the zbrush brochure z4r4
TRANSCRIPT
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image courtesy of Twentieth Century Fox
ZBrush is the most widely used 3D digital sculpturing software in the world.ZBrush is a pioneering and innovative industry game changer.
Films: Rango (I.L.M), Avatar (Lightstorm Entertainment), Lord of the Rings (Weta Digital), Pirates of the Caribbean (I.L.M), Tron (Disney), Star Trek (Bad Robot) and Tangled (Disney), to name a few…
Games: Deus Ex: Human Revolution (Eidos), Dragon Age (EA), Killzone (Guerrilla Games), Army of Two (EA), Gears of War (Epic), Assassins Creed (Ubisoft), Uncharted (Naughty Dog), Batman: Arkham City (Rockseady), Afro Samurai (Namco), World of Warcraft (Blizzard) and many more…
ZBrush is an integral part of the creative & workflow pipeline in major films & games:
ZBRUSH 4®
The Next Step in Digital Art
Artist Links:
Turntable Gallery
Artist Images and Creations
video Demo
Films, Games and Professional Industry Application
User Stories and Interviews
Conceptualize, Create and Complete 100% ZBrushZBrush is the # 1 choice of artists, used to freely explore and create digital artwork.ZBrush is a fundamental art tool, integrating and expanding all processes of artistic imagination and digital creation without the usual technological restraints.
ZBrush harnesses and unleashes the creative potential and visualization of today’s digital artist.
‘‘There are some people who are kind of mathematical or very scientific about the way they do things. I’m more organic about it. I just want to get in there and start pushing stuff around and do something. And that’s what I like about ZBrush. It’s so much like sculpting...That is so cool.’’
Rick Baker - ZBrush artist, AKA ‘monstermaker’ and 7 time Academy Awards® winner
“ZBrush is my main tool here at Framestore’s Art Department which I use every single day. It’s important to have features like DynaMesh to be able to start with something from scratch and not have to use any other software to finish my concepts.”
Christopher Brandstrom Framestore
Created for Artists by Artists
image courtesy of Ryan Kingslien image courtesy of Chems edDine
ZBRUSH 4®
The Next Step in Digital Art
As well as extensive use in the film and gaming industries, ZBrush is also utilized in many other industries:
Used by NASA, Mattel, Hasbro, Fisher Price, Sideshow Collectibles, Boeing and many others.
Concept Design Illustration
Toy Manufacturing Science and Medicine
Jewelry Design
Movies/vFX video Games
As well as:Industrial manufacturingCommercial Fine ArtBroadcasting and Advertising
Rapid PrototypingForensic Investigation
Career & Industry
image courtesy of Jason Mark image courtesy of David Lesperance
Broadcasting and Advertising
ZBRUSH 4®
The Next Step in Digital Art
Education presenceZBrush is taught in 3D Animation, Visual Effects, Game Design, CG, Media Art and other classes in top vocational and career schools, colleges, universities and high schools worldwide including:
Gnomon School of Visual Effects, Art Institutes, Vancouver Film School, Full Sail University, City University of Hong Kong, Imperial College London, and many others.
See schools and locations worldwide
The benefits of learning ZBrushZBrush’s extensive and powerful features unleash students’ ability to create jaw dropping portfolio and demo reel pieces – grabbing the attention of employers and giving students competitive advantage in the job market.
Learning ZBrush equips and empowers students with the production skills necessary for industry careers and other creative opportunities.
ZBrush students are landing jobs at all major studios and companies.
ZBrush in the curriculumZBrush is an accessible, fun and exciting to learn and an essential, comprehensive and dynamic tool to teach.
ZBrush is the industry standard. Schools teaching ZBrush are creating dynamic, applicable and appealing courses, attracting more students, serious about pursuing professional careers.
The students of today are the professionals of tomorrow…
Educationimage courtesy of David Moratilla
Education Links:
Education Community PortalSchools teaching ZBrush Webinars Academic Resellers
ZBRUSH 4®
The Next Step in Digital Art
What students and educators say… “Full Sail University always looks to industry leading
software when creating our curriculum. Not only does
ZBrush fit that mold, but the software is also easy to
use and works very well with our educational pipeline.
ZBrush has done a great job of seamlessly integrating
their technology, which allows our students to focus
more on their artistic skills. With every iteration, ZBrush
continues to push the boundaries of digital sculpting and
provides our students with the tools they need to stay
ahead.”
Tim Bowser - Computer Animation, Modeling Department Chair Full Sail University
“The use of ZBrush runs deep and has a huge impact in the 3D world. As a result, it’s not only logical that our students learn it – it’s imperative. The relationship that we have developed with Pixologic supports that and ensures ZBrush is integrated correctly into our curriculum. VFS grads are, and always have been, in high demand and that is a result of entering the industry with relevant and current skills.The ability to use tools like ZBrush certainly helps them become successful animators (and modelers) at an accelerated rate.”
Marty Hasselbach - Managing Director, vancouver Film School
“ZBrush is definitely the most important tool for a character artist, but one can also do so much with it in environment modeling. It makes one’s work so much faster. I love the freedom it gives. I think every student should really take it upon themselves to learn at least one sculpting package thoroughly. Today ZBrush is definitely the way to go.’’
Magdalena Dadela - vFS 3D Animation & visual Effects
graduate, character modeler at Guerrilla Games
“ZBrush is one of the most innovative tools to hit our industry in a long time. Since the inclusion of ZBrush to our programs, we have seen a dramatic increase in the quality of character and creature models produced by our students. ZBrush has truly unleashed the talent of our up-and-coming production artists. Gnomon was the first school to integrate ZBrush into our program and now offer 8 courses that incorporate its tools for character, creature and game specific modeling.’’
Darrin Krumweide - Director of Education, CAO Gnomon School of visual Effects
Education cont’d
image courtesy of Maxence Fleuret image courtesy of Tomasz Strzalkowski
Brett Briley
Depp Shang
Maarten Verhoeven
ZBRUSH 4®
The Next Step in Digital Art
Community
Experience our community at ZBrushCentral
Post artwork, communicate, learn and interact with leading ZBrush artists, industry luminaries and peers in a global community forum with no barriers…
Check out the latest Pixologic announcements, download ZBrush updates, Plugins, ZScripts and tutorials, see artist and studio workflows and much more…
Join more than 350,000 ZBrush registered artists, and become part of the largest online community for a single digital art software in the world!
Be seen, learn, interact and get inspired…
‘’It’s mostly the work I see going on in the ZBrushCentral that keeps me pushing with every character to try and develop my skills. Every day there is another character, or another piece of art someone posts that shows me what kind of talent there is out there. It’s good to know that you never have to look very far to find some type of inspiration. So thanks!’’
Edward Hardison - ZBrush artist and character artist, EA art team
image courtesy of Joseph Menna
ZBRUSH 4®
The Next Step in Digital Art
Features
ZBrush is packed full of powerful, flexible and innovative features.
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Getting Started With ZBrushDownload your Getting started with ZBrush guide to help you learn ZBrush basics and techniques in no time!
image courtesy of Nicolas Garilhe
ConceptingWork quickly designing and concepting new ideas with Dynamesh. Free yourself from the traditional barriers associated with 3d topology.
Sculpting.More New Brushes to help you sculpt faster and more efficiently.
DetailingIncreased insert capabilities with customizable options, giving you flexibility for detailing your model.
RenderingReach new levels of realism with HDRI adjustability and Best Preview Render (BPR).
ZBRUSH 4®
The Next Step in Digital Art
Lifestyleimage courtesy of Titouan Olive
Enter a world of creative possibilities The journey begins with ZBrush...
Join the revolution…“I started with ZBrush over a decade ago and I’m still excited every time I fire it up! One word,‘liberating’!”
Glen Southern - Southern GFX
“ZBrush has allowed me total freedom as a sculptor in a 3D world. Being able to take a model so much further than before sculpturally has been a dream come true. With ZBrush I believe I’ve come full circle with my goals in life.” Frank Gravatt - ZBrush artist and creature modeler, Industrial Light and Magic
Training and resources:
ZBrush 4 Features
Beta Testers’ Art, Tips & Tutorials
ZClassroom videos & Tutorials
Getting Started with ZBrush Guide
Webinars
3rd Party Training
Events and News:
User Group Meetings, Presentations & Shows
News & Press
Join Mailing List
Community:
ZBrushCentral Community
Education Community Portal
Blog
ZBrush Social Network:
Support and Products:
Technical Support & Solutions
Q & A forum & Threads
Shop
Download Center - Upgrades, Plugins & Documentation
Resellers
image courtesy of Alex Zozhanov
ZBRUSH 4®
The Next Step in Digital Art
ZBRUSH®
© 2011/2012 Pixologic, Inc. All rights reserved, Pixologic and the Pixologic logo, ZBrush, and the ZBrush logo are registered trademarks of Pixologic, Inc. Various patents pending. All other trademarks are the property of their respective owners.
www.pixologic.comCustomer Service:1-888-748-5967
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