tru tien toan tap part 2.docx

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PET CAPTURE GUIDE found the original lame guide here: http://www.fxp.co.il/showthread.php?t=4964285 translated and changed it a little, the thing was outdated, but credits for pics to them. intro first you must be lvl 60+ 2nd you must have 2000 spirit to use the capture skill ( can use clan skill for help) the skill * click R to get to the skills menu * click on the "Others" tab * click on the "Life" tab * on the left side add the points to the capture skill, and drag it to the hotkey bar now its ready to use * the skill gets proficiency after successful captures, and u you can upgrade it after awhile * skill has 10 min colldown (pretty long) * skill works ONLY if pet is below 50%hp the nets * the capture skill requires a net to work * you can buy capturing nets from pet tamer totto in sunstream * nets cost 5g each * capturing fails a lot so you should buy at least 5 nets for a hunting session the pets the ONLY capturable pets in JD are: Chubby Baby, Underworld Judge, Little Deer, Night Owl, Firerock Demon. NOTE: if you can't find the pet at the stated below location, means that it has been killed/captured less then 6h ago, and has yet to respawn.

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Page 1: Tru tien toan tap part 2.docx

PET CAPTURE GUIDE

found the original lame guide here: http://www.fxp.co.il/showthread.php?t=4964285translated and changed it a little, the thing was outdated, but credits for pics to them.

introfirst you must be lvl 60+2nd you must have 2000 spirit to use the capture skill ( can use clan skill for help)

the skill* click R to get to the skills menu* click on the "Others" tab* click on the "Life" tab* on the left side add the points to the capture skill, and drag it to the hotkey bar now its ready to use* the skill gets proficiency after successful captures, and u you can upgrade it after awhile* skill has 10 min colldown (pretty long)* skill works ONLY if pet is below 50%hp

the nets* the capture skill requires a net to work* you can buy capturing nets from pet tamer totto in sunstream* nets cost 5g each* capturing fails a lot so you should buy at least 5 nets for a hunting session

the petsthe ONLY capturable pets in JD are: Chubby Baby, Underworld Judge, Little Deer,Night Owl, Firerock Demon. NOTE: if you can't find the pet at the stated below location, means that it has been killed/captured less then 6h ago, and has yet to respawn.in that case, you can either wait 6h for its respawn, or rhop to another realm.

LITTLE DEER [recommended lvl to capture: 105+]

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he is found in southern boarder behind the portal to inc Vally, he cannot be reached anymore as there is an invisible wall behind that areabut long time a go it was reachable, and people kept portal charms leading to it, you might find some in tr.

UNDERWORLD JUDGE [recommended lvl to capture 135+]

this fella is found in Shura at the center of the Djin palace, right were lord earth force spawns.

CHUBBY BABY [recommended lvl to capture: 120+]

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this fella is found in Kunlun, on top of the frozen lake

FIREROCK DEMON [recommended lvl to capture: 90+]

this little fella likes to walk around in incense Vallyheres the map of his route: (he goes in a clockwise direction)

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NIGHT OWL [recommended lvl to capture: 75+]

this fella flies all around the wildlands mapthe main problem with it being it flying TOO HIGH for non ranged chars to hit and to get downthe owl will normally fly too high for ranged chars to hit as well, but he has a few spots in which he flies lower.heres the map of his route, the black circle means the spot where he flies low enough to hit with a ranged skill. (it flies around counter clockwise)

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Charm

File:JadeonCharm.gif Jadeon Charms File:JadeonCharmSpecial.gif

Charm Level

Req. Tome En. Tome En.

#2 HP SP Quality NPC Selling

CharmNPC selling

Recipe

Crimson Ice 75 Ice Manifold Everlasting Crimson 150 400 - - Tao Danush

Hidden Chi 75 Protective Wind Natural Self 150 400 - - Tao DanushPoma Wisdom 75 Poma Wizardry Poma Wrath 150 400 - - Tao Danush

Frozen Vacancy 75 Controlled Vacuity

Flourishing Ice 150 400 - - Tao Danush

Thunder Storm 75 Raging Thunder Flashbang 150 400 - - Tao DanushDark Ice 75 Black Snow Frozen Field 150 400 - - Tao DanushHeavenly Virtue 75 Ancestral Virtue Hazy Skies 150 400 - - Tao DanushLightning Calamity 75 Heaven's Howl Ice Blast 150 400 - - Tao Danush

Judgement of Nature 75 Celestial

ResolutionScaled Execution 150 400 - - Tao Danush

Quick Draw 80 Quick Draw - 150 400 Unique Elder of Arcaneness

Blade Consciousness 80 Blade

Consciousness - 150 400 Unique Elder of Arcaneness

Flameheart 80 Flameheart - 150 400 Unique Elder of Arcaneness

Righteous Forbearance 125 Righteous

Forbearance - 240 960 Unique Elder of Arcaneness

Raging Blizzard 125 Raging Blizzard - 240 960 Unique Elder of Arcaneness

Blade Frenzy 30 Blade Frenzy - 60 240 Unique - Dreamland Vendor Luer

Poma Wrath 50 Poma Wrath - 100 400 Unique - Dreamland Vendor Luer

Hazy Skies 110 Hazy Skies - 190 760 Unique - Dreamland Vendor Luer

Uncoil 30 Uncoil - 60 240 Unique - Dreamland Vendor Luer

Scaled Execution 110 Scaled

Execution - 190 760 Unique - Dreamland Vendor Luer

Blade Cyclone 30 Blade Cyclone - 60 240 Unique - Dreamland Vendor Luer

Celestial Resolution 110 Celestial

Resolution - 190 760 Unique - Dreamland Vendor Luer

Black Snow 110 Black Snow - 190 760 Unique - Dreamland

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Vendor Luer

Starwing Cutlass 80 Starwing Cutlass - 150 400 Unique - Dreamland Vendor Luer

Everlasting Crimson 80 Everlasting

Crimson - 150 400 Unique - Dreamland Vendor Luer

Wrath Blade 80 Wrath Blade - 150 400 Unique - Dreamland Vendor Luer

Useful Emptiness 110 Useful

Emptiness - 190 760 Unique -Hero Losken's Soul

Flourishing Ice 20 Flourishing Ice - 30 120 Unique -Hero Losken's Soul

Ice Blast 50 Ice Blast - 100 400 Unique -Hero Losken's Soul

Frozen Field 110 Frozen Field - 190 760 Unique -Hero Losken's Soul

Heaven's Howl 50 Heaven's Howl - 100 400 Unique -Hero Losken's Soul

Raging Thunder 80 Raging Thunder - 150 400 Unique -Hero Losken's Soul

Flashbang 50 Flashbang - 100 400 Unique -Hero Losken's Soul

True Self 50 True Self - 100 400 Unique -Hero Losken's Soul

Thunderstorm 50 Thunderstorm - 100 400 Unique -Hero Losken's Soul

Frost Chasm 30 Frost Chasm - 60 240 Unique -Hero Losken's Soul

Frostbite 30 Frostbite - 60 240 Unique -Hero Losken's Soul

Deathchill Flame 20 Deathchill Flame - 30 120 Unique - Dreamland Vendor

Dawn's Clearing 50 Dawn's Clearing - 100 400 Unique - Dreamland Vendor

Poma Wizardry 50 Poma Wizardry - 100 400 Unique - Dreamland Vendor

Ancestral Virtue 80 Ancestral Virtue - 150 400 Unique - Dreamland Vendor

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Atmos Matter 20 Atmos Matter - 30 120 Unique - Dreamland Vendor

Protective Wind 30 Protective Wind - 60 240 Unique - Dreamland Vendor

Controlled Vacuity 50 Controlled

Vacuity - 100 400 Unique - Dreamland Vendor

Icy Manifold 50 Icy Manifold - 100 400 Unique - Dreamland Vendor

Xixo Protector 80 Xixo Protector - 150 400 Unique - Dreamland Vendor

Nascent Star 110 Nascent Star - 190 760 Unique - Dreamland Vendor

Stone Watcher 80 Stone Watcher - 150 400 Unique - Dreamland Vendor

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Arden PVP Now let's get to the pvp situation's vs other classes.

Jadeon:

Tbh with jadeon i dont find it much of a threat unless it's not vs a felkin jadeon, MS2 got a long ass range wich is most likely going to 1hit you, if he used DF then you are dead for sure. Always versus jadeon you don't have to elt them get close to you for no any fken reason or you going to get MS'ed. When they use DF(Deep Freeze) try removing it asap because you can either expect for a obscura incoming at you or if they get lucky some double crit from 7 disasters.

Vim:

Though work vs vims, always try and sp drain them if you have a soul scepter or sinister orb, watch out of their PL and never chage/Spurt vs them, these fkers always get lucky and paralyze you mid air, try stay as much as possible in fox form and summon tigers to make him waste his raja's/debuff removals and then when you get the chance BA2 him.

Lupin:

2nd hardest class for me to go against but also exciting to play vs, you always need to stay out of his way and know his buffs, as always use tigers wisely when he got AP up, this way he will again use his debuff reomvals/suits and BoS if hes so desperateand watch out of his DoR since most lupins are dagos most of times stay in fox form. They usually buff up and get right at you, so when you see them buffing up just run around till their buffs are gone and then WFA2+BA2+FS2 or tigers bleed and BA2.

Skysong:

Hurr Durr. This is balls to go against, once they got you sleeped you will have to sit there till they have their one shot skill ready to hit. If they wake you up use any raja suit skill or Trisigh and try get away and

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always distract them with your tigers or foxes. Watch out not to FS2 into their invincibility, you might aswell try the trick i explained above, using normal FS so they can waste their Invincibility skills.

Modo:

in all honesty i don't find it hard to go against them, ofc vs a good experienced modo it's going to be though, but always dragon stun them so you can remove some of their buff and also sp drain them, this way their Nimble spirit wont be so usefull + if you are against a dagos modo he wont be able to spam kangba on you. Watch out for fuwa modo's and their RoT sometimes i dont see it when they cast it in modon form and i screw up myself lol. Felkin it's probably one of the easiest to go against as an arden, we can remove their debuff with Spirit Sediment/ suit skills/ and asc skills.

Incense Mage.

Well. once you got chained you are pretty much F****ed. using tigers to distract them is a good solution, once they wake you up from chains try trisigh or either Lost Soul them this way you can escape unless they didnt trap you aswell xD. only hint i can give you going vs IM is to NEVER GET TOO CLOSE TO THEM. Run like one mfker around and send tigers on him, once you get the oportunity fs2 him.

Balo

This is the number 1 class that im having the most difficult time vs. Due to their AS and AS2 it's a pain to do soemthing to them and as always they have Iron Guts on, wich i can barely do some dmg to them. if theyr chroma isn't too high then you can get them once their both AS are on cd but that means 10-20 seconds to act fast and do your move, but once they get higher chroma you basically need some lucky hits to get them down but that'd be hard too, since if they dont have AS up they would just spam suit skills wich again fucks up your combos. Since most of them are felkin, use Wolf Fang 2 to reduce their resistance so they wont be able to Slaughter 2 you.

Arden

here it's all about who lands the first crit. Most of ardens i've pvped in the private servers always went vs me with FS2 and then wait for the cd to get off wich sucks imo, even EL+ CD2 and tiger bleed right on

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time kills another arden if it get1 crit or 2 so don't bother just with FS2 there are plenty of ways to kill another arden. Can't tell much about Dagos and fuwa ardens, didnt pvp'ed them much even thought i know about their skills and such. ill update more once i get to pvp some of them.

Rayan

Oooooh rayan. Playing vs them is lovely lol, appart from their constant hidin or ultima we ardens got the most chances to get down a rayan. Go full crit shield when you pvp a rayan, if they are dagos (wich 99% of them are) they usually tend to Flash Reel and Bink Move (wich gives insta crit) and Celestial Slay. Always have your summons up and when you have the chance send them to atack him, this way even if hes invisible you can track him down and know his positin, if your summon gets near you, then it's time to run your ass off cuz that means the rayan is next to you. Plants also got a important role vs rayans, happened to me allot of times when a rayan wanted to CS me while inivible but they couldnt because sleep/sil plant was next to me. watch out of the asc bleeds try removes them asa with Spirit Sediment and also watch out of their DoR as always most of times stay in Fox form. versus fuwa rayans it's hard beans, they will usually put your running skill in cd, so running around won't be easy, you need to watch out of their ultima and keep tiger summoned and send them at him, you may also try and take out his ultima but it's going to be a tough job (even tho for me worked sometimes) in order to cancel his substitute + empathy.

Forta:

These guys hit hard, as always most of times stand in fox form to dont get paralyzed by sweep or silence + slow from DoR, Silence them whenever they get close to you and they dont have raja on, once you know he already used his raja EL+fs2 him. Most of forta's i pvp'ed were dagos, so i cant tell much about the other 2 affinity

Celan

Flerp Flerps, easy versus them, most of times they will have MiM on so just send tigers/foxes at them in order to use the heal to remove bleed. even tho, never understimate a celan, if he sp drains you try remove it with SD or any other suit skill and get away from him. Dagos will put a bleed on you, remove it or the last tick will most likely kill you. Fuwa's mostly have MiM on as always fuck them up with Tigers lol and once MiM is off snipe them with fs2

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The six Ascension Accessory sets are some of the most powerful accessories in the game, with huge stat bonuses and powerful set skills.

 

Getting them, though, is a long trek through crafting and upgrades, and it can be easy to lose your way. This guide will walk through how to get the fully-upgraded versions and break down the strengths of each set.

 

 

There are six sets of Ascension Accessories, each with their own rings; there are two necklaces for these six sets, each attached to three of these sets.

 

 

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There are six rings that can be upgraded into Ascension Accessories: Ring of Ultimate Heaven, Grace of Heaven, Insight of Heaven, Might of Heaven, Ring of Eloquence, and Eminence of Heaven. The two necklaces that can be upgraded into Ascension Accessories are the Blessed Earth and the Might of Earth.

 

 

 

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For instance, a Goko set will ultimately include two upgraded Rings of Eloquence and an upgraded Blessed Earth necklace. Since it’s a Blessed Earth set, it’s oriented towards defense: the Blessed Earth gives several defensive buffs, and the Rings of Eloquence will give Damage Reduction bonuses.

 

The Blessed Earth and Might of Earth necklaces are pretty good right out of the gate, but to get real use out of the set, you’ll need to upgrade all three accessories. Expect the upgrading process to take a while.

 

You can also bypass all of these steps with the Gold Rabbit Pack Coupon. With it, you can instantly get one of the fully-upgraded accessories from Sunstream City’s Award Manager. It’s currently available as part of our Jaden Rewards Program.

 

- Ring Name

10 Gold Ring★

20 Gold Ring★★

50 Gold Ring★★★

5 Essence Rocks Ring • Essence

x Will + 800 Gold x Charm • Ring / x Jade • Ring

The upgrading tree for rings, from the basics to the best.

 

Upgrading the basic rings and necklaces up to ★★★ will only require gold. Go to Guardian Tyr in Jadeon (138, 114); if you’ve got a ring or a necklace of two stars or less, he’ll offer a quest to try to upgrade it. If you don’t succeed, the accessory isn’t consumed, so you can try again.

 

 

- Might of Earth Blessed Earth

100 Gold Might of Earth★ Blessed Earth★

200 Gold Might of Earth★★ Blessed Earth★★

500 Gold Might of Earth★★★ Blessed Earth★★★

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25 Essence Rocks Eminence of Earth • Might Eminence of Earth • Blessing

Two x Wills + 800 Gold x Seal • Might of Earth x Seal • Blessing of Earth

 The upgrade tree for necklaces.

 

It’s much more expensive to try to upgrade necklaces, and while they start off with good stats, they don’t ramp up very quickly. You may want to start by channeling gold into upgrading the rings before turning to the necklace.

 

 

Reaching the next stage, giving your three-starred accessories an essence, is a different process. Instead of quests, it requires crafting – so the upgrade is guaranteed instead of by chance – but it’s difficult to get the recipes for this. Your primary sources for them are Essence Tomes and Affinity Bead Recipe Packs, but occasionally you can get them from Fort Cloudstorm. You’ll need 5 Essence Rocks (25 for the necklaces) to craft the upgrade. You can occasionally also get them from Fort Cloudstorm.

 

At the time of writing, you can get Essence Tomes from the Diablo Lantern mystery box. The Essence Tome gives you one random recipe for upgrading a ★★★ accessory to Essence-level. You can also get the base-level Might of Earth and Earth Blessing necklaces from this.

 

Alternatively, you can get all of the recipes at once from the Affinity Bead Recipe Pack, available from the JD Mart auction.

 

 

The fully-upgraded Ascension Accessories – all six sets.

 

The final step in upgrading these accessories, and the one that actually attaches the accessory to one of the six deities, happens in the Ancient Land.

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Both Athan and Human characters will need to talk with Wanyoo, who hovers in the air near Welkin Cottage (45, -140). He offers quests to try to upgrade your Essence rings, each costing one Will item from one of the six deities: Xato Will, Dijo Will, etc. It costs two Wills to try to upgrade your Essence necklaces.

 

You’ll have the option of upgrading rings to either Charm or Jade rings. They do have very different stats, but there isn’t a constant rule of whether Charms or Jades are better. You’ll need one of each, plus the necklace, to complete the set.

 

Each time you try to upgrade your necklace or rings in this way, you’ll be spending 800 Gold. You’ll also be consuming the Will items that you used; you can get more from the Jade Exchange Maiden for 60 Sunny Jades.

 

Alternatively, you can get Wills from the Star Souls that spawn in the Ancient Land in Welkin Cottage. Whenever a LV135 Strike Order in the Ancient Land is completed, there’s a chance that Star Souls will appear: harvest them for a number of items relating to Ascension Accessories, including Essence Rocks, the Wills, and the recipes for Essence-level necklaces.

 

This final upgrade tier is when each set’s specialty is fully brought out. The Yin Yang chart at the beginning of this guide outlines the specialties, but check below for a list of the stat bumps from equipping both rings and the necklace to complete the set.

 

 

Zuro Xato Dijo

Attack Power 240 - 370 130 - 440 200 - 720

HP 3100 2500 5% + 975

SP 2300 5% + 2900 2225

Accuracy 64 72 56

CritStrike Rate 5.0% 4.0% 3.0%

Additional Skill Evasion +11

Skill Accuracy +11

Resistances +76

The stat bonuses with all three set accessories.

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Windo Goko Raino

Attack Power 110 - 430 60 - 440 70 - 245

HP 1725 2275 3275

SP 1375 2225 1225

CritNull 8.0% 4.0% 4.0%

Damage Reduction 300 2% + 580 360

Additional Evasion +110 Defense +230

Additional Skill Evasion +3

 

 

If you collect two pieces of a deity’s set, you’ll unlock a set bonus to one stat; if you get both rings and the matching necklace, you’ll have access to the set skill. These skills give gigantic buffs to one of your stats, but you'll consume a Soulgem of the set's type every time you cast them. You can get these from various quests in the Ancient Land, or by giving Sunny Jades to the Jade Exchange Maiden.

 

Zuro Xato Dijo

Skill Name Tri-truth Fire Heptasoul Fort Ennetitude Melody

Bonus Attack Power +3275 Skill Accuracy +24 CritStrike Bonus +120%

Duration 20 seconds 20 seconds 20 seconds

 

 

Windo Goko Raino

Skill Name Pentadragon Soar Hexastral Tear Octuthunder Bolt

Bonus Move Speed +2.2 yd/s CritNull +40% Defense +8275

Duration 45 seconds 30 seconds 30 seconds

 

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Pet common skill bonus:

2x Authority: Chúc phúc, tăng tốc, +crit null

Hollow: master invisible, + skill eva

Rumble: giảm def target

Friend: Sau 15s, master được shield = hp của pet

Romance: Ngăn target dùng skill.

Lost: pet đang bị bn negative effect thì remove từng đấy ở master

Cage: skill lởm

Pacifier: Xóa crit dam của target 150% nếu target đang dùng buff crit rate

Resonance: Nếu target đang có skill acc buff thì mỗi lần dùng skill sẽ xóa 1 nega eff của master

Compassion: nếu master đang bị cấm thực thì sẽ làm master invincible trong 3s, hoặc 10 đợt attack

Elysium: Nếu master đang có hơn 4 nega eff thì sẽ xóa 4 cái đi

Solitude: Phản dam nếu đánh vào pet

High-level recipes require high Tech Stats and Development.

All level 60+ pets will automatically add their Aptitudes to the Workshop's Tech Stats (Level 60+ pets are marked on the Pet Roster with a (*) in front of their name). Tech Stats can be further increased by setting pets to Crafting Classes. Having multiple types of high-level pets is very important for crafting high-level items.

Workshop Development increases as you craft items in the Pet Workshop

Material gathering by your pet is called Foraging. There are sixdifferent types of Foraging:

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Farming:collect plant and herb items

Woodwork:collect wood items

Hunting:collect animal items

Fishing:collect fish items

Mining:collect mining items

Treasure:collect treasure items

To Forage, a pet will need to be at least level 30. To set your pet toforage, select the first button on the right in the pet menu (access bypressing ‘p’). The default setting will be set tocombat,however, simply click this button to open up the menu and change to theappropriate task for your pet. A pet’s Foraging ability willalsodepend on its level—the higher leveled a pet, the betterlevelmaterials it can collect for you.

Thepet level to material level is:

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A level 30-70pet will gather level 1 materials

A level 71-100will gather level 2 materials

A level 101-120will gather level 3 materials

A level 121-135will gather level 4 materials

A level 136-145will gather level 5 materials

A level 146-150will gather level 6 materials

Each pet will have a different adeptness for a certain type ofcrafting. This is represented by agreen bar within a pet’scraftstatus.  A pet with a Woodworking score of 15/100 will have amoresuccessful Foraging attempt for a wood item than a Fishing score of1/100 for a fishing item. Once you have acquired multiple pets, youwill be able to send the most adept for each Foraging job. When yourpet is set to Foraging, he will not be summoned and accompanyingyou—you cannot have a pet both Forage and aid you in combatatthe same time.

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Once your pet has collected the materials you desire, you can have yourpet craft for you. This is accessible from the Workshop button in thepet menu. Your pet must be level 60 to craft. For a Pet to craft itemsit will require the recipe of that item—a pet cannot use aplayerrecipe. Most of the pet crafting recipes are gear or consumables.

As a pet grows, their classes can be upgraded for combat and crafting.All pets default onto the first combat class, Brute. Selecting andupgrading a pet’s class will give the pet extra bonuses. Anypetclass can be upgraded with civility points, which is gained by treatingyour pet well—keeping his belly and health bar full.

Forcombat pets, the classes are:

Brute:Attack Power and Health increases by 1%. Requirements: pet at level 10,Civility at 1.

Raider:Attack Power and Healthincreases by 3%. Requirements: pet at level 30, Civility at 18,000. Amaximum of 16 pets can have this class at a time.

Sentinel:Attack Power andHealth increases by 5%. Requirements: pet at level 60, Civility at144,000. A maximum of eight pets can have this class at a time.

Guardian:Attack Power andHealth increase by 7%. Requirements: pet at level 90, Civility at

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288,000. A maximum of four pets can have this class at a time.

General:Attack Power andHealth increase by 9%. Requirements: pet at level 120, Civility at1,152,000. A maximum of two pets can have this class at a time.

War Lord:Attack power andHealth increase by 11%. All pet’s resistances increase by 20.Requirements: pet at level 150, Civility at 2,304,000. Only one pet mayhave this class at a time.

Forcrafting pets, the classes are:

Trainee: Allaptitudes (types of Foraging) +1. Requirements: pet at level 30,Civility at 1.

Worker: Allaptitudes +3. Requirements: pet at level 60, Civility at 9,000. Amaximum of 16 pets can have this class at a time.

Expert: Allaptitudes +5. Requirements: pet at level 60, Civility at 72,000. Amaximum of eight pets can have this class at a time.

Maven: Allaptitudes +10. Requirements: pet at level 90, Civility at 144,000. Amaximum of four pets can have this class at a time.

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Guru: Allaptitudes +15. Requirements: pet at level 120, Civility at 576,000. Amaximum of two pets can have this class at a time.

Doyen: Allaptitudes +20. Requirements: pet at level 150, Civility at 1,152,000.Only one pet can have this class at a time.

As your character levels and you gain more and more pets, there will beno shortage of things for them to do. From an army of warriors to anarmy of crafters, pets are a valuable resource to take advantage of.

Pet GearThere are 12 total types of Pet Gear, but only 8 can be affecting your pet at one time. This is because some of the types of Pet Gear are limited to certain Star Signs or Types. Depending on its Star Sign and Type, a Pet can have either Armor or Vest, either Gem or Sutra, either Relic or Dream, and either Legacy or Mystery, in addition to Claw, Mask, Aura, and Pendant.

Seven of these Pet Gear slots can be upgraded using certain Pet Workshop recipes in combination with Star Sign-specific Stardust or Crystals to have higher attributes but be restricted to a certain Star Sign. Each Star Sign has one Pet Gear slot, but some Pet Gear slots have more than one Star Sign.

The links below will lead to the pages containing recipes for the linked gear slot.

Claw : All Star Signs/Types. Upgrades to Terro. Mask : All Star Signs/Types. Upgrades to Solaris. Aura : All Star Signs/Types. Upgrades to Auris or Flowen. Pendant : All Star Signs/Types.

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Armor : Restricted to Solaris, Luna, Auris, and Terro. Upgrades to Luna. Vest : Restricted to Arborik, Flowen, Magmas, Nestun, and Logi. Upgrades to

Arborik. Gem : Restricted to Solaris, Luna, Auris, Terro, and Logi. Upgrades to Logi. Sutra : Restricted to Arborik, Flowen, Magmas, and Nestun. Upgrades to

Magmas or Nestun.

Relic : Includes separate items for Beast, Demon, Elemental, Immortal, Insect, Mutant, Special, and Yasho types.

Dream : Includes separate items for Aquatic, Avian, Celestial, Delusion, Fairy, Ghost, Humanoid, and Nature types.

Legacy : Includes separate items for Avian, Celestial, Delusion, Demon, Ghost, Humanoid, Immortal, and Mutant types.

Mystery : Includes separate items for Aquatic, Beast, Elemental, Fairy, Insect, Nature, Special, and Yasho types.

For example, a Woody Pig (which is a Beast type) that has an Arborik Star Sign can equip Claw, Mask, Aura, Pendant, Vest, Sutra, Relic, and Mystery Pet Gear.

Low-level Pet Gear for Claw, Mask, Aura, Pendant, Armor, Vest, Gem, and Sutra slots can be purchased from Pet Tamer Totto.

Pet Gear for Relic, Dream, Legacy, and Mystery slots can only be obtained through the Pet Workshop.

Fortify Pet Gear

All crafted Pet Gear has three ranks.

Basic: Requires Grade 4 +1: Requires Grade 8 +2: Requires Grade 12

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While it is possible to craft +1 and +2 gear in the Pet Workshop, the main way of upgrading your gear is by taking it to a Pet Master and selecting the "Fortify Gear" option.

Two items are used with this option:

Jadefog Stone: Upgrades Basic Pet Gear to +1 Pet Gear. Bluemoon Stone: Upgrades +1 Pet Gear to +2 Pet Gear.

These items can be randomly found by Pets when they are Foraging for materials.

Attempting to upgrade your gear in this way will not destroy the gear if it fails, so don't worry about losing a really good piece of Pet Gear! If your Pet's Grade is high enough, it should always be using Fortified gear.

 

Pet Gear Claw<-- Return to Pet Workshop

Items for the Claw slot can be equipped by all pet Star Signs and Types. These items can be upgraded to have higher stats using Terro Stardust (for Grade 4 items) or Terro Crystals (for Grade 8 and 12 items), but will become restricted to pets with the Terro Star Sign. Recipes for Claw items can be obtained by having a pet Forage using their Farming Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Level Star Dev. Aptitudes Materials Grade 4 Stats

Iron Claw 75 Any 0 15/0/0/10/0/0 Pinewood x1 Attack Power: 84-134

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Donkey Skin x1

Tin Ore x1

Turquoise x1

Boar Bristles x2

Accuracy: 4-6

☆Iron Claw 75 Terro 0 15/0/0/10/8/0 Iron Claw x1

Terro Stardust x1

Attack Power: 92-147

Accuracy: 21-31

CritStrike Bonus: 3%

Jade Claw 90 Any 80 30/0/0/20/0/0 Oak x1

Sheepskin x1

Granite x1

Cyan Jade x1

Chicken Tail x2

Attack Power: 116-183

Accuracy: 5-7

☆Jade Claw 90 Terro 80 30/0/0/20/8/0 Jade Claw x1

Terro Stardust x2

Attack Power: 129-203

Accuracy: 25-37

CritStrike Bonus: 6%

Blood Claw 105 Any 160 45/0/0/30/0/0 Cypress Wood x1

Crocodile Skin x1

Black Copper x1

Yellow Jade x1

Hair of Ape x2

Attack Power: 155-244

Accuracy: 6-8

☆Blood Claw 105 Terro 160 45/0/0/30/8/0 Blood Claw x1

Terro Stardust x3

Attack Power: 171-268

Accuracy: 30-43

CritStrike Bonus: 9%

Steel Claw 120 Any 300 60/0/0/40/0/0 Dovetree Wood x1

Cat Skin x1

Icy Crystal x1

White Marble x1

Lion Bristles x2

Attack Power: 197-311

Accuracy: 6-10

☆Steel Claw 120 Terro 300 60/0/0/40/8/0 Steel Claw x1 Attack Power: 217-343

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Terro Stardust x4 Accuracy: 34-50

CritStrike Bonus: 12%

Demon Claw 135 Any 500 75/0/0/50/0/0 Pagoda x1

Muntjac Fur x1

Glaze Stone x1

Ink Jade x1

Peafowl Feather x2

Attack Power: 245-389

Accuracy: 7-11

☆Demon Claw

135 Terro 500 75/0/0/50/8/0 Demon Claw x1

Terro Stardust x5

Attack Power: 269-428

Accuracy: 38-56

CritStrike Bonus: 15%

Ghost Claw 150 Any 1000 90/0/0/60/0/0 Fragrant Wood x1

Kirin Fur x1

Lunar Silver x1

Hetian Jade x1

Flare Feather x2

Attack Power: 300-473

Accuracy: 8-12

☆Ghost Claw 150 Terro 1000 90/0/0/60/8/0 Ghost Claw x1

Terro Stardust x6

Attack Power: 328-519

Accuracy: 43-62

CritStrike Bonus: 18%

Pet Gear Mask<-- Return to Pet Workshop

Items for the Mask slot can be equipped by all pet Star Signs and Types. These items can be upgraded to have higher stats, but will become restricted to pets with the Solaris Star Sign. Recipes for Mask items can be obtained by having a pet Forage using their Mining Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

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The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Level Dev. Aptitudes Materials

Leaf Mask 81 0 15/0/0/0/10/0 Birch x1

Donkey Skin x1

Tin Ore x1

Turquoise x1

Boar Bristles x2

Petal Mask 96 80 30/0/0/0/20/0 Oak x1

Sheepskin x1

Granite x1

White Jade x1

Chicken Tail x2

Ruby Mask 111 160 45/0/0/0/30/0 Cypress Wood x1

Serpent Skin x1

Black Copper x1

Corundum x1

Hair of Ape x2

Jade Mask 126 300 60/0/0/0/40/0 Dovetree Wood x1

Cat Skin x1

Unrefined Silver x1

White Marble x1

Lion Bristles x2

Golden Mask 141 500 75/0/0/0/50/0 Pagoda Tree x1

Muntjac Fur x1

Glaze Stone x1

Ink Jade x1

Peafowl Feather x2

Royal Mask 150 1000 90/0/0/0/60/0 Fragrant Wood x1

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Kirin Fur x1

Lunar Silver x1

Hetian Jade x1

Flare Feather x2

Pet Gear Aura<-- Return to Pet Workshop

Items for the Aura slot can be equipped by all pet Star Signs and Types. These items can be upgraded to have higher stats, but will become restricted to pets with either the Auris or the Flowen Star Sign. Recipes for Aura items can be obtained by having a pet Forage using their Hunting Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Level Dev. Aptitudes Materials

Light Aura 77 0 0/0/15/0/0/10 Aloe x1

Pinewood x1

Duckbill Conch x1

Grayjade x1

Boar Bristles x2

Dream Aura 92 80 0/0/30/0/0/20 White Flower x1

Peach Wood x1

Golden Conch x1

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Star Jade x1

Chicken Tail x2

Dawn Aura 107 160 0/0/45/0/0/30 Golden Flower x1

Cypress Wood x1

Golden Clam x1

Tiger Bone x1

Hair of Ape x2

Dark Aura 122 300 0/0/60/0/0/40 Silver Lotus x1

Dovetree Wood x1

Silver Conch x1

Copper Man x1

Lion Bristles x2

Life Aura 137 500 0/0/75/0/0/50 Agrimony x1

Golden Laurel x1

Pearl Conch x1

Dragon Seal x1

Peafowl Feather x2

Holy Aura 150 1000 0/0/90/0/0/60 Heaven Lotus x1

Energy Wood x1

Imprisoning Clam x1

Jadeite Ring x1

Flare Feather x2

Pet Gear Pendant<-- Return to Pet Workshop

Items for the Pendant slot can be equipped by all pet Star Signs and Types. These items cannot be upgraded to be restricted to a certain Star Sign. Recipes for Pendant items can be obtained by having a pet Forage using their Mining Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

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Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Level Dev. Aptitudes Materials

Magic Pendant 78 0 0/0/10/0/15/0 Laurel Flower x1

Birch x1

Snail x1

Flint x1

Grayjade x1

Boar Bristles x2

Colorful Pendant 93 80 0/0/20/0/30/0 Shining Flower x1

Peach Wood x1

Golden Conch x1

Gypsum x1

King Headdress x1

Chicken Tail x2

Crystal Pendant 108 160 0/0/30/0/45/0 Golden Flower x1

Black Ironwood x1

Ivory Clam x1

Cyan Copper x1

Fairy Picture x1

Hair of Ape x2

Jade Pendant 123 300 0/0/40/0/60/0 Silver Lotus x1

Cottontree Wood x1

Crystal Conch x1

Unrefined Silver x1

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Jaden Incensory x1

Lion Bristles x2

Phoenix Pendant 137 500 0/0/50/0/75/0 Maidenhair x1

Golden Laurel x1

Rainbow Conch x1

Unrefined Gold x1

Evil Seal x1

Peafowl Feather x2

Dragon Pendant 150 1000

0/0/60/0/90/0 Immortal Ginseng x1

Energy Wood x1

Phoenix Conch x1

Lunar Silver x1

Dragon Tripod x1

Flare Feather x2

Pet Gear Armor<-- Return to Pet Workshop

Items for the Armor slot can be equipped by pets of all Types, as long as they have one of the following Star Signs: Solaris, Luna, Auris, or Terro. These items can be upgraded to have higher stats, but will become restricted to pets with the Luna Star Sign. Recipes for Armor items can be obtained by having a pet Forage using their Woodwork Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Level Dev. Aptitudes Materials

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Iron Armor 75 0 0/15/0/0/10/0 Flax x1

Porcupine Skin x1

Duckbill Conch x1

Turquoise x1

Boar Bristles x2

Golden Armor

90 80 0/30/0/0/20/0 Ramie x1

Leopard Fur x1

Golden Conch x1

White Jade x1

Chicken Tail x2

Flame Armor 105 160 0/45/0/0/30/0 Sisal x1

Crocodile Skin x1

Golden Clam x1

Corundum x1

Hair of Ape x2

Spike Armor 120 300 0/60/0/0/40/0 Twine x1

Antelope Fur x1

Crystal Conch x1

Youyan Jade x1

Lion Bristles x2

Vibrant Armor 135 500 0/75/0/0/50/0 Gastrodia elata x1

Snowy Fur x1

Pearl Conch x1

Horn Stone x1

Peafowl Feather x2

Royal Armor 150 1000 0/90/0/0/60/0 Celestial Flax x1

Tiger Fur x1

Phoenix Conch x1

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Skysong Myna x1

Flare Feather x2

Pet Gear Vest<-- Return to Pet Workshop

Items for the Vest slot can be equipped by pets of all Types, as long as they have one of the following Star Signs: Arborik, Flowen, Magmas, Nestun, or Logi. These items can be upgraded to have higher stats, but will become restricted to pets with the Arborik Star Sign. Recipes for Vest items can be obtained by having a pet Forage using their Woodwork Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Level Dev. Aptitudes Materials

Scale Vest 75 0 0/15/0/0/0/10 Flax x1

Porcupine Skin x1

Duckbill Conch x1

Ironteeth x1

Boar Bristles x2

Mystic Vest 90 80 0/30/0/0/0/20 Ramie x1

Sheepskin x1

Golden Conch x1

Star Jade x1

Chicken Tail x2

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Ruby Vest 105 160 0/45/0/0/0/30 Sisal x1

Serpent Skin x1

Golden Clam x1

Tiger Bone x1

Hair of Ape x2

Ivory Vest 120 300 0/60/0/0/0/40 Twine x1

Antelope Fur x1

Crystal Conch x1

Jaden Incensory x1

Lion Bristles x2

Kirin Vest 135 500 0/75/0/0/0/50 Gastrodia elata x1

Muntjac Fur x1

Pearl Conch x1

Dragon Seal x1

Peafowl Feather x2

Dragon Vest 150 1000 0/90/0/0/0/60 Celestial Flax x1

Tiger Fur x1

Phoenix Conch x1

Jadeite Ring x1

Flare Feather x2

Pet Gear Gem<-- Return to Pet Workshop

Items for the Gem slot can be equipped by pets of all Types, as long as they have one of the following Star Signs: Solaris, Luna, Auris, Terro, or Logi. These items can be upgraded to have higher stats, but will become restricted to pets with the Logi Star Sign. Recipes for Gem items can be obtained by having a pet Forage using their Fishing Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

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Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Level Dev. Aptitudes Materials

Cloud Gem 83 0 0/10/0/15/0/0 Tuckahoe x2

Duckbill Conch x1

Grayjade x1

Boar Bristles x2

Solar Gem 98 80 0/20/0/30/0/0 Shining Flower x2

Golden Conch x1

Star Jade x1

Chicken Tail x2

Mystic Gem 113 160 0/30/0/45/0/0 Black Lotus x2

Ivory Clam x1

Fairy Picture x1

Hair of Ape x2

Aqua Gem 128 300 0/40/0/60/0/0 Wild Ginseng x2

Silver Conch x1

Copper Man x1

Lion Bristles x2

Royal Gem 143 500 0/50/0/75/0/0 Jaden Flower x2

Rainbow Conch x1

Evil Seal x1

Peafowl Feather x2

Fiery Gem 150 1000 0/60/0/90/0/0 Kwan-yin Lotus x2

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Imprisoning Clam x1

Dragon Tripod x1

Flare Feather x2

Pet Gear Sutra<-- Return to Pet Workshop

Items for the Sutra slot can be equipped by pets of all Types, as long as they have one of the following Star Signs: Arborik, Flowen, Magmas, or Nestun. These items can be upgraded to have higher stats, but will become restricted to pets with either the Magmas or the Nestun Star Sign. Recipes for Sutra items can be obtained by having a pet Forage using their Treasure Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Level Dev. Aptitudes Materials

Cloud Sutra 83 0 0/0/0/10/0/15 Snail x2

Ironteeth x1

Flint x1

Boar Bristles x2

Lotus Sutra 98 80 0/0/0/20/0/30 White Clam x2

King Headdress x1

Granite x1

Chicken Tail x2

Mystic Sutra 113 160 0/0/0/30/0/45 Ivory Clam x2

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Fairy Picture x1

Cyan Copper x1

Hair of Ape x2

Bodhi Sutra 128 300 0/0/0/40/0/60 Silver Conch x2

Copper Man x1

Icy Crystal x1

Lion Bristles x2

Taichi Sutra 143 500 0/0/0/50/0/75 Pearl Conch x2

Evil Seal x1

Unrefined Gold x1

Peafowl Feather x2

Royal Sutra 150 1000 0/0/0/60/0/90 Imprisoning Clam x2

Jadeite Ring x1

Shining Copper x1

Flare Feather x2

Pet Gear Relic<-- Return to Pet Workshop

Items for the Relic slot can be equipped by pets of all Star Signs, as long as they are one of the following Types: Beast, Demon, Elemental, Immortal, Insect, Mutant, Special, or Yasho. Each item is restricted to one of these Types. These items cannot be upgraded to be restricted to a certain Star Sign. Recipes for Relic items can be obtained by having a pet Forage using their Farming Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

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The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Type Level Dev. Aptitudes Materials

Toad Relic Mutant 80 0 10/9/11/0/23/0 Fox Skin x3

Rock x1

Bloodstone x2

Boar Bristles x2

Strange Relic Special 80 0 10/9/11/8/15/0 Wild Horse Skin x3

Skyblue Stone x1

Uncut Jade x2

Boar Bristles x2

Stone Relic Elemental 80 0 10/9/19/0/15/0 Fox Skin x3

Rock x1

Bloodstone x2

Boar Bristles x2

Fiendish Relic Demon 80 0 10/9/11/0/23/0 Fox Skin x3

Rock x1

Bloodstone x2

Boar Bristles x2

Feral Relic Yasho 80 0 10/17/11/0/15/0 Fox Skin x3

Rock x1

Bloodstone x2

Boar Bristles x2

Boar Relic Beast 80 0 10/17/11/0/15/0 Wild Horse Skin x3

Skyblue Stone x1

Uncut Jade x2

Boar Bristles x2

Ant Relic Insect 80 0 10/9/19/0/15/0 Wild Horse Skin x3

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Skyblue Stone x1

Uncut Jade x2

Boar Bristles x2

Abiding Relic Immortal 80 0 10/9/11/8/15/0 Wild Horse Skin x3

Skyblue Stone x1

Uncut Jade x2

Boar Bristles x2

Vicious Relic Yasho 95 80 20/26/22/0/30/0 White Deerskin x3

Marble x1

Crystal x2

Chicken Tail x2

Timeless Relic Immortal 95 80 20/18/22/8/30/0 Bearskin x3

Mica x1

Kunlun Jade x2

Chicken Tail x2

Secret Relic Special 95 80 20/18/22/8/30/0 Bearskin x3

Mica x1

Kunlun Jade x2

Chicken Tail x2

Scarab Relic Insect 95 80 20/18/30/0/30/0 Bearskin x3

Mica x1

Kunlun Jade x2

Chicken Tail x2

Rodent Relic Mutant 95 80 20/18/22/0/38/0 White Deerskin x3

Marble x1

Crystal x2

Chicken Tail x2

Rhino Relic Beast 95 80 20/26/22/0/30/0 Bearskin x3

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Mica x1

Kunlun Jade x2

Chicken Tail x2

Evil Relic Demon 95 80 20/18/22/0/38/0 White Deerskin x3

Marble x1

Crystal x2

Chicken Tail x2

Desert Relic Elemental 95 80 20/18/30/0/30/0 White Deerskin x3

Marble x1

Crystal x2

Chicken Tail x2

Undying Relic 110 160 30/27/33/8/45/0 Rhino Horn x3

Ivory Crystal x1

Blue Jade x2

Hair of Ape x2

Tigeran Relic Beast 110 160 30/35/33/0/45/0 Rhino Horn x3

Ivory Crystal x1

Blue Jade x2

Hair of Ape x2

Savage Relic Yasho 110 160 30/35/33/0/45/0 Tortoise Shell x3

Poison Powder x1

Black Carnelian x2

Hair of Ape x2

Reptilian Relic Mutant 110 160 30/27/33/0/53/0 Tortoise Shell x3

Poison Powder x1

Black Carnelian x2

Hair of Ape x2

Magical Relic Special 110 160 30/27/33/8/45/0 Rhino Horn x3

Ivory Crystal x1

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Blue Jade x2

Hair of Ape x2

Flare Relic Elemental 110 160 30/27/41/0/45/0 Tortoise Shell x3

Poison Powder x1

Black Carnelian x2

Hair of Ape x2

Cursed Relic Demon 110 160 30/27/33/0/53/0 Tortoise Shell x3

Poison Powder x1

Black Carnelian x2

Hair of Ape x2

Beetle Relic Insect 110 160 30/27/41/0/45/0 Rhino Horn x3

Ivory Crystal x1

Blue Jade x2

Hair of Ape x2

Wicked Relic Yasho 125 300 40/44/44/0/60/0 Bull Hoof x3

Phoenix Stone x1

Purple Crystal x2

Lion Bristles x2

Ursine Relic Beast 125 300 40/44/44/0/60/0 White Bull Skin x3

Ghost Ore x1

Blood Jade x2

Lion Bristles x2

Scorpus Relic Insect 125 300 40/36/52/0/60/0 White Bull Skin x3

Ghost Ore x1

Blood Jade x2

Lion Bristles x2

Infinite Relic Immortal 125 300 40/36/44/8/60/0 White Bull Skin x3

Ghost Ore x1

Blood Jade x2

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Lion Bristles x2

Infernal Relic Demon 125 300 40/36/44/0/68/0 Bull Hoof x3

Phoenix Stone x1

Purple Crystal x2

Lion Bristles x2

Hidden Relic Special 125 300 40/36/44/8/60/0 White Bull Skin x3

Ghost Ore x1

Blood Jade x2

Lion Bristles x2

Feline Relic Mutant 125 300 40/36/44/0/68/0 Bull Hoof x3

Phoenix Stone x1

Purple Crystal x2

Lion Bristles x2

Dryad Relic Elemental 125 300 40/36/52/0/60/0 Bull Hoof x3

Phoenix Stone x1

Purple Crystal x2

Lion Bristles x2

Taurus Relic Mutant 140 500 50/45/55/0/83/0 Zibeline x3

Sunlight Gold x1

Flamer Jade x2

Peafowl Feathers x2

Special Relic Special 140 500 50/45/55/8/75/0 Exorcising Claw x3

Black ore x1

Black Diamond x2

Peafowl Feather x2

Serpent Relic Beast 140 500 50/53/55/0/75/0 Exorcising Claw x3

Black ore x1

Black Diamond x2

Peafowl Feather x2

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Parasite Relic Insect 140 500 50/45/63/0/75/0 Exorcising Claw x3

Black ore x1

Black Diamond x2

Peafowl Feather x2

Metallic Relic Elemental 140 500 50/45/63/0/75/0 Zibeline x3

Sunlight Gold x1

Flamer Jade x2

Peafowl Feathers x2

Fierce Relic Yasho 140 500 50/53/55/0/75/0 Zibeline x3

Sunlight Gold x1

Flamer Jade x2

Peafowl Feathers x2

Eternal Relic Immortal 140 500 50/45/55/8/75/0 Exorcising Claw x3

Black ore x1

Black Diamond x2

Peafowl Feather x2

Abyssal Relic Demon 140 500 50/45/55/0/83/0 Zibeline x3

Sunlight Gold x1

Flamer Jade x2

Peafowl Feathers x2

Swarm Relic Insect 150 1000 60/54/74/0/90/0 Kirin Horns x3

Feather Gold x1

Sleek Jade x2

Flare Feather x2

Immortal Relic Immortal 150 1000 60/54/66/8/90/0 Kirin Horns x3

Feather Gold x1

Sleek Jade x2

Flare Feather x2

Demonic Relic Demon 150 1000 60/54/66/0/98/0 Fox-lord Skin x3

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Flying Stone x1

Blood Coral x2

Flare Feather x2

Chimera Relic Mutant 150 1000 60/54/66/0/98/0 Fox-lord Skin x3

Flying Stone x1

Blood Coral x2

Flare Feather x2

Brutal Relic Yasho 150 1000 60/62/66/0/90/0 Fox-lord Skin x3

Flying Stone x1

Blood Coral x2

Flare Feather x2

Bestial Relic Beast 150 1000 60/62/66/0/90/0 Kirin Horns x3

Feather Gold x1

Sleek Jade x2

Flare Feather x2

Ancient Relic Special 150 1000 60/54/66/8/90/0 Kirin Horns x3

Feather Gold x1

Sleek Jade x2

Flare Feather x2

Akasha Relic Elemental 150 1000 60/54/74/0/90/0 Fox-lord Skin x3

Flying Stone x1

Blood Coral x2

Flare Feather x2

Pet Gear Dream<-- Return to Pet Workshop

Items for the Dream slot can be equipped by pets of all Star Signs, as long as they are one of the following Types: Aquatic, Avian, Celestial, Delusion, Fairy, Ghost, Humanoid, or Nature. Each item is restricted to one of these Types. These items cannot be upgraded to be restricted to a certain Star Sign. Recipes for Dream items can be obtained by having a pet Forage using their Hunting Aptitude.

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Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Type Level Dev. Aptitudes Materials

Shrimp Dream Aquatic 80 0 10/0/15/19/0/9 Lilac x2

Abalone Conch x2

Bloodstone x2

Boar Bristles x2

Sacred Dream Celestial 80 0 18/0/15/11/0/9 Mint x2

Seagirl Conch x2

Uncut Jade x2

Boar Bristles x2

Meadow Dream Nature 80 0 18/0/15/11/0/9 Lilac x2

Abalone Conch x2

Bloodstone x2

Boar Bristles x2

Heroic Dream Humanoid 80 0 10/0/23/11/0/9 Lilac x2

Abalone Conch x2

Bloodstone x2

Boar Bristles x2

Ghostly Dream Ghost 80 0 10/0/15/11/8/9 Lilac x2

Abalone Conch x2

Bloodstone x2

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Boar Bristles x2

Feather Dream Avian 80 0 10/0/15/11/0/17 Mint x2

Seagirl Conch x2

Uncut Jade x2

Boar Bristles x2

Fairy Dream Fairy 80 0 18/0/15/11/0/9 Mint x2

Seagirl Conch x2

Uncut Jade x2

Boar Bristles x2

Delusion Dream Delusion 80 0 10/0/15/11/0/17 Mint x2

Seagirl Conch x2

Uncut Jade x2

Boar Bristles x2

Warrior's Dream Humanoid 95 80 20/0/38/22/0/18 Fragrant Pollen x2

Parrot Conch x2

Crystal x2

Chicken Tail x2

Spirit Dream Ghost 95 80 20/0/30/22/8/18 Fragrant Pollen x2

Parrot Conch x2

Crystal x2

Chicken Tail x2

Radiant Dream Celestial 95 80 28/0/30/22/0/18 Violet x2

Black Clam x2

Kunlun Jade x2

Chicken Tail x2

Pixie Dream Fairy 95 80 28/0/30/22/0/18 Violet x2

Black Clam x2

Kunlun Jade x2

Chicken Tail x2

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Pincer Dream Aquatic 95 80 20/0/30/30/0/18 Fragrant Pollen x2

Parrot Conch x2

Crystal x2

Chicken Tail x2

Mirage Dream Delusion 95 80 20/0/30/22/0/26 Violet x2

Black Clam x2

Kunlun Jade x2

Chicken Tail x2

Ginseng Dream Nature 95 80 28/0/30/22/0/18 Fragrant Pollen x2

Parrot Conch x2

Crystal x2

Chicken Tail x2

Avian Dream Avian 95 80 20/0/30/22/0/26 Violet x2

Black Clam x2

Kunlun Jade x2

Chicken Tail x2

Wraith Dream Ghost 110 160 30/0/45/33/0/27 Loule Flower x2

Jaden Conch x2

Black Carnelian x2

Hair of Ape x2

Wild Dream Nature 110 160 38/0/45/33/0/27 Loule Flower x2

Jaden Conch x2

Black Carnelian x2

Hair of Ape x2

Virtuous Dream Celestial 110 160 38/0/45/33/0/27 Purple Flower x2

Flare Clam x2

Blue Jade x2

Hair of Ape x2

Talon Dream Avian 110 160 30/0/45/33/0/35 Purple Flower x2

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Flare Clam x2

Blue Jade x2

Hair of Ape x2

Oyster Dream Aquatic 110 160 30/0/45/41/0/27 Loule Flower x2

Jaden Conch x2

Black Carnelian x2

Hair of Ape x2

Merciful Dream Humanoid 110 160 30/0/53/33/0/27 Loule Flower x2

Jaden Conch x2

Black Carnelian x2

Hair of Ape x2

Foxero Dream Fairy 110 160 38/0/45/33/0/27 Purple Flower x2

Flare Clam x2

Blue Jade x2

Hair of Ape x2

Fantasy Dream Delusion 110 160 30/0/45/33/0/35 Purple Flower x2

Flare Clam x2

Blue Jade x2

Hair of Ape x2

Yulong Dream Fairy 125 300 48/0/60/44/0/36 Lucky Herb x2

Giant Clam x2

Blood Jade x2

Lion Bristles x2

Tidal Dream Aquatic 125 300 40/0/60/52/0/36 Giant Flower x2

Mystic Conch x2

Purple Crystal x2

Lion Bristles x2

Specter Dream Ghost 125 300 40/0/60/44/8/36 Giant Flower x2

Mystic Conch x2

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Purple Crystal x2

Lion Bristles x2

Nirvana Dream Celestial 125 300 48/0/60/44/0/36 Lucky Herb x2

Giant Clam x2

Blood Jade x2

Lion Bristles x2

Jungle Dream Nature 125 300 48/0/60/44/0/36 Giant Flower x2

Mystic Conch x2

Purple Crystal x2

Lion Bristles x2

Hawkeye Dream

Avian 125 300 40/0/60/44/0/44 Lucky Herb x2

Giant Clam x2

Blood Jade x2

Lion Bristles x2

Elusive Dream Delusion 125 300 40/0/60/44/0/44 Lucky Herb x2

Giant Clam x2

Blood Jade x2

Lion Bristles x2

Bodhi Dream Humanoid 125 300 40/0/68/44/0/36 Giant Flower x2

Mystic Conch x2

Purple Crystal x2

Lion Bristles x2

Turtle Dream Aquatic 140 500 50/0/75/63/0/45 Evileye Flower x2

Blood Conch x2

Flamer Jade x2

Peafowl Feather x2

Snowfox Dream Fairy 140 500 58/0/75/55/0/45 Magic Fungus x2

Pearl Clam x2

Black Diamond x2

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Peafowl Feather x2

Phoenix Dream Avian 140 500 50/0/75/55/0/53 Magic Fungus x2

Pearl Clam x2

Black Diamond x2

Peafowl Feather x2

Illusion Dream Delusion 140 500 50/0/75/55/0/53 Magic Fungus x2

Pearl Clam x2

Black Diamond x2

Peafowl Feather x2

Haunting Dream Ghost 140 500 50/0/75/55/8/45 Evileye Flower x2

Blood Conch x2

Flamer Jade x2

Peafowl Feather x2

Golden Dream Humanoid 140 500 50/0/83/55/0/45 Evileye Flower x2

Blood Conch x2

Flamer Jade x2

Peafowl Feather x2

Forest Dream Nature 140 500 58/0/75/55/0/45 Evileye Flower x2

Blood Conch x2

Flamer Jade x2

Peafowl Feather x2

Divine Dream Celestial 140 500 58/0/75/55/0/45 Magic Fungus x2

Pearl Clam x2

Black Diamond x2

Peafowl Feather x2

Royal Dream Humanoid 150 1000 60/0/98/66/0/54 Jaden Flower x2

Celestial Clam x2

Blood Coral x2

Flare Feather x2

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Primal Dream Nature 150 1000 68/0/90/66/0/54 Jaden Flower x2

Celestial Clam x2

Blood Coral x2

Flare Feather x2

Phantom Dream Ghost 150 1000 60/0/90/66/8/54 Jaden Flower x2

Celestial Clam x2

Blood Coral x2

Flare Feather x2

Garuda Dream Avian 150 1000 60/0/90/66/0/62 Flare Flower x2

Ear Clam x2

Sleek Jade x2

Flare Feather x2

Elegant Dream Fairy 150 1000 68/0/90/66/0/54 Flare Flower x2

Ear Clam x2

Sleek Jade x2

Flare Feather x2

Eidolon Dream Delusion 150 1000 60/0/90/66/0/62 Flare Flower x2

Ear Clam x2

Sleek Jade x2

Flare Feather x2

Celestial Dream Celestial 150 1000 68/0/90/66/0/54 Flare Flower x2

Ear Clam x2

Sleek Jade x2

Flare Feather x2

Aquatic Dream Aquatic 150 1000 60/0/90/74/0/54 Jaden Flower x2

Celestial Clam x2

Blood Coral x2

Flare Feather x2

Pet Gear Legacy

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<-- Return to Pet Workshop

Items for the Legacy slot can be equipped by pets of all Star Signs, as long as they are one of the following Types: Avian, Celestial, Delusion, Demon, Ghost, Humanoid, Immortal, or Mutant. Each item is restricted to one of these Types. These items cannot be upgraded to be restricted to a certain Star Sign. Recipes for Legacy items can be obtained by having a pet Forage using their Fishing Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Type Level Dev. Aptitudes Materials

Toad Legacy Mutant 80 0 10/9/0/15/8/11 Poplar x2

Seagirl Conch x2

Wolfhead x2

Boar Bristles x2

Sacred Legacy Celestial 80 0 18/9/0/15/0/11 Redwood x2

Abalone Conch x2

Lotus Light x2

Boar Bristles x2

Heroic Legacy Humanoid 80 0 10/9/8/15/0/11 Poplar x2

Seagirl Conch x2

Wolfhead x2

Boar Bristles x2

Ghostly Legacy Ghost 80 0 10/9/0/15/8/11 Poplar x2

Seagirl Conch x2

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Wolfhead x2

Boar Bristles x2

Fiendish Legacy Demon 80 0 10/9/0/15/8/11 Poplar x2

Seagirl Conch x2

Wolfhead x2

Boar Bristles x2

Feather Legacy Avian 80 0 10/9/0/15/0/19 Redwood x2

Abalone Conch x2

Lotus Light x2

Boar Bristles x2

Delusion Legacy Delusion 80 0 10/9/0/15/0/19 Redwood x2

Abalone Conch x2

Lotus Light x2

Boar Bristles x2

Abiding Legacy Immortal 80 0 10/9/0/23/0/11 Redwood x2

Abalone Conch x2

Lotus Light x2

Boar Bristles x2

Warrior's Legacy Humanoid 95 80 20/18/8/30/0/22 Immortal Wood x2

Black Clam x2

Louhe Seal x2

Chicken Tail x2

Timeless Legacy Immortal 95 80 20/18/0/38/0/22 Cherry Wood x2

Parrot Conch x2

Seven-star Light x2

Chicken Tail x2

Spirit Legacy Ghost 95 80 20/18/0/30/8/22 Immortal Wood x2

Black Clam x2

Louhe Seal x2

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Chicken Tail x2

Rodent Legacy Mutant 95 80 20/18/0/30/8/22 Immortal Wood x2

Black Clam x2

Louhe Seal x2

Chicken Tail x2

Radiant Legacy Celestial 95 80 28/18/0/30/0/22 Cherry Wood x2

Parrot Conch x2

Seven-star Light x2

Chicken Tail x2

Mirage Legacy Delusion 95 80 20/18/0/30/0/30 Cherry Wood x2

Parrot Conch x2

Seven-star Light x2

Chicken Tail x2

Evil Legacy Demon 95 80 20/18/0/30/8/22 Immortal Wood x2

Black Clam x2

Louhe Seal x2

Chicken Tail x2

Avian Legacy Avian 95 80 20/18/0/30/0/30 Cherry Wood x2

Parrot Conch x2

Seven-star Light x2

Chicken Tail x2

Wraith Legacy Ghost 110 160 30/27/0/45/8/33 Brambles x2

Flare Clam x2

Pearls Bracelet x2

Hair of Ape x2

Virtuous Legacy Celestial 110 160 38/27/0/45/0/33 Yulan Wood x2

Jaden Conch x2

Frosty Crystal x2

Hair of Ape x2

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Undying Legacy Immortal 110 160 30/27/0/53/0/33 Yulan Wood x2

Jaden Conch x2

Frosty Crystal x2

Hair of Ape x2

Talon Legacy Avian 110 160 30/27/0/45/0/41 Yulan Wood x2

Jaden Conch x2

Frosty Crystal x2

Hair of Ape x2

Reptilian Legacy Mutant 110 160 30/27/0/45/8/33 Brambles x2

Flare Clam x2

Pearls Bracelet x2

Hair of Ape x2

Merciful Legacy Humanoid 110 160 30/27/8/45/0/33 Brambles x2

Flare Clam x2

Pearls Bracelet x2

Hair of Ape x2

Fantasy Legacy Delusion 110 160 30/27/0/45/0/41 Yulan Wood x2

Jaden Conch x2

Frosty Crystal x2

Hair of Ape x2

Cursed Legacy Demon 110 160 30/27/0/45/8/33 Brambles x2

Flare Clam x2

Pearls Bracelet x2

Hair of Ape x2

Specter Legacy Ghost 125 300 40/36/0/60/8/44 Sandalwood x2

Giant Clam x2

Lotus Crystal x2

Lion Bristles x2

Nirvana Legacy Celestial 125 300 48/36/0/60/0/44 Cloudtree Wood x2

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Mystic Conch x2

Ruby Frog x2

Lion Bristles x2

Infinite Legacy Immortal 125 300 40/36/0/68/0/44 Cloudtree Wood x2

Mystic Conch x2

Ruby Frog x2

Lion Bristles x2

Infernal Legacy Demon 125 300 40/36/0/60/8/44 Sandalwood x2

Giant Clam x2

Lotus Crystal x2

Lion Bristles x2

Hawkeye Legacy Avian 125 300 40/36/0/60/0/52 Cloudtree Wood x2

Mystic Conch x2

Ruby Frog x2

Lion Bristles x2

Feline Legacy Mutant 125 300 40/36/0/60/8/44 Sandalwood x2

Giant Clam x2

Lotus Crystal x2

Lion Bristles x2

Elusive Legacy Delusion 125 300 40/36/0/60/0/52 Cloudtree Wood x2

Mystic Conch x2

Ruby Frog x2

Lion Bristles x2

Bodhi Legacy Humanoid 125 300 40/36/8/60/0/44 Sandalwood x2

Giant Clam x2

Lotus Crystal x2

Lion Bristles x2

Taurus Legacy Mutant 140 500 50/45/0/75/8/55 Spirti Wood x2

Pearl Clam x2

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Heaven Nephrite x2

Peafowl Feather x2

Phoenix Legacy Avian 140 500 50/45/0/75/0/63 Black Wood x2

Blood Conch x2

Icy Silkworm x2

Peafowl Feather x2

Illusion Legacy Delusion 140 500 50/45/0/75/0/63 Black Wood x2

Blood Conch x2

Icy Silkworm x2

Peafowl Feather x2

Haunting Legacy Ghost 140 500 50/45/0/75/8/55 Spirti Wood x2

Pearl Clam x2

Heaven Nephrite x2

Peafowl Feather x2

Golden Legacy Humanoid 140 500 50/45/8/75/0/55 Spirti Wood x2

Pearl Clam x2

Heaven Nephrite x2

Peafowl Feather x2

Eternal Legacy Immortal 140 500 50/45/0/83/0/55 Black Wood x2

Blood Conch x2

Icy Silkworm x2

Peafowl Feather x2

Divine Legacy Celestial 140 500 58/45/0/75/0/55 Black Wood x2

Blood Conch x2

Icy Silkworm x2

Peafowl Feather x2

Abyssal Legacy Demon 140 500 50/45/0/75/8/55 Spirti Wood x2

Pearl Clam x2

Heaven Nephrite x2

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Peafowl Feather x2

Royal Legacy Humanoid 150 1000

60/54/8/90/0/66 Heaven Wood x2

Ear Clam x2

Jaden Seal x2

Flare Feather x2

Phantom Legacy Ghost 150 1000

60/54/0/90/8/66 Heaven Wood x2

Ear Clam x2

Jaden Seal x2

Flare Feather x2

Immortal Legacy Immortal 150 1000

60/54/0/98/0/66 Phoenix Wood x2

Celestial Clam x2

Snow Crystal x2

Flare Feather x2

Garuda Legacy Avian 150 1000

60/54/0/90/0/74 Phoenix Wood x2

Celestial Clam x2

Snow Crystal x2

Flare Feather x2

Eidolon Legacy Delusion 150 1000

60/54/0/90/0/74 Phoenix Wood x2

Celestial Clam x2

Snow Crystal x2

Flare Feather x2

Demonic Legacy Demon 150 1000

60/54/0/90/8/66 Heaven Wood x2

Ear Clam x2

Jaden Seal x2

Flare Feather x2

Chimera Legacy Mutant 150 1000

60/54/0/90/8/66 Heaven Wood x2

Ear Clam x2

Jaden Seal x2

Flare Feather x2

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Celestial Legacy Celestial 150 1000

68/54/0/90/0/66 Phoenix Wood x2

Celestial Clam x2

Snow Crystal x2

Flare Feather x2

Pet Gear Mystery<-- Return to Pet Workshop

Items for the Mystery slot can be equipped by pets of all Star Signs, as long as they are one of the following Types: Aquatic, Beast, Elemental, Fairy, Insect, Nature, Special, or Yasho. Each item is restricted to one of these Types. These items cannot be upgraded to be restricted to a certain Star Sign. Recipes for Mystery items can be obtained by having a pet Forage using their Treasure Aptitude.

Most items required to craft Pet Gear in the Workshop can be obtained through pet Foraging. The final item listed for each recipe (Boar Bristles, Chicken Tail, etc.) can be purchased from Pet Tamer Totto.

Each of the listed basic recipes has a small chance to result in a +1 or +2 item instead, which has higher stats but requires a higher Grade to equip. The base item requires Grade 4, the +1 item requires Grade 8, and the +2 item requires Grade 12. The base or +1 item can also be upgraded at a later date using the Fortify Pet Gear system.

The attributes of a piece of pet gear are randomly determined within the range provided. Gear stat listing is still in progress.

Item Type Level Dev. Aptitudes Materials

Strange Mystery Special 80 0 0/9/10/8/11/15 Lilac x1

Redwood x2

Rock x2

Lotus Light x1

Boar Bristles x2

Stone Mystery Elemental 80 0 0/9/18/0/11/15 Mint x1

Poplar x2

Skyblue Stone x2

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Wolfhead x1

Boar Bristles x2

Shrimp Mystery Aquatic 80 0 0/9/10/8/11/15 Mint x1

Poplar x2

Skyblue Stone x2

Wolfhead x1

Boar Bristles x2

Meadow Mystery Nature 80 0 8/9/10/0/11/15 Mint x1

Poplar x2

Skyblue Stone x2

Wolfhead x1

Boar Bristles x2

Feral Mystery Yasho 80 0 0/17/10/0/11/15 Mint x1

Poplar x2

Skyblue Stone x2

Wolfhead x1

Boar Bristles x2

Fairy Mystery Fairy 80 0 8/9/10/0/11/15 Lilac x1

Redwood x2

Rock x2

Lotus Light x1

Boar Bristles x2

Boar Mystery Beast 80 0 0/17/10/0/11/15 Lilac x1

Redwood x2

Rock x2

Lotus Light x1

Boar Bristles x2

Ant Mystery Insect 80 0 0/9/18/0/11/15 Lilac x1

Redwood x2

Rock x2

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Lotus Light x1

Boar Bristles x2

Vicious Mystery Yasho 95 80 0/26/20/0/22/30 Violet x1

Immortal Wood x2

Mica x2

Louhe Seal x1

Chicken Tail x2

Secret Mystery Special 95 80 0/18/20/8/22/30 Fragrant Pollen x1

Cherry Wood x2

Marble x2

Seven-star Light x1

Chicken Tail x2

Scarab Mystery Insect 95 80 0/18/28/0/22/30 Fragrant Pollen x1

Cherry Wood x2

Marble x2

Seven-star Light x1

Chicken Tail x2

Rhino Mystery Beast 95 80 0/26/20/0/22/30 Fragrant Pollen x1

Cherry Wood x2

Marble x2

Seven-star Light x1

Chicken Tail x2

Pixie Mystery Fairy 95 80 8/18/20/0/22/30 Fragrant Pollen x1

Cherry Wood x2

Marble x2

Seven-star Light x1

Chicken Tail x2

Pincer Mystery Aquatic 95 80 0/18/20/8/22/30 Violet x1

Immortal Wood x2

Mica x2

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Louhe Seal x1

Chicken Tail x2

Ginseng Mystery Nature 95 80 8/18/20/0/22/30 Violet x1

Immortal Wood x2

Mica x2

Louhe Seal x1

Chicken Tail x2

Desert Mystery Elemental 95 80 0/18/28/0/22/30 Violet x1

Immortal Wood x2

Mica x2

Louhe Seal x1

Chicken Tail x2

Wild Mystery Nature 110 160 8/27/30/0/33/45 Purple Flower x1

Brambles x1

Ivory Crystal x2

Pearls Bracelet x1

Hair of Ape x2

Tigeran Mystery Beast 110 160 0/35/30/0/33/45 Loule Flower x1

Yulan Wood x2

Poison Powder x2

Frosty Crystal x1

Hair of Ape x2

Savage Mystery Yasho 110 160 0/35/30/0/33/45 Purple Flower x1

Brambles x1

Ivory Crystal x2

Pearls Bracelet x1

Hair of Ape x2

Oyster Mystery Aquatic 110 160 0/27/30/8/33/45 Purple Flower x1

Brambles x1

Ivory Crystal x2

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Pearls Bracelet x1

Hair of Ape x2

Magical Mystery Special 110 160 0/27/30/8/33/45 Loule Flower x1

Yulan Wood x2

Poison Powder x2

Frosty Crystal x1

Hair of Ape x2

Foxero Mystery Fairy 110 160 8/27/30/0/33/45 Loule Flower x1

Yulan Wood x2

Poison Powder x2

Frosty Crystal x1

Hair of Ape x2

Flare Mystery Elemental 110 160 0/27/38/0/33/45 Purple Flower x1

Brambles x1

Ivory Crystal x2

Pearls Bracelet x1

Hair of Ape x2

Beetle Mystery Insect 110 160 0/27/38/0/33/45 Loule Flower x1

Yulan Wood x2

Poison Powder x2

Frosty Crystal x1

Hair of Ape x2

Yulong Mystery Fairy 125 300 8/36/40/0/44/60 Giant Flower x1

Cloudtree Wood x2

Phoenix Stone x2

Ruby Frog x1

Lion Bristles x2

Wicked Mystery Yasho 125 300 0/44/40/0/44/60 Lucky Herb x1

Sandalwood x2

Ghost Ore x2

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Lotus Crystal x1

Lion Bristles x2

Ursine Mystery Beast 125 300 0/44/40/0/44/60 Giant Flower x1

Cloudtree Wood x2

Phoenix Stone x2

Ruby Frog x1

Lion Bristles x2

Tidal Mystery Aquatic 125 300 0/36/40/8/44/60 Lucky Herb x1

Sandalwood x2

Ghost Ore x2

Lotus Crystal x1

Lion Bristles x2

Scorpus Mystery Insect 125 300 0/36/48/0/44/60 Giant Flower x1

Cloudtree Wood x2

Phoenix Stone x2

Ruby Frog x1

Lion Bristles x2

Jungle Mystery Nature 125 300 8/36/40/0/44/60 Lucky Herb x1

Sandalwood x2

Ghost Ore x2

Lotus Crystal x1

Lion Bristles x2

Hidden Mystery Special 125 300 0/36/40/8/44/60 Giant Flower x1

Cloudtree Wood x2

Phoenix Stone x2

Ruby Frog x1

Lion Bristles x2

Dryad Mystery Elemental 125 300 0/36/48/0/44/60 Lucky Herb x1

Sandalwood x2

Ghost Ore x2

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Lotus Crystal x1

Lion Bristles x2

Turtle Mystery Aquatic 140 500 0/45/50/8/55/75 Magic Fungus x1

Spirti Wood x2

Black ore x2

Heaven Nephrite x1

Peafowl Feather x2

Special Mystery Special 140 500 0/45/50/8/55/75 Evileye Flower x1

Black Wood x2

Sunlight Gold x2

Icy Silkworm x1

Peafowl Feather x2

Snowfox Mystery Fairy 140 500 8/45/50/0/55/75 Evileye Flower x1

Black Wood x2

Sunlight Gold x2

Icy Silkworm x1

Peafowl Feather x2

Serpent Mystery Beast 140 500 0/53/50/0/55/75 Evileye Flower x1

Black Wood x2

Sunlight Gold x2

Icy Silkworm x1

Peafowl Feather x2

Parasite Mystery Insect 140 500 0/45/58/0/55/75 Evileye Flower x1

Black Wood x2

Sunlight Gold x2

Icy Silkworm x1

Peafowl Feather x2

Metallic Mystery Elemental 140 500 0/45/58/0/55/75 Magic Fungus x1

Spirti Wood x2

Black ore x2

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Heaven Nephrite x1

Peafowl Feather x2

Forest Mystery Nature 140 500 8/45/50/0/55/75 Magic Fungus x1

Spirti Wood x2

Black ore x2

Heaven Nephrite x1

Peafowl Feather x2

Fierce Mystery Yasho 140 500 0/53/50/0/55/75 Magic Fungus x1

Spirti Wood x2

Black ore x2

Heaven Nephrite x1

Peafowl Feather x2

Swarm Mystery Insect 150 1000 0/54/68/0/66/90 Jaden Flower x1

Phoenix Wood x2

Flying Stone x2

Snow Crystal x1

Flare Feather x2

Primal Mystery Nature 150 1000 8/54/60/0/66/90 Flare Flower x1

Heaven Wood x2

Feather Gold x2

Jaden Seal x1

Flare Feather x2

Elegant Mystery Fairy 150 1000 8/54/60/0/66/90 Jaden Flower x1

Phoenix Wood x2

Flying Stone x2

Snow Crystal x1

Flare Feather x2

Brutal Mystery Yasho 150 1000 0/62/60/0/66/90 Flare Flower x1

Heaven Wood x2

Feather Gold x2

Page 68: Tru tien toan tap part 2.docx

Jaden Seal x1

Flare Feather x2

Bestial Mystery Beast 150 1000 0/62/60/0/66/90 Jaden Flower x1

Phoenix Wood x2

Flying Stone x2

Snow Crystal x1

Flare Feather x2

Aquatic Mystery Aquatic 150 1000 0/54/60/8/66/90 Flare Flower x1

Heaven Wood x2

Feather Gold x2

Jaden Seal x1

Flare Feather x2

Ancient Mystery Special 150 1000 0/54/60/8/66/90 Jaden Flower x1

Phoenix Wood x2

Flying Stone x2

Snow Crystal x1

Flare Feather x2

Akasha Mystery Elemental 150 1000 0/54/68/0/66/90 Flare Flower x1

Heaven Wood x2

Feather Gold x2

Jaden Seal x1

Flare Feather x2

Page 69: Tru tien toan tap part 2.docx

Eldea Gauntlet

Eldea Crystals are available on following locations: 445 -58, 313 -187, 291 -51, 73 -68, -11 11, -103 -192, 164 -214, 177 -366, 186 -422, 193 -385

To find them on Map, press M and you'll see some input box there. Type in coordinates and click arrow next to it, small windoww will popup. Name them like: 1, 2, 3, 4, 5, ... or whatever you like. I will attach Map with locations (Image) when I get home.

Page 70: Tru tien toan tap part 2.docx

Thành tựu

Push up:

10 Mộng đổng trĩ tử Innocent20 Nhất tri bán giải Learning30 Lược khuy môn kính Dabbler ( amateur)40 Sơ xuất mao lư fledgling ( chim non mới ra ràng)50 Giá khinh tựu thục Skillful60 Du nhận hữu dư Effortless ( dễ dàng)70 Tiểu hữu sở thành Famed80 Đăng đường nhập thất Selected90 Lô hỏa thuần thanh Excellent100 Thông thiên triệt địa Unique110 Chấn cổ thước kim Unprecedented ( chưa từng có)120 Vô tiền tuyệt hậu Unrepeatable130 Phản phác quy chân Back to nature140 Siêu phàm nhập thánh Perfect150 Vô thượng chí tôn Supreme Lord200 Xuất thần nhập hóa Spectacular250 Đăng phong tạo cực Peak of Perfection300 Phá toái hư không Peerless ( vô song)

1000 lần thiền: Vô lượng thọ phật

1000 lần thiên lý: Tam thanh thánh tổ

Squat:

100: Thập vạn càn khôn

200: Bách kiếp động minh

300: Thiên giới bà sa

400: Vạn lưu chí tôn

Có 1 tỷ: Phú khả địch quốc

30 ph: Đa tình chủng tử