think quest

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Content, Creativity and Collaboration: ThinkQuest International Presented by Julie Mathiesen, TIE Deputy Director PRESENTED BY LONDA RICHTER

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Page 1: Think Quest

Content, Creativity and Collaboration:

ThinkQuest International

Presented by Julie Mathiesen, TIE Deputy Director

PRESENTED BY LONDA RICHTER

Page 2: Think Quest

Outcomes

My goal for today is to have you: Increase your knowledge base of ThinkQuest Question how you can become involved Gain valuable ThinkQuest Library resources Develop a desire to integrate ThinkQuest into your curriculum or school activities

Page 3: Think Quest

What is ThinkQuest?

Annual international competition

sponsored by Oracle Education

Foundation

Students and teachers work in Teams

Innovative and Educational Websites ResearchWritingTeamworkTechnology skillsCompete for exciting prizes

Page 4: Think Quest

How do I participate?

Students, ages 9-19, form a Team and recruit a teacher to act as Coach

Students, ages 9-19, form a Team and recruit a teacher to act as Coach

Coach enrolls the team Students work together to create an

innovative website Topics fall within a broad range of

educational categories

Page 5: Think Quest

Evaluation Criteria

Content Writing and Organization Originality Educational Relevance Global Impact Citations Collaboration Team Diversity Website Structure, Appearance and Function Media Use

Page 6: Think Quest

Schedule

Team Enrollment opens: August 15, 2007

Entry Submission Deadline: April 2, 2008 Winners Announced: May 29, 2008

Page 7: Think Quest

What is the role of a Coach?

Help students form teams Guides students through the competition May choose to integrate ThinkQuest with

classroom curriculum Locate resources (human, technical,

information) Coaches may NOT work directly on any

portion of the Website

Page 8: Think Quest

Do I need any special skills?You don’t need to be a technical wizard

Basic understanding of web publishing is helpful, but many online resources are available

Page 9: Think Quest

Adobe Software Grant

Dreamweaver 9.0 Flash Professional 9.0 PremiereElements 3.0 PhotoshopElements 5.0

Coaches of teams registered in the 2008 ThinkQuest competition were able to apply for a grant of 1-3 sets of software per team, for use by student team members who have financial need and lack web publishing tools.

Page 10: Think Quest

Students benefit from involvementThe opportunity to- engage in hands-on learningWhile building - skills in teamwork Technology Project management Expertise in their chosen topic

Page 11: Think Quest

Age Divisions

Age 12 and under Age 15 and under Age 19 and under

Page 12: Think Quest

Prizes in Each Age Division

1st Place: Laptop computer valued at $1,500

2nd Place: Laptop computer valued at $1,250

3rd Place: Laptop computer valued at $1,000

Honorable Mention: Laptop computer valued at $750

Global Perspectives Award: Digital camera valued at $750

School Award: $1,000

Page 13: Think Quest

In addition to these great prizes…

The winning teams also receive an all expense paid trip to ThinkQuest Live in San Francisco!

An approximate retail value of $3,030 per winner traveling alone, and $5,765 per winner traveling with a Chaperone.

Page 15: Think Quest

ThinkQuest Library

Red Alert Computer Security2002Award:2002 Silver – Senior

Div.Category:Computers & the

Internet Beresford, SD

Living on the Brink2007Award:1st Place – 12 and underGlobal Perspectives Category:Geography & TravelScience & TechnologySocial Sciences &

Culture

Page 16: Think Quest

Hand Over the Loot2004Award:Best of Category – 12 & underCategory:History &

GovernmentSocial Sciences &

Culture

Sustainability-A Window to the Future2007Award:1st Place – 15 &

underCategory:Science &

Technology

Page 17: Think Quest

The Credibles2007Award:2nd Place - 19 &

underCategory:Computers &

InternetPhilosophy, Religion

& Mythology

e-Divide: Information Inequality2006Award:1st Place – 19 & underBest of CategoryCategory:Computers & InternetScience & Technology

Page 18: Think Quest

A Dollar a Day finding solutions to poverty2006Award: 1st Place – 15 &

underCategory:Business & IndustrySocial Sciences &

Culture