the virtualtutor

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The Virtual Tutor Nintendo DS Game Janine K Corbin Joanna Gomez December 14, 2010

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Page 1: The virtualtutor

The Virtual TutorNintendo DS Game

Janine K Corbin

Joanna Gomez

December 14, 2010

Page 2: The virtualtutor

Background InformationPre-K-Second Grade-available for three different age grades.

Purpose-Help children master reading.

Developed by: MentorInterActiveIncTested by University of ColoradoUsed in over 50 classrooms

Page 3: The virtualtutor

Features of Virtual Tutor DS

DS Virtual Tutor includes:•Touch Screen•Pen•Arrows•Speakers

Norman Principles as it applies to the DS:•Mapping•Visibility•Affordances•Feedback

http://www.youtube.com/watch?v=cFW_JxAX21U&feature=related

Page 4: The virtualtutor

Educational Activities

Virtual Tutor focuses on:

• Phonemic Awareness

• Phonics

Modality Principle

Page 5: The virtualtutor

Educational Activities

• Vocabulary • Fluency • Comprehension

Signaling Split Attention

Page 6: The virtualtutor

Interactive Books

6-8 interactive books for different age levels:– 8 interactive books for Pre-K – Kindergarten

– 7 interactive books for Kindergarten – 1st Grade

– 6 interactive books for 1st Grade – 2nd Grade

Page 7: The virtualtutor

Interactive Play Modes

• 4 different play modes such as:– Read to Me

– Explore

– I can read

– Paint

Tufte: Use of sentences

Page 8: The virtualtutor

References

• Meyers, E.(2005). The Cambridge Handbook

of Multimedia learning: Cambridge University Press.

• Norman, D.(2002). The Design of Everyday

Things. New York: Basic Books.

• Oblinger, D.G.,(2006). Games and learning. Educause Quarterly, 3 5-7.

• www.myvirtuetutor.com