the wow factor - what's on the horizon

48
EXPLOITING THE WOW FACTOR Michael Coghlan eLearning11 7/12/11 Creative Commons (CC) licensed music by Lohstana David Creative Commons (CC) licensed music by Lohstana David found at JAMENDO

Upload: michael-coghlan

Post on 10-May-2015

452 views

Category:

Education


2 download

DESCRIPTION

Presentation at Imaginarium, Darwin, December 2011

TRANSCRIPT

Page 1: The WOW Factor - What's on the Horizon

EXPLOITING THE

WOW FACTOR

Michael CoghlaneLearning11

7/12/11

Creative Commons (CC) licensed music by Lohstana David

Creative Commons (CC) licensed music by Lohstana Davidfound at JAMENDO

Page 2: The WOW Factor - What's on the Horizon

10 YEARS AGO (2001)

• BLOGS• WIKIS• PODCASTS• RSS FEEDS• YOUTUBE• TWITTER

• VIRTUAL CLASSROOMS• FACEBOOK• IPADS• IPHONES• EBOOKS

Page 3: The WOW Factor - What's on the Horizon

EXPLOITING THE WOW FACTOR TO ENHANCE TEACHING PRACTICE

The WOW factor is very much underrated when attempting to engage people in educational technology. I was always hearing ' you can't let the technology' lead, and yet all my most exciting moments, and those I observed in others, were when that it is exactly what we did - we followed the technology FOR ITS OWN SAKE and discovered wonderful things!

Page 4: The WOW Factor - What's on the Horizon

THE PALACE (1997)

Page 5: The WOW Factor - What's on the Horizon

Andrew DouchYr 12 Biology Teacher

Page 6: The WOW Factor - What's on the Horizon
Page 7: The WOW Factor - What's on the Horizon
Page 8: The WOW Factor - What's on the Horizon

THEORIES ABOUT TECHNOLOGY

1. Technological determinism: technology is an external agent that acts upon people and changes society.

2. Social construction of technology (SCOT): it is human decisions and processes that create the technologies we have, and that the prevailing social milieu has an influential role in the decisions we make about how we use that technology.

3. A middle ground between people and machine is the theory of Social Shaping. Nancy Baym refers to technologies having ‘logics’ that influence how we use them. Nicholas Carr calls them ‘ethics’:

“the message that a tool or medium transmits into the minds and culture of its users”

Page 9: The WOW Factor - What's on the Horizon

“We shape our tools and thereafter our tools shape us.” (McLuhan)

Page 10: The WOW Factor - What's on the Horizon

“ALL GOOD TECHNOLOGY IS INDISTINGUISHABLE FROM MAGIC.” (Arthur C Clarke)

Creative Commons Image from dibytes

Page 11: The WOW Factor - What's on the Horizon

QR Codes

Make your ownQR Codes at QRStuff.com

Page 12: The WOW Factor - What's on the Horizon

Today’s Meeting – Your Feedback http://todaysmeet.com/imaginarium

Page 13: The WOW Factor - What's on the Horizon

HORIZON REPORT – the Process

Modified version of the Delphi Technique:

“ a structured communication technique, originally developed as a systematic, interactive forecasting method which relies on a panel of experts.”

Creative Commons image from Dramagirl

Page 14: The WOW Factor - What's on the Horizon

HORIZON REPORT – the Process

• WIKI - List of Emerging Technologies prepared in advance by the New Media Consortium (NMC)

• Advisory board members invited to add/annotate list items

• This list then summarised into major headings that group similar technologies

• Further discussion to ensure clarification (note: not justification)

Page 15: The WOW Factor - What's on the Horizon

HORIZON REPORT – the Process

Several rounds of voting ensue to reveal: • majority choice• timeframes • short list• final list

Page 16: The WOW Factor - What's on the Horizon

WHAT’S ON THE HORIZON?

a summary of recent Horizon Reports 2010/2011

Page 17: The WOW Factor - What's on the Horizon

Technologies to Watch

Page 18: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 1 yr or less

Mobile DevicesExamples include:• Google Sky Map for Android platforms, which

serves as a mobile planetarium • History: Maps of the World, containing full-colour, historical

maps• iSeismometer - capable of measuring vibrations and tremors• Reference works such as the Australian Oxford Dictionary and

the Aussie Slang Dictionary, featuring more than 700 common Australian phrases.

• Forklift Driving Course (SA)

Page 19: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 1 yr or less

Mobile Internet DevicesThe knfbReader Mobile is designed to help those with learning disabilities or visual impairment. The user snaps a picture of text using his or her mobile phone and the phone converts the text to speech.

Page 20: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 1 yr or less

eBooks• Flipboard – a magazine featuring you and your

social network• Project Gutenberg (Aust)

Page 21: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 1 yr or less

eBooks

Page 22: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 yearsAugmented Reality (AR)

Bringing Back the Berlin Wall

Page 23: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 yearsAugmented Reality (AR)

http://www.youtube.com/watch?v=loZtR05O0uU

Page 24: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 yearsAugmented Reality (AR)

http://www.youtube.com/watch?v=P9KPJlA5yds

Page 25: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 yearsAugmented Reality (AR)

Page 26: The WOW Factor - What's on the Horizon

The future is already here — it's just not evenly distributed. (William Gibson)

Page 27: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 years

http://www.youtube.com/watch?v=tb0pMeg1UN0

Page 28: The WOW Factor - What's on the Horizon

CONVERGENCETECHNOLOGICAL CONVERGENCE

The tendency for different technological systems to evolve towards performing similar tasks.eg mobile phone + Internet = Smart Phone

Page 29: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 years

http://www.vimeo.com/2341387

Page 30: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 yearsGame Based Learning

Climate Change Game

Page 31: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 yearsGame Based Learning

Trading Around the World

Page 32: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 2 to 3 yearsGame Based Learning

Virtual Knee Surgery

Page 33: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 4 to 5 years

Gesture Based ComputingRelevance for Teaching and LearningThe kinaesthetic nature of gesture-based computingwill very likely lead to new kinds of teaching ortraining simulations that look, feel, and operatealmost exactly like their real-world counterparts.The ease and intuitiveness of a gestural interfacemakes the experience seem very natural, and evenfun, making them relevant for learning at any ageor level of study..

Page 34: The WOW Factor - What's on the Horizon

Gesture Based Computing

http://www.youtube.com/v/xyBXjjZa9qE

THE FUTURE OF SHOPPING

Page 35: The WOW Factor - What's on the Horizon

Gesture Based Computing

http://vimeo.com/moogaloop.swf?clip_id=6866296

VIRTUAL AUTOPSY TABLE

Page 36: The WOW Factor - What's on the Horizon

Gesture Based Computing

http://www.youtube.com/user/oblongtamper

Page 37: The WOW Factor - What's on the Horizon

Sixth Sense Technology

http://www.ted.com/talks/pranav_mistry_the_thrilling_potential_of_sixthsense_technology.html

Page 38: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 4 to 5 years

http://www.youtube.com/watch?v=KxYewO9iAgw

Learning Analytics

Purdue University

Page 39: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 4 to 5 yearsLearning Analytics

SNAPP - University of Wollongong

Page 40: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 4 to 5 yearsLearning Analytics

Commercial Application - Mixpanel.com

Page 41: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 4 to 5 yearsVisual Data Analysis

Page 42: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 4 to 5 yearsVisual Data AnalysisExamples: http://www.google.com/publicdata/home

Page 43: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 4 to 5 yearsVisual Data Analysis

http://www.ushahidi.com/

Page 44: The WOW Factor - What's on the Horizon

TIME TO ADOPTION – 4 to 5 yearsVisual Data Analysis

http://www.christchurchquakemap.co.nz/

Page 45: The WOW Factor - What's on the Horizon

THE MOST IMPORTANTTOOL OF ALL

IS

YOU!!!

JanneM @ flickr.com

Page 46: The WOW Factor - What's on the Horizon

WHAT DO YOU DO WITH ALL OF THIS??

Page 47: The WOW Factor - What's on the Horizon

http://flickr.com/photos/7447470@N06/1345266896/

Organisations will need to adapt to the fact that web 2.0 citizens will enter places of work and learning highly connected to a network of peers that they rely on for entertainment, mutual learning, and collaboration. They may expect to be able to make use of these personal learning and social networks, and the technologies that make these networks possible, in their places of work or study. These web 2.0 citizens operate in a world that is open and mobile, and they are unlikely to accept authority that is automatically assigned to a position. Their world is flat and devoid of hierarchy. In a world where information about their areas of interest or expertise is increasing exponentially they will place greater store on connected networks, which may extend beyond classroom or workplace boundaries, and knowing where to get the knowledge and information they need, is more important than having that knowledge and information themselves.

Page 48: The WOW Factor - What's on the Horizon

Michael [email protected]

THANK YOU

• Australian – New Zealand 2010 Horizon Report HERE• Global Report 2011 HERE• Looking to the Horizon Wiki (created by Marlene Manto)• These slides on the web at http://www.slideshare.net/michaelc/cool-tools-and-technologies-exploiting-the-wow-factor

Creative Commons (CC) licensed music by Lohstana Davidfound at JAMENDO