ubitus gamecloud® - nvidiadeveloper.download.nvidia.com/gtc/pdf/1052_kuo.pdfuser-centric (content...
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Gaming AnytimeGaming Anywhere
Ubitus GameCloud®
The Leading N-Screen Cloud Gaming Platform
© 2011 Ubitus Inc. All rights reserved
Who are we?
THE Technology Leader for Cloud-based Richmedia ServicesTo empower our customers to embrace richmedia cloud computing technology and make their services universally accessible and friendly
Recognition from Nvidia: NVIDIA Emerging Companies Summit 2009/One to Watch
2011/12/28 © 2011 Ubitus Inc. All rights reserved 2
What we do?
Anytime anywhere Media Experience
N-Screen Cloud Gaming Experience
Anytime anywhere Community Experience
Assisted Tier 1 OEMs to deliver High Quality Entertainment And contents to their smartphones/tablets/PCs without worrying Formats, Codecs nor Device Types on the fly
Take the pains out of Developers, OEMs and Service Providers!!!
Selected examples
Co-launched world’s first commercial mobile/LTE cloud gaming service with Tier 1 telco and Internet game content service operator.
Take away the differences between Devices and allow true ubiquitous Sharing among Tier 1 OEM devices users
2011/12/28 © 2011 Ubitus Inc. All rights reserved 3
Gaming future from 1) Developers perspectives
Great news …
37.4 39.2 41.9 43.9 44.9
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2011 2012 2013 2014 2015
Console/PC/HH games: • Packaged• DLC • Expansion packs
Mobile Gaming (Apps+Txns)
MMO Subs
Casual & social webgames
In Game Ads
5%
15%
22%
38%
11%
CAGR
BUT Nightmares ahead…More platforms
• Across devices• Richer experience• Visibility• More customers• Revenue
• Screen Resolution• Screen DPI• Physical Size
LWAS
# weeks on sale
Shorter cycle: monetize through widest audience possible
• Input• Processor & Memory• Technology
• Hollywood-alike Big hit
• Long-tail for others.
• Games launch, and reach highest population immediate
Source: PwC; Citi Investment; Adobe; Microsoft © 2011 Ubitus Inc. All rights reserved 4
Gaming future from 2) OEMs and 3) Telcos’ perspectives
Native Clients Widgets
Core tech. required
• Embedded device & content/app. virtualization.
• Device BSPs, OS, middleware & web runtime expertise.
OEMsUser-centric (content follow me): Enable richmedia content/app. run seamlessly on different devices.
• Scalable, reliable & flexible DSP/GPU cloud architecture• Gaming, media & video cloud solution reference designs.• Deep alliances with supply chain (Servers HW, Media, call centers)
UbitusCloud
Grid farm
Service Recognizer
Media Recognizer
File sharingmodule
Streamingmodule
JobDivider
TaskScheduler / Dispatcher Transcoding
nodeTranscoding
node
Media Producer
Transcodingnode
Media cloud
Game Server
Ubitus Game engine
Game Server
Game Server
Game Server
Game ServerRes
ou
rce
dis
pat
ch
Content partners
Ubitus UTC server
Ubitus video telephony client
XMPP/Gtalk
Game cloud Video cloud
Home
Office
Restaurants
In-car
TelcosProvider-centric (service follow me)Accelerate cloud services time-to-market for carriers/CPs with turnkey solutions
Key challenges
2011/12/28 © 2011 Ubitus Inc. All rights reserved 5
How Ubitus Helps Developers to Address the Challenges
2011/12/28 © 2011 Ubitus Inc. All rights reserved 6
http://v.youku.com/v_show/id_XMzA0MjQxMzA4.html
Dragon Nest on G CLOUD TV Interview: N-Screen Cloud Gaming
http://v.youku.com/v_show/id_XMzMxOTMwNTQw.html
How Ubitus Helps Developers to Address the Challenges
2011/12/28 7
http://v.youku.com/v_show/id_XMzA0MjQxMzA4.html
Dragon Nest on G CLOUD TV Interview: N-Screen Cloud Gaming
http://v.youku.com/v_show/id_XMzMxOTMwNTQw.html
© 2011 Ubitus Inc. All rights reserved
How Ubitus GameCloud® Works Out?
2011/12/28 © 2011 Ubitus Inc. All rights reserved 8
GPU Server
GPU Server
GPU Server
GPU Server
GPU Server
Cross device, N screen gaming among various terminals
Leverage advanced GPU/CUDA for speeding up game graphics rendering and video encoding
Reduce time to market for mobile/IPTV game development with video streaming approach
Thank youTime for Your Questions