the slikipedia project
DESCRIPTION
Proposal for new strategy of information storage and retrieval in 3-D virtual environmentTRANSCRIPT
The Slikipedia ProjectThe Slikipedia ProjectRichard Smyth/Abaris BrautiganNaomi Malone/Eirene JanusLIBRARIES AND IMMERSIVE LEARNING ENVIRONMENTS IN 3-D VIRTUAL WORLDS6 December 2007
Richard Smyth/Abaris BrautiganNaomi Malone/Eirene JanusLIBRARIES AND IMMERSIVE LEARNING ENVIRONMENTS IN 3-D VIRTUAL WORLDS6 December 2007
Slikipedia = Wikipedia + Second LifeSlikipedia = Wikipedia + Second Life
VisionVision
Objects in SL that allow for collaborative editing
3D Environment as Allegorical InfoscapeCollective Intelligence manifest in
spatialized formPrecedent: Wikitecture http://
youtube.com/watch?v=Z3eWKIJxzyc
Objects in SL that allow for collaborative editing
3D Environment as Allegorical InfoscapeCollective Intelligence manifest in
spatialized formPrecedent: Wikitecture http://
youtube.com/watch?v=Z3eWKIJxzyc
TheoryTheory
GrammatologyTheory and History of Communicative
PracticesOrality (Songlines/Storytracking):
embedding stories in spaceLiteracy (Memory Palace/Mnemonics):
embedding argumentative topics in space“Electracy”: augmenting enhanced
understanding of brain as “emotional thinking machine”
GrammatologyTheory and History of Communicative
PracticesOrality (Songlines/Storytracking):
embedding stories in spaceLiteracy (Memory Palace/Mnemonics):
embedding argumentative topics in space“Electracy”: augmenting enhanced
understanding of brain as “emotional thinking machine”
TheoryTheoryCognitive Science
Conceptual Metaphor/Metaphorical Concept: Mind = Body Moving Through Space
Thinking is MovingIdeas are LocationsA Line of Thought is a PathUnderstanding is Following
3D Environment becomes Allegorical Infoscape
Cognitive ScienceConceptual Metaphor/Metaphorical
Concept: Mind = Body Moving Through Space
Thinking is MovingIdeas are LocationsA Line of Thought is a PathUnderstanding is Following
3D Environment becomes Allegorical Infoscape
Big Idea #1: ElectracyBig Idea #1: Electracy
literacy : print culture :: electracy : digital culture single term avoids multiple phrases (digital literacy, media
literacy, information literacy, computer literacy, critical literacy, participatory media literacy, new literacies)
avoids contradiction in root of “literacy” (littera – letter)
literacy : analytical mind :: electracy : affective body literacy augments reasoning: creation of “texts” electracy augments emotioning: creation of “felts”
technology as “mnemonic prosthesis”
literacy : print culture :: electracy : digital culture single term avoids multiple phrases (digital literacy, media
literacy, information literacy, computer literacy, critical literacy, participatory media literacy, new literacies)
avoids contradiction in root of “literacy” (littera – letter)
literacy : analytical mind :: electracy : affective body literacy augments reasoning: creation of “texts” electracy augments emotioning: creation of “felts”
technology as “mnemonic prosthesis”
Big Idea #2: Library as ConversationBig Idea #2: Library as Conversation “Knowledge is created through conversation” “Conversations can take place between friends and
colleagues in the ‘here and now.’ But they can also take place over centuries, with the participants changing but the theme remaining the same, and the conversation being recorded in thousands of artifacts, like books, pictures, and digital files.”
“The implication of this rather abstract concept is that libraries are in the conversation business.”
from Participatory Networks: The Library as Conversation” (Lankes, Silverstein, Nicholson)
http://ptbed.org/ParticiaptoryNetworks.pdf
“Knowledge is created through conversation” “Conversations can take place between friends and
colleagues in the ‘here and now.’ But they can also take place over centuries, with the participants changing but the theme remaining the same, and the conversation being recorded in thousands of artifacts, like books, pictures, and digital files.”
“The implication of this rather abstract concept is that libraries are in the conversation business.”
from Participatory Networks: The Library as Conversation” (Lankes, Silverstein, Nicholson)
http://ptbed.org/ParticiaptoryNetworks.pdf
Learning as a Communal ActivityLearning as a Communal Activity"Conversation is the engine of knowledge. It's the generative
activity of civilization." Andrew Hinton, "Architectures for Conversation", IA Summit 2007
Top-Down Hierarchy (i.e. traditional classroom) vs. Emergent
Organic Network (friends, crowds) Slikipedia Learning Environment: Using the slikipedia platform,
students are a community of practice who collaborate to produce knowledge closer to emergent organic network, but the top-down
hierarchy is still needed.
"Conversation is the engine of knowledge. It's the generative activity of civilization." Andrew Hinton, "Architectures for Conversation", IA Summit 2007
Top-Down Hierarchy (i.e. traditional classroom) vs. Emergent
Organic Network (friends, crowds) Slikipedia Learning Environment: Using the slikipedia platform,
students are a community of practice who collaborate to produce knowledge closer to emergent organic network, but the top-down
hierarchy is still needed.
The Slikipedia PlatformThe Slikipedia Platform
"I created the platform, and then I got out of the way. Sometimes, the best thing you can do is get out of the way." Craig Newmark, creator of Craigslist
The platform and rules of engagement are provided by the learning organization (university, library, etc.) and a community of practice develops around the area of interest (topic or project for conversation)
Our model: The topic of conversation (platform) is Just War Theory. Rules of engagement are the tools that the participants use to create/edit/share their knowledge. based on Wikitecture tree model (http://youtube.com/watch?v
=Z3eWKIJxzyc)
"I created the platform, and then I got out of the way. Sometimes, the best thing you can do is get out of the way." Craig Newmark, creator of Craigslist
The platform and rules of engagement are provided by the learning organization (university, library, etc.) and a community of practice develops around the area of interest (topic or project for conversation)
Our model: The topic of conversation (platform) is Just War Theory. Rules of engagement are the tools that the participants use to create/edit/share their knowledge. based on Wikitecture tree model (http://youtube.com/watch?v
=Z3eWKIJxzyc)
Slikipedia Community of PracticeSlikipedia Community of Practice The concept of a community of practice refers to the process of
social learning that occurs when people who have a common interest in some subject or problem collaborate over an extended period to share ideas, find solutions, and build innovations. It refers as well to the stable group that is formed from such regular interactions.
The learner interacts with the knowledge, the learning environment, and with other learners to create and edit their interpretations of knowledge collaboratively ‘a shared canvas where every splash of paint contributed by
one user provides a richer tapestry for the next user to modify or build on.’(from "Wikitecture 2.0: Designing the Architecture of Architectural Design Collaboration"
http://studiowikitecture.files.wordpress.com/2007/04/wikitecture-20-program-and-protocol.pdf)
The concept of a community of practice refers to the process of social learning that occurs when people who have a common interest in some subject or problem collaborate over an extended period to share ideas, find solutions, and build innovations. It refers as well to the stable group that is formed from such regular interactions.
The learner interacts with the knowledge, the learning environment, and with other learners to create and edit their interpretations of knowledge collaboratively ‘a shared canvas where every splash of paint contributed by
one user provides a richer tapestry for the next user to modify or build on.’(from "Wikitecture 2.0: Designing the Architecture of Architectural Design Collaboration"
http://studiowikitecture.files.wordpress.com/2007/04/wikitecture-20-program-and-protocol.pdf)
Slikipedia Interface/ImplementationSlikipedia Interface/Implementation SL in-world interface: 3D Wiki Tree, with branches for major
components and leaves as offshoots from those components-hovers over parcel to allow for freedom of evolution.
HUD and/or central input device where participants input/view/add
comments/vote, etc.
Website to record meeting transcripts, blog, post videos and documents deriving from the project
SL in-world interface: 3D Wiki Tree, with branches for major components and leaves as offshoots from those components-hovers over parcel to allow for freedom of evolution.
HUD and/or central input device where participants input/view/add
comments/vote, etc.
Website to record meeting transcripts, blog, post videos and documents deriving from the project
Design ConsiderationsDesign Considerations Quality control & Accountability - collaborative review process Does communal thought bring about better knowledge than
individual intellect? (See "Digital Maoism" by Jaron Lanier http://www.edge.org/3rd_culture/lanier06/lanier06_index.html )
Program & Protocols http://studiowikitecture.wikispaces.com/Wikitecture+2.0+-+Program+and+Protocol
Quality control & Accountability - collaborative review process Does communal thought bring about better knowledge than
individual intellect? (See "Digital Maoism" by Jaron Lanier http://www.edge.org/3rd_culture/lanier06/lanier06_index.html )
Program & Protocols http://studiowikitecture.wikispaces.com/Wikitecture+2.0+-+Program+and+Protocol
Contact InformationContact Information
Richard [email protected] Brautigan in SL
Naomi [email protected] Janus in SL
Richard [email protected] Brautigan in SL
Naomi [email protected] Janus in SL
Locus of Experiment: http://slurl.com/secondlife/Clearwater%20Beach/128/128/0