the stem innovation equation nsta
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The STEM Innovation Equation - 9 keys to improving STEM Education in America's SchoolsTRANSCRIPT
The STEM Innovation Equation
9 keys to Improving STEM Education in the Global Economy
NSTA National Conference, April 12, 2013
Diana Laboy-Rush, STEM Education Consultant
Introduction
What does this mean?
Source: The Global Achievement Gap, Dr. Tony Wagner
The Global Achievement Gap
7 Critical Skills Students Need for their Future
1. Critical Thinking and Problem Solving Skills
2. Collaboration and Leading with Influence
3. Agility and Adaptability
4. Initiative and Entrepreneurialism
5. Effective Oral and Written Communication
6. Accessing and Analyzing Information
7. Curiosity and Imagination
Source: The Global Achievement Gap, Dr. Tony Wagner
Culture of Schooling ≠ Culture of Innovation
Schools
• Individual Achievement
• Disciplinary Teaching
• Avoid Failure and Risk
• Passive Consumption
• Extrinsic Rewards – ‘carrots and sticks’
Innovation
• TEAMWORK is Key!
• Inter-disciplinary Solutions
• Fail Early, Fail Often! - ‘F’ is the new ‘A’
• Requires Creating
• Instrinsic Motivation, – Interest, Passion, and Purpose
To what extent are you and your school/district implementing or evaluating STEM programs?
• Just seeing what it's all about. 1 – Interested
• We have just begun exploring the integration of STEM programs into our curriculum 2 – Evaluating
• We are in the process of developing our STEM program. 3 – Planning
• We were just named a STEM school. I am excited about learning more about integrating STEM into all areas of the curriculum.
4 – Beginning
• We are a STEM school and are always in the middle of an integrated STEM project 5 – Implementing
Depth of Knowledge Framework
Source: Webb’s Depth of Knowledge,
STEM Education Objectives
• Science – Analyzing problems systematically – Inquiry process
• Technology – As a means of communication – To model and test learning
• Engineering Process – Prototype ->Test -> Debug -> Redesign
• Math – Language of science and technology – Iteration and conditionals – Coordinates, variables, and random
numbers
Solve a problem using the tools (technology) and resources (science and math) available
Primary Research
• Online Survey of >800 STEM Education Professionals
• Interviews with Leaders from >30 STEM Initiatives
• Immersion experience within 5 unique STEM programs
9 Keys to Improving STEM Education
Investigate
Focus
Collaborate Inspire
Engage
Enrich Design
Include
Integrate
Investigate
Program Goals
Economic Analysis
Community Survey
Educational Research
Potential Funding Sources
Focus Program Rollout
Teacher Training (PD)
Interdisciplinary Design
Curriculum / Lab Design
Goals / Eval Design
Advisory Board
Curriculum and Instruction Reform
Teacher Training
PD
Lab Design
Collaborate
“There's a lot of people out there who care and want to do the right thing: the businesses, they know the skills that they need for their employees, but hey don't know how to talk to the schools,. The schools know what they need to do to pass their state tests, but they don't know how to talk to businesses.” – Cindy Moss, Charlotte Mecklenburg Schools, 18th largest in US
STEM Advisory Committee
Assemble a core group of partners invested in the education of students in your community.
(3-4 organizations from each category)
• Intel • Nike • Microsoft • Vernier
• OMSI • Audubon
Society • Oregon Zoo
• Oregon DOE • Chamber of
Commerce • City of
Hillsboro
• OUS • PCC • CCC
STRIVE Partnership Model
Inspire
Effective STEM Teacher PD • Principal / Administration Buy-
In • Teacher Commitment to
Initiative • Mentoring and Modeling • Research Based PD Design • STEM Education Certification • Professional Learning
Communities • Authentic STEM Experiences
– Research Externships – Summer Institutes
Engage
• Project-Based Learning
• Experiential Learning
• Inquiry-Based Learning
• Place-Based Learning
• Service-Based Learning
• Interest-Based Learning
Enrich
Source: http://www.upf.edu/pcstacademy/_docs/The_95x_solution.pdf The 95 Percent Solution, John H. Falk and Lynn D. Dierking
Camp Invention
A WEEKLONG SUMMER ENRICHMENT
program for children entering grades
one through six
The Camp Invention program instills
vital 21st century life skills such as
problem-solving and teamwork
through hands-on fun!!!!
Toy Challenge Competition •A national toy design challenge for 5th-8th graders.
•A chance for teams of imaginative kids to create a new toy or game.
Toys are a great way to learn about science, engineering, and the design
process! As girls and boys create a toy or game, they experience engineering
as a fun, creative, collaborative process, relevant to everyday life.
When they form their own plans and come to their own conclusions, students
not only retain what they’ve learned better, but they also feel more
empowered, motivated and fulfilled.
FIRST Lego League
Each yearly Challenge has two parts, the Project and the Robot Game. Working in teams of three to ten children and guided by at least one adult coach, teams: •Build an autonomous robot to carry out pre-designed missions in 2 minutes and 30 second
•Analyze, research, and invent a solution to a real world problem
FIRST LEGO League (FLL) is a global program created to get children excited about science and technology. A hands-on program for ages 9 to 16 (9 to 14 in the U.S. and Canada), FLL uses Challenges based on real world scientific problems to engage children in research, problem solving, and engineering.
Design
• Engineering is Elementary
• Project Lead the Way
• Grand Challenges of Engineering
• Computer Programming / Game Design
• Making / Tinkering
Innovative approach to STEM Education Engineering’s Grand Challenges
Sample STEM Learning Unit
Making and Tinkering
Barriers to STEM Participation
Attitudes and Perceptions
Attitude towards
Math and Science
STEM career awareness
Confidence in STEM activities
Use of Math and Science in Daily Life
Knowledge and Performance
Science and Math
content and process
knowledge
Test scores in Math and Science
Enroll in Higher Level
classes
Out of School STEM
activities
Gender Equity in STEM
• Abilities are expandable • Critical feedback to develop skills • Provide role models • Encourage more live experimentation in
classroom • Visual spatial skills training
Source: http://www.ed.gov/, Encouraging Girls in Math and Science, D. Halpern Ph.D.
Integration
Book Release Date: Nov/Dec 2013
• Pre-orders : Early Oct.
• 25% discount for attendees today
Any Questions?
How to contact me:
Diana Laboy-Rush
http://educatetoinnovatewithstem.com
http://facebook.com/PortlandWizKid
Twitter: @AuthenticSTEM
Presentation on Slideshare: dlaboyrush