the media as resources in the identity quest? sexuality, body image, consumerism power, technology...

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The media as resources in the identity quest? • Sexuality, Body Image, Consumerism • Power, Technology and Aggression • Nationality, Ethnicity, and Class

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Page 1: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

The media as resources in the identity quest?

• Sexuality, Body Image, Consumerism

• Power, Technology and Aggression

• Nationality, Ethnicity, and Class

Page 2: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Globalization, Immigration, and Social Diversity

• The national cultural curriculum: cultural knowledge as the glue of society = the cannon and the melting pot/ mosaic/ salad bowl

• The Canadian Broadcast System Mandate: reflecting our lives, informing our citizens, consolidating our values and telling our stories to each other

Page 3: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Disneyfication: Colonization of the Imagination or Market Liberation? • Mouse ears vs coon-skin caps? A universal child

articulated around traditional children’s culture values (folklore, wholesome play, music) or a national mythology based on American values?

• Barbie and Americanization: The erosion of cultural boundaries by mass media and commercialization (the triumph of american programming genres)

• G.I. Joe and action toys: resisting militarized masculinity

Page 4: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

McDonaldization and Cultural Convergence :

Ritzer, G.• Market Power: hamburgers and rationalization of the global mass production and distribution system

• 30,000 outlets in 121 of 193 countries

• 43% of the global fast food market

• $ 41 billion annually spent at McDonalds

Page 5: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Resisting Cultural Colonization

• Can con: the music industry

• The book Industry

• Subsidized national production

• NFB The Sweater:– Hybridity and multiculturalism– Play culture and the bond within diversity– But the fate of hockey? Product on the ice!

Page 6: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Sesame-ization (Hendershot)

• Glo-local culture: 50% own production

• Cinar scams

• Canadian Ambivalence: Joe’s rant and Molson Canadian (we are what you aren’t)

• Are Carebears Canadian?

Page 7: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Canada as the globalization laboratory?

• Toy industry: name a canadian toy or game?– Reclaiming community: Parade of the Lost Souls

• Two questions about globalization of children’s marketing – Homogenization vs. mobility:

• Lemish study

– Hybridity vs. multiculturalism• Mulan and Bollytoons

Page 8: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Gendered Fantasy: Lemish 2002

Page 9: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class
Page 10: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class
Page 11: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Globalized Children’s Culture:implications of anime

confronting the West & Asia

Kaori Yoshidaat Simon Fraser University, March 31, 2005

Page 12: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Spirited Away (2001)

Page 13: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Animation: fantasy & a site for global politics

• Association with “innocence” of childhood & neutrality (“odorless” product)

• A site where political battles take place

• Fantasy world: experience differences & “otherness” during establishing sense of “self” or “subjectivity”

Page 14: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Aspects of the study

• How the imaginary of animation contributes to or undermines the formation of national identity, through recognition of “self” in relation to the “other”

• The manner in which transnationally traveling anime paradoxically operates with national culture to challenge the Western aesthetics

Page 15: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Background of anime as globalized culture

(1) Disney discourse: Wonderful world of Disney

Suppression of “others”

Solidify the self-other binary opposition- The Three Caballeros, Aladdin, Pocahontas

Limitation of Disney power- Failure & Criticism

Page 16: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

What are signifiers and signified…?

Interaction of anime with “others”

Page 17: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Interaction of anime with “others”

• Anime as a hybrid text:– Bhabha’s “hybridity”

• “the third space”• Reinforcement of colonizer’s power vs “threat”

– Anime’s hybridity as “the third space”: • celebration of the previously marginalized • destabilization of power hierarchy

Page 18: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

(1) Interaction with the US hegemony

“If you are the parent of an American child, then you may well have noticed how Japanese our kid culture has become. No set of image has dominated childish desires quite so handily over the last five years or so as the amalgams of cuteness and power in the Japanese-made cartoons…” (New York Times,December 15, 2002)

Page 19: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

“…. It’s (anime) outside the mainstream….exotic, deferent, not American…. [Compared to Disney,] it’s a highly developed art form and we need to get away from our candy coated Disney films…. Anime can be watched at any age. Most anime have plots and try to be different.” (Napier 2000: 249)

Page 20: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

“Before the Japanese came into contact with Westerners, they depicted themselves with Asian features and often smaller than life eyes. After the war however, standards of beauty that many Japanese aspired to has been those of the West. Girl comics of the post-war began to depict characters with the round eyes, long leggy look of fashion models of Paris and New York.”

(Lu 1999 “Anime vs cartoons- A look at cultural identity”)

De-Japanizing of characters

“Japanese animators look on the other side of mirror, America” (Oshii 1996: 78)

Page 21: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

“The general consensus also among fans an animators alike also is that if all Japanese characters are drawn looking Asian, the show becomes very boring visually.”(Lu 1999 “Anime vs cartoons”)

Page 22: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

“I also know that it is the expressed desire of the non-blonde Other for those characteristics that are seen as the quintessential markers of racial aesthetic superiority that perpetuate and uphold white supremacy.”

(bell hooks 1995: 29)

Page 23: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

(2) Interaction with “other” Asia: implication of representation of “similar other”

– Geographical proximity, cultural affinity?– Historical conflicts within Asia

– “Asianism”: strategic auto-Orientalism?• Experience of shared “Asian modernity”• Leo Ching’s study of Asian pop culture

(Oshin, Doraemon)• Lag between Japan and the “other” Asia

Doraemon

Page 24: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Miyazaki’s anime: hybridity & Japaneseness

(1) Hybridized characters & “Japanese-ness”

– Nausicaä of the Valley of the Wind (1984)

– Kiki’s Delivery Service (1989)

Page 25: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Celebration of “others”(Spirited Away 2001)

Page 26: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

– Re-introducing Japanese tradition (Japanese-ness)

– De-familiarlization of “Japanese Thing”• Princess Mononoke (1997)

– Setting: 13-14C Japan– Characters: Samurai Warriors

Japanese-looking protagonists– Traditional houses, scenery

(2) Re-discovery of Japanese-ness or self-alienation?

Page 27: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Spirited Away

Page 28: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Spirited Away

Page 29: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

(3) “Other” Asia in Miyazaki’s hybridized anime:

representation of Japanese superiority?

– Importance of the “past” & Japan’s association with Asia

– Visual: absence of Western-ness; “other” Asia in Japan’s “past”

Page 30: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Vivid color plates, screens: Are these Japanese or “other” Asian?

Page 31: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Dragon in Spirited Away

Page 32: The media as resources in the identity quest? Sexuality, Body Image, Consumerism Power, Technology and Aggression Nationality, Ethnicity, and Class

Conclusion(1) The phenomena of anime: the

empowerment of local cultures which leads to resist the global (or the West, the US)

(2) Intensification of cultural hybridity in anime text

(3) Miyazaki’s anime:– problematizes the notion of Western

aesthetic homogenization– exposes (implicit) power relations between

Japan and “other” Asia