the slikipedia project

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The Slikipedia Project Richard Smyth/Abaris Brautigan Naomi Malone/Eirene Janus LIBRARIES AND IMMERSIVE LEARNING ENVIRONMENTS IN 3-D VIRTUAL WORLDS 6 December 2007

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Proposal for new strategy of information storage and retrieval in 3-D virtual environment

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Page 1: The Slikipedia Project

The Slikipedia ProjectThe Slikipedia ProjectRichard Smyth/Abaris BrautiganNaomi Malone/Eirene JanusLIBRARIES AND IMMERSIVE LEARNING ENVIRONMENTS IN 3-D VIRTUAL WORLDS6 December 2007

Richard Smyth/Abaris BrautiganNaomi Malone/Eirene JanusLIBRARIES AND IMMERSIVE LEARNING ENVIRONMENTS IN 3-D VIRTUAL WORLDS6 December 2007

Page 2: The Slikipedia Project

Slikipedia = Wikipedia + Second LifeSlikipedia = Wikipedia + Second Life

Page 3: The Slikipedia Project

VisionVision

Objects in SL that allow for collaborative editing

3D Environment as Allegorical InfoscapeCollective Intelligence manifest in

spatialized formPrecedent: Wikitecture http://

youtube.com/watch?v=Z3eWKIJxzyc

Objects in SL that allow for collaborative editing

3D Environment as Allegorical InfoscapeCollective Intelligence manifest in

spatialized formPrecedent: Wikitecture http://

youtube.com/watch?v=Z3eWKIJxzyc

Page 4: The Slikipedia Project

TheoryTheory

GrammatologyTheory and History of Communicative

PracticesOrality (Songlines/Storytracking):

embedding stories in spaceLiteracy (Memory Palace/Mnemonics):

embedding argumentative topics in space“Electracy”: augmenting enhanced

understanding of brain as “emotional thinking machine”

GrammatologyTheory and History of Communicative

PracticesOrality (Songlines/Storytracking):

embedding stories in spaceLiteracy (Memory Palace/Mnemonics):

embedding argumentative topics in space“Electracy”: augmenting enhanced

understanding of brain as “emotional thinking machine”

Page 5: The Slikipedia Project

TheoryTheoryCognitive Science

Conceptual Metaphor/Metaphorical Concept: Mind = Body Moving Through Space

Thinking is MovingIdeas are LocationsA Line of Thought is a PathUnderstanding is Following

3D Environment becomes Allegorical Infoscape

Cognitive ScienceConceptual Metaphor/Metaphorical

Concept: Mind = Body Moving Through Space

Thinking is MovingIdeas are LocationsA Line of Thought is a PathUnderstanding is Following

3D Environment becomes Allegorical Infoscape

Page 6: The Slikipedia Project

Big Idea #1: ElectracyBig Idea #1: Electracy

literacy : print culture :: electracy : digital culture single term avoids multiple phrases (digital literacy, media

literacy, information literacy, computer literacy, critical literacy, participatory media literacy, new literacies)

avoids contradiction in root of “literacy” (littera – letter)

literacy : analytical mind :: electracy : affective body literacy augments reasoning: creation of “texts” electracy augments emotioning: creation of “felts”

technology as “mnemonic prosthesis”

literacy : print culture :: electracy : digital culture single term avoids multiple phrases (digital literacy, media

literacy, information literacy, computer literacy, critical literacy, participatory media literacy, new literacies)

avoids contradiction in root of “literacy” (littera – letter)

literacy : analytical mind :: electracy : affective body literacy augments reasoning: creation of “texts” electracy augments emotioning: creation of “felts”

technology as “mnemonic prosthesis”

Page 7: The Slikipedia Project

Big Idea #2: Library as ConversationBig Idea #2: Library as Conversation “Knowledge is created through conversation” “Conversations can take place between friends and

colleagues in the ‘here and now.’ But they can also take place over centuries, with the participants changing but the theme remaining the same, and the conversation being recorded in thousands of artifacts, like books, pictures, and digital files.”

“The implication of this rather abstract concept is that libraries are in the conversation business.”

from Participatory Networks: The Library as Conversation” (Lankes, Silverstein, Nicholson)

http://ptbed.org/ParticiaptoryNetworks.pdf

“Knowledge is created through conversation” “Conversations can take place between friends and

colleagues in the ‘here and now.’ But they can also take place over centuries, with the participants changing but the theme remaining the same, and the conversation being recorded in thousands of artifacts, like books, pictures, and digital files.”

“The implication of this rather abstract concept is that libraries are in the conversation business.”

from Participatory Networks: The Library as Conversation” (Lankes, Silverstein, Nicholson)

http://ptbed.org/ParticiaptoryNetworks.pdf

Page 8: The Slikipedia Project

Learning as a Communal ActivityLearning as a Communal Activity"Conversation is the engine of knowledge.  It's the generative

activity of civilization." Andrew Hinton, "Architectures for Conversation", IA Summit 2007

  Top-Down Hierarchy (i.e. traditional classroom) vs. Emergent

Organic Network (friends, crowds)   Slikipedia Learning Environment:  Using the slikipedia platform,

students are a community of practice who collaborate to produce knowledge closer to emergent organic network, but the top-down

hierarchy is still needed.

"Conversation is the engine of knowledge.  It's the generative activity of civilization." Andrew Hinton, "Architectures for Conversation", IA Summit 2007

  Top-Down Hierarchy (i.e. traditional classroom) vs. Emergent

Organic Network (friends, crowds)   Slikipedia Learning Environment:  Using the slikipedia platform,

students are a community of practice who collaborate to produce knowledge closer to emergent organic network, but the top-down

hierarchy is still needed.

Page 9: The Slikipedia Project

The Slikipedia PlatformThe Slikipedia Platform

"I created the platform, and then I got out of the way.  Sometimes, the best thing you can do is get out of the way." Craig Newmark, creator of Craigslist

 The platform and rules of engagement are provided by the learning organization (university, library, etc.) and a community of practice develops around the area of interest (topic or project for conversation)

Our model:  The topic of conversation (platform) is Just War Theory.  Rules of engagement are the tools that the participants use to create/edit/share their knowledge. based on Wikitecture tree model (http://youtube.com/watch?v

=Z3eWKIJxzyc)

"I created the platform, and then I got out of the way.  Sometimes, the best thing you can do is get out of the way." Craig Newmark, creator of Craigslist

 The platform and rules of engagement are provided by the learning organization (university, library, etc.) and a community of practice develops around the area of interest (topic or project for conversation)

Our model:  The topic of conversation (platform) is Just War Theory.  Rules of engagement are the tools that the participants use to create/edit/share their knowledge. based on Wikitecture tree model (http://youtube.com/watch?v

=Z3eWKIJxzyc)

Page 10: The Slikipedia Project

Slikipedia Community of PracticeSlikipedia Community of Practice The concept of a community of practice refers to the process of

social learning that occurs when people who have a common interest in some subject or problem collaborate over an extended period to share ideas, find solutions, and build innovations. It refers as well to the stable group that is formed from such regular interactions.

The learner interacts with the knowledge, the learning environment, and with other learners  to create and edit their interpretations of knowledge collaboratively    ‘a shared canvas where every splash of paint contributed by

one user provides a richer tapestry for the next user to modify or build on.’(from "Wikitecture 2.0:  Designing the Architecture of Architectural Design Collaboration"

http://studiowikitecture.files.wordpress.com/2007/04/wikitecture-20-program-and-protocol.pdf)

The concept of a community of practice refers to the process of social learning that occurs when people who have a common interest in some subject or problem collaborate over an extended period to share ideas, find solutions, and build innovations. It refers as well to the stable group that is formed from such regular interactions.

The learner interacts with the knowledge, the learning environment, and with other learners  to create and edit their interpretations of knowledge collaboratively    ‘a shared canvas where every splash of paint contributed by

one user provides a richer tapestry for the next user to modify or build on.’(from "Wikitecture 2.0:  Designing the Architecture of Architectural Design Collaboration"

http://studiowikitecture.files.wordpress.com/2007/04/wikitecture-20-program-and-protocol.pdf)

Page 11: The Slikipedia Project

Slikipedia Interface/ImplementationSlikipedia Interface/Implementation SL in-world interface: 3D Wiki Tree, with branches for major

components and leaves as offshoots from those components-hovers over parcel to allow for freedom of evolution.

  HUD and/or central input device where participants input/view/add

comments/vote, etc.

Website to record meeting transcripts, blog, post videos and documents deriving from the project

SL in-world interface: 3D Wiki Tree, with branches for major components and leaves as offshoots from those components-hovers over parcel to allow for freedom of evolution.

  HUD and/or central input device where participants input/view/add

comments/vote, etc.

Website to record meeting transcripts, blog, post videos and documents deriving from the project

Page 12: The Slikipedia Project

Design ConsiderationsDesign Considerations Quality control & Accountability - collaborative review process   Does communal thought bring about better knowledge than

individual intellect? (See "Digital Maoism" by Jaron Lanier http://www.edge.org/3rd_culture/lanier06/lanier06_index.html )

Program & Protocols http://studiowikitecture.wikispaces.com/Wikitecture+2.0+-+Program+and+Protocol

 

Quality control & Accountability - collaborative review process   Does communal thought bring about better knowledge than

individual intellect? (See "Digital Maoism" by Jaron Lanier http://www.edge.org/3rd_culture/lanier06/lanier06_index.html )

Program & Protocols http://studiowikitecture.wikispaces.com/Wikitecture+2.0+-+Program+and+Protocol

 

Page 13: The Slikipedia Project

Contact InformationContact Information

Richard [email protected] Brautigan in SL

Naomi [email protected] Janus in SL

Richard [email protected] Brautigan in SL

Naomi [email protected] Janus in SL

Locus of Experiment: http://slurl.com/secondlife/Clearwater%20Beach/128/128/0