the online resource selection instructional design script

Upload: drovoca

Post on 03-Apr-2018

221 views

Category:

Documents


0 download

TRANSCRIPT

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    1/31

    2010 Old City Publishing, Inc.

    Published by license under the OCP Science imprint,

    a member o the Old City Publishing Group

    Tech., Inst., Cognition and Learning, Vol. 8, pp. 6796

    Reprints available directly rom the publisher

    Photocopying permitted by license only

    The Olie Resore Seletio Istrtioal

    Desig Sript (ORSIDS) ad Impliatios

    for the Widespread Diffsio of

    Learig Objets

    Deborah elizabeth Cohen*

    Sogang University

    This article discusses a study that investigated the development o the OnlineResource Selection Instructional Design Script (ORSIDS) and its efcacy inassisting college-employed instructional designers in guiding aculty with select-

    ing learning objects or their online courses. The study established the value oteaching instructional design methodology to aculty members to enable them todefne the curricular needs or learning objects or their online courses and toassist them in searching or and evaluating them. It additionally emerged romthe study that more is needed along the lines o searching inrastructure andstandardization to acilitate more reliable searches or learning objects.

    Keywords: Learning objects; multimedia; metadata; instructional designers; online

    learning; eLearning; instructional design; online faculty; professional development;

    media selection; technology integration; metadata.

    InTRODucTIOn

    While eLearning is becoming prevalent in higher education, a review o the

    literature suggested that aculty in higher education must learn new skills to tran-

    sition into online teaching, both as course designers and instructors. Most college

    aculty lack the knowledge and skills necessary to design quality online courses

    (Davison-Shivers, 2002). I college aculty are expected to design online courses,

    their lack o online course design skills must be remediated.

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    2/31

    68 Deborah elizabeth Cohen

    Among these skills is the ability to implement e-learning eatures including

    the use o learning objects to deliver content. There are many online educational

    resources, or learning objects, that can be incorporated into online classes. While

    large amounts o money have been invested in these resources, educators have

    been slow to adopt them. Gosper and collaborators (Gosper, Woo, Gibbs, Hand,

    Kerr, & Rich, 2004) state that lack o adoption o learning objects is caused by

    inadequate educator knowledge o how to use these resources.

    Colleges are increasingly hiring proessional instructional designers to work

    with aculty to design and develop online course materials and to serve as change

    agents, diusing technological innovations into education and acilitating changes

    in how academics think about teaching and learning. Instructional designers can

    acilitate the adoption o learning objects, collaborating with aculty members toselect such materials based on sound instructional design principles.

    Knowledge o the instructional design process makes skilled online course

    design, including media selection, possible. Media selection techniques make it

    possible to knowledgeably select learning objects. Prior to the existence o online

    courses, Instructional Design and Technology theorists developed criteria or

    media selection; these criteria can orm a oundation or making decisions about

    which learning objects should be selected or inclusion in online courses. How-

    ever, as the online environment oten results in the use o multimedia, two ormore media presented simultaneously, the media selection process must be

    expanded to consider new issues that arise with the use o multimedia. Essentially

    multimedia selection diers rom media selection because issues o cognitive

    load must be considered. Considering the instructional attributes o multimedia

    and how learners cognitively integrate inormation provides a oundation upon

    which to assess whether to use and how to implement learning objects in online

    courses.

    ORSIDS (the Online Resource Selection Instructional Design Script) is a pro-

    cess script based on media selection techniques whose purpose it to acilitate the

    process o online searching or learning objects. Its efcacy and process o devel-

    opment will be the topic o this article. TICL has presented a number o articles

    related to learning objects, with several ocusing on issues also identifed in the

    process o developing ORSIDS. They include the need or:

    The development o search processes that integrate the perspective o instruc-

    tional designers (Friesen, 2006).

    A pre-analysis o the content domain (Scandura, 2006) and

    Metadata specifcations extended to better represent knowledge representation

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    3/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 69

    However, ORSIDS is unique in integrating the media selection techniques

    developed by leaders in the instructional design eld into a methodology or

    searching or learning objects.

    Overview of Study

    This study (Cohen, 2005) developed and tested a process script to assist

    college-employed instructional designers in guiding aculty with selecting digital

    multimedia learning objects or their online courses. This process refected the

    context o the online environment and the cognitive constraints associated with

    multimedia.

    The purpose o the study was to see whether the proposed solution, the Online

    Resource Selection Instructional Design Script (ORSIDS), could satisactorilyaddress three problems, one overarching problem and problems with two solu-

    tions put in place to mend the rst:

    The overarching problem: a lack o online pedagogical skills possessed by

    online aculty.

    The two sub-problems:

    The less than eective deployment o the college-employed instructional

    designers increasingly being hired by colleges and universities to workwith online aculty.

    The lack o educator adoption o online resources, particularly the learning

    objects and learning object repositories into which numerous organizations

    world wide have poured substantial nancial resources.

    The study investigated the ollowing research questions.

    What steps are necessary to develop a process script that will help instruc-1.

    tional designers guide online aculty in selecting online resources or their

    online classes?

    What criteria set must that script satisy in order to be considered successul?2.

    What will be the best ormat and composition to enable the script to meet the3.

    specied criteria?

    How can a set o criteria candidates be established?4.

    How can the criteria set be validated?5.

    The script was based upon the oundation o the research ndings on mediaselection rom the eld o Instructional Design and Technology (Clark, 1999;

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    4/31

    70 Deborah elizabeth Cohen

    & Anderson, 1992; and Romiszowski, 1988). As multimedia selection makes it

    necessary to consider issues related to cognitive load (Samaras, Giouvanakis,

    Bousiou, & Tarabanis, 2004), the script was additionally based upon fndings by

    Mayer and colleagues (Clark & Mayer, 2003) related to cognitive load.

    This study (Cohen, 2005) was based on the ollowing premises:

    When learning objects are comprised o multimedia, they can be thought o

    and treated in a similar way

    Multimedia share the attributes o media, but since multimedia consists o two or

    more media, there is the need to consider constraints related to cognitive load

    By leading online aculty members through a process based on instructional

    design methodology, these aculty members can be prompted to identiy theircurricular needs or learning objects

    A cognitive tool, or script, can be developed to assist instructional designers in

    implementing this process

    Abbreviated Review of Literature

    Learning Objects

    Many educational resources exist online. Online instructors can incorporatethem into their classes or use with a wide range o teaching activities. Such

    online resources include digital materials displayed on websites such as the PBS

    site accompanying the Ken Burns jazz series (http:www.pbs.org/jazz/lounge/) to

    more structured environments and data stores including managed and virtual

    learning environments and digital libraries as well as inormation gateways and

    portals (Conole, 2002). OER Commons (http://www.oercommons.org/) is an

    online open learning network where educators can share and access colleagues

    course materials, evaluating them through Web 2.0 eatures including metatags,

    reviews, and social networking. The Multimedia Educational Resources or Lear-

    ning and On-Line Teaching (MERLOT) (http:www.merlot.org/help/FAQ.po) is a

    national gateway to web-based peer-reviewed learning materials and a successul

    demonstration project (Johnson, 2003). Learning object repositories are another

    example o online searchable collections o digital educational resources that are

    available online (Boyle, 2002).

    Learning objects have several defnitions. The IEEE defnition developed dur-

    ing the standardization process (IEEE, cited in Conole, 2002, p. 5) was a learn-

    ing object is any entity, digital or non-digital, which can be used, re-used andreerenced during technology-supported teaching. The most common defnition

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    5/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 71

    materials pictures, documents, simulations coupled with a clear or measurable

    learning objective or designed to support a learning process.

    While quality online resources can add a great deal to an online course, they

    are expensive and time consuming to produce. Designing such materials is out-

    side o the scope o what most individual instructors can reasonably be expected

    to do as part o their routine workload.

    To acilitate the development and sharing o such resources, governments

    around the world have spent large sums o money on initiatives to develop learn-

    ing objects, methods through which to fle and search them (metadata), and online

    repositories in which to store them (Friesen, 2004). However, there has been a

    general lack o adoption o learning objects and repositories or them.

    Gosper et al. (2004) fnds that a major reason or the reluctance o educa-tors to share and reuse these objects is a lack o understanding o how such

    objects can apply to the learning outcomes they plan to achieve. Additionally

    methods through which to customize the objects and the applicable copyrights

    are hard to understand. Friesen (2004) compares educator resistance to learning

    objects with other technology-originated innovations introduced into educa-

    tional settings. He writes that the problem with such innovations resulted rom

    the act that such innovations are introduced bearing the stamp o their tech-

    nical origins rather than in terms meaningul to educators. Yet when educatorsappear to resist such innovations, they are blamed or not readily adapting to

    them. Friesen cites Rogers (1962) who fnds that the rate o adoption o innova-

    tions by educators increased signifcantly when the innovations display sim-

    plicity, compatibility with the practices o the environment, and apparent

    advantages as compared with business as usual. Thus the provision o learn-

    ing objects and related inrastructure alone will not lead to their adoption (Gos-

    per et al., 2004). A bridge needs to be created enabling educators to understand

    their use.

    Johnson (2003) fnds that an enabler o educational learning object use

    includes learning design, or the theories and techniques o teaching and learning

    that ensure successul learning outcomes. The fnding is that while such a body o

    knowledge exists and is sufcient, it is not widely understood. To make the cir-

    cumstances surrounding the use o learning objects and other online educational

    resources more avorable or adoption, such knowledge must be disseminated.

    Instructional designers are perectly situated to disseminate this inormation.

    Knowledgeable about learning theory and in the use o technology, skilled com-

    municators who are amiliar with the needs o educators and the higher educationcontext, the instructional designer is well equipped to serve as a bridge between

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    6/31

    72 Deborah elizabeth Cohen

    Instructional Designers

    Because the design and development o online courses and environments

    requires considerable skill and knowledgeable planning, instructional designers

    are increasingly being hired to work in colleges and universities (Pan, Deets,

    Phillips & Cornell, 2003). The instructional designer unction in higher education

    is two-old: instructional designers (1) design and develop online course materi-

    als and (2) acilitate changes in how academics think about teaching and learning

    (Torrisi-Steele & Davis, 2000). (While instructional designers work in many set-

    tings, the discussion will be limited here, due to space limitations, to instructional

    designers employed in higher education.)

    The instructional designer translates the needs o the aculty member into a

    plan to produce a product to meet that clients needs (Liu, Gibby, Quiros &Demps, 2002). The instructional designer guides the client through the design

    process, eliciting needed inormation and providing the necessary inormation to

    the client to enable him or her to make the correct design decisions. Instructional

    designers are essentially problem solvers who invent solutions as a routine part o

    their work (Schwier, Campbell & Kenny, 2004). Because the instructional

    designer has knowledge o both technology and educational needs, his or her

    communication skills make it possible to serve as a bridge between technological

    innovations and the educator (Liu, Gibby, Quiros, Demps, 2002).The main goal o the instructional designer is to select, sequence, and synthe-

    size content or instructional purposes and develop a desired product without, in

    most cases, previous content expertise (Keppell, 2001). The instructional designer

    role o higher education change agent is also an important one (Schwier, Camp-

    bell & Kenny, 2004). Essentially, the instructional designer acilitates innovation

    in colleges and universities through taking an active role in the proessional devel-

    opment o teaching sta, enabling them to develop skills to produce online

    courses and to teach online (Torrisi-Steele & Davis, 2000). This instructional

    designer role can include introducing aculty to online learning objects.

    Instructional Design Scripts

    While scripts are rarely discussed in the instructional design literature, in

    practice most instructional designers rely upon them to do their jobs. Keppel

    (2004) fnds that since instructional designers almost always work in unamiliar

    content areas, they rely upon experts and utilize a design model consisting o a set

    o representations and generic strategies to accomplish their goals. These goals

    include eliciting needed inormation rom the aculty subject matter expert andguiding the aculty member in the design process. The scripts inherent in such a

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    7/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 73

    subject matter expert. Such scripts provide a shortcut or the instructional

    designer in his or her work, making it possible to accomplish goals while using

    less o the subject matter experts time.

    The relationship between instructional designer and subject matter expert

    aculty member is collaborative as they assist each other in what Keppell (2004)

    defnes as an elicitation/conceptualization process that meets their mutual

    goals. Keppell (2001) fnds that instructional design models lack the conceptual-

    ization elicitation script needed by instructional designers to conceptualize the

    unamiliar material presented by subject matter experts. As the development pro-

    cess or higher education courses containing new media can be even more com-

    plex than traditional courses (Liu, Gibby, Quiros, & Demps, 2002), the need or

    such scripts becomes even greater.The purpose o the script developed in this study was to serve as a job aid to

    support the consulting and conceptualization/elicitation process between the

    instructional designer and online aculty member in the area o the selection o

    learning objects. This study was based on the hypothesis that a script to guide

    aculty members with the media selection process required to select learning

    objects would greatly aid the instructional designer in his or her role o change

    agent (Schwier, Campbell & Kenny, 2004) diusing the innovation o learning

    objects and other online resources (Friesen, 2004).Select methods, media and materials is the third step o the ASSURE

    model (Smaldino et al., 2005, p. 59). Included in this step is an appraisal checklist

    o selection criteria or each media type that begins with the question: does it

    match the curriculum? The goal o this study was to develop a script, a job aid,

    to direct a consulting session to answer this question. A process - and script based

    on the process - were created or the instructional designer to guide the online

    aculty member in fnding learning objects and to then determine whether they

    were appropriate or the curriculum. Determining whether or not a resource is

    appropriate or the curriculum is based on the knowledge o instructional attri-

    butes o various media and how they link to dierent learning outcome types.

    This knowledge was derived rom the literature on media selection models, which

    have had an important place in the feld o Instructional Design and Technology

    (Richey & Nelson, 1996).

    Media and Multimedia

    Online educational resources are comprised o media and multimedia. A

    medium is a channel o communication that carries inormation between a source,such as a computer, and a receiver, such as a learner (Smaldino, Russell, Heinich,

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    8/31

    74 Deborah elizabeth Cohen

    and graphics; video such as ull motion video, time lapse, and montage; and

    audio, such as music, sound eects, and narration. Media are considered instruc-

    tional media when they carry messages with an instructional purpose.

    This article reers to both media and multimedia. The distinction is as ollows:

    the term media is used when a single communication channel (such as a graphic) is

    being reerred to; the term multimedia is used when a combination o two or more

    such channels, such as a graphic combined with narration, is being discussed.

    Media and multimedia can make a major curricular contribution. The ability

    o media to represent real objects can be o great educational value. Media allow

    designers to communicate about objects, representations, and ideas about reality

    that would not otherwise be possible. The representational eatures o media are

    useul when communicating about:

    A procedure that is too risky to undergo in class

    An object that is not easily accessible (such as a planet, a oreign artiact, a

    rare song, or microscopic organism)

    A process too lengthy to accomplish in a semesters time

    A subject about which it is too hard to do the necessary experimentation to

    obtain needed evidence (Djikstra, Jonassen, & Sembill, 2001).

    With the use o media, the designer can create a learning environment

    enabling the student to actively consult a constructed reality and potentially oper-

    ate upon it (Djikstra, 2001).

    A number o researchers emphasize the importance o dealing with media as

    types, that is, or the attributes they provide and the learning strategies that they

    can implement (Smith & Ragan, 1999). A media attribute is the potential o a

    given medium to present inormation o a certain kind. It can acilitate learning

    or specifc outcomes and certain kinds o learners. For example, to present a

    song, a medium that provides the ability to play a song is necessary. Audio is the

    logical medium to accomplish such a unction. Thinking about media in terms o

    how their unctions contribute to teaching and learning, or their instructional

    attributes, makes it possible to select learning objects that will result in maximum

    learning eectiveness. Researchers have also investigated how the attributes o a

    medium can support the individual cognitive processes needed or specifc learn-

    ing tasks (Smith & Ragan, 1999).

    There is more potential or the use o multimedia in the online environment

    than in previous educational settings. Because the online environment o todayhas the capacity to deliver multimedia, a systematic approach to providing guid-

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    9/31

    orSiDS anD impliCationSfortheWiDeSpreaD DiffuSionof learning objeCtS 75

    Researchers who deal with cognitive load issues state that learning can actually

    be depressed by the use o e-learnings technological capabilities to simultane-

    ously deliver text, audio and video i designed unskillully (Clark & Mayer, 2003;

    Samaras, Giouvanakis, Bousiou and Tarabanis, 2004). Poorly designed multime-

    dia can place too much o a processing burden on the learner, interering with the

    learning process (Sweller & Cooper, 1985).

    Cognitive Learning Theory

    Cognitive learning theory is learning theory infuenced by cognitive psychol-

    ogy, which ocuses upon how people perceive, learn, remember and think about

    inormation. An important eature o cognitive learning theory is the concept o

    cognitive load(Samaras et al., 2004). Cognitive load is the amount o cognitiveprocessing that a particular task requires o a learner (Foshay, Silber & Stilnicki,

    2003), or in other words, the amount o mental resource required by a task (Clark

    & Mayer, 2003). Cognitive load theory assumes that human memory has two

    channels or processing inormation visual and auditory and each channel has

    a limited capacity or processing inormation (Mousavi, Low & Sweller, 1995).

    Since multimedia provides input to both the visual and auditory channels, it is

    important to limit the amounts o input to each channel so neither channel

    becomes overloaded. For example, it is helpul to accompany visuals with audionarrative rather than text to describe visuals and present content. This splits the

    input between the audio and visual channels. When learners must use the visual

    channel to simultaneously process the graphics and the printed words that reer to

    them, this concentrates the input in the visual channel and may strain cognitive

    resources. Too much visual input can be particularly dicult or learners when

    presented at the same time and at a rapid pace (Clark & Mayer, 2003). Cognitive

    load is a primary issue to consider in the assessment o online multimedia learn-

    ing objects (Cohen, 2004). In analyzing such a learning object, an assessment

    should be made o whether cognitive load issues have been considered in its

    design and whether its cognitive processing demands seem prohibitive.

    Method Overview

    Development methodology was used in the study to create the Online Resource

    Selection Instructional Design Script, ORSIDS. The Pre-Design Phase consisted

    o the review o literature and other inormation gathering. Establishing ormative

    and summative review committees also occurred in this phase. TheDesign Phase

    consisted o requirements development and validation to speciy the ideal compo-sition o ORSIDS. In this phase, members o an Expert Panel validated the candi-

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    10/31

    76 Deborah elizabeth Cohen

    review o literature. To do this, the Expert Panel participated in a series o meet-

    ings using a customized Nominal Group Technique (NGT) process, the Proposal

    Review process (Delbecq, Van de Ven. & Gustason, 1975). The Proposal Review

    Process is recommended or planning situations and specifcally proposal review;

    it is directed toward identiying the strengths and weaknesses o proposed solu-

    tions and provides a vehicle to introduce modifcations to improve them.

    Ater requirements development and validation, a detailed outline was cre-

    ated. From the detailed outline, an alpha version o the process script was designed

    in theDevelopment Phase.

    In theDevelopment Phase, ORSIDS was developed and then refned through

    iterative cycles o developmental and ormative evaluation. There were our tests

    in all. Field testing was conducted by the researcher with two online instructors.Next, two instructional designers were trained to deliver the script in the pilot

    study. A pilot study using the nonparticipant, naturalistic observation method (Gay

    & Airasian, 2000) ollowed. The researcher observed and collected data as two

    instructional designers delivered the script to one online aculty member each. The

    researcher repeatedly improved ORSIDS based upon the session results ater

    debriefng with the instructional designers. The script was revised fve times: once

    ater each test, and once to incorporate eedback ater the initial Instructional

    Designer Training. At the end o the testing, the researcher completed a fnal drato ORSIDS and prepared an Observation Report and questionnaire or summative

    evaluation by the Expert Panel. Product evaluation occurred though summative

    evaluation by the Expert Panel who validated the original requirements.

    Study Results/Finding

    This was a developmental study to create and test a process script (ORSIDS)

    to orchestrate an instructional designer/aculty member consulting session, whose

    goal was to search or and evaluate a useul learning object. The study yielded

    many interesting results related not only to the research questions delineated at the

    beginning o this article but to broader issues o the relatively new feld o learning

    object search as well. The fndings will be presented here by study phase.

    Pre-Design phase

    Data rom the Pre-Design phase resulted rom a literature review and an

    expert interview. The deliverables rom this phase included the requirements can-

    didates or a process script or online resource selection and some o the content

    needed or the product. Testing would ultimately fnd that the process discoveredin this phase based on the media selection literature was eective or the selection

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    11/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 77

    based on media selection theory, proved less eective due to inadequate inra-

    structure or educational learning object search.)

    The literature review was quite extensive and provided much o value. The

    literature review contributed to the study in a number o major ways. It provided

    guidance or the development o the process and specically the instructional

    design steps to include. The media selection literature (Briggs & Wager, 1981;

    Kemp, 1980; Reiser & Gagne, 1983; Reynolds & Anderson, 1992; Romiszowski,

    1988; and Smaldino, Russell, Heinich & Molenda, 2005) was an important infu-

    ence. Media selection models are based on sound instructional design principles

    and delineate simple, systematic processes or making media selection decisions.

    The ORSIDS candidate requirements refected many elements o the media selec-

    tion literature.The review o literature also provided an understanding o the most construc-

    tive ways with which to think about the design and use o multimedia and the role

    o instructional message design. The work o several authors (Djikstra, Jonassen,

    & Sembill, 2001; Jonassen, 2001; Kozma, 2001b; and Rouet, Levonen &

    Biardeau, 2001) made major contributions to the approach towards multimedia

    used in this study and the understanding o multimedia uses underpinning several

    candidate requirements. Mayer (1999) wrote o empirically valid scientic stud-

    ies that proved the relationship between the design o instructional messages andhow people do or dont learn rom them. Mayers work on instructional message

    design was an important philosophical underpinning o this study and underlay

    several candidate requirements. Additionally an Expert Interview with Steven

    Smith (personal communication, October 6, 2004) contributed an online search-

    ing technique that ormed the oundation or one o the candidate requirements.

    Design Phase

    Requirements Validation. This developmental study was to result in two deliv-

    erables: (1) a script, ORSIDS, based upon (2) a process or an ideal instructional

    designer/aculty member consulting session. The requirements were divided into

    Process Inputs, Process Steps, Process Outputs, Format (o the script), Reerence

    Materials (in the script) and Eciency/Cost o Using ORSIDS. The Expert Panel

    introduced several modications consisting o amplication and added specicity

    to the requirements candidates related to the context in which the process would

    actually be used. There was discussion related to instructional design methodol-

    ogy and the order in which some o the process steps should take place. The panel

    also recommended the inclusion o instructional message design guidelines romFleming and Levie (1993) in addition to those rom Mayer (1999). See Table 1 or

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    12/31

    78 Deborah elizabeth Cohen

    Development Phase

    The development phase consisted o creating a topic outline or the script based

    upon the above validated requirements and rom there developing a script drat based

    upon the topic outline. The script was essentially a job aid or an instructional

    designer. Its purpose was to delineate a consulting session between an instructional

    designer and aculty member that would ideally result in an appropriate course learn-

    ing object. The steps to take place in the consulting session (which correspond to

    Requirements 4 21 o the Validated Requirements in Table 1) appear in Table 2.

    TABLE 1

    Validated Requirements or ORSIDS.

    Inputs to Process

    Requirements #1 3 Analysis o learners, a statement o each learning outcome,context

    Steps in the Process Script

    Learning Outcome Analysis Steps

    Requirements #4 6 Decide which learning outcome(s) (or portions o a learningoutcome) should be ulflled with an online resource, taskanalysis, choose learning outcome category

    Research and Gather OnlineResources Steps

    Requirements #7 10 Choose an instructional method, Lecture/demonstration o multimedia ormats, choose a media ormat, survey onlinelearning resources/learning objects.

    Learning Resource Evaluation Steps

    Requirement #11 Can the learning object ulfll the learning outcome task analysis requirements?

    Requirement #12 Appropriate instructional and physical attributes?

    Requirement #13 Accepts student input in a manner that appropriately dem-

    onstrates his or her knowledge?

    Requirement #14 Appropriate or the learner?

    Requirement #15 Credible?.

    Requirement #16 Longevity as a link on the web?

    Requirement #17 Acceptable amount o cognitive load?

    Requirement #18 Compatible with Mayers as well as Fleming and Leviesprinciples or instructional message design?

    Requirement #19 Compatible with fndings related to media and multimediaattributes?

    Requirement #20 Aordable?Requirement #21 Has the need to accommodate various learning styles been

    acknowledged with selection o the learning object that will

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    13/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 79

    TABLE 2

    ORSIDS Steps.

    Step

    1 Help the aculty member to determine which learning outcomes are good candidates or

    ulfllment with online learning objects

    2 Guide the aculty member in doing a task analysis or the specifed learning outcome.

    3 Help the aculty member to determine the learning outcome category to which the specifed

    learning outcome belongs.

    4 Help the aculty member to determine which instructional methods may be appropriate or

    the learning outcome.

    5 Help the aculty member to ocus on the instructional and physical media attributes needed

    by the online learning object to choose some potential media ormats.

    6 Provide a small lecture/demonstration o various multimedia ormats and methods and their

    uses.

    7 Search together or online learning objects and provide search tips to the aculty memberenabling him or her to continue to search independently.

    8 Evaluate one or possibly two learning objects or possible use

    Inputs to Proess

    Outputs of the Proess SriptRequirement #22 One or more appropriate online learning objects or each

    selected learning outcome or utilization in the online course

    Proess Sript Format

    Requirement #23 The script will consist o text on paper and will include adecision tree. It will be supplemented by demonstrations onthe computer or the aculty member by the instructionaldesigner.

    Requirement #24 It can be copied and used or each new instructional designer/ online aculty member online resource selection interaction.

    Requirement #25 It will consist o directions in the second person or theinstructional designer, an actual script to be delivered verba-tim or improvised orm by the instructional designer, work-sheets to be flled in and some reerence materials.

    Requirement #26 The process script will be clear, simple, intuitive, easilynavigatable, and usable

    Referene Materials Inluded

    with the Sript

    Requirements #27 32 Searching Tips, A Cognitive Load and Instructional Mes-sage Design Job Aid, Multimedia Attribute Heuristic Guide,Learning Outcome Categories, Defnition o Instructional

    Methods, Explanation o Task Analysis

    TABLE 1. continued

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    14/31

    80 Deborah elizabeth Cohen

    Subsequent refned drats were developed based upon the results o testing.

    Figure 1 shows the frst two pages o the fnal version o ORSIDS.

    The purpose o the our testing sessions was twoold: (1) to test the usability

    o the script and to allow or refnements based upon the test results and (2) to

    test the efcacy o the underlying media selection process upon which the script

    was based.

    ScRIPT

    Interaction keywords What is Said

    Introdue the Meeting Agenda Instrutional Designer (ID): Thank you orcoming today. We have a lot o ground to cover

    in our meeting in order to fnd and make

    wise discriminations among online learning

    resources. We will do the ollowing things.

    Determine i learning outcome is a good

    candidate

    First well determine which o your learning

    outcomes are good candidates or ulfllment

    with online learning resources. Well choose

    only one or two to work with and ocus on one

    at a time.

    Do task analysis Then well do a task analysis or the specifedlearning outcome(s).

    Determine learning outcome categories Then Ill teach you about learning outcome cat-

    egories and well decide which category the

    learning outcome belongs to.

    Assign instructional methods Next Ill introduce you to instructional methods

    so we can determine which methods are appro-

    priate or the learning outcome.

    Analyze media attributes Next well learn about media ormats and the

    instructional and physical attributes that they

    provide. Then well think about the attributes

    needed to ulfll your learning outcome so that

    we can look or them in an online learning

    resource

    Multimedia demo Then Ill provide a small lecture/demonstration

    on the computer o various multimedia ormats,

    methods and their uses.

    Search or resources Then we will search together or online resources

    or one o your learning outcomes.

    Evaluate resources Finally well choose one or two resources to

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    15/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 81

    Researcher-Conducted Field Tests

    The researcher conducted the rst two eld tests to iron out the major

    kinks in the script ormat beore handing it o or use by instructional designer

    test subjects. Many ormat problems in the script were discovered as a result o

    these tests. However, the researcher was able to deliver eective consulting ses-

    sions despite faws in the Script ormat because o an intimate knowledge o the

    underlying media selection process. The rst eld test was conducted by theresearcher with a aculty member inexperienced with online teaching and

    Step 1: Determine which learning outcomes

    are good candidates or ulllment with online

    learning resources.

    Goal: Determine is learning outcome a good

    candidate?

    ID: Our rst step is to determine whether one or

    more learning resources is needed, and i so

    what kind. Are there one or more o your learn-

    ing outcomes that you would like to ulllthrough use o an online learning resource

    because you believe it is needed to get your edu-

    cational point across?

    1A) Faculty member (FM): Yes (decisively).

    Faculty member (FM) gives good pedagogical

    answer (IA). Go to Step 2.

    ID: Which learning outcome(s) and why?

    The aculty member gives an answer that makes

    pedagogical sense. Go to Step 2.

    OR

    1B) FM: Yes (indecisively).

    Otherwise (IB, C, or D) OR

    1C) FM: Maybe (indecisively).

    OR

    1D) FM: No.

    Ask questions to decide. Stop when you get an

    answer that makes sense, and go to Step 2.

    Do you need to teach about a topic that is impos-

    sible to depict through mere text on a computer

    screen?

    ID: Is prociency in a skill or recall o many

    acts needed?

    Does time need to be compressed in the content

    that you are presenting (or example, are you

    trying to teach about the growth and develop-

    ment o living things?)

    FIGURE 1

    ORSIDS Script Sample.

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    16/31

    82 Deborah elizabeth Cohen

    ered a technology-based course via video conerence. The session was success-

    ul in that as a result o the process, the aculty member generated numerous new

    ideas or the integration o learning objects into her course. Additionally the ses-

    sion resulted in the identication o several good learning objects, ideas or strat-

    egies with which to implement them, and additional URLs to search or more

    resources. At the end o the meeting, the subject voiced that she now elt con-

    dent about searching or and integrating learning objects where in the past she

    had not used them because searching took so long and the results were disap-

    pointing.

    The process was successul in eliciting new insights rom the aculty mem-

    ber about how technology could be used to enhance her class. These aculty

    member insights can be classied as learner invention; they can be classied asthe synthesis category o human thinking skills in Blooms taxonomy (1956).

    During the session, particularly during the discussion o methods, the aculty

    member spontaneously came up with a number o ideas or learning objects that

    would enhance her curriculum. By the time the methods step o the script had

    been reached, the aculty member began to refect on what she does now in the

    ace-to-ace situation and how technology-based resources could add to it. Some

    o the learning objects she conceptualized and hoped to nd were actually dis-

    covered during the search process. Additionally, it became apparent that one othe resources shown in the demo, the Virtual Piano http://www.pbs.org/jazz/

    lounge/lab_virtual_piano.htm, was very eective at conveying potential cogni-

    tive load problems. The subject viewed it and discussed experiences she had had

    with technology-based resources in the past that were problematic in terms o

    cognitive load.

    The second eld test was conducted with a aculty member experienced with

    online teaching as well as instructional design concepts including media selec-

    tion, but unamiliar with media selection or the online environment. Despite the

    act that this aculty member was experienced with instructional design and media

    selection, this process caused him to dene his learning objectives much more

    explicitly and in general to think more deeply about his curriculum.

    Much o the search step was generated as a result o the researchers inde-

    pendent judgment augmenting what was in the script. The searching process was

    more dicult this time than it had been in the rst eld test. Appropriate repos-

    itories or searching were not as readily apparent. The researcher and aculty

    member did quite a bit o brainstorming to identiy potentially ertile search

    terms, search engines, and repositories. Resources were discovered that the ac-ulty member could make use o in his online class. During the session, the ac-

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    17/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 83

    ulty member came up with an idea or the ideal learning object to ulll his

    learning objective, but this resource was not ound online through the searching

    process.

    The researcher pointed out that since the Faculty Members home institution

    has development unds, such a resource could potentially be developed. This idea

    was appealing to the Faculty Member.

    In the process o using the script to work with the Faculty Member,

    the researcher ound that many decisions needed to be tracked. This led to the

    decision to develop a orm on which the various decisions arrived at in the

    testing session could be recorded, the ORSIDS Decision Tracking Form (see

    Figure 2).

    The major ndings rom this session included the value o the instructionaldesign consultation even or aculty amiliar with instructional design methodol-

    ogy. The individualistic and improvisatory nature o the searching that resulted

    rom a lack o standard inrastructure (and a more loosely guided portion o the

    script see Figure 3) was another major nding rom this test session.

    Instructional-Designer Delivered Pilot Testing

    Next two instructional designers were trained on the use o the script and

    delivered it to one aculty member each. Both testing sessions resulted in positiveoutcomes in relation to the three problems within the scope o the study. Instruc-

    tional designers were provided with a process that not only allowed them to

    achieve some success in teaching instructional design methodology but also to

    assist educators in adopting learning objects in a short period o time. Each test-

    ing session resulted in one or more learning objects that were useul to the aculty

    member.

    Faculty increased their knowledge and condence, and in some cases shited

    rom lukewarm attitudes to much more positive, in relation to online pedagogy

    and their ability to adopt and evaluate online learning objects. But every testing

    session also included a number o process execution errors on the part o the

    instructional designer testing subjects that could be attributed to faws in the

    design or ormatting o the ORSIDS process and script and/or lack o instruc-

    tional designer content knowledge indicating that the instructional designer train-

    ing was not entirely successul.

    Following is a summary o the ndings rom each o the test consultations.

    The researcher evaluated each session on the basis o elements o the Instruc-

    tional Designer delivery o the script and the response o the learner. Priorto assessing the overall quality o the session and making recommendations or

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    18/31

    84 Deborah elizabeth Cohen

    FIGURE 2

    ORSIDS Decision Tracking Form

    Validated Learning Outome to be Fulflled with Online Resoures

    Analyze Learning Outomes Fulfllment Requirements

    Tasks or subtasks that need ulfllment with online learning resoures

    Determine Learning Outome categories (chek all that Apply)

    Motor skills Attitudes cognitive Strategies Verbal

    Intelletual Skills

    Proedures Priniples conepts (Abstrat or conrete)

    Assign Instrutional Methods (chek all that Apply)

    Drill and Pratie Eduational game Simulation

    Problem Solving Disovery Learning

    Presentation Demonstration Dialogi

    Analyze Possible Media

    Text Audio Animation Video Photos

    Drawings Graphis Diagrams Audio with visualsText with visuals Audio with visuals and text

    For eah task or subtask, answer the ollowing questions related to needed media attributes:

    1. What instrutional attributes are needed? 2. Physial attributes? 3. How must student

    input be aepted?

    Task

    Task

    Task

    Searh or Resoure candidates

    Resoures that Passed Evaluation

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    19/31

    orSiDS anD impliCationSfortheWiDeSpreaD DiffuSionof learning objeCtS 85

    Interaction keywords What is Said

    Step 7. Search together or online

    resources.

    Goal: To fnd one or two appropriate

    online resources to partially or completely

    ulfll a learning outcome.

    Defne search questions and search terms.

    ID: Now well search with the goal o fnding one or two

    resources that will partially or completely ulfll one o your

    learning outcomes (suggests some search terms and asks i

    the FM agrees.)

    (You may want to think urther about synonyms or the con-

    cepts that you have identifed and how you might narrow or

    broaden the topic. Use Rogets Thesaurus http://humani-

    ties.uchicago.edu/orgs/ARTFL/orms_unrest/ROGET.html

    i needed.)

    Repository URLs are:

    http://www.merlot.org/Home.po

    http://www.academicinfo.net/digital.

    html

    http://www.learner.org/amerpass/

    slideshow/archive_search.php

    http://www.loc.gov/

    ID: Here are some examples o some repositories that are

    useul or fnding academic online resources. They include

    Merlot, Academic Ino, American Passages, Library o

    Congress, and Google Images.

    Spend around an hour.

    Keep track o the resources with book-

    marks or by pasting them into an email.

    Also record the URLs on the TrackingForm.

    ID: (fgures out with FM which URLs or search engines to use

    to try and fnd learning objects and online resources. Then

    search until you fnd one or more promising resources in one

    o the ollowing repositories.)

    the previously discussed Merlot http://www.merlot.org/Home.po that contains many peer-reviewed learn-

    ing resources that have been developed and contrib-

    uted by other instructors.

    the digital library collection at Academic Info

    http://www.academicino.net/digital.html

    American Passages: A Literary Survey (Annenberg/

    CPB)

    http://www.learner.org/amerpass/slideshow/archive_

    search.php

    or various images, sound clips, text, and primary sources

    related to history and American literature or Library of Congress

    http://www.loc.gov/

    or visual, audio and textual artiacts rom the Library

    o Congress Collection and links to digital collections

    around the world.

    GOOGLE.COM and specically the image search

    (advanced option) in GOOGLE images (http://www.

    google.com/)

    (I absolutely no useul resources can be ound, a good case

    can be made or requesting limited development dollars i

    they are available.)

    FIGURE 3

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    20/31

    86 Deborah elizabeth Cohen

    revisions to the script, the researcher evaluated each step o the ORSIDS process

    as administered by the Instructional Designer:

    Introdution: Both Instructional Designer Subjects executed this step skill-

    ully. Both improvised rom the script and did not use it verbatim.

    Step 1: Whih learning outomes are good andidates? Instructional

    Designer Subject 1 was able to execute this step skillully. She delivered the

    inormation clearly and was able to clariy misunderstandings. The Faculty

    Member learner appeared to be stimulated by the interaction and spontane-

    ously arrived at a new technology-based curriculum idea.

    Instructional Designer Subject 2 executed this step less skillully. While she

    asked the scripted questions or this step, she did not demonstrate the skillnecessary to connect the scripted questions with the Faculty Members candi-

    date learning outcomes.

    Step 2: Guide the task analysis The script did not enable either Instruc-

    tional Designer Subject to execute this step skillully. Instructional Designer

    Subject 1 skipped this step. In the Cognitive Walkthrough she revealed that she

    thought that this step had already been done and had questions about the mean-

    ing o the terms instructional attributes and physical attributes. In the ses-

    sion acilitated by Instructional Designer Subject 2, the task analysis strayedrom the learning outcome under consideration. While this process helped the

    Faculty Member working with Instructional Designer Subject 2 to generate

    additional ideas, it did not ulfll the purpose o the step in terms o thoroughly

    exploring the given learning outcome.

    Step 3: choose learning outome ategory Both Instructional Designer

    Subjects successully achieved the goal o this step to varying degrees. Instruc-

    tional Designer Subject 1 executed the step as scripted. The Instructional

    Designer was successul in guiding the Faculty Member through the process

    o choosing the learning outcome category, and the Faculty Member did the

    task correctly and appeared interested and engaged. Instructional Designer

    Subject 2 departed rom the script and did not explain all o the learning out-

    come types; however, the Faculty Member she worked with did successully

    identiy the attitudes and verbal categories that applied to her learning

    outcome. Some o the script terminology including cognitive strategy

    and abstract vs. concrete concepts was conusing to both Instructional

    Designers.

    Step 4: choose instrutional methods Instructional Designer Subject 1executed this step skillully. She accurately delivered the script and addition-

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    21/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 87

    In this session, the Faculty Member expressed some creative curriculum ideas.

    Instructional Designer Subject 2 did not execute this step as skillully. She

    omitted much o the script content or this step. In the cognitive walkthrough

    she explained that the reason or the omissions was because she thought that

    the Faculty Member Subject was already amiliar with the material.

    Step 5: Select potential media formats Instructional Designer Subject 1

    skillully contextualized and provided transitions in this part o the script. The

    Faculty Member that she worked with had a number o creative curriculum

    ideas. This step required the use o a Multimedia Heuristic provided in the

    script, which proved difcult or both instructional designers to use. Instruc-

    tional Designer Subject 1 attempted to cover everything in the Heuristic rather

    than limiting the discussion to the portions relevant to the educators curricularneeds. Instructional Designer Subject 2 asked the Faculty Member whether

    she thought selected media types might be useul or her purposes without

    connecting the media in the Heuristic to the methods identifed in the previous

    step. This discussion did prove eective in causing this Faculty Member to

    discuss some potentially useul media assets.

    Step 6: Provide a lecture/demonstration Instructional Designer Subject 1

    skillully conducted the demo overall. The Instructional Designer and the Fac-

    ulty Member seemed to really enjoy their interaction, and the Faculty Memberarticulated some good ideas or curriculum in response. Instructional Designer

    Subject 1 appeared to fnd one section o the demo conusing. Instructional

    Designer Subject 2 did not deliver the demo as scripted and omitted parts o

    the demo that were necessary to illustrate critical concepts. In the cognitive

    walkthrough, she stated that she omitted these sections because she thought

    that the content might be too juvenile or the Faculty Member. The Faculty

    Member that she was working with brought up some o her concerns including

    issues related to aective learning and the importance o teaching students to

    process visual material.

    Discuss cognitive load and message design issues This discussion met

    with resistance rom one o the educators when it was previously presented

    during the Evaluation step. The researcher conjectured that i this discussion

    were moved earlier in the session, perhaps it would be more easily accepted.

    The discussion proved to be out o place there. Instructional Designer Subject

    1 discussed it in relation to the wrong application, and Instructional Designer

    Subject 2 skipped the step because there was a technical problem with show-

    ing the application that exemplifed the concept.Step 7: Search Both Instructional Designer Subjects conducted their

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    22/31

    88 Deborah elizabeth Cohen

    lack o clear direction in the script. Neither ollowed all o the directives o the

    script, but both were successul in helping the Faculty Member to nd one or

    more useul online resources and to create plans or urther ruitul searching.

    Instructional Designer Subject 2 bypassed many o the listed repositories and

    omitted the use o the suggested keywords to look or specic media-related

    resources. She also omitted a critical step, that o keeping a list o the discov-

    ered online resources to give to the Faculty Member. She did, however, com-

    pensate or the earlier fawed execution o the task analysis step with a

    discussion that she guided here.

    The searching o Instructional Designer Subject 1 refected the act that she

    had not been suciently prepared in the training with inormation about the

    use o online learning objects. This subject demonstrated a lack o knowledgeabout how to use learning objects (or example, that a source did not have to

    standalone completely but could be scaolded with explanatory textual mate-

    rial developed by a aculty member). This lack o knowledge caused her to

    discount the value o useul resources that her team did nd. She also did not

    integrate the Faculty Members earlier creative ideas into the search process

    that she guided. This subject did, however, demonstrate the ability to meet

    some o the goals o this step. In addition to nding several resources, this

    dyad came up with a plan or urther searching.Intro to evaluation and evaluation steps Since Instructional Designer

    Subject 1 was dissatised with the learning objects that she and the Faculty

    Member did discover, she led the Faculty Member in a process to evaluate

    imaginary online resources that would be discovered i their searching

    plan was successul. Instructional Designer Subject 2 made several errors as

    she led the aculty subject through the evaluation steps. Instructional Designer

    Subject 2 did not initially lead the task analysis as delineated in the script but

    compensated by doing the needed steps intuitively prior to embarking upon

    the searching process. Both Instructional Designer Subjects had questions

    about the meaning o the term instructional and physical attributes.

    Post Pilot Test Learner Validation

    Ater each pilot testing session, the researcher and Instructional Designer

    debrieed the session. In the debriengs with the Instructional Designers that ol-

    lowed the testing sessions, they expressed positive attitudes towards the process

    but reported problems with the usability, ormat and content o the script, as well

    as the lack o standardized inrastructure in which their searches took place. Bothagreed that the script made it ar easier to teach instructional design skills and to

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    23/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 89

    own. Instructional Designer Subject 1 stated that the application is a great tool

    with many applications that is hugely practical, provides a straightorward pro-

    cess, and equalizes the playing eld between instructional designers with a lot o

    knowledge and those without it. However, she elt the need or more at-a-glance

    support in terms o the ormat o the script. She suggested eliminating text in the

    script and replacing it with keywords where possible. Instructional Designer Sub-

    ject 1 also elt that the Search step would be improved with the inclusion o more

    repositories. She also stated that some o the language was too sophisticated and

    that sentences were too long. She recommended that the Multimedia Heuristic

    be retitled Learning Media Matrix. Both subjects recommended that the terms

    instructional attributes and physical attributes be better explained and that

    the ORSIDS Tracking Form be transormed into more o a job aid with embeddedprocess inormation. These changes were made, and Figures 1 and 2 refect the

    incorporation o these suggestions.

    To conclude, the pilot test ndings included the ollowing:

    In both tests (and in the two preceding eld tests administered by the

    researcher), the Instructional Designers were able to acilitate sessions result-

    ing in successul searching or online resources, although in the case oInstructional Designer Subject 2 they were text based because o omission o

    the provided search terms or media assets. Learning on the level o synthesis

    (Bloom, 1956) related to technology-based course development was demon-

    strated by the Faculty Member Subject who worked with Instructional

    Designer Subject 1, the subject who delivered the script more accurately. This

    type o learning was not demonstrated by the Faculty Member Subject who

    worked with Instructional Designer Subject 2. There was insucient data to

    identiy the Blooms Taxonomy level o learning or Faculty Member 2.

    The ormat o the script and related training were not sucient to enable mas-

    tery o the script delivery on the part o either Instructional Designer Subject.

    As a result o these pilot tests, the beta script was revised, and the nal version

    resulted.

    Product Evaluation

    Several items were prepared to communicate essential inormation about the

    documents evolution and the testing results to the Expert Panel while minimizingthe amount o inormation that they had to absorb. Additionally a questionnaire

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    24/31

    90 Deborah elizabeth Cohen

    flled the validated requirements. The Expert Panelists rated the process script

    highly overall while acknowledging the need or urther feld testing and possible

    ormatting changes.

    DIScuSSIOn

    Three years ater the studys completion, the most striking study fndings

    were:

    The difculty caused by the lack o standardized searching inrastructure in

    searches or educational learning objectsThat media selection theory (developed by instructional design theorists in the

    mid to late 20th century) as distilled into ORSIDS proved to be an eective

    method to guide the search or learning objects

    The difculty experienced by the instructional designer subjects in grasping

    media selection theory rom the ORSIDS script and training

    The ease with which the educators were able to grasp instructional design and

    media selection theory.

    The ORSIDS process was limited in its success because o the lack o stan-

    dardized inrastructure or the search o educational learning objects. Unlike the

    rest o the script which could be delivered in a rather proscribed manner, because

    o the lack o standardization, the ORSIDS search process required a good deal

    o initiative and problem solving on the part o the instructional designers sub-

    jects as well as knowledge o individual repositories and their idiosyncratic meth-

    ods or Search Inrastructure.

    What would standardized search inrastructure look like? It would consist o a

    search experience and search terms that could predictably yield maximum results

    across all websites and repositories. This was decidedly not the case.

    What would be required or such an inrastructure to exist? When dealing with

    one repository in which a metatagging system can be designed together with a

    search and selection methodology, it is not difcult to create a standardized search

    inrastructure. But when seeking to encompass disparate repositories throughout

    the World Wide Web, the context or this study, what is required is eective meta-

    data tagging schemes that are interoperable and the use o a uniorm search and

    selection methodology.According to Understanding Metadata (2004, p. 1), Metadata is structured

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    25/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 91

    resource. A metadata scheme is a set o metadata elements defned or a spe-

    cifc purpose, such as describing a particular type o inormation resource. The

    defnition or meaning o the elements themselves is known as the semantics o

    the schema Metadata schemas generally speciy names o elements and their

    semantics.

    In the years since the 2005 study, a number o organizations have completed

    initiatives to develop metadata schemas or educational learning objects includ-

    ing IEEE Learning Objects Metadata (IEEE LOM), IMS Learning Resource

    Metadata, and PBCORE Metadata. While the IMS Global Learning Consortium

    in particular is working towards interoperability, and uses a schema similar in

    many ways to the IEEE LOM, the many schemas are still not unctionally interop-

    erable: the metadata schemas are not synchronized and electronic resources arenot organized in such a away that search results can all be accessed in a predict-

    able and standard way that is transparent to the searcher.

    According to Understanding Metadata (2004, p. 2): Interoperability is the

    ability o multiple systems with dierent data structuresto exchange data with

    minimal loss o content and unctionality. Using defned metadata schemes ...and

    crosswalks between schemes, resources across the network can be searched more

    seamlessly. The publication goes on to explain that there are two approaches to

    interoperability.In cross-system search, implemeters do not share metadata but map their own

    search capabilities to a common set o search attributes. A contrasting approach

    taken by the Open Archives Initiative is or all data providers to translate their

    native metadata to a common core set o elementsd and expose this or harvest-

    ing. A search service provider then gathers the metadata into a consistent central

    index to allow cross-repository searching regardless o the metadata ormats used

    by participating repositories.

    The IMS Global Learning Consortium (2008, p. 1) describes the situation at

    the time it was written.

    Currently, there are no agreed profles that address the needs o the learning

    domain, and no established practices or combining existing specifcations

    into complete solutions. Individual organizations are creating their own

    solutions, and an opportunity to establish broader interoperability is being

    missed.

    For interoperability to exist, all o the organizations with their individual

    metadata schemas would have to work together and allow their electronic

    resources to be organized and made accessible in one o the ways decribedabove. But beyond the need or this cooperation, the question also arises

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    26/31

    92 Deborah elizabeth Cohen

    can be in supporting educator access to digital educational learning objects.

    The media selection process proved eective in the study in assisting with

    selecting learning objects to ulll curricular objectives. This suggests that

    metadata elds based on the steps in the media selection process may be useul

    and should be considered.

    The process involved:

    The identication o the learning outcome, or objective1.

    Determining the applicable learning outcome category or categories2.

    Assigning instructional methods3.

    Analyzing possible media4.

    While some o the major metadata schemes do include # 1 and #4, elds to

    speciy learning outcome and media, none o the major educational metadata

    schemes include #2 or #3, Learning Outcome Category and Instructional Method.

    Their use warrants urther investigation.

    Another question raised by the study is the appropriate user or a job aid

    such as ORSIDS. The study was based on the assumption that instructional

    designers would be appropriate consultants to transmit instructional design and

    media selection theory to educators. The study results were surprising in thatthe instructional designers experienced diculties in learning the media selec-

    tion methodology while the educators to whom the consultation was provided

    were able to pick up instructional design theory relatively easily. There could

    be many reasons or the lack o instructional designer mastery including faws

    in the product itsel, insucient and unpaid time to learn the ORSIDS method,

    and the corporate background o the instructional designers. The instructional

    designers also lacked the content knowledge possessed by the educators with

    whom they worked, which could have posed a stumbling block as well. Yet the

    study showed that the prerequisite knowledge o media selection theory assumed

    o the experienced Masters level instructional designers was not present, and

    there is no reason to believe that it would be more so with college-employed

    instructional designers with a broad range o experience, educational levels and

    expertise. The educators on the other hand picked up many instructional design

    concepts easily, raising the question o whether educators might be as well or

    better equipped than college-employed instructional designers to make use o

    scaolding assistance or the selection o learning objects, including the direct

    rather than mediated use o a job aid such as ORSIDS that is based on the mediaselection process.

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    27/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 93

    cOncLuSIOn

    This study clearly proved the eectiveness o teaching instructional design,

    and in particular media selection theory, to higher education aculty rom disci-

    plines outside o instructional design. With ORSIDS, the ASSURE method and

    elements o other media selection theories were modifed or use in the online

    environment. This study demonstrated that instructional design media selection

    theory is eective when transerred to the search or learning objects in the online

    environment. The eectiveness o the consulting sessions supported with the

    ORSIDS script document the efcacy o instructional design theory when trans-

    erred to the online setting. In three out o the our tests, aculty who were taught

    this theory responded by having original creative ideas connected to their curricu-lum and how they could be implemented through learning objects.

    In the ourth case, where the aculty member did not respond by having origi-

    nal creative ideas connected to the curriculum, the instructional designer did not

    clearly transmit the instructional design theory. While the value o the ORSIDS

    process was proven by the study, the Expert Panelists and the researcher agreed

    that the most recent ORSIDS script and related instructional design training

    should undergo usability testing and possible urther revisions.

    Additionally it emerged rom the study that much more is needed along thelines o searching inrastructure and standardization to acilitate highly reliable

    searches or learning objects. The purpose o each search session was to come up

    with one good learning object or one learning outcome in a three our hour

    session. This manageable goal was accomplished in all our testing sessions.

    However, these positive results were hit or miss, resulting rom searches that that

    were individualistic and idiosyncratic; by necessity they relied a good deal on the

    instructional designers individual judgment and knowledge. The lack o stan-

    dardized inrastructure or accessing learning objects, search engine repositories

    and searching techniques is a problem that will have to be corrected beore the

    wide spread diusion o learning objects can occur. Eorts in this direction have

    occurred since the completion o the 2005 study, and it is hoped that eorts

    towards standardization and interoperability continue in a manner that success-

    ully makes multimedia learning objects accessible to all educators and students.

    However, the study did make clear that the delivery o a process script such as

    ORSIDS may result in an understanding o the value o learning objects on the

    part o aculty. Comprehending how learning objects can apply to the learning

    outcomes they plan may cause such aculty to embrace their use or their onlineclasses.

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    28/31

    94 Deborah elizabeth Cohen

    REFEREncES

    Boyle, T. (2002). Design principles for authoring dynamic, reusable learning objects. Proceedings of

    the 19th

    Annual Conference of the Australasian Society for Computers in Learning in TertiaryEducation (ASCILITE). Accessed September 4, 2004, from http://www.unitec.ac.ne/ascilite/

    proceedings/papers/028.pdf

    Brewerton, P. & Millward, L. (2001). Organizational research methods. London: Sage.

    Cohen, D. (2004).Development of a media selection tool for online faculty. Poster session presented

    at the ED-MEDIA 2004 World Conference on Educational Multimedia, Hypermedia & Tele-

    communications, Lugano, Switzerland.

    Cohen, D. E. (2005). The development of ORSIDS: A process script for online resource selection.

    Doctoral Dissertation, Nova Southeastern University, Florida. Available at: http://www.cogni-

    tionignition.com/PublicationsandPresentations.htm

    Conole, G. (2002). Systematizing learning and research information.Journal of Interactive Media in

    Education, 2002 (7). Retrieved July 15, 2004, from http:///www.jime.open.ac.uk/2002/7/conole-027-paper.html

    Clark, R. C. (1999).Developing technical training. Washington, DC: International Society for Perfor-

    mance Improvement.

    Clark, R. C. & Mayer, R. E. (2003).E-Learning and the science of instruction: Proven guidelines for

    consumers and designers of multimedia learning. San Francisco: Jossey-Bass/Pfeiffer.

    Davidson-Shivers, G. (2002). Instructional technology in higher education. In R. A. Reiser and J. V.

    Dempsey (Eds.), Trends and issues in instructional design and technology (pp. 256268). Upper

    Saddle River, NJ: Merrill Prentice Hall.

    Delbecq, A. L., Van de Ven, A. H. & Gustafson, D. H. (1975). Grouptechniques for program plan-

    ning: A guide to nominal group and delphi processes. Glenview, IL: Scott, Foresman and Com-

    pany.

    Dijkstra, S., Jonassen, D. & Sembill, D. (2001). The use of multimedia in education and training. In

    S. Dijkstra, D. Jonassen, & D. Sembill (Eds.),Multimedia learning: Results and perspectives

    (pp. 313). Frankfurt am Main: Peter Lang.

    Foshay, W. R., Silber, K. H., Stelnicki, M. B. (2003). Writing training materials that work: How to

    train anyone to do anything. San Francisco: Jossey Bass: Pfeiffer.

    Friesen, N. (2004). Three objections to learning objects. In R. McGreal (Ed.). Online education using

    learning objects. London: Routledge/Falmer. Retrieved July 15, 2004, from http://phenom.

    educ.ualberta.ca/~nfriesen/

    Friesen, N. (2006). Pedagogical Neutrality and Engagement. Technology, Instruction, Cognition and

    Learning (TICL). Volume 3, Number 12.

    Gay, L. R. & Airasian, P. (2000). Educational research: Competencies for analysis and application.

    Upper Saddle River, NJ: Merrill.

    Gosper, M, Woo, K., Gibbs, D., Hand, T., Kerr, S. & Rich, D. (2004). Learning objects: User perspec-

    tives on the conditions surrounding their use. In L. Cantoni and C. McLoughlin (Eds.), Proceed-

    ings of ED-MEDIA 2004 World Conference on Educational Multimedia, Hypermedia &

    Telecommunications, Lugano, Switzerland.

    The IMS Global Learning Consortium: Learning Object Discovery and Exchange Project Group

    (2008). Retrieved February 5, 2008 from

    http://www.imsglobal.org/lode.html

    Johnson, L. F. (2003). Elusive vision: Challenges impeding the learning object economy. Retrieved

    July 9, 2004 from http://download.macromedia.com/pub/solutions/downloads/elearning/elu-sivevision.pdf

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    29/31

    orSiDS anD impliCationSfortheWiDeSpreaDDiffuSionof learningobjeCtS 95

    Jonassen, D. (2001). Learning rom, in, and with multimedia: an ecological psychology perspective.

    In S. Dijkstra, D. Jonassen, & D. Sembill (Eds.)Multimedia learning: Results and perspectives

    (pp. 4167). Frankurt am Main: Peter Lang.

    Keppell, M. (2001). Optimizing instructional designer-subject matter expert communication in the

    design and development o multimedia projects. Journal of Interactive Learning Research 12

    (2/3), 205223.

    Keppell, M. (2004). Legitimate participation? Instructional designer subject matter expert interac-

    tions in communities o practice. In L. Cantoni and C. McLoughlin (Eds.), Proceedings of ED-

    MEDIA 2004 World Conference on Educational Multimedia, Hypermedia & Telecommunications,

    Lugano, Switzerland.

    Kozma, R. (2001) Robert Kozmas counterpoint theory o learning with media. In R. Clark (ed.)

    Learning from media: Arguments, analysis and evidence (pp. 137178). Greenwich, Conn.:

    Inormation Age Publishing.

    Lee, S. H. (1999). Usability testing or developing eective interactive multimedia sotware: Con-

    cepts, dimensions, and procedures.Educational Technology & Society 2(2). Retrieved Septem-ber 20, 2005 rom http://iets.ieee.org/periodical/vol_2_99/sung_heum_lee.html

    Liu, M., Gibby, S. Quiros, O. & Demps, E (2002). Challenges o being an instructional designer or

    new media development: A view rom the practitioners.Journal of Educational Multimedia and

    Hypermedia 11 (3), 195225.

    Mayer, R. E. (1999). Multimedia aids to problem-solving. International Journal of Educational

    Research, 31(7), 611623.

    Mousavi, S. Y., Low, R. & Sweller, J. (1995). Reducing cognitive load by mixing auditory and visual

    presentation modes.Journal of Educational Psychology, 87(2), 319334.

    Pan, C. S., Deets, J., Phillips, W. & Cornell, R. (2003). Pulling tigers teeth without getting bitten:

    instructional designers and aculty. The Quarterly Review of Distance Education 4 (3),

    289302.Paquette, G. & Marino, O. (2006). Learning Objects, Collaborative Learning Designs and Knowledge

    Representation. Technology, Instruction, Cognition and Learning (TICL). Volume 3, Number

    12.

    Reiser, R. A. & Gagne, R. M. (1983). Selecting media for instruction. Englewood Clis, NJ: Educa-

    tional Technology Publications.

    Reynolds, A. & Anderson, R. H. (1992). Selecting and developing media for instruction. New York:

    Van Nostrand Reinhold.

    Richey, R. C. & Nelson, W. A. (1996). Developmental research. In D. H. Jonassen, Handbook of

    research for educational communications and technology (pp. 12131245). New York: Mac-

    millan LIBRARY Reerence USA.

    Romiszowki, A. J. (1988). The selection and use of instructional media. London: Kogan Page.Rouet, J., Levonen, J. J. Biardeau, A. (2001). Introduction. In J. Rouet, J. Levonen, & A. Biardeau

    (Eds.),Multimedia learning: Cognitive and instructional issues (pp. 18). Amsterdam: Perga-

    mon.

    Samaras, H., Giouvanakis, T., Bousiou, D. & Tarabanis, (2004). Towards a new generation o research

    regarding the infuence o multimedia on learning. In L. Cantoni and C. McLoughlin (Eds.),

    Proceedings of ED-MEDIA 2004 World Conference on Educational Multimedia, Hypermedia &

    Telecommunications, Lugano, Switzerland.

    Scandura, J. M., Abstract Syntax Tree (AST) Inrastructure in Problem Solving Research (2006).

    Technology, Instruction, Cognition and Learning (TICL). Volume 3, Number 12.

    Schweier, R. A., Campbell, K. & Kenny, R. (2004). Instructional designers observations about iden-

    tity, communities o practice and change agency.Australasian Journal of Educational Technol-

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    30/31

    96 Deborah elizabeth Cohen

    ogy 20 (1), 69100. Retrieved July 15, 2004, from http://www.ascilite.org.au/ajet/ajet20/

    schweier.html

    Shneiderman, B. (1998).Designing the human interface. Reading, MA: Addison-Wesley.

    Smaldino, S. E., Russell, J. D., Heinich, R., & Molenda, M. (2005).Instructional media and the new

    technologies of instruction. Upper Saddle River, NJ: Pearson.

    Smith, P. L. & Ragan, T. J. (1999).Instructional design. New York: John Wiley and Sons.

    Sweller, J. & Cooper, G. (1985. The use of worked examples as a substitute for problem solving in

    learning algebra. Cognition and Instruction, 2(1), 5989.

    Torrisi-Steele, G. and Davis, G. (2000). A website for my subject. The experiences of some academ-

    ics engagement with educational designers in a team based approach to developing online

    learning materials.Australian Journal of Educational Technology, 16 (3), 283301. Retrieved

    July 15, 2004, from http://www.ascilite.org.au/ajet/ajet16/torisi-steele.html

    Understanding metadata (2004). National Information Standards Organization. Retrieved February 3,

    2008 from www.uwm.edu/~mll/resource.html

  • 7/28/2019 The Online Resource Selection Instructional Design Script

    31/31

    Copyright of Technology, Instruction, Cognition & Learning is the property of Old City Publishing, Inc. and its

    content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's

    express written permission. However, users may print, download, or email articles for individual use.