trios college presentation

16
Interactive Audio for Indie Game Developers Presentation to Trios College Game Design Program

Upload: harrymack

Post on 07-Nov-2014

569 views

Category:

Documents


2 download

DESCRIPTION

I presented "Interactive Audio for Indie Game Developers" to triOS college, which was a quick overview of some of the important things to consider when integrating audio into game design.

TRANSCRIPT

Page 1: triOS College Presentation

Interactive Audio for Indie Game DevelopersPresentation to Trios College Game Design Program

Page 2: triOS College Presentation

Interactive Audio for Indie Game Developers

Jonathan Blow’s

Richard Garfield’s

Page 3: triOS College Presentation

Interactive Audio for Indie Game Developers

Building Soundscapes…

The objective for the interactive sound designer is to immerse the player in the universe of the game.

From a sound standpoint, this means generating an appropriate ambient environment and creating sounds for interactive elements.

Page 4: triOS College Presentation

Interactive Audio for Indie Game Developers

Page 5: triOS College Presentation

Interactive Audio for Indie Game Developers

Great local indie game developers…In support of indie games…

Page 6: triOS College Presentation

If you don’t believe me that bad audio can ruin a game … check out the top five Game Audio Atrocities and find out for yourself!

Interactive Audio for Indie Game Developers

Page 7: triOS College Presentation

Interactive Audio for Indie Game Developers

Page 8: triOS College Presentation

Interactive Audio for Indie Game Developers

• Artistic/Creative

• Process/Creation

• Technical

Page 9: triOS College Presentation

Interactive Audio for Indie Game Developers

Braid as an example of audio design creatively supporting game mechanics…

Page 10: triOS College Presentation

Interactive Audio for Indie Game Developers

Oasis as an example of the importance of audio design implementation planning…

Page 11: triOS College Presentation

Interactive Audio for Indie Game Developers

Page 12: triOS College Presentation

Interactive Audio for Indie Game Developers

...the construction of sounds used as a basis to derive sonic ideas for a project.

Page 13: triOS College Presentation

Interactive Audio for Indie Game Developers

Page 14: triOS College Presentation

Interactive Audio for Indie Game Developers

Music

Environment

Action

Concept Soundscape Chart

Safe Danger Combat

Footsteps/Jump

BreathingHeartbeat

Dusty WindGarbage Rustle 1

Garbage Rustle 2Garbage Rustle 3

Enemy FootstepsEnemy V/O Enemy Combat V/O

Animals in distance

Reload WeaponMed-Kit/PowerUp

Attack/BlockDamageEnemy Death

Ambient Track Combat TrackNothing

Radio Chatter

Page 15: triOS College Presentation

Interactive Audio for Indie Game Developers

www.alienconcepts.ca

Page 16: triOS College Presentation

Thank you for listening to me…

You can download this presentation at:

www.harrymack.com

Interactive Audio for Indie Game Developers