tsz yeung liu, tom studio air (final part a+b+c)

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STUDIO AIR 2015 | SEMESTER 1 | FINNIAN WARNOCK LIU TSZ YEUNG, TOM | YEAR 3

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  • STUDIO AIR2015 | SEMESTER 1 | FINNIAN WARNOCK

    LIU TSZ YEUNG, TOM | YEAR 3

  • CONCEPTUALISATION 3

    2015 | SEMESTER 1 | FINNIAN WARNOCKLIU TSZ YEUNG, TOM | YEAR 3

    STUDIO AIR

  • CONTENTSINTRODUCTION P.6PART A CONCEPTUALISATIONDESIGN FUTURING P.8A1 | DESIGN COMPUTATION P.16A2 | COMPOSITION / GENERATION P.24A3 | CONCLUSION P.30A4 | LEARNING OUTCOMES P.31A5 | APPENDIX - ALGORITHMIC SKETCHES P.32REFERENCE PART A P.37-------------------------------------------------------------------------------------------PART B CRITERIA DESIGNB1 | RESEARCH FIELD P.40B2 | CASE STUDY 1.0 P.42B3 | CASE STUDY 2.0 P.46B4 | TECHNIQUE: DEVELOPMENT P.52B5 | TECHNIQUE: PROTOTYPES P.56B6 | TECHNIQUE: PROPOSAL P.64B7 | LEARNING OBJECTIVES AND OUTCOMES P.68B8 | APPENDIX - ALGORITHMIC SKETCHES P.70REFERENCE PART B P.72-------------------------------------------------------------------------------------------PART C DETAILED DESIGNC1 | DESIGN CONCEPT P.76C2 | TECTONIC ELEMENTS & PROTOTYPES P.94C2 | FINAL DETAIL MODEL P. 108C3 | LEARNING OBJECTIVE AND OUTCOMES P.136REFERENCE PART A, B, C P.138

    CONCEPTUALISATION 5

  • 6 CONCEPTUALISATION

    Fig.1 Low-Rise Kindergarten design and model by Revit

  • CONCEPTUALISATION 7

    INTRODUCTI

    ON

    AB

    OUT ME

    My na

    me is Tom

    (Liu Tsz Yeu

    ng), I am fr

    om Hong K

    ong.

    I just came

    to Melbour

    ne a month

    ago studyi

    ng my third

    year of

    Bachelor of

    Environme

    nt in Archite

    cture. Befo

    re I started

    study in

    UniMelb, I

    finished my

    2 years of A

    ssociate De

    gree of Arch

    itectural

    Studies in C

    ity Universi

    ty of Hong K

    ong and a s

    ummer inte

    rnship in

    Hong Kong

    Housing Au

    thority mai

    nly doing pu

    blic housin

    g in HK.

    After that, I

    worked in

    an architect

    ure practice

    for half yea

    r. I think it

    is a super g

    eat experien

    ce for me to

    be involve

    d in a unbe

    lievable

    project wh

    ich is the p

    rinces offic

    e in the cap

    ital of Saud

    i Arabia (Fig

    .

    3). I cant be

    lieve I can w

    ork with so

    me famous

    project arc

    hitects like

    the HK IFC,

    HK HSBC a

    nd HK Inter

    national Airp

    ort architec

    ts to do

    such a 440m

    high rise co

    mplex build

    ing with AR

    UP as susta

    inability

    consultant.

    I think the e

    xperience g

    ive me the

    knowledge

    of what

    architectur

    eal industr

    y is and wha

    t should I le

    arn in the u

    niverity.

    Techn

    ically, my fi

    rst digital de

    sign tool I l

    earnt is Au

    toCAD.

    I know to us

    e Revit (Fig

    1 & 2 are so

    me example

    s of my wor

    ks),

    SketchUp,

    Rhino for d

    esign and m

    odeling and

    some other

    design

    applications

    like Photos

    hop, Illusta

    tor, Indesig

    n, Vray, etc

    but not

    an expert.

    As my proje

    cts in CityU

    niveristy an

    d my exper

    ience are

    so practical

    that compu

    tational arc

    hitecture is

    nearly new

    to me.

    Though I a

    lways heard

    that term f

    orm my seni

    or, I haven

    t touch it

    before. I re

    alize compu

    tational des

    ign is the n

    ew trend in

    architectur

    al

    industry. M

    y senior tol

    d me that t

    here are ma

    ny architect

    ural firms

    like Norma

    n Foster, U

    nstudio, MA

    D...etc even

    have a dep

    artment

    specially fo

    r computat

    ional desig

    n solution. I

    think STUD

    IO AIR is

    really a righ

    t course for

    me to open

    my mind in

    computatio

    nal and

    digital desig

    n in archite

    cture, I wou

    ld treasure

    my experie

    nce here

    and try my

    best to lear

    n awesome

    architectu

    res and des

    igns!

    Fig.1 Low-Rise Kindergarten design and model by Revit Fig.2 High-Rise Office Building design and model by Revit Fig.3 Princes Office in Saudi Arabia, Riyadh, 2015

  • 8 CONCEPTUALISATION

    Design Direct Our Future

    In modern century, the growth of technology makes everything easier and convenient. Design are no longer a difficult thing to achieve, everyone can do design. However, the fact is what we design will directly affect our future, how can a future actually be secured by design? It comes to the term of sustainable design which a good design shows how it could react with the environment and then to the magnitude of the action in the world. [1] Everyone should take the responsibility to reshape better environment and our future by design. Here are two selected precedent projects showing how its design direct our future.

    Hongkong and Shanghai Bank Headquarters, Foster and Partners, Hong Kong, 1979 - 1986

    The building is designed and constructed in 70s - 80s which high-rise office building were start common in Hong Kong. However, it is a revolutionary case indicating the new change of high-rise building design - sustainable high rise building design combining innovative sustainable construction tectnology and detailing.

    The building has a modular design consisting of five steel modules prefabricated out of site. The main characteristic of HSBC Hong Kong headquarters is its absence of internal supporting structure which bring up the concept of structural expressionism at the time.

    The missing of internal structure created a huge public plaza at the ground floor for recreation. Such design changes people patterns of living successfully as there are lots of people using that area for recreation and doing public functions [Fig.].

    Another notable feature is that natural sunlight is the major source of lighting inside the building. There is a bank of giant mirrors at the top of the atrium, which can reflect natural sunlight into the atrium and hence down into the plaza. Through the use of natural sunlight, this design helps to conserve energy.

    Additionally, sun shades are provided on the external facades to block direct sunlight going into the building and to reduce heat gain.

    Though the extreme designs are expensive which cost US$780 million, the innovative sustainable elements and the idea of public space inside building affect the later building design in Hong Kong and even the world.

    DESIGN FUTURING

  • CONCEPTUALISATION 9

    Fig.4 Atrium inside HSBC Fig.5 HSBC Building

    Fig.6 Public plaza at the ground floor of HSBC

  • 10 CONCEPTUALISATION

  • CONCEPTUALISATION 11

    Fig.7 Public Plaza inside HSBC

  • 12 CONCEPTUALISATION

    Reichstag, New German Parliament Berlin, Foster and Partners, Germany 1992 - 1999

    This great project is also done by Foster which is more than ten years after the HSBC building. The project is actually a transformation of the Reichstag which is rooted in four related issues: the Bundestags significance as a democratic forum, an understanding of history, a commitment to accessibility and a vigorous environmental agenda. The reason why I select the project is that it indicated the future: the future of design, the future of history and the future of historical building.

    The cupola on the roof of Reichstag become a symbol of rebirth, it also drives the buildings natural lighting and ventilation strategies to the building. The cupola becomes a beacon on the skyline,signalling the vigour of the German democratic process. The integration of historical spirit with sustainable elements is surely a kind of sustainable design which the design theorey convey the message of looking forward to future while not forget the past.

    Through the cases, we can see the adoption of sustainable consideration directly reshape our future environment and inspire other designers for future design. Again, a good design shows how it could react with the environment and then to the magnitude of the action in the world. [1]

    DESIGN FUTURING

    Fig.8 Sectioin: Project on a historical Building

  • CONCEPTUALISATION 13Fig.9 Exterior view of the Dome

  • 14 CONCEPTUALISATION

  • Fig.10 Interior Space of the Dome

    CONCEPTUALISATION 15

  • Fig.11 Aerial Rendering

    Fig.14 Aerial View

    16 CONCEPTUALISATION

    Benefits of Computational Design In Architectural Design Process

    Within the last decade, there is trend shifting the design of architecture from analog to digital because of popular of computer and the growth of computer performance and technology. Computer acts as a medium that supports a continuous logic of design thinking and making. It provides architectural and construction industries a comprehensive digital continuum from design to production, from form generation to fabrication design[2].

    Moreover, computational design provides fast and accurate solution in conceivable and achievable geometries through the usage of different computational design platform like scripting. It comes to a term of parametric design which parametric design is a new form of the logic of digital design thinking. Parametric design thinking focuses upon a logic of associative and dependency relationships between objects and their parts-and-whole relationships. By changing the values of parameters such as geometric relationships, a multiplicity of variable instances can be created. Parametric systems enable the writing of rules, or algorithmic procedures, for the creation of variations. Therefore, parametric design, i.e. computational design in architecture develops as a new form of design logic. [2] Here we look at the two cases to find how computational design benefits to design process.

    A1 DESIGN COMPUTATION

  • Fig.12 Accessable Curved Green Roof

    Fig.15 Curved Bridge Connected the Building Each Other

    Fig.13 Nightview Rendering

    Fig.16 The Opening Day of Galaxy Soho

    CONCEPTUALISATION 17

  • Fig.17 Exterior Rendering

    18 CONCEPTUALISATION

    to create the structural geometry. As part of the design process, these computational tools were used to repeatedly check for clashes with the architects 3D model and to adjust conflicting elements. Without such frequent model exchanges and the parametric tools to interrogate them, accurate coordination of the geometry would have been a difficult and time consuming obstacle to progress.

    Through the usage of computational design process, there process was refined into a fast and accurate design allowing the design team to gain speedy feedback on design options, enabling quick and informed decision making.

    Express Rail Link West Kowloon Terminus, Aedas, Hong Kong, In Construction - 2017

    It is a high-speed rail terminus station which will connect Hong Kong to various major cities in the Mainland China. It was considered vital to connect the station with the surrounding urban context and make one aware of the citys character whether arriving or departing. Therefore, the Terminus building is characterised by its free-form geometry.

    In the design process, due to its free-form geometry, structures should be designed with complex forms to achieve component geometries that could be manufactured to the required quality, tolerance and budget. The architects and engineers have developed parametric tools using the software packages Grasshopper and Rhino

    A1 DESIGN COMPUTATION

  • Fig.18 Exterior Facade and Bridge Connected Between Building

    CONCEPTUALISATION 19

    In construction, the use of in-house scripts, written specifically for the project, creating an advanced and integrated design process capable of repeatedly cycling through the: Geometry generation of the structural elements; Structural analysis to determine the resulting member forces; Strength design of the members, allowing for optimisation; Documentation production using BIM for both project coordination and construction purposes.

    Parametric design allows Zaha to rapidly and efficiently tackle a wide range of complex design problems and produce a flexible range of viable results in a short amount of time, while being able to effectively deliver building projects with confidence.

    Galaxy Soho, Zaha Hadid Architects, Beijing, 2009 - 2012

    Galaxy Soho is a eye cashing complex project comprises five continuous flowing volumns setting apart which is fused or linked by a sequence of stretched bridges. Each volume adapts outwards, generating a panoramic architecture devoid of corners and abrupt transitions.

    Zaha Hadid has developed an approach to building design which makes consistent use of powerful computational design technologies. The integration of design intention and accurate, efficient project delivery is achieved through a digital codification of design as a series of parametric geometric operations, in which families of design solutions can be rapidly generated by controlling associative geometries and driving parameters.

  • 20 CONCEPTUALISATION

  • Fig.19 Express Rail Link West Kowloon Terminus

    CONCEPTUALISATION 21

  • 22 CONCEPTUALISATION

  • Fig.20 Galaxy Soho

    CONCEPTUALISATION 23

  • Fig.21 Mercedes Benz Museum

    Fig.24 Absolute Towers

    24 CONCEPTUALISATION

    Comparing computerization and computation, computerization enhance the precision and effectiveness of an architect to work while computation is a powerful solution which designer able to capture not only the complexity of how to build a project, but also the multitude of parameters that are instrumental in a building formation. Computation can be expressed as algorithm that able to provide inspiration to architects to explore new design options and to analyse architectural decisions during the design process.

    Mercedes Benz Museum, UNStudio, Germany, 2001-2006

    We can selectively study for performative behaviors such as structural performance, energy, circulation,etc through scripting the algorithms of a mediated variability. [3]The Benz Museum in Germany is exactly the case using parametic design to study the performative behaviors of circulation. It introduce the new concept of circulation which is a infinity MOBIUS STRIP in three dimensional form make by a series of continuous, interlocked set of ramps. The slope, width and length of the ramp are generated through an algorithm to study the possibility.

    Absolute Towers, MAD, Canada, 2010-2012

    The digital linkage also established an advanced environment for interactive digital generation and performance simulation as a paradigm of collaborative design between the architects and engineers[3] The Absolute Towers using the concept of twisting which provides a big challenge to structural engineers. The design and simulation of structural support are done through computational approach which is interactive to both architects and engineers and finally it is built.

    A2 COMPOSITION / GENERATION

  • Fig.22 Concept of MOBIUS STRIP for Circulation Fig.23 Computational Approach for Analysis of Design

    Fig.25 Simulation of Twisting Towers Fig.26 Absolte Towers Floor Plans Generated by Computational Design

    CONCEPTUALISATION 25

  • 26 CONCEPTUALISATION

  • Fig.27 Mercedes Benz Museum

    CONCEPTUALISATION 27

    The Limitation

    Computational geometry enables the design and manufacturing of complex surface configurations, a capacity beyond the repertoire of analog architectural practices constrained by the limitations of descriptive geometry.However, computational design also has its limitations. In many cases the relationship between design idea and computational tools seem reversed.[5] This resulting buildings appear as reductionist materialization of the possibilities of software that shaped them. Moreover, there are only few examples exist where computational tools are used to develop design solutions for complex building programs within a moderate budget.

    A2 COMPOSITION / GENERATION

  • 28 CONCEPTUALISATION

  • Fig.28 Absolute Towers

    CONCEPTUALISATION 29

  • 30 CONCEPTUALISATION

    Design Futuring

    Design are no longer a difficult thing to achieve, everyone can do design. However, the fact is what we design will directly affect our future. A good design shows how it could react with the environment and then to the magnitude of the action in the world - Sustainable design. Everyone should take the responsibility to reshape better environment and our future by design. It is time to rethink about how can we create and reshape a better environment for our future generations and the reason why we are doing design.

    Design Computation

    Contemporary architectural production employs an increasing number of computational tools that undergo continuous proliferation of functions and expand their role within the design process. With increasingly user-friendly programme structures and an efficient exchange between various analytical tools, computational geometry enables the design and manufacturing of complex surface configurations. It is a capacity beyond the repertoire of analog architectural practices constrained by the limitations of

    descriptive grometry. This technologies have been used successfulkly to achieve novel architectural expression by enabling digital geometry to drive digital fabrication process. These innovations have changed the work flow and design approach of a wide range of architectural practices.

    A3 CONCLUSION

  • CONCEPTUALISATION 31

    Composition / Generation

    The shift from composition to generation in architecture design is increasingly significant nowadays. Algorithm, parametric modelling and scripting are being mature which computational skill becomes something an architect should know. Computation is a powerful solution designers able to capture the multitude of parameters that are instrumental in a

    building formation.

    Having finished a lot of reading and research about future sustainable design and computational architecture, I realized that I gain a lot about the new concepts. I would like to rethink about why, what and how should I design an successful architecture. I think it is the matter of making a better future of our environment, i.e. sustainability.

    In the following weeks, I look forward to start thinking my own computational architecture design which is well responding to the site and environment and apply what I have learnt in Studio Air Part A. I hope i could equip more

    knowledge and skill to create a sustainable and responding work in the final stage. I am sure I will work as hard

    as I can and enjoy my unversity life in UniMelb.

    A4 LEARNING OUTCOMES

  • 32 CONCEPTUALISATION

    A5 APPENDIX - ALGORITHMIC SKETCHES

  • Fig.29 Grasshopper Definition of Three Dimensional L - System

    CONCEPTUALISATION 33

    Lindenmayer System (L - System)

    This is one of the example from my algorithmic sketchbook showing the occurence of looping system in an interesting shape - L - System.

    I learnt the concept of L - Sustem from my tutor during the tutorials. After that, I tried to research more about the L - system, it is very basic concept of recursion. The definition of a L - System is:

    Lindenmayer system is a parallel rewriting system and a type of formal grammar. An L-system consists of an alphabet of symbols that can be used to make strings, a collection of production rules that expand each symbol into some larger string of symbols, an initial axiom string from which to begin construction, and a mechanism for translating the generated strings into geometric structures. [10]

    I found it very insteresting that the shap is a very natural tree shape which let me think about is any natural shape in nature can be represent by an algorithm?

    Meanwhile, I also tried the L - System in 3 dimensional form by add three axis of rotations for each loop [Fig.29, 30], I found it is very amazing that an awesome tree is then created!

    I realized the power of computational modelling which drive me to adjust the parameter to create the totally different form and shape.

  • 34 CONCEPTUALISATION

    A5 APPENDIX - ALGORITHMIC SKETCHES

  • Fig30 Three Dimensional L - SystemCONCEPTUALISATION 35

  • Content Reference

    [1] Fry, Tony. Design futuring: sustainability, ethics, and ne w practice. English ed. Oxford: Berg, 2009. P.11-13

    [2] Oxman, Rivka and Robert Oxman, eds (2014). Theories of the Digital in Architecture (London; New York: Routledge), pp. 110

    [3] Peters, Brady. (2013) Computation Works: The Building of Algorithmic Thought, Architectural Design, 83, 2, pp. 08-15

    [4] Sean Ahlquist and Achim Menges, Introduction, in Sean Ahlquist and Achim Menges (eds), Computational Design Thinking, John Wiley & Sons (Chichester), 2011.

    [5] Christoph Gengnagel, A. Kilian, Norbert Palz, Fabian Scheurer. Computational Design Modeling: Proceedings of the Design Modeling Symposium Berlin 2011.P.18-31

    [6] Schumacher, Patrik. The autopoiesis of architecture a new framework for architecture. Chichester: Wiley, 2011. P.2

    [7] Wong, T. C. (2008). Integrated resort in the central business district of Singapore: The land use planning and sustainability issues. In Spatial planning for a sustainable Singapore. P.59-78

    Image Reference

    Fig.4 Foster + Partners, 2015, Hongkong and Shanghai Bank Headquarters in Foster + Partners,

    [accessed 18 March 2015]

    Fig.5 Foster + Partners, 2015, Hongkong and Shanghai Bank Headquarters in Foster + Partners,

    [accessed 18 March 2015]

    Fig.6 Foster + Partners, 2015, Hongkong and Shanghai Bank Headquarters in Foster + Partners,

    [accessed 18 March 2015]

    Fig.7 Foster + Partners, 2015, Hongkong and Shanghai Bank Headquarters in Foster + Partners,

    [accessed 18 March 2015]

    Fig.8 Foster + Partners, 2015, Reichstag, New German Parliament in Foster + Partners,

    [accessed 16 March 2015]

    Fig.9 Foster + Partners, 2015, Reichstag, New German Parliament in Foster + Partners,

    [accessed 16 March 2015]

    Fig.10 Foster + Partners, 2015, Reichstag, New German Parliament in Foster + Partners,

    [accessed 16 March 2015]

    Fig 11 Aedas, 2015, Express Rail Link West Kowloon Terminus in Aedas,

    [accessed 18 March 2015]

    Fig 12 Aedas, 2015, Express Rail Link West Kowloon Terminus in Aedas,

    [accessed 18 March 2015]

    Fig 13 Aedas, 2015, Express Rail Link West Kowloon Terminus in Aedas,

    [accessed 18 March 2015]

    Fig 14 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    Fig 15 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    REFERENCE Part A

    36 CONCEPTUALISATION

  • Fig 16 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    Fig 17 Aedas, 2013, Express Rail Link West Kowloon Terminus in Archdaily,

    [accessed 18 March 2015]

    Fig 18 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    Fig 19 Aedas, 2015, Express Rail Link West Kowloon Terminus in Aedas,

    [accessed 18 March 2015]

    Fig 20 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    Fig 21 UN Studio, 2007, Mercedes-Benz Museum in Archdaily,

    [accessed 7 March 2015]

    Fig 22 UN Studio, 2007, Mercedes-Benz Museum in Archdaily,

    [accessed 7 March 2015]

    Fig 23 UN Studio, 2007, Mercedes-Benz Museum in Archdaily,

    [accessed 7 March 2015]

    Fig 24 MAD, 2014, Absolute Towers in materialicious.com,

    [accessed 4 March 2015]

    Fig 25 MAD, 2014, Absolute Towers in Absolute World - Wikipedia,

    [accessed 4 March 2015]

    Fig 26 MAD, 2014, Floor plan of Builidng D in archlukeyu,

    [accessed 5 March 2015]

    Fig 27 UN Studio, 2007, Mercedes-Benz Museum in Archdaily,

    [accessed 7 March 2015]

    Fig 28 MAD, 2014, Absolute Towers in Archdaily,

    [accessed 20 March 2015]

    Fig 29 Gizmodo, 2013, Computing Architecture Based On The Brain in

    gizmodo.com.au, [accessed 20 March 2015]

    CONCEPTUALISATION 37

  • 38 CRITERIA DESIGN

    CRITERIA DESIGNPART B

  • CRITERIA DESIGN 39

  • Fig31 Basic Stages of Sectioning

    40 CRITERIA DESIGN

    B1 Research Field

  • Fig31 Basic Stages of Sectioning

    CRITERIA DESIGN 41

    Sectioning

    Sectioning

    Sectioning is an innovative architectural technique expressing the beauty of geometry from points, lines to surfaces by cutting an object into many pieces or solids. It is being popular and became a common technique of architects world wide after the development of algorithmic modeling technique like the one I will use through this part: Grasshopper.

    Theory & Implications

    Basic sectioning is quite a simple technique compared to other complex algorithmic modeling techniques. However, it can be complex one by introducing different kind of sectioning methods like waffling, contouring, patterning, etc. In my future case studies in part B, I will mainly focus on the contouring technique of sectioning in order to explore the limitations and opportunities in architectural forms, functions, construction and fabrication of such computational technique.

    Basic sectioning can be divided into several stages. From the diagram on the right, I tried to demonstrate the defination of basic sectioning technique which can be done manually or by algorithmic programming. Dividing, Cutting and Extruding are the actions to generate sectioning form.

    Dividing: A form and also a cutting form should be generated for dividing. This can be done manually or through grasshopper to generate parametric forms.

    Cutting: It is an action to cut the form out and cull the unwanted parts. Grasshopper is the beast solution as there will be thousands of plates to be culled out.

    Extruding: Having cut out the shape, it is time to generatiethe actually form of the shape.

    Opportunities & Fabrication

    Sectioning technique provides thousands of solution to express and emphasize the shape and form architecturally especially curvature in three dimensional expression. It basically adopt the abstract illusion of human being able to complete and recognize the form of an incomplete object like a serious of lines, patterns, etc. Also, sectioning technique provides easier fabrication and construction environment as elements are simple and easy for fabrication. Mostly, plywood are used for fabrication as the material colour is raw and natural which help expressing the organic form of a sectioning model.

    Next: The Case Studies

  • 42 CRITERIA DESIGN

    B2 CASE STUDY 1.0

    AA DriftwoodPavilion

    Variations in the number of offset plates (o)Orginal form

    Plan o = 3

    o = 96

    o = 96

    o = 10

    o = 96

    d = 6

    d = 6

    d = 6

    d = 0.38

    a = 30

    a = z-axis

    a = z-axis

    a = z-axis

    a = z-axis

    a = z-axis

    a = z-axis

    a = 60

    a = z-axis

    a = z-axis

    d = 0.18

    d = 3

    d = 3

    d = 3

    d = 0.18

    d = 0.18o = 6

    o = 96

    o = 96

    o = 20

    o = 96

    3D

    Changes in distance between plates (d)

    The changes in different angle of extrusions (a)

    The alterations of different form (Ring)

    The alterations of different form (Strip)

  • CRITERIA DESIGN 43

    B2 CASE STUDY 1.0

    Fig.32 Matrix Exploration

    a = z-axis

    a = z-axis

    a = z-axis

    a = z-axis

    a = z-axis

    a = z-axis

    a = z-axis

    a = z-axis

    a = 90

    a = z-axis

    a = 30

    a = 120

    a = 30

    a = z-axis

    a = 150

    a = 60

    a = 120

    a = 180

    a = 120

    a = 4xmirror

    d = 1.5

    d = 1.5

    d = 1.5

    d = 0.38

    d = 0.18

    d = 0.75

    d = 0.75

    d = 6

    d = 0.38

    d = 0.18

    d = 0.38

    d = 0.38

    d = 3

    d = 0.38

    d = 0.18

    d = 0.18

    d = 0.18

    d = 3

    d = 0.38

    d = 0.18o = 12

    o = 96

    o = 96

    o = 30

    o = 96

    o = 24

    o = 96

    o = 96

    o = 10

    o = 24

    o = 48

    o = 96

    o = 96

    o = 20

    o = 48

    o = 96

    o = 96

    o = 96

    o = 20

    o = 48

  • 44 CRITERIA DESIGN

    B2 CASE STUDY 1.0

    Selection Criteria & Speculate of Design Potential

    AA DriftwoodPavilion

    Complexity

    This iteration shows the complexity of geometry through non-vertical sectioning plates (angled) and holes are formed within the sectioning plates which make whole thing complex and non-boring.

    Potential

    Such design makes fabrication more easier as no curved sectioning plates are formed which is more suitable for wood construction because of its structural property. Also, there is solar shading potential because of the direction of the Non-vertical sectioning plates.

    Repetition

    This iteration shows repetition of similar curve in the two direction to generate an effect of radiation. This is done by making curved cutting object to split the orginal form. The shape of the cutting object still see clearly on plan view above.

    Potential

    The repetition of sectioning plates vertically has the potential to generate space for people get inside. This can be done by change the parameter of separation of sectioning plates.

    o = 96d = 6a = 30 a = z-axis

    d = 1.5o = 30

  • CRITERIA DESIGN 45

    B2 CASE STUDY 1.0

    Selection Criteria & Speculate of Design Potential

    Twisting

    It was surprised that an twisting effect generated through keep chaning the angle of cutting object. It is vistually good but it is quite hard to fabricatie as soft materials are needed and is relatively expensive.

    Potential

    Such design is eye-catching and showing the beauty of curve in three dimension way. However, material selections for fabrication should be careful as some materials are difficult to bend like hard wood, etc. Metal or plastic can be a good choice.

    Angle

    Angle is integrated into curved object generating a contrast among the model which make a harmony feeling. This is done by changing the shape of orginal form of the model.

    Potential

    The angles on the object make the sectioning plates direction changing which make the shape more interesting. Such design can be site-responding which the angle of bending may vary according to site conditions.

    a = 120 a = 60

    d = 0.75 d = 3

    o = 96 o = 20

    Fig.33 Successful Iterations

  • 46 CRITERIA DESIGN

  • CRITERIA DESIGN 47

    B3 CASE STUDY 2.0

    Design Intent & Reverse Engineering of the Project

    East Beach Cafe

    East Beach Cafe

    East Beach Cafe is a private cafe located in Littlehampton, West Sussex and is designed by Thomas Heatherwick. He is an english architect which his famous project is the Seed Cathedral of UK Pavilion at Shanghai Expo and the East Beach Cafe. The reason I selected East Beach Cafe as my case study because it make use of the sectioning technique fully and take advantage of parametric modelling to generate the irregular sectioning plates which is extreme interesting. The design was awarded by many architectural design awards after it had constructed.

    Design Intent

    The concept of the cafe is to create an iconic and unique cafe in font of the seaside. The design fully respond to the site condition from materials, structure to building form. Because of its high salt content near seaside, the building is made by rust steel instead of wood but give the feeling of wood.

    Analysis

    As mentioned above, environment and site conditions are so important that we should consider. Not only the building should respond to site conditions, materials, structures, internal spaces, connections, etc should also be considered. That is why the East Beach Cafe has been successful.

    Fig.34 East Beach Cafe

  • 48 CRITERIA DESIGN

    1 2 3

    B3 CASE STUDY 2.0

    Reverse Engineering

    East Beach Cafe

    1 Start a Free Form by Lines

    Use several polyline (6-8 lines) to sketch out the form of the East Beach Cafe which is used for lofting in the next step.

    Model Lines Loft Division

    3 Create Cutting Objects

    This step is to create cutting plates to cut the orginal form generated in step 2. It is done by using glasshopper to generate and extrude the cutting plates.

    2 Loft to form an orginal form

    I Use the lines from step 1 for lofting in grasshopper to generate the orginal form to be cut in the future steps.

  • CRITERIA DESIGN 49

    3 4 5

    B3 CASE STUDY 2.0

    Reverse Engineering

    Fig.35 Reverse- Engineer of East Beach Cafe Using Grasshopper

    Division Split & Cull Extrusion

    4 Split and Cull the Unwanted Parts

    These actions are mainly aims to cut the sectioning plates off. It composed of two actions: CUT and CULL. I make use of the grasshopper skills I have learnt from Case Study 1.0 of AA DriftwoodPavilion which has similar actions to achieve my purpose here and finally, it works!

    5 Extrude the Sectioning Plates

    Having cut out the sectioning plates, the finally step is to extrude each plates. It should be ensured that the thickness of extrusions should be the same as the separation between two plates.

  • 50 CRITERIA DESIGN

    B3 CASE STUDY 2.0

    Reverse Engineering Final Outcome

    East Beach Cafe

    Fig.36 Final Outcome and Comparsion to Real Photo

    Input 1: Curves to be Loft Loft

    Input 2: Curves of Cutting Object

    Parameter 1: No. of Sectioning Plates

    Parameter 2: Separation Between Plates

    Parameter 3: Angle of Extrusion

    Offset

    X/Y/Z Axis

    Extrude

    Explode to Surfaces

    Find Intersection

    Series1 2 3

  • CRITERIA DESIGN 51

    B3 CASE STUDY 2.0

    Reverse Engineering Final Outcome

    Fig.37 Diagram Shows the Project Designed Using Parametric Tools

    Y-Axis

    Extrude

    Explode to Surfaces

    Find Intersection

    Split (Cutting) Cull Pattern

    Cull (A group of functions from Case Study 1.0 AA DriftwoodPavillion)

    3 4 5

    80% of Similarity

    The figures on the left show the final outcome of my reverse engineering of the East Beach Cafe through Grasshopper. I was satisfied that the result is quite similar to the orginal one and I tried to provide the rust steel material on my model to make it more realistic.

    Differences

    However, I found the exact shape of each plate of East Beach Cafe is difficult to achieve as approximate form is used to start up the grasshopper defination. (refer to Fig. 35, 37)

    Futher Developments

    I think the case study 1 & 2 is a good learning process to me for future developments. For example, The case study 1 is usefull for me to develop the reverse-engineering of the East Beach Cafe especially for the part of Cull Object that I can really apply my knowledge to develop the next. For now, I would like to show how I use the East Beach Cafe as a base to develop my own design in the next parts.

  • 52 CRITERIA DESIGN

    B4 TECHNIQUE: DEVELOPMENT

    Matrix of Iterations

    Strip PlaneEast Beach Cafe

    Solid Sectioning

    Thick Solid Sectioning

    X-Axis Sectioning

    Angled Sectioning

    Y-Axis Sectioning

    Curved Sectioning

    Patterning

    a = z-axis

    a = z-axis

    a = z-axis

    a = 45 a = 45

    a = 90a = 90

    a = z-axis

    a = z-axis a = z-axis a = z-axis a = z-axis

    a = z-axis a = z-axis a = z-axis

    a = 90 a = 90

    a = 45 a = 45

    a = z-axisa = z-axis a = z-axis

    a = z-axis a = z-axis a = z-axis

    a = z-axis a = z-axis a = z-axisd = 0.53

    d = 5.242

    d = 2.49

    d = 2.81 d = 2.81

    d = 2.81d = 2.81

    d = 2.49

    d = 5.242 d = 5.242 d = 5.242 d = 5.242

    d = 2.49 d = 2.49 d = 2.49

    d = 2.81 d = 2.81

    d = 2.81 d = 2.81

    d = 2.49d = 2.49 d = 2.49

    d = 5.242 d = 5.242 d = 5.242

    d = 0.53 d = 0.53 d = 0.53o = 150

    o = 80

    o = 80

    o = 80 o = 80

    o = 80o = 80

    o = 80

    o = 80 o = 80 o = 80 o = 80

    o = 80 o = 80 o = 80

    o = 80 o = 80

    o = 80 o = 80

    o = 80o = 80 o = 80

    o = 80 o = 80 o = 80

    o = 150 o = 150 o = 150

  • CRITERIA DESIGN 53

    B4 TECHNIQUE: DEVELOPMENT

    Sphere Ring Infinity RingComplex Infinity Ring(Mobius Strip)

    a = z-axis a = z-axis a = z-axis

    a = z-axis a = z-axis a = z-axis

    a = 90 a = 90 a = 90

    a = 45 a = 45 a = 45 a = 45

    a = z-axisa = z-axis a = z-axis a = z-axis

    a = z-axis a = z-axis a = z-axis

    a = z-axis a = z-axis a = z-axis

    d = 5.242 d = 5.242 d = 5.242

    d = 2.49 d = 2.49 d = 2.49

    d = 2.81 d = 2.81 d = 2.81

    d = 2.81 d = 2.81 d = 2.81

    d = 2.49 d = 2.49 d = 2.49

    d = 5.242 d = 5.242 d = 5.242

    d = 0.53 d = 0.53 d = 0.53

    o = 80 o = 80 o = 80

    o = 80 o = 80 o = 80

    o = 80 o = 80 o = 80

    o = 80 o = 80 o = 80

    o = 80 o = 80 o = 80

    o = 80 o = 80 o = 80

    o = 150 o = 150 o = 150

    Fig.38 Matrix Exploration

  • 54 CRITERIA DESIGN

    B4 TECHNIQUE: DEVELOPMENT

    Selection Criteria & Speculate of Design Potential

    Matrix of Iterations

    Changing Patterns

    This iteration shows the opportunity of the technique of changine patterns on sectioning. It is the combination of two technique to generate interesting patterns which the diretion of each sectioning plate is changing.

    Potential

    Such design prevents boring direct sectioning and provides more opportunities of variations. It would be interesting if the design was in large scale that people can pass through each curved spaces between.

    Density

    Althrough the iteration looks simple and boring, I want to highlight that density of sectioning can truly express an objects orginal form and it is good to emphasize some perfect and smooth curvatures by hundreds or thousands of sectioning plates which is glorious.

    Potential

    The criteria can be adopted in sculpture, furniture, or installation in shopping mall or public space. Also, it can be integrated with other sectioning iteration to form interesting combinations.

    o = 80d = 2.81a = 45 a = z-axis

    d = 0.53o = 150

  • CRITERIA DESIGN 55

    B4 TECHNIQUE: DEVELOPMENT

    Selection Criteria & Speculate of Design Potential

    Massive

    I found that massive sectioning plates are beatuiful. That is because it expresses its strong and durable properties and a feeling of pixelate in curved and three dimensional form.

    Potential

    Such sectioning iteration can be used when there is high structural requirement. It can also provide sitting area because of the thickness of each sectioning plate if it is in large scale.

    Curve in Curve

    This is the best iteration and I would like to develop it further. Each sectioning plates are curved in relate to its form to provide a curve in curve feeling. I used a sin/cos curve here to form the cutting object spliting the form to generate the curved sectioning plates. Because it needs bending of materials, it must be careful in material selection for model making especially laser cut.

    Potential

    It can strongly express complex curvature and people can easily recognize the overall form and shape of it. Here I will develop my prototypes base on this iteration.

    a = z-axis a = z-axisd = 5.242 d = 2.49o = 80 o = 80

    Fig.39 Successful Iterations

  • 56 CRITERIA DESIGN

    Materialisation, Fabrication & Assembly

    Materialisation

    I would like to use wood as major material as this project will be located in Merri Creek which wood is the best material because of its raw in colour and sustainable which respond to the natural environment.

    Fabrication & Assembly

    Using wood, it would be easy to fabricate and assembly through different kind of wood joint like Mortise and Tenon, Dowel joint, Housing joints, etc. Shown in the photo, I use rectangular wood pieces to simulate the Mortise and Tenon joint in reality and start assemble by joining a the fabricated sectioning plates together. Being tested, it is strong enough to resist fall from 50cm. (Broken after that)

    B5 TECHNIQUE: PROTOTYPES

  • CRITERIA DESIGN 57

    Materialisation, Fabrication & Assembly

    Fig.40 Wood Joint Simulation and Assembly Sequence of Model Making

  • 58 CRITERIA DESIGN

    Materialisation, Fabrication & AssemblyB5 TECHNIQUE: PROTOTYPES

  • CRITERIA DESIGN 59

    Materialisation, Fabrication & Assembly

    Fig.41 Physical Model Photo 1

  • 60 CRITERIA DESIGN

    Materialisation, Fabrication & AssemblyB5 TECHNIQUE: PROTOTYPES

  • CRITERIA DESIGN 61

    Materialisation, Fabrication & Assembly

    Fig.42 Physical Model Photo 2

  • 62 CRITERIA DESIGN

    Materialisation, Fabrication & AssemblyB5 TECHNIQUE: PROTOTYPES

  • CRITERIA DESIGN 63

    Materialisation, Fabrication & Assembly

    Fig.43 Physical Model Photo 3

  • Location and Analysis

    I would like to choose the location in The Quarries Park of Clifton Hill. Here is the site just near the residential area of Clifton Hill. When I have site visit there, I found there are many children playing in the playground of the park. Having research for information, I found there is a kindergarten and a primary school just nearby. It is a good opportunity to create something aims to kindergarten and primary school children.

    Proposed Usage

    As my site location is inside the park and playground, i would like to create a sustainable and multi-purpose recreational facility on the site. It comes to the concetp of recreation by all people. Not only children can enjoy playing on my facility through climbing, sliding, hiding, parents or everybody can relax through sitting, lying, reading in there relaxed ways.

    How Does it Work

    Sectioning provides steps for children climbing and sliding. The complex infinity ring provides space for hiding. Moreover, the extruded curved area can provide comfortable space for sitting and lying. It would be a good place for communication!

    64 CRITERIA DESIGN

    Location, Proposed Usage & Design IntentB6 TECHNIQUE: PROPOSAL

    WALKER STREET COMMUNITY KINDERGARTEN

    SPENSLEY STREET PRIMARY SCHOOL

  • Architectural Features

    It is not only a recreational facility, it is an innovative computational sculpture design through algorithmic design of sectioning. It is an innovative architectural technique expressing the beauty of geometry from points, lines to surfaces by cutting an object into many pieces or solids.

    Materials and sustainability

    The use of wood is a renewable material and make a great respond to nature. Not only the energy or environmental issue, using wood as design approach can make the atmosphere near Merri Creek harmonic. It is good for human or even animals which pursue social sustainability.

    CRITERIA DESIGN 65

    Location, Proposed Usage & Design Intent

    WALKER STREET COMMUNITY KINDERGARTEN

    YARRA RIVER

    MERRI CREEK

    SPENSLEY STREET PRIMARY SCHOOL

    Fig.44 Site Map and Site Location

  • 66 CRITERIA DESIGN

    Location, Proposed Usage & Design IntentB6 TECHNIQUE: PROPOSAL

  • CRITERIA DESIGN 67

    Location, Proposed Usage & Design Intent

    Fig.45 Proposed Rendering

  • 68 CRITERIA DESIGN

    B7 LEARNING OBJECTIVE AND OUTCOMES

  • CRITERIA DESIGN 69

    Studio Air

    Having finished Part A and B of Stuido Air, I really gain a lot about computational design especially the process of how to generate a computational design project from zero. The answer is exploration. Do not give up any kind of probability, be critical and keep thinking. This is what I learnt form Studio Air.

    The Project

    I feel upset when I receive my grade of Part A which is not pass and became the frist fail assignment after I came to Melbourne. I really realized that the important of citation in academic works and I am sure I will work hard and hard in the rest of semester! For the project, I really learnt a lot about algorithmic design especially my research field of sectioning. I tried to understand others grasshopper definations and adopt to my project. Althrough I need to spend a lot of time to understand a defination, it is worth to be success and to create your own innovative design .

    After doing part A & B, I am able to create and design using parametric modelling. I think grasshopper is really interesting that inspire me a lot. I am sure I will keep learning parametric modelling even finished Studio Air. I hope it would be useful in my architectural career in the future!

    B7 LEARNING OBJECTIVE AND OUTCOMES

  • 70 CRITERIA DESIGN

    B8 APPENDIX - ALGORITHMIC SKETCHES

    The L System with Boundary Surfaces

    Recursion = 1 Recursion = 2 Recursion = 3

    Recursion = 5 Recursion = 6 Recursion = 7

    Recursion = 9 Recursion = 10 Recursion = 11

  • CRITERIA DESIGN 71

    L System, L - Tree

    There are many different variations of L system from two dimension to three dimension. It is usually a tree form while some are complex geometry form. Here the L system with leaves generated by boundary surfaces is an evolution of basic L system in tree form.

    I learnt the defination from my tutorial teacher during wk5 tutorial. I found it was extreme interesting that it really like a real tree that I can watch it growth by inputting the number of recursion into a plugin called anemone in grasshopper.

    The diagram shows the growth of my tree from baby to old tree within a minutes. Though I have the defination already, I tried to understand and re-write the defination again and finally it works.

    It can be done by defining next points to construct lines and hences construct surfaces through three boundaries on a leave.

    I enjoy the growing process of the tree as it is very interesting.

    Fig.46 The L System with Surfaces

    B8 APPENDIX - ALGORITHMIC SKETCHES

    Recursion = 3 Recursion = 4

    Recursion = 7 Recursion = 8

    Recursion = 11 Recursion = 12

  • Content Reference

    Fry, Tony. Design futuring: sustainability, ethics, and ne w practice. English ed. Oxford: Berg, 2009. P.11-13

    Oxman, Rivka and Robert Oxman, eds (2014). Theories of the Digital in Architecture (London; New York: Routledge), pp. 110

    Peters, Brady. (2013) Computation Works: The Building of Algorithmic Thought, Architectural Design, 83, 2, pp. 08-15

    Christoph Gengnagel, A. Kilian, Norbert Palz, Fabian Scheurer. Computational Design Modeling: Proceedings of the Design Modeling Symposium Berlin 2011.P.18-31

    Schumacher, Patrik. The autopoiesis of architecture a new framework for architecture. Chichester: Wiley, 2011. P.2

    Image Reference

    Fig.34 East Beach Cafe, 2014, East Beach Cafe in Coolplaces

    [accessed 23 April 2015]

    Fig.36 East Beach Cafe, 2014, East Beach Cafe Signboard in thefhd.net

    [accessed 23 April 2015]

    REFERENCE Part B

    72 CRITERIA DESIGN

  • CRITERIA DESIGN 73

  • 74 DETAILED DESIGN

    DETAILED DESIGNPART C

  • DETAILED DESIGN

  • 76 DETAILED DESIGN

    Location:

    Adventure PlaygroundQuarries Park of Clifton HillVIC, 3068

    C1 Design Concept

  • DETAILED DESIGN

    Climb and Play Structure

    Fig.47 Site Plan

  • Design Concept

    Having the Part B interim presentation, I have got several significant feedbacks from my tutor and guest panel what I can push my design further and better.

    Here are the summary of feedbacks I have got in Part B and actions I will do in Part C:

    1. Finding a way of making sectioning as interesting as possible

    2. Expressing a meaningful program rather than a sculpture

    3. How people will use it

    4. Expressing Why is my project innovative and what am I proposing that hasnt be done before

    Location: Proposed Usage

    My site is in the Adventure Playground of The Quarries Park in Clifton Hill. Here is the site just near the residential area of Clifton Hill. When I have site visit there, I found there are many children playing there. Having a research for site information, I found there is a kindergarten and a primary school just nearby. It is a good opportunity to create something aims to kindergarten and primary school children.

    78 DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

    SPENSLEY STREET PRIMARY SCHOOL

    WALKER STREET COMMUNITY

    KINDERGARTEN

  • DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

    MERRI CREEK

    CLIMB AND PLAY STRUCTURE

    ADVENTURE PLAYGROUNF

    Fig.48 Site Conditions

  • Orginal VS Innovative Adventure Playgroung

    The picture shows the orginal site condition in Adventure Playground. There is already several playing facilities for children but are conventional and boring. Also, the park is not easy to notice when walking along the Merry Creek Trail. Therefore there is not so many children playing there. In order to make the Adventure Playgroung alive, I am going to design an innovative and landmarkable climb and play structure inside the Adventure Playground.

    The program will suitable to all children and parents spending hours of fun in the park while children can play (climbing structure) and parents can communicate (sitting area).

    Inspiration: Climbing Boulders

    Climbing Boulders are common in park and playgroung in Melbourne for children. It insires me a lot to start designing my climb and play structure because its beauty of natural shape and material providing usable function.

    As a landmarkable climbing facility in Adventure Park, i am going to design an innovative climbing structure with an innovative form of climbing boulder within it. There are some special requirement I have considered:

    1. Climbable 2. Safety 3. Aestheic 4. Functional

    80 DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

    Fig.49 Existing Playground

  • Inspiration: Climbing Boulders

    Climbing Boulders are common in park and playgroung in Melbourne for children. It insires me a lot to start designing my climb and play structure because its beauty of natural shape and material providing usable function.

    As a landmarkable climbing facility in Adventure Park, i am going to design an innovative climbing structure with an innovative form of climbing boulder within it. There are some special requirement I have considered:

    1. Climbable 2. Safety 3. Aestheic 4. Functional

    Landmarkable and Innovative Climb and Play Structure

    By make use of glasshopper to generate a computational form and the sectioning technique to generate sectioning plates as steps for climbing, the result is landmarkable and innovative climbing structure compared to orginal playing facilities within Adventure Playground.

    In responds to the material of existing playing facilities in the surrounding, Wood is used as main construction material for my project. Plywood is used as it can easily form the curved shape. It is a raw material which generate a harmony feeling with natural environment (Quarries Park and Merry Creek). Sustainability can be achieved as Wood is a low embodied energy materials.

    DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

    Fig.49 Existing Playground Fig.50 Climbing Boulders Fig.51 Landmarkable Structure

  • Workflow of Design

    82 CRITERIA DESIGN

    Ring Infinity RingComplex Infinity Ring(Mobius Strip)

    Solid Sectioning

    Thick Solid Sectioning

    X-Axis Sectioning

    Angled Sectioning

    Y-Axis Sectioning

    Curved Sectioning

    Patterning

    Fig.52 Matrix Exploration

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • CURVED SECTIONING

    Climbable Structure

    In order to make the structure climbable, some specific features are designed to facilitate its functions.

    1. Angled Sectioning Plates 2. Sectioning Gap controlled within 120mm 3. Inter-crossing forms Spaces 4. Curved with Thickness

    CRITERIA DESIGN 83

    Complex Infinity Ring(Mobius Strip)

    Fig.52 Matrix Exploration Fig.53 Curved and Angled Sectioning

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • Curved and Angled Sectioning Plates

    All sectioning plates are curved and angled at 35 degrees in order to make the structure more easy to climb. Such inclined and curved sectioning plates also make the whole climbing structure strong in architectural feeling.

    Zoning Wall with Long Chairs

    The zoning wall act as a boundary and guide of the climbing structure so that children are not easily lost from parents as they only play within the climbing structure area. Also, the zoning wall provides long chair for parents to sit down and looking at their children and communicate with other parents..

    Zoning wall and Long Chairs

    Climbing Boulders and Climbing Structure

    Sectioning Gap controlled within 120mm

    .All the gaps between each sectioning plate are controled within 120mm for safety reason. This is to avoid childrens head / foots / hands from being trapped betwenn the sectioning plate. Some of the plates are even fully soid while some are having a gap between to provide different difficulty for children to climb.

    84 DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

    Fig.48 Site Conditions

  • Inter-crossing forms Spaces

    The basic form and concept of the climbing structure is a infinity ring which called mobius strip. The inter-crossing of the strip generated several interesting paces within. These spaces provide funny area for children to play or to hide. Children would love the space as it provides privacy to hide.

    Sectioning Gap controlled within 120mm

    .All the gaps between each sectioning plate are controled within 120mm for safety reason. This is to avoid childrens head / foots / hands from being trapped betwenn the sectioning plate. Some of the plates are even fully soid while some are having a gap between to provide different difficulty for children to climb.

    DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

    Fig.48 Site Conditions Fig.54 Whole Design

  • 86 DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • Fig.55 Curved and Angled Sectioning Plates

    DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • 88 DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • Fig.56 The zoning wall provides long chair for parents to sit down and looking at their children and communicate with other parents..

    DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • 90 DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • Fig.57 Overall Rendering

    DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • 92 DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • Fig.58 Overall Rendering

    DETAILED DESIGN

    C1 DESIGN CONCEPT

    Climb and Play Structure in Adventure Playground

  • Core Structural Element

    The climbing structure should be strong and rigid enough so that it can resist additional load for children to climb through. In C1, Plywood is selected for construction due to its site condition. Having done a deep research on different wood connection like dowel joint, motise & tenon joint, dado joint, etc and with a reference to the project of Dermoid by RMIT 2013. I would like to adopt a jointing method without any bolts - Cheeks & Pin Joint. It is done by using a wood pin inter-lock with a wood plate (the wood plate is passing through several sectioning plates) to form the joint. This joint is designed on each and both sides of the sectioning plates so that all the plates are holded together.

    94 DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    Core Structural Element

  • DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    Fig.59 Cheeks & Pin JointFig.59 Cheeks & Pin Joint

  • 96 DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    Core Structural Element

    1 2

    Fig.61 Cheeks & Pin Joint

  • Climbing Boulders and Climbing Structure

    Core Structural Element

    Having done a deep research on different wood connection like dowel joint, motise & tenon joint, dado joint, etc and with a reference to the project of Dermoid by RMIT 2013. I would like to adopt a jointing method without any bolts - Cheeks & Pin Joint. It is done by using a wood pin inter-lock with a wood plate (the wood plate is passing through several sectioning plates) to form the joint. This joint is designed on each and both sides of the sectioning plates so that all the plates are holded together.

    DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    3Fig.60 Cheeks & Pin Jointing Procedures

    Fig.61 Cheeks & Pin Joint

  • 98 DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    Prototype

  • DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    THE PROTOTYPE

    Fig.62 The Prototype

  • Fabrication of Sectioning Plates

    The technique of sectioning makes fabrication easier as it is already divided into many parts and then joint together. However, the curved sectioning plates add difficulty to fabrication. To duel with this, unrolling each surface is needed before fabrication. Since there are more hundreds sectioing plate in my design, unroll of sectioning plates is done by grasshopper automaticlly. Moreover, holes are reserved for jointing plates to pass through.

    Fabrication of Jointing Elements

    The function of jointing plates is to hold the sectioning plates together. It is designed to fit the inclined sectioning plates. With the use of joint pins, sectioning plates are locked together firmly by intercepting the joint plates and pins.

    100 DETAILED DESIGN

    C1 DESIGN CONCEPT

    Prototype

    Fig.63 Fabrication of Plates1 2

  • Fabrication of Jointing Elements

    The function of jointing plates is to hold the sectioning plates together. It is designed to fit the inclined sectioning plates. With the use of joint pins, sectioning plates are locked together firmly by intercepting the joint plates and pins.

    Installation

    There are 3-6 joints on each side of each sectioning plate to provide strong connection between. This jointing method is clear and adheresive-free which is suitable for children equipments and providing high efficient connection at the same time.

    DETAILED DESIGN

    C1 DESIGN CONCEPT

    Prototype

    Fig.64 Jointing Elements Fig.65 Joints Installated3

  • 102 DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    Prototype

  • DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    THE PROTOTYPE

    Fig.66 The Prototype

  • 104 DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    Prototype

  • DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    THE PROTOTYPE

    Fig.67 The Prototype

  • 106 DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    Prototype

  • DETAILED DESIGN

    C2 TECTONIC ELEMENTS & PROTOTYPES

    THE PROTOTYPE

    Fig.68 The Prototype

  • 108 DETAILED DESIGN

    C3 Final Detail Model

    Final Model

    1:100 Final Detail Model

  • DETAILED DESIGN

    C3 Final Detail Model

    1:100 Final Detail Model

    Fig.69 Final Detail Model

  • Fabrication

    The model is made of 349 fabrication elements including 140 sectioning plates and 209 of other elements like the curved parametric wall and climbing rods.

    As the thickness of each plates are inconsistent and some of the plates are highly curved. I have tried to use the method of laser-cutting of 1mm box board to make the final model, however, the outcome is not perfect because box board is much harder to make curved object than Plywood. In reality, plywood can be bended through several methods:

    1. Steaming the plywood to bend

    2. Laminating several thin pieces of plywood together

    3. Soaking the plywood

    Finally, I use the method of ABS 3D printing to generate my final model. In the model, there are strong visual effects of expressing curvature in pure work of intricate design. The back of the model shows the parametric surface treatment of the zoning wall which is difficult to make by hand but is good in 3D printing.

    110 DETAILED DESIGN

    C3 Final Detail Model

    Final Model

  • Fig.70 Fabrication of Final Detail ModelDETAILED DESIGN

    C3 Final Detail Model

    1:100 Final Model

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    C4 Learning Objectives and Outcomes

    STUDIO AIR

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    C4 Learning Objectives and Outcomes

    Studio Air

    Before Studo Air, i was designing several practical building like mid-rise residential, high-rise office building in the architectural studio of City Univerity of Hong Kong. I just heard the name of grasshopper but I never touch it because it seems a very difficult software. However, Studio Air really gives me an unforgetable experience of computational design. At the begining, it seems I am nothing and I found difficult to start learning of grasshopper. With the guidance of my Studio tutor Finnian every week and the guidance of bulk of online resources. I realised the way to learn computational design. As I have mentioned in Part B, the key thing I have learnt from Studio Air are: Do not give up any kind of probability, be critical and keep thinking. This is what I learnt form Studio Air and I really gained a lot here!

    The Project

    After doing part A to C, I am able to create and design using parametric modelling. I think grasshopper is really interesting invention that inspire me a lot especially in innovative geometric expression. Having studied for a semester, changing my design from un-workable to workable, though there are so many things could be improved, I think the most important things are experiences. Through this design experiences, i will able to face harder and harder problems in the future. I am sure I will keep learning parametric modelling even finished Studio Air now. I hope it would be useful in my architectural career in the future! Wish me all the best! I would like to say thank you to my studio tutor, lecturers and all classmate who help me a lot when I was facing problems!

    Fig.83 Rendering

  • Content Reference

    [1] Fry, Tony. Design futuring: sustainability, ethics, and ne w practice. English ed. Oxford: Berg, 2009. P.11-13

    [2] Oxman, Rivka and Robert Oxman, eds (2014). Theories of the Digital in Architecture (London; New York: Routledge), pp. 110

    [3] Peters, Brady. (2013) Computation Works: The Building of Algorithmic Thought, Architectural Design, 83, 2, pp. 08-15

    [4] Sean Ahlquist and Achim Menges, Introduction, in Sean Ahlquist and Achim Menges (eds), Computational Design Thinking, John Wiley & Sons (Chichester), 2011.

    [5] Christoph Gengnagel, A. Kilian, Norbert Palz, Fabian Scheurer. Computational Design Modeling: Proceedings of the Design Modeling Symposium Berlin 2011.P.18-31

    [6] Schumacher, Patrik. The autopoiesis of architecture a new framework for architecture. Chichester: Wiley, 2011. P.2

    [7] Wong, T. C. (2008). Integrated resort in the central business district of Singapore: The land use planning and sustainability issues. In Spatial planning for a sustainable Singapore. P.59-78

    Image Reference

    Fig.4 Foster + Partners, 2015, Hongkong and Shanghai Bank Headquarters in Foster + Partners,

    [accessed 18 March 2015]

    Fig.5 Foster + Partners, 2015, Hongkong and Shanghai Bank Headquarters in Foster + Partners,

    [accessed 18 March 2015]

    Fig.6 Foster + Partners, 2015, Hongkong and Shanghai Bank Headquarters in Foster + Partners,

    [accessed 18 March 2015]

    Fig.7 Foster + Partners, 2015, Hongkong and Shanghai Bank Headquarters in Foster + Partners,

    [accessed 18 March 2015]

    Fig.8 Foster + Partners, 2015, Reichstag, New German Parliament in Foster + Partners,

    [accessed 16 March 2015]

    Fig.9 Foster + Partners, 2015, Reichstag, New German Parliament in Foster + Partners,

    [accessed 16 March 2015]

    Fig.10 Foster + Partners, 2015, Reichstag, New German Parliament in Foster + Partners,

    [accessed 16 March 2015]

    Fig 11 Aedas, 2015, Express Rail Link West Kowloon Terminus in Aedas,

    [accessed 18 March 2015]

    Fig 12 Aedas, 2015, Express Rail Link West Kowloon Terminus in Aedas,

    [accessed 18 March 2015]

    Fig 13 Aedas, 2015, Express Rail Link West Kowloon Terminus in Aedas,

    [accessed 18 March 2015]

    Fig 14 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    Fig 15 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    REFERENCE Part A, B, C

    138 CONCEPTUALISATION

  • REFERENCE Part A, B, CFig 16 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    Fig 17 Aedas, 2013, Express Rail Link West Kowloon Terminus in Archdaily,

    [accessed 18 March 2015]

    Fig 18 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    Fig 19 Aedas, 2015, Express Rail Link West Kowloon Terminus in Aedas,

    [accessed 18 March 2015]

    Fig 20 Zaha Hadid Architects, 2012, Galaxy Soho in Zaha Hadid Architects,

    [accessed 18 March 2015]

    Fig 21 UN Studio, 2007, Mercedes-Benz Museum in Archdaily,

    [accessed 7 March 2015]

    Fig 22 UN Studio, 2007, Mercedes-Benz Museum in Archdaily,

    [accessed 7 March 2015]

    Fig 23 UN Studio, 2007, Mercedes-Benz Museum in Archdaily,

    [accessed 7 March 2015]

    Fig 24 MAD, 2014, Absolute Towers in materialicious.com,

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    Fig 25 MAD, 2014, Absolute Towers in Absolute World - Wikipedia,

    [accessed 4 March 2015]

    Fig 26 MAD, 2014, Floor plan of Builidng D in archlukeyu,

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    Fig 27 UN Studio, 2007, Mercedes-Benz Museum in Archdaily,

    [accessed 7 March 2015]

    Fig 28 MAD, 2014, Absolute Towers in Archdaily,

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    Fig 29 Gizmodo, 2013, Computing Architecture Based On The Brain in

    gizmodo.com.au, [accessed 20 March 2015]

    Fig.34 East Beach Cafe, 2014, East Beach Cafe in Coolplaces

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    Fig.36 East Beach Cafe, 2014, East Beach Cafe Signboard in thefhd.net

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    CONCEPTUALISATION 139

  • STUDIO AIR2015 | SEMESTER 1 | FINNIAN WARNOCK

    LIU TSZ YEUNG, TOM | YEAR 3