time and money for 3rd graders
DESCRIPTION
TRANSCRIPT
RESOURCE LIBRARY TIME AND MONEY FOR 3RD
GRADE
Created by: Sarah HaglundCEP 805
Winter 2011
Click on the MORE! link at the bottom right corner of some slides to see a more detailed annotation on the resource.
RationaleTime and money are both concepts in 3rd grade that are hard for students to learn. Online activities are encouragement for
students because they enjoy using technology and it gives them instant
feedback on their learning. This project is geared towards 3rd grade teachers, as it
gives many resources that are available on the internet to compliment the teaching of time and money that is happening in the
classroom.
Time Teller
Time Teller is a resource that gives students a time that they need to find on a clock. Students then move the hands on the clock. They can check their work and if it is incorrect, the clock will show the students
the correct time.
Learn to Tell Time
This resource has students focusing on the hour and minute hands to develop a time on the clock. The students are then expected to say the time and click on "Check Your Work"
to check your answer. This is a basic application that should be used at the beginning of the unit to get students
acquainted with telling time.
MORE!
Telling Time GameTelling Time game has students taking the numbers on a clock and putting them in the appropriate places. This would be good for
the very beginning of a time unit where students are learning the different parts of a
clock and their functions.
Elapsed TimeElapsed Time is an applet where students are given a time on a clock and they are
expected to tell what time will be in a given amount of hours. Students have the ability to see the hands on the clock move or to
guess at what the time will be. This applet has students finding what time it will be in the future, as well as what time something
happened in the past.
MORE!
Elapsed Time, Minutes and Hours
This applet give students a time and then an elapsed time. On a recording sheet, found on the web page, students record the amount of time that has passed. There is a sound
button where the directions can be read to the students. There is also sound on the page, which students find entertaining.
MORE!
Bedtime BanditsThis applet has students finding times on a
clock. Students are given a time to find, they then shine a flashlight on the time, making the time disappear. This application has the clocks falling to the floor, shich is the timer
for the students. After students find the correct clock for each time, they are given a new set of clocks until they "lose". they can then play again to beat their previous time.
MORE!
Stop the ClockStop the Clock is an applet where students are expected to match an analog time to a digital time. When students think they have all answers correct, they click on "Stop the
Clock" and if they are correct, they are given their finishing time. If they are incorrect, they
are given the opportunity to fix their mistakes and finish the game. They then try
to beat their previous times.
MORE!Lesson plan
ClockmakerThis applet allows students to first design
their clock. They then are expected to find the time that is shown on their clock. They are given 10 different times to find. If they are incorrect, the correct time is
given. Students are able to see their score and then try to beat it the next
time they play.
The Right TimeThe Right Time is a website that explains
how clocks work to students. It gives details on the hands on the clock and their
function. It then gives students guided practice in finding times on clocks. It also
does not allow students to whiz though the material, as it tells them that they cannot move on until their finish the concept at
hand.
MORE!
Elapsed TimeThis application has students finding
elapsed time based on 3 clocks. Using the different tabs at the top of the application, students and teachers are able to see the
directions and students are able to get instruction on what elapsed time is. Student score is kept, but they also have the ability
to turn scoring off while they are still learning the concept.
Visualizing Elapsed TimeThis website is a strictly instructional
website on how to figure out elapsed time without using a clock. Instead, students are
taught to use a time line to find the difference in time. This is a blog that has
been written by a teacher, and it would be beneficial for higher-level thinkers that are
able to work more abstractly than hands-on.
MORE!
Spending Spree
Spending Spree is an applet that has students making choices on what to buy. They are then presented with 2 options of
coin combinations that potentially represent the amount for the purchase. When students click on the coin combination, it gives them either a "Wrong" or "good Work" response.
Score is not kept, but this is a good introductory application for students that
have just learned coin combinations.
Cash Out
In Cash Out, students can choose the level of difficulty, if they want hints displayed, and if they need the amount of change
displayed. This allows for differentiation. Depending on setting chosen, an item is given, the price, how much is being paid,
and students are asked to provide the amount of change needed.
MORE!
School StoreThe flow for this website leaves something to be desired, but if you scroll down, it works.
This website has students making change for purchases at a school store. It gives an
explanation on how to figure out what the change should be, and then allows students
to do guided practice.
Toon University
This very simple website has students using coins to show amounts of money. The "fun-
ness" factor goes up though because students get to see the coins go down a slide or flipped into the cup by a thumb.
Very clear directions are given at the beginning of the activity, and are verbally
given to the students. This is a good website to use at the beginning of the unit when students are taught the value of each
coin and how to add them together.
Let's Go Shopping
Let's Go Shopping is a fantastic site that teaches the concept of rounding money to the nearest given amount, for example, a dollar. very clear instruction is given, and
then students are given the opportunity to do guided practice. This site asks students if
they understand the information presented, and it they do not, they are given more
instruction before being allowed to do the guided practice.
MORE!
Show Me the Money
This applet has students adding money amounts. It teaches students how to line up the dollar amounts, allows them to use driop down boxes to choose answers that students
might typically write on paper. It gives instant feedback to students on what they did, if it was correct, and how to fix their
answer if it was incorrect.
MORE!
Counting ChangeThis is a "Memory" sort of game. Amounts of money are presented on the screen and
so are the word combination of coins to construct the money amount. Students need to match up the amount with the
description of the coins that make up the amount. This is a build up to the next
application that I am presenting.
Counting Change 2
This application is very similar to the previous one, Counting Change, only it has it in a true "Memory" game style. Students are
expected to flip over the cards and match money amounts to word descriptions of the
money amounts. This one is significantly more difficult though, because there are lots of words to remember to go with the dollar
amounts. This application is good for differentiation from the last resource listed.