touch it by fingers

1
The catalog 2.0 give pos- sibility to the user to find documents online or in the physical library, to contribute with its own content and to experi- ment new searching logics (tag clouds, rea- der’s comments, etc.) (Maisonneuve, 2009) Build a collective path inside the collection A map to an innovative, designed and participative project Librarian IIn 2013, equipement's rate is double in one year, in France. (Report GFK, 2013) Social Networks tools make the iden- tification of users a necessity for the creation of a community able to ex- change opinions, questions, ideas.... (Noël, Chaimbault, 2009) How tactile access on catalogs in the physical library could give anyone the possbility to make visible and share its own reader’s path, contribution to build various ways to access collections and bridges between documents and users ? This map is a review of litterature leading us to have all combination done for creating our dreamen catalog and let our users touch the collections by fingers. Community Expertise References and sources This prospective map can help the creation of new project. We don’t know one catalog which include all theses points. Some initiatives are make : In France, Enssib create the bibliothouch (Merien, 2014). In Netherlands, the rotunda develloped by nBD Biblion (Jacquet, 2012) presents news books on a tactile device. And you, do you know a catalog on a tactile device which let readers create and share their own paths ? Only 7 to 8 % of readers are using the library’s catalog (Jouin, 2008). accessible Intuitive Sharable Adapted Reader’s path Technique Tactile Devices Users Market Information (surf on web, meteo, maps), entertainment (video, music, videogame), communication (emails, social networks, skype) (Report GFK, 2013) Usages 81 % of Frenchmen interviewed are thinking that tactiles devices are revolutionary in a positive way. Their elegance, fastness, intuitiveness are charming every ages in the family . (Report Ipsos 2013) Opinions Tactile devices are easier to use than computer be- cause contact with digital content is immediate. (Nogier, 2013) Easyness A good tactile interface will respect some ergo- nomy : short texts, an adaptation of contents and apps to the different tactiles devices, an adap- tation to the accessibility areas ( the more the screen is big, less num- ber’s accessibility area are). (Nogier,2013) Criterions Ergonomy & Design Social networks Identity Authentification Themes ‘ Selections Path & Digital Tools Crowdsourcing Folksonomy Empowerment Living Together Sharing its own path, tags, comments as a way to make its own community visible and empowered, or as a way to find a role in a larger community, with the idea that knowledge is a tool for a living together (Bats, 2015) Acces to collection is easier if indexation is inspired by current language, even if noise can be a consequency (Le Deuff, 2006). Users prefer circulate in themes organized collections for non fiction as for fiction. (Pernoo, 2001; Jouin, 2008) The library space can be transposed in digital tools through maps, vi- sualizations to enable a digital reader’s naviga- tion. (Kaplan, Kaplan, Dalbin, & Maisonneuve, 2012; Maisonneuve & Touitou, 2007) Collections Folksonomic tags can be added in a participa- tive project, as it was done for the pictures collection of the LOC on Flick’r. (Amar, M & Mesguish, V, 2012) Searching CATELON Lydie , BATS Raphaëlle, Enssib, 2014 [email protected], [email protected] Ces projets participatifs demandent de nou- velles expertises aux bibliothécaires, soit en terme d’animation de communauté, soit en terme de conception de jeux et de scénarios, soit en terme d’accompagnement démocratique. (Bats, 2014) Public Sphere Actor in the community Public Spheres Co-creation Gamification Mediation Animation The Wok project is an example of serendipity and of reader’s path in the catalog. (Mercier, 2009) Touch collections by fingers Serendipity If social networks are totally effective to promote activities, the exchanges with the community are a bit disappointing. The library needs work on its identities and the diversity of its communities (Ca- lenge, 2013). Pushing the information is not enough, librarians have now to be communities manager. Democracy Factors like attractiveness and pleasure in rela- tion to concepts of scriptwriting, gamification and renewal experience (Holley, 2010) have to be part of the project for a long-term participation of the patrons to such a valorization of their own experience as readers. Librarians were used to be the mediators between collections and users. However, users themselves have knowledges and expertises to share with and in the library. This co-creation has been successfully ex- perimented in the library of Romans sur Isère (France) with creation by users of cook recipes published on the web with librarians for the benefit of library’s patrons or of the whole community. (Dujol, 2009) However, anonymity can reassure users and encourage participa- tion. Authentication can be optional. (Moirez et al, 2013) Catalog 2.0 The library is the only true public sphere where the community (in a broad or in a narrow definition) can meet, share opinions and ideas, but also can create collectively. (Bats, 2014) In participatory project, the library is seen as a place where experiment new forms of democracy (Bats, 2014). At Lezoux (France), unhabitants were invited to imagine their new library, in a local and democratic movement. (La feuille, 2013) Diversity Participation

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The catalog 2.0 give pos-sibility to the user to �nd documents online or in the physical library, to contribute with its own content and to experi-ment new searching logics (tag clouds, rea-der’s comments, etc.)

(Maisonneuve, 2009)

Build a collective path inside the collection A map to an innovative, designed and participative project

Librarian

IIn 2013, equipement's rate is double in one year, in France. (Report GFK, 2013)

Social Networks tools make the iden-tification of users a necessity for the creation of a community able to ex-change opinions, questions, ideas....

(Noël, Chaimbault, 2009)

How tactile access on catalogs in the physical library could give anyone the possbility to make visible and share its own reader’s path, contribution to build various ways to access collections and bridges between documents and users ? This map is a review of litterature leading us to have all combination done for creating our

dreamen catalog and let our users touch the collections by fingers.

Community

Expertise

References and sources

This prospective map can help the creation of new project. We don’t know one catalog which include all theses points. Some initiatives are make : In France, Enssib create the bibliothouch (Merien, 2014). In Netherlands, the rotunda develloped by nBD Biblion (Jacquet, 2012) presents news books on a tactile device. And you, do you know a catalog on a tactile device which let readers create and share their own paths ?

Only 7 to 8 % of readers are using the library’s catalog (Jouin, 2008).

accessibleIntuitiveSharableAdaptedReader’s path

Technique

Tactile DevicesUsers

Market

Information (surf on web, meteo, maps),entertainment (video, music, videogame), communication (emails, social networks, skype) (Report GFK, 2013)

Usages

81 % of Frenchmeninterviewed are thinking that tactiles devices are revolutionary in a positive way.

Their elegance, fastness, intuitiveness are charming every ages in the family . (Report Ipsos 2013)

Opinions

Tactile devices are easier to use than computer be-cause contact with digital content is immediate. (Nogier, 2013)

Easyness

A good tactile interface will respect some ergo-nomy : short texts, an adaptation of contents and apps to the different tactiles devices, an adap-tation to the accessibility areas ( the more the screen is big, less num-ber’s accessibility area are). (Nogier,2013)

Criterions

Ergonomy & Design

Social networks

Identity

Authenti�cation

Themes ‘ Selections

Path & Digital Tools

Crowdsourcing

Folksonomy

Empowerment

Living TogetherSharing its own path, tags, comments as a way to make its own community visible and empowered, or as a way to find a role in a larger community, with the idea that knowledge is a tool for a living together (Bats, 2015)

Acces to collection is easier if indexation is

inspired by current language, even if noise can be a consequency

(Le Deuff, 2006).

Users prefer circulate in themes organized

collections for non fiction as for fiction. (Pernoo, 2001; Jouin,

2008)

The library space can be transposed in digital tools through maps, vi-sualizations to enable a digital reader’s naviga-tion. (Kaplan, Kaplan, Dalbin, & Maisonneuve, 2012; Maisonneuve &

Touitou, 2007)

Collecti

ons

Folksonomic tags can be added in a participa-tive project, as it was done for the pictures collection of the LOC on Flick’r. (Amar, M &

Mesguish, V, 2012)

Searching

CATELON Lydie , BATS Raphaëlle, Enssib, 2014

[email protected], [email protected]

Ces projets participatifs demandent de nou-velles expertises aux bibliothécaires, soit en terme d’animation de communauté, soit en terme de conception de jeux et de scénarios, soit en terme d’accompagnement démocratique. (Bats, 2014)

Public Sphere

Actor in the community

Public Spheres

Co-creation

Gami�cation

Mediation

Animation

The Wok project is an example of serendipity and of reader’s path in the catalog. (Mercier,

2009)

Touch collections by fingers

Serendipity

If social networks are totally effective to promote activities, the exchanges with the community are a bit disappointing. The library needs work on its identities and the diversity of its communities (Ca-lenge, 2013). Pushing the information is not enough,

librarians have now to be communities manager. D

emoc

racy Factors like attractiveness and pleasure in rela-

tion to concepts of scriptwriting, gamification and renewal experience (Holley, 2010) have to be part of the project for a long-term participation of the patrons to such a valorization of their own experience as readers.

Librarians were used to be the mediators between collections and users. However, users themselves have knowledges and expertises to share with and in the library. This co-creation has been successfully ex-perimented in the library of Romans sur Isère (France) with creation by users of cook recipes published on the web with librarians for the benefit of library’s patrons or of the whole community. (Dujol, 2009)

However, anonymity can reassure users and encourage participa-tion. Authentication can be optional. (Moirez

et al, 2013) Catalog 2.0

The library is the only true public sphere where the community (in a broad or in a narrow definition) can meet, share opinions and ideas, but also can create collectively. (Bats, 2014)

In participatory project, the library is seen as a place where experiment new forms of democracy (Bats, 2014). At Lezoux (France), unhabitants were invited to imagine their new library, in a local and democratic movement. (La feuille, 2013)

Diversity

Participation