the siege of corioles character development
TRANSCRIPT
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The Siege of Corioles
Alan Grace
![Page 2: The Siege of Corioles Character Development](https://reader035.vdocument.in/reader035/viewer/2022081515/557e82f7d8b42acf658b4a38/html5/thumbnails/2.jpg)
BASED ON SHAKESPEARES CORIOLANUS
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Alpha Game & Plot
General Marcius
Volscians Rome
Corioles
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Main Character
General Marcius (Coriolanus)
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Character Traits
- Great Roman General- Fearless leader- Strong and powerful- Courageous fighter- Excellent swordsman
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Character Movement
Basic Movement of side scrolling platformer
Alpha version movement
- Left and Right - Jump
Conflict
- Attack with sword
Final version possibly shield attacks from enemies
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Character Sprites
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Character vs Ai Enemy
- Main character to be bigger than standard enemy
- Player must feel they are in control of strong and powerful type of character
- Appear to be stronger and more powerful than AI aswell as possible upgrades to increase strength and attacks
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Character & Music/Sound
- Powerful theme/background music- Gladiator Soundtrack – Hans Zimmer- Brings tension to the game and makes feel
powerful
- Big battles and boss fights - Tension caused by the music and sounds
- Player feels in control of a powerful character - Sounds when kill enemy or boss
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The Siege of Corioles
Alan Grace