toward social cities
DESCRIPTION
the paper describe how digital media can help to make our cities more social and how social media effect the urban city mapTRANSCRIPT
Toward Social cities
By: Bahnas – Kholoud Mohamed Mahmoud
Matricola: 796973
Presented to: Carlos García Vázquez
1
Context :
Introduction :……………………………………………………………….………2
Objectives………………………………………………………………….........…3
METHODOLOGY …………………………………………………………………..3
How urban form is change over the information age?............4
THEORETICAL PERSPECTIVES ON ICT AND URBAN FOR………….5
Why social Media………………………………………………………….....….6
Media- Egypt……………………………….……………………………………….7
Media- people………………………………………………………………………8
Media-City ……………………………………………………………………..….10
Media Technologies Impact On Urban Form……………………....11 1.Spatial Restructuring…………………………………………………....11 1.1Centralization…………………………………………………….…..11 1.2 Decentralization…………….……………………………………..12 2- Economic Restructuring………………………………………………12 3- Remixing City ………………………………………………………….….14 4- Read –write…………………………………………………………….…..14 5- Pattern of movement………………………………………………..…14 6- Urban security …………………………………………………………….15
Media- Architecture ………………………………………...…………..…..16 Architecture and new media ……………………………….………...16 1. Ignore……………………………………………………………………..16 2. Embrace………………………………………………………...……….17 3. Critical engagement………………………………………………..17
Egypt – media – architects …………………………………………………18
media design …………………………………………………….….…………..19
-Design social cities, how to do ? ………………………………..….19
-Case Study 1- TEMPL……………………………….……………...20
-Stakeholder organization response………………….…..…20
-Audience response……………………………………….………...21
-Case Study 2- ZONE –S…………………………………….….……21
- Stakeholder organization response: ………………….……22
-Audience response………………………………….…………….23
media future ………………………………………………...……………...24
conclusion ………………………………………………………….………….25
bibilgraphy………..…………………………………………………….……..26
Egypt has used the
same idea to invite
the tourists using
media in order to
increase the income.
2
Introduction :
It is difficult to imagine everyday life in modern cities without media
technologies. Information networks connect them with huge
numbers of other locations around the world. And at local level too,
information technologies play a major role in the urban experience,
saturated as it is by mobile communication, Wi-Fi, GPS navigation,
RFID cards, camera surveillance, urban screens in the public space,
and so on. For a long time, the domain of digital media was viewed
as virtual, as something separate from physical reality. But now these
two worlds are tightly interwoven. The contemporary city is a hybrid
city with physical and digital infrastructures, services and processes
at all levels.
One relatively recent development is the ‘smart city’, which sees
cities and technology companies working together to organize urban
processes more efficiently, with sensor and network technologies
gauging and optimizing energy and water supplies, transport and
logistics, and air and environmental quality.
Media technology affects the city, the design, the users, the
stockholders, and the future.
What kind of effect happened after the social media? How we make
social media affect us in positive way? How can we improve the live
ability and liveliness of our cities as they become ever more complex
as a result of these developments?
Howe we can integrate the architect and the citizens and
stockholders in one process?
This entire question I tried to answer, in order to find answering we
should know the history of media technology, what the theory of
media and urban form for the cities and then why the people using
social media?
Using case study (Egypt) to see how social media can affect the
people and change their behavior. Showing the effect of the city and
how it could change the urban form and the urban security for the
city.
Showing how architects deal with social media? or how he can using
social media for different purposes ? Or use it to complete the circle
and involve the citizens in design process?
Showing how media affect the design process, and functions. And
how we can design social cities?
Look for the futures. And see how it could affect us?
3
Objectives :
The aim is to understand our citifies through a new platform of
technology and to explore how digital technologies change the
design process of the city and to understand how people nowadays
interact with their cities and to find the answering of questions Can
we use new media technologies to make our cities more social,
instead of more hi-tech? How can digital technologies enable citizens
to act on collectively shared issues?
METHODOLOGY:
Urban form in information age
Theory of ICT and urban form
Star
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ho
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etw
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and
urb
an f
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Media – Egypt
Media – people M
ed
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ffe
ct
cou
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y an
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pe
op
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stu
dd
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the
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ho
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Why social media?
Media-City
Media Technologies Impact on Urban Form
Media-Architect
Architecture and new media
Media-Design
Designing social cities. How to do it?
Media – future
Media affect the city
then change the
urban form, security,
and pattern
Architect integrate
the citizens in design
and involve new
media in deign
Using media
technology to draw
better life
People are
the comment
factor for
effecting
4
How urban form is change over the information age?
Innovations in information and communication technologies (ICT) are
pervasive, substantially affecting many spheres of our lives (1). The
impacts of ICT have often been compared to the transformations of society
brought by the Industrial Revolution. Despite their symbolic similarity as
major breakthroughs in economic history, however, the difference
between the Industrial Revolution and the Information Revolution is
substantial, in that the latter transforms materials to information as the
main production factor and introduces flexibility in work and living
patterns whereas the former shifted the production mode from land to
materials and assumed the physical proximity of work and home (2).
Urban environments have always stood in close relationship to the technologies of Production, transport, and communications. Over the past century
many efforts to plan the
ideal urban environment
have elaborated on the
relationship between the
urban environment and
technology (3).
The relation between
technologies and urban
environment calls for new
or adapted Concepts,
ideas, and models.
Two decades to describe the changing ICT based city: electronic cottage, ……… and ubiquitous city. These metaphors have tried to redefine the city itself and the notion of space, time, distance, and even territory with regard to a rapid development of ICT.
(15) Table 2.Technology and Urban Development: From the Early Industrial Period to the Present
Period Technology Urban Form and Development
Early industrial (1820-1869)
Railroad - Initial urban growth (e.g., population influx in cities)
Late industrial (1870-1919)
- Electricity - Elevator - Telephone - Automobile
- Expansion of cities - Beginning of urban dispersal (suburbanization)
Mass production metropolis (1920-1969)
- Road building (e.g., highways)
- Massive residential suburbanization - Beginning of commercial suburbanization
Post-metropolis (1970-present)
- Personal computer - ICT (e.g., Internet)
- Decentralization of metropolitan regions (e.g., polycentricism of suburban employment centers) - Urban revitalization with technological advances - Global city network
Table 1. Metaphors of the ICT-based City
Metaphor Author Definition Electronic cottage Toffler 1981 (4) A new production system of a
household with mixed activities (production, consumption, and leisure)
Techno burb Fishman 1987 (5) A suburb which is independent from cities through access to ICT
Wired city Dutton (6) et al. 1987
A city where information highways provide all kinds of ICT services to business and households
Informational city Castells 1989 (7) A city where networks play a central role in informational society and “space of flows” shapes the networked society
Intelligent city Batty 1990 (8) A city fully equipped with ICT networks to gain competitive advantage
Invisible city Fathy 1991 (9) A concentration of individuals, households, firms, and public agencies interactively interconnected to one another via remote services
City of bits Mitchell 1995 (10) A digital network city E-topia Mitchell 1999 (11) Lean, green cities with
“dematerialization, demobilization, mass customization, intelligent operation, and soft transformation
Digital places Horan 2000 (12) A city sharing space in both physical and virtual worlds
Network cities Townsend 2001 (13)
A new type of global city with high levels of Internet adoption that “operate in an economy where the transport costs of information and knowledge are fairly insensitive to distance”
Ubiquitous city Hwang (14) 2005
A city where access to ICT is omnipresent; one can do “anything from anywhere at any time.”
5
THEORETICAL PERSPECTIVES ON ICT AND URBAN FORM
Graham and Marvin (1996) (16) discuss a range of analytical perspectives about the relationship between ICT and urban form. The major perspectives include:
1) Technological determinism, 2) futurism and utopianism, 3) Urban political economy and 4) social construction of
technology. The four perspectives, stemming from theories in social
and technological sciences, provide various analytical frameworks for
examining the relationship of ICT and urban form .
Technological Determinism
URBAN ECOLOGY
URBAN POLITICAL ECONOMY
Futurism and Utopianism
SOCIAL CONSTRUCTION OF TECHNOLOGY
It’s important to describe how we got to where we are from
technology era to social technology era, the social media is the last
part of ICT , but we cannot say the last part because the technology
invention develop every day .
Urban
effect
ICT
Process of Population Expansion& Migration
Adjustments in
Social Organization & Urban Form
ICT
Social Shaping by Organizations
&
Use & Application
Of ICT
Effects on
Cities
Political, Economic, Social, & Cultural Dynamics of Capitalism
Restructuring Capitalism
Development & Application Of ICT
ICT Solution to
urban problem
Advance in
urban form
6
In 2008 if you are not on a social networking site you are not on the
internet. Social media is not a fad it's a fundamental shift in the way
we communicate. So why we going toward social media?
Reason 1- we don’t have a choice on whether we do social media,
the question is how well we do it „(Erik Qualman)
Facts (17)
500 billion the number of peer influence impressions
Americans generate per year via social media
Internet statistics are absolutely amazing, today
1,966,514,819 people are connected from 10 years ago they
were 360,985,492 (growth 200-2010) 444.8 %
4 billion the number of images hosted on flicker that’s 13 x
more than the national library
Reason 2 - 78% of people trust the recommendation of other
consumers. While only 14 % of people trust advertisements .Also the
old communication model was a monologue .Only 18% of TV ad
campaigns generate positive role.
Reasons- 3 – social media is only going to become persuasive and a
such become a critical factor in the success or failure of any business ( brain solis, social media manifesto )
After that, Welcome to the world of socialomics
Social media effect our daily live and Sequentially effect the city
urban and design of place , but this effect is not the same in every
city it’s different from city to city because it depend on the society
how they interact ? What are their mentalities? How they deal with
their problems?
Sometime the effect of social media is positive, sometime is negative
all these depend on the answering of the questions that I mention.
In this case studying the society is very important to know the effect
of social media also to see the future for the city through media
technology.
Social media is not the virtual online world
anymore; social media is the real world online.
Showing the behavior of the community and how the circle became
bigger figer .1
7
Media – Egypt
The experiment in Egypt it was really
different compare with any another country,
from 10 years before the only thing that we
know that Egypt is the most beautiful
whether in the world and of course the most
beautiful place also that’s what they teach us
in school, I grew with those idea, we known
also a lot about history of countries and what
we heard from our parent’s ‘the Egyptian is the most strong human
that’s because we can bear the situation and live in Silence.
The story started when we had a minister ‘Ahmed Nazif ‘ of Communications and Information Technology he was biased to transfer our country to digital country , he convinced our president ‘Hosni Mubarak’ in that time that we should make a technology easier and cheaper for the Egyptian to use it , so to make the internet use by everyone they must have PC first . In August 2008 they signed an agreement to spread personal computers for every home. After that it was so easy to get internet and also it was cost 5 or 6 euro per month .
Social media became the only thing that you do on the internet in
that time. Why?
After 30 years with Mubarak as a president, Egypt had a lot of problems. The most important of these problems were unemployment , you can describe Egypt in that time for mid-level
people in one word “No “ no job , no dignity , no money , no healthcare , no good education except the universities , no life .
When the youth start to use social media they found each other’s in the same situation all of them, one story for all of them, it was really
incredible what they start to do using the social media. How?
They start to talk and define the problem in Egypt and also they start to take picture, video for every good place to show you the meaning of how Egypt the most beautiful place in the world, about the slums they make interview with the people live in slums to show you how those people are suffering in their life. The main aim was, they believe that Egypt deserves an advanced place in the world, and the Egyptian people deserve a better life as well! Started to encourage people to express their opinion about the previous regime, to break their own fears and negativity! And to elevate their awareness about the importance of participation in the political life. And the main questions were how long we will continue to suffer in silence? What we wait for to take a positive step?
6th of April Youth Movement and كلنا خالد سعيد , it fan pages were
created to express anger towards the government .they call the
Egyptian to Manifestations 25/1/2011 start from that day Egypt
revolution and we didn’t finish!
8
Media – People
Since the digital media became evolve every day in our life , every one use it to tell us that the people are divided and every one became living in his own space “forgetting that they use the same technology to tell us the situation that we live it “ . Andrew Keen he wrote a book #digital vertigo described ‘how today’s online social revolution is
dividing, diminishing and disorienting us ‘Digital Vertigo is a warning about the loss of privacy of the inner self that social media is doing to us. Andrew Keen he doesn’t see that the social media have a good impact on the people ‘As we retreat from real social things, and as we retreat from readily watching or listening to other people’s ideas – music, movies, books, we seem to be more and more preoccupied with broadcasting ourselves. And that, I think, is deeply narcissistic and ultimately doesn’t reflect well on ourselves as individuals or collectively as a species’.
But does he have the same ideas about social media in
Middle East?
He said: ‘not all social networking is
really social behavior. While there
have been some very good uses of
social platforms such as what we
saw in the Middle East and in
Russia
What happen in Egypt as a city In the Middle East
make him think that social media there is social
behavior?
What happened in Middle East was really amazing starting with
Egypt and going through all Middle East countries to inspire them.
The difference was you lived for 30 years doing nothing so now the
time to do something are you will do something useful or not ?
I remember that Mark Zuckerberg was so happy with Egypt revolution ,
he was feeling like he made this revolution he invent the tool made
the people able to collect, connect each other not just 10 or 15
persons but more than 5 million persons , the tool make the people
first know each other , after that ,know the country that they live ,
feel that they happy but there is a lot of people not so you have to
make something , you have to find solution .
The first step as social behavior after revolution
`
http://www.youtube.com/watch?v=v_LeBYliWJk
Clean the
Tahrir
square
after
Mubarak
stepped
down
9
After that realize that the youth have a power
and the ability to change, to improve the
situation just using a social media as a tool to
make this
Second step – look for Egypt problems try to
solve –‘be positive ‘
One of our problems
‘’ Sexual harassment’
The government before
wasn’t doing any steps
to stop this phenomena,
but after revolution the youth using social
media decide to take a steps to control it
1- Protestations in street
https://www.facebook.com/events/150788335077948
The police said if you want from me to catch
someone you have to prove.
You have tool social media be creative &prove.
2- Harassment map Cairo
http://harassmap.org/
Is this map change the urban security of the city? The people after
that accept more the cameras surveillance, so what happen not is
the map effect the urban security but the people interact then make
tool “map” to effect the urban security for public places.
Using social media to Reporting
on the map of sexual
harassment, Note more places
the accident happened. Then
try to put Cameras and Police
patrols. Also since you put mark
for accident immediately the
help come for you.
10
Media – City
Cities are living systems, made, transformed and experienced by
people .Urban forms and functions are produced and managed by
the interaction between space and society that is by the historical
relationship between human consciousness, matter, energy and
information.
One relatively recent development is the ‘smart city’, which sees
cities and technology companies working together to organize urban
processes more efficiently, with sensor and network technologies
gauging and optimizing energy and water supplies, transport and
logistics, and air and environmental quality – the hope being that this
will improve the quality of life. But the far-reaching digitization of
urban life is also bringing along potential new problems, with critics
arguing that electronic customer cards, localized mobile services and
narrow-casted messages aimed at individuals are combining to
transform the city into a site for optimized consumption. Moreover,
the city is threatened with becoming a tightly controlled quasi-
military zone with ubiquitous camera.(18)
The map of any city can make you understand how is the city look
like (street, main buildings, parks, transportations lines) but today
this way to understand the city became quit bigger than before, we
have more than one map in the process to understand (media
technologies map, how people interact, not just street and main
buildings but also pictures and main restaurant and the evaluations
for this shops and restaurant, activates, events, …etc.) Since the
technology became easier the professionals didn’t stop to create a
lot of maps in order to understand our cities.
http://googlemapsmania.blogspot.it/2009/12/atlanta-restaurant-reviews-on-google.html
http://en.rian.ru/infographics/20110228/162792394.html Social networks
have become a mainstream activity for Internet users across the globe
This is our map
nowadays
classified with
the something
that you looking
for (restaurant,
cinema,
museums
….etc.)
11
Media help us to recognize our ideas about the city with different
type of maps but the common factor in all these maps is the Society
In order to understand what is the impact of media technology on the urban form of the cities and because the social media is one of the component for ICT (information and communication Technologies)
Media Technologies Impact On Urban Form
The relationship between ICT and urban form can be encapsulated in two main views –of spatial restructuring and of economic restructuring (19).
1. Spatial Restructuring
The spatial restructuring perspective focuses on how urban space responds to ICT, including a centralization-decentralization dichotomy and a discussion of the newly emerging forms. New urban forms explore how urban form might respond to ICT, and what ICT might generate.(15) 1.1 Centralization
The proponents of centralization believe that the role of central
cities will remain active or even be strengthened by technological
innovations. For over the years we live with the concept of
centralization, the facilities and main buildings concentrated in a city
center and this in turn has led to movement all people to city center
to live, to interact with the community and also to work, but with the
Egypt influence network – Arabic in Red, English in blue
http://www.visualizing.org/visualizations/egypt-influence-network
Figure 2: The City and the Immediate
Surrounding
12
advances in information technologies the demand for all kinds of
human interactions will increase and eventually the role of cities as
centers of various activities and interactions will strengthen. And
with the development of ICT and emergence of social media the
result in an increase of face-to-face interactions and expand the size
of a city under the assumption that city residents use more electronic
interactions than those on the periphery.
The global city acquires a new urban spatiality that depends on
networks and is generated by the combination of economic
globalization and ICT such as New York, San Francisco, Boston, Los
Angeles, and Chicago, have started to profit from this
transformation.
1.2 Decentralization
The relationship between ICT and urban form is based on the
entropy paradigm: the tendency of technological advances to diffuse
first within cities and then in the rural areas. Thus, new technologies
will reduce the attractiveness of cities as centers of human
interactions and work. Building on Webber’s (1964) speculation
about the “nonplace urban realm,” Fainstein and Fainstein (1989)
and Atkinson (1996) maintain the decentralization thesis, proposing
that ICT will eventually result in the “death of distance.” (15)
2- Economic Restructuring
The space of flows is a new spatial form of the networked society and the main domain of global technological movement and flow, whereas the space of places is the geographic space of everyday life. A society with both the space of flows and the space of places is likely to experience wide ranging changes in physical space, economy, employment, history, and culture (1).
Figure 3: The
Networked City.
Urban of the cities depend on how people can connect with each
other and how they can interact with their cities, and since the
media technology make the people connect in different way,
make events in a lot of places, the idea of centralization almost
disappeared in a lot of cities and this in my point of view very
advanced concept if we can apply the concept of the cities in
suburban places , what I mean that the media technology help
people to connect with other when they live in suburban places
or in any place , but our task to make every suburban like a big
city with facilities and places can people work , schools and malls
after that I think the idea of suburban can work very well .
13
Sassen (1991) explains that the advances in ICT, among other factors,
have transformed modern capitalism into a global network of
corporations and cities. That new industrial complex dominates
economic growth in major cities and contains the elements of a new
type of a city . Sassen (2001) argues that global cities often tend to
“consolidate” rather than disperse, for three reasons: (1) the
significance of the centrality of global cities in securing connectivity
and supporting functions dependent on the ICT; (2) the complexity of
the global financial system across borders; and (3) weaker national
identities.
Thus, the economic restructuring perspective stresses fundamental changes in the organization of capital and production in a world economy brought about by a socioeconomic paradigm based on ICT.
We have seen in our life many example for growth the city economic
by media technologies and how the idea of the market are change
completely after the media, especially in Tourism as a part of the
economy.
Since media technologies are used to play in economy for each
country The way that the cities present their selves have the same
approach ‘ attraction ‘ but is this idea change the urban city?
In case of Dubai (16) , In the beginning of the 20th century Dubai the
population was 20.000 , the concept to build Dubai was ‘imaginative
city ‘ so the aim of design approach was To attract people by build
Attractive and unique architecture , it’s really different approach
compare with the historical city , the city make for people today ,
some people said it’s not has a meaning and I prefer to live in cities
have history and I feel in such cities with my identity , from my point
of view those people just scared to leave their place that they grow
in, they can’t accept different approach ,accept or not the concept of
a non-historical city after 100 years it will be also historical city .
Fact of Dubai : As of 2010, Dubai was the 7th most visited city of the
world with 7.6 million visitors a year (20)
These facts make me ask, how Dubai get all those tourists without
any historical monuments. So
I think the fact is more than
60 % of our world accept the
concept of Dubai, or Dubai
know how can marketing
their city in global world? , in
such case we learned that the
human interesting are
changed over the years, and if we should respect the past according
to John Ruskin I think we should also respect our present because it’s
our results .
14
3- Remixing City
Cities innovate when people mix and mingle, sharing and combining
ideas from different vantage points and traditions. That mixing takes
place on and in shared infrastructures and spaces that bring people
together. (21)
A successful city is like a washing machine, it holds a mass of
different things together, in an enclosed space, while mixing them up
and moving them around at high speed .city leadership is in the
middle of the mixer, like the soap tablet in a washing machine, a
small but absolutely critical ingredient in the mix.
4- Read –write
Read/write urbanism” is, frankly, jargon, but it’s a pretty neat piece
of jargon. Its Kevin’s way of describing what is novel about urban life
under the condition of ambient informatics. The idea that the cities
users are no longer bound to experience passively the territory
through which they move but have been empowered to inscribe
their subjectivities in the city itself...that those subjectivities can be
anchored in place and responded to by those who come after.
So your passage through, your use of, or your investment in this
place leaves a tangible informational trace, which can either be
gathered up and acted upon individually in the aggregate. (22)
5- Pattern of movement
There is Information that has the potential to affect larger patterns
of movement and activity within the city, what it is? I’m thinking of
projects like The Institute for Applied Autonomy’s project “iSEE”,
which provides a web-based interface to a map of the locations of
surveillance cameras in Manhattan. Using this interface, visitors can
map a route from point A to point B that follows a “path of least
surveillance.” (22)
1What’s interesting here is that the interface makes visible relatively
invisible forces within the city and potentially alters patterns of
movement not of a single individual seeking a near-term goal but of a
larger constituency sharing concerns for privacy in contemporary
public space.
1 Amsterdam REALTIME: From October 3 to December 1, 2002, approximately sixty Amsterdam
residents were equipped with GPS tracer units that recorded each individual’s movement through the city. The data was sent in real time to an exhibition space, where it was visualized as a series of lines. Over time, these lines drew a map of Amsterdam that was based on the movements of people rather than streets or blocks of houses.
Egypt has used the
same idea to invite
the tourists using
media in order to
increase the income.
http://realtime.
waag.org/
15
6- Urban security
We have seen before the harassed map and how could effect on
security of places.
Another example, at Stamen Design’s Oakland Crime spotting. This is
a nifty hack that imports Oakland Police Department crime data into
a Google Maps mash-up, and does so not willy-nilly but with a fairly
high degree of aesthetic polish (22).
The importance of Oakland Crime spotting is that it makes
transparent something that absolutely shapes both the affective
experience of being in the city and the choices we make there—the
actuality of street crime—plotting reported incidents on a map and
returning that knowledge to you. But it must be said that its impact is
somewhat limited by the fact of its output being limited to a PC, or at
best a smartphone, screen.
During the Egypt revolution the idea of security places became in
different way compare with Europe country, all the crime that
(Mubarak Retinue and State Security Investigations Service) made
it , defiantly we wasn’t
able the prove it
without videos .
The only truth that we have the videos after that the Egyptian
inspired to record all the truth with video because the law in Egypt
can make any one see the video not like Europe just the police that
they have a right to do that .
The Egyptian nowadays believes with just video not anything that’s
make the projects of
Surveillance cameras
increase in all places
and for the Egyptians
they looking for this
is safer for them.
A lot of terraces now
have cameras to record
the situation all the day
http://oakland.crimespotting.org/#lon=-122.270&zoom=14&dtend=2013-02-10T23:59:59-
07:00&dtstart=2013-02-03T23:59:59-
07:00&types=AA,Mu,Ro,SA,DP,Na,Al,Pr,Th,VT,Va,Bu,Ar&hours=0-23&lat=37.806
http://www.youtu
be.com/watch?v=JJ
rWq96RBhc
16
Media – architect
Since we know the digital media have impact on the design strategies so what position can architects, planners and urbanites take in their design profession via-a new media? Why should they bother with new media in the first place? What are the challenges they face? And what are future directions and chances for these professions? In answering these questions, i make a strong plea for an attitude of ‘critical engagement’ (23)
Architects ask what kind of activities, social interactions or exclusions should a new project promote or hinder. How can these be shaped through spatial forms? And what roles do digital media play in this?
I think architects shouldn’t just build an urban screen just because you can, or the Kunsthaus in Graz has one too. Rather they should start by asking: what kind of social processes do we want to provoke or hope to avoid? Can an urban screen indeed contribute to these processes or will it disturb them?
Architecture and new media Architects and urbanites have long embraced digital media in their professional practice. They have been quick to employ computers and other digital media technologies as instruments in the design process itself (computer-aided design), and to create new visualizations. It was started to replacement of hand-drawing and modeling. Later the processing power of computers was used to
calculate new spaces that would otherwise not have been possible. This would lead to a second phase in the relationship between spatial design and new media, namely the creation of spatial forms that reflected the rise of the digital age. A new visual language emerged in spatial design that explored the semantics of new media. In addition, new media (and in particular
‘virtual reality’) were seen as a new spatial realm that could be shaped by a ‘virtual architecture’. This phase characterized by increasing overlap and integration of digital space and physical space, rather than being everyone has a separate realm or their own space (labeled by terms like cyberspace, virtual reality, digital domain, and so on), new media technologies – and mobile media in particular – have become an attendant part of everyday life. Internet-enabled mobile phones, GPS navigation, entry cards with integrated RFID chips, CCTV cameras, media facades, and so on are embedded in the urban fabric. To describe this new phase of architecture we propose that impels architecture to relate to digital media in a new way, beyond merely using them as instruments, to represent their spatial logic in design, or to design for virtual worlds, i will show three different attitudes towards the emerging hybrid city.
1- Ignore
Why wouldn’t architects and planners simply ignore developments in
the field of new media? We can say, new media developments and
architecture operate at very different speeds. It often takes many
years for an architect or planner to negotiate, design, and build,
whereas the design of new media technologies is calculated in
months rather than years. Further, the lifecycle of media
technologies is often updated every few months. Why we think how
Figure 2 .BIX Media Façade. They created a unique fusion between architecture and media technology with the light and media facade BIX designed for the Kunsthaus Graz.
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people use twitter or Facebook to organize their daily life and meet
people when the service may have ceased to exist or evolved into
something completely different? , Architects leave digital media out
of the equation and just design as a traditional way.(23)
But they are wrong, from point of view. The merging of digital and
physical spaces leads to new social and spatial practices. This has a
huge impact on spatial practices and spheres such as dwelling and
inhabiting, meeting and public space, traveling and mobility, work
and provisioning, and leisure. The design of these spatial domains
has traditionally been the core business of architects and planners.
Any changes in these fields therefore directly affect their work and
cannot be ignored.
Igor Peraza, an architect expressed his concerns for an architect’s role
in this vast ocean of new media. He thinks that an architect should
first think about how people can appreciate a building, and the high
technology merely comes along to make things easier. In his words,
architecture is heavier on the humanity’s side on a scale against
technology.
2-Embrace Architects and planners should embrace new media and try to integrate the digital domain seamlessly into the design of physical space. Architects build for people, and if people want to use new media technologies, the architect should try to optimize their personalized media-experience of urban space. Architects should use the latest technologies to shape their designs. Spaces can be stuffed with sensors that make ‘smart’ analyses of the environment so that they can respond to changing circumstances. Surfaces can be conceived of as potential pixel space for interactivity, so that
surroundings can be personalized and adapted by their users. This is the ‘information age’ and architecture should express that in any possible form. Architects should not only build for the streets, but also for the screen. This response is the exact opposite of ignoring. But isn’t this over-enthusiastic stance ignoring the fact that media practices are profoundly influencing social behavior in physical space, yet not necessarily always for the better? And what remains of the valuable differences between spatial design and media design?
3- Critical engagement The attitude of ‘critical engagement’ implies a self-reflective take on the profession of spatial design itself. For us - as relative unprofessional who interest in new media, urban culture and identity – architecture provides spatial structures for social processes. It is a profession that literally sets the stage for the social interactions of everyday life. So architects should ask themselves how new media technologies alter the social processes behind spatial interventions? For example, if the housing became not just four walls and roof but involve by all sorts of media which bring in formerly separated domains like work, leisure, meeting, and even (virtual) travel so what habits that will arise ?
Media practices turn this dyad into a triangular relationship: Man + environment + media. Let’s say that we have 3 positions for this relation Position 1 : (ignore) emphasizes the relation between man +environment but ignores the fact that social processes in physical space are increasingly mediated by technologies.(23)
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Position 2 (embrace) emphasizes the relation between man + media, yet loses sight of the importance of physical context for media use. Position 3 takes this triangular relationship as its point of departure. On the one hand architects have to come up with new design solutions for these changing social practices. On the other hand they can also influence these mediated social practices through physical design interventions: directing, discouraging, stimulating alternatives, commenting on them, and so on.
Egypt – media - architects
the revolution make the people realize that the Youths is our main
force and the mistake if the old generation didn’t use the power of
the young generation so it was also good thing all old generation ask
their children’s to make for them account on the Facebook and
twitter to contact with them , so now we have aid with vision
because when the old architects saw the pages for help the slums
people they start to put vision and the youths can apply this vision
and of course all this projects (nonprofit)
Remal-Foundation one of the biggest
organization in Egypt on social media
involve big number of Egypt architects , in
order to upgrade the architecture visions
and improve the urban life , make the
people interact more with their city ,
integrate the citizens in the design process
, and in construction process also for those
visions . Remal foundation use the social media for 4 aim :
1- Show the situation for Degraded places to every one using
media and try to call the people to involve in the process to
improve such places.
2- Collect ideas from the citizens how we can improve urban
places in Egypt, slums and degraded places.
3- Put visions (design ) , show the vision on social media and
ask who can construct this vision in a real life .
4- Remal foundation are nonprofit foundation and doesn’t
ask the people for money , they ask the media users for
help to construct with their own in such places .
http://issuu.com/remal-foundation/docs/egypt_712_brief-remal-ash-06-11-2012
http://issuu.com/remal-foundation/docs/mansheyet_nasser_-_updated-ash-jpg-
20-12-2012
http://www.remal-
foundation.org/index.php/ar/pr
ojects-ar/manshyet-nasser/421-
manshya-ar
http://issuu.com/remal-
foundation
part from improving of the
one slum in Egypt “Manshyt Naser “
we can say the architects in Egypt embarace and cr
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Media – Design
Media technologies make the methods of design more wide than
before, media effect on the design through people and market.
The rapidly growing availability of information, the expertise of most
fields is decreasing. With the easy and wide access of the Internet,
every interested individual can effortlessly retrieve information in
any field, resulting in a decreasing specificity of professional fields.
Therefore, architects might no longer be experts in the field, and
they are slowly becoming “consultants,” especially in a society where
customer demand is highly valued. As an architect, Steven Wang
faces clients who have envisioned a project for a certain purpose,
and only visit the architect’s firm to “consult” what is feasible and
what is not. Of course, the renderings and other details are still the
architect’s responsibility, but Steven Wang feels that the
conceptualization is slowly being handed to the clients.
That’s make the function of design any project depend more on
visualization the project , sometime the project from design function
or ventilation or light not that good because they focus more on
shape and presentation of the project in order to ( ebhar el 3mil )
when they see the project on media market .
But also the media market change the design function In China,
similar changes is happening. For example, with the expansion of
online shopping, the need for shopping malls will gradually decrease.
Of course, this is not to say that shops and malls will completely
disappear – there will always be products (e.g. clothes) that are
better purchased in person. Nevertheless, shops like Best Buy might
significantly decrease in store size. The existence of shopping malls
will become more spiritual than material, much like churches in
medieval Europe – a place for people to meet friends and socialize.
Similarly, libraries might become purely an archival center. With
these changes already in action, architecture will definitely need to
catch up.
Fu Haicong has made similar remarks: shop sizes can become smaller, and public areas will need grow in size. Specifically, the airports that ECADI has designed in recent years feature smaller and smaller waiting areas as digital media are providing passengers with more accurate and real-time information regarding the status of their flights. Fortunately, Chinese urban designers and architects are gradually becoming aware of the inevitability of these transformations and are integrating them into their designs.
Designing social cities. How to do it?
The main problem with the vision of the smart cities that can we use the same hi-tech to make the cities more social instead of (just) smart? How can we use digital technologies to make our cities more social, rather than just more hi-tech? When you think about social cities it’s not about a blueprint, the
design approach. It’s a way of thinking about cities that are highly
technological, but which is not about the technology itself, but about
the people.
I will use some case studies from workshop about social cities and
describe it
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Case Study 1- TEMPLOT Municipalities are always plagued by having many unused vacant parcels. Zeeburgereiland Amsterdam is a
typical case; Europe is dealing with
same issues. Key idea: “temporary”
could become the stimulus. The city
idea was to make it available as a 10
year-lease for 1 euro. Why not make
it much more temporary: what if the urban pioneer was only given
the land for 365 days instead of 10 years? The temp architecture
initiative wants experts to meet some place to advise new urban
pioneers to do something “tomorrow”. These expert roles are:
owner, developer, designer, manager. However, what if the urban
pioneers are the experts? Individuals could start playing those roles
themselves. To do so, maybe these urban pioneers don’t need a
place but a platform? This system consisting of a website plus apps
could be TEMPLoT. Zeeburgereiland = 3, 6 ha plot minus 15%
infrastructure. Possible uses: Recreation? Entertainment,
Amusement, Do Nothing? As the area is sandwiched between super
dense neighborhoods: what if their main uses were
A garden? It could provide a temp infrastructure consisting of private parcels, plus an area for a larger community “Contribution Zone”. Flex spaces would be adjacent to private spaces, which can help in the building of mini communities. Manage the collective usage online via TEMPLoT. Follow the seasonal life cycle: in
December, start planning the temp infrastructure, in January, do the bidding process, after that the building and planting etc., use summer for enjoying festivals, then in October/November, do the cleanup process. Coordination can happen online. The flex space is the negotiation space (through bidding) between the neighbors. Contribution zone: everybody has to contribute something there (time, energy, skills &
knowledge, teaching, network, etc.). These contributions are visible in your online profile, so your neighbors know your involvement. Potential individual uses: relaxation, family plot, artist studio, etc. Stakeholder organization response: (22) It for sure is possible. It could become a way of “city making”. Should not only be gardens, however, the area could also be used in another
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way. A potential problem is that people like it so much that they don’t want to leave? Also, the app used in the plotting process should be simple. What if it would also allow pioneers to change plot? Would be great if it could also help to increase the skills of participants.
Impressed by the “back to basics” approach. This is refreshing, as city design has become so (unnecessarily) complex these days. Nice it’s so hands-on. Commitment: the tender for Zeeburgereiland is already out; we
could add this digital approach. Every city in Europe has such a map
of vacant plots. Many other cities could also apply this approach:
investigate how other cities can be involved
Audience response: (22) There’s a similar project in Ghent, Belgium. It’s about gardens; people could buy it with invented city currency, so that everybody could afford a plot, also those without money. You put in your effort and got the virtual currency.
Case Study 2- ZONE –S
Strijp-S in Eindhoven is a cross-over between virtual media and physical space. How can new media contribute to the urban atmosphere of Strijp-S? In answering this question, the approach should:
Connect to the DNA of the area Increase the experience Inspire people Be interactive (23)
It’s not the new media, but the people who are going to change the atmosphere. Starting from here, the team of the workshop decided
to “go to extremes”: make a social city with the help of new media. There’s a lot of vacant space around the buildings. Housing corporation Trudo’s ambition: to create a new creative cultural heart of Eindhoven:
High density Mixed activates
Vibrancy 24/7 Attractive facilities
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How are you going to build a community? There are no people living there now. There’s a huge gap between now and future. Right now, Strijp-S is very popular for huge festivals. There are some peaks in attendance, but in between the public space is abandoned. How do you expand the amount of time that people spend there? How do you have people stay longer and contribute to the area? People working there see it as a “living lab”. Because there are no people there you have the freedom for “extreme experimentation”: see Strijp-S as a temporary social experimental zone. What if we were to consider Strijp- S as a game zone (metaphor, not actually)? We want to get social engagement, using the game metaphor can help in achieving this. In such a community you’re not just a visitor, but a player. You can choose the amount of involvement you’re up to. However, you need to get support from the community. You start as a novice but can end as a “professional community member”. You can enter project proposals on the online community site. Propose a project, then if you have enough support by deadline, you can go to next level of realization. The game offers you a territory, you can predesign the project on the online interface, if you get the support you can build/realize the project. People vote for you, but also say whether they will attend/assist. This awards you points, which you can use to reach the next level. One example could be a “Trash2Fuel” project, an extreme project area where you’re going to burn/compo waste. For this to succeed, many details still need to be worked out: who
are the community players, what are the rules, who would be the
“game master”, what
resources are needed?
However, it would be a way
to generate the sustained
and expanding kind of social
engagement needed to make
the area work
Stakeholder organization response: (23) The approach appeals, but it might apply mostly to the current young population and many events. Later “normal inhabitants” will come. How to involve them in such a game metaphor? One way could be to have many different levels of the game, different zones, different interfaces (e.g. a cafe).
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Trudo is really interested and will explore this idea more deeply with the team. As developers “we should no longer think in buildings”! Audience response:
Great idea, use “lunch bus-like” ideas
to make novices get used to the idea.
Also create (physical) playgrounds to
introduce people to the whole
concept. Use a real space to play the
initial stage of the game, and then go
online.
Condition
Community players
Rules
Game mater
Resources
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Media-Future
Social media is useful to solve many problems in our city, in case of
Egypt or Amsterdam, they use social media to solve problem in
urban places, the uses off course different from city to city, but the
process is the same.
What about tomorrow? Is the process it will be the same also?
We can see china after 50 years without mall shopping building but
we can see Egypt after 50 years without mall shopping building I
think no that’s depending on the mentality of the people.
During this research I found that the next step it could be the owner
make his own design because media provided all the information can
make the owner know how he can do it .
We know that the main office for the architects is social media
because this is the real market for their idea or concepts and there is
a lot of architects work from home and they share the results on
media, what about tomorrow? Do you think the collaborative
between home architects will increase and we will not find Architect
Company anymore? Or the design process will be step by step share
online and the users can edit on the design to improve it or not
improved but to make their own design.
In big cities always there a lot of places have a problem and no one
know or we don’t know from the media, in Egypt for example there
a lot of slums and places the citizens didn’t know about it
But we talk before that the Egyptians citizens integrated in improve
the city, I think the idea of project ‘iSEE’ is very useful , if we have
app online draw the city we can walk for all Egypt to make the real
map for slums and show how the urban fabric are changed .
Also it could be solution to show for the government how we have
big problem with the traffic, the app could share online how many
hours every day you spent in traffic and where?
Since we know where we can make Statistics how many user stop
in this point , then we know exactly problems points , then we can
solve it .
The technology will not stop , but if the human can positive over
the years , can control it and use it to change the life better and
better .
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