udlrevolution
TRANSCRIPT
UDL: Revolution by Design
Bryan DeanFarmington Public Schools/ Oakland
Schools ISD
Steal Like an Artist• GOOD THEFT• Honor• Study• Steal from many• Credit• Transform• Remix
• BAD THEFT• Degrade• Skim• Steal from ONE• Plagiarize• Imitate• Rip off
“Stolen” from Austin Kleon’s Steal Like an Artist
Who • 3 high schools• Focus student based on
Academics, Behavior, or Truancy
• General Education environments
• Dual approach: Design & Planning
• Quality Instruction Coaches
• Co-teaching SPED teachers
UDL Coaching Model
Why Do You Need a Model?• Practical: Streamlining CCSS, Evaluation,
Tech, Focus Schools, Superintendent Challenge, Differentiation
• Philosophical: Cognitive Surplus, Student Engagement, Curricular Access, Learner Variability, Instructional Design
Burning ? Design VS. Planning
Agyris & Schon’s Generative Double Loop Learning
4 Conditions For Coaching
• School Culture• Structure for Collaboration• Hero Model vs. Host Model• Value of Collective Wisdom & Knowledge
Focused Conversations:ORID Model
Observable: What are the facts, outcomes, objectives, what is the variableReflective: What are your emotional responses? How do you feel?
Interpretation:What does it mean? How do they work together?
Decisional: What are the next steps? What are the impacts?
7p Framework DesignFrom Gamestorming
• Purpose
• People
• Product
• Prep
• Practical
• Pitfalls
District Implementation Examples
Student Implementation Examples
Student Implementation Examples
UDL Cardsmake your own @ http://www.mtgcardmaker.com/
UDL Cards make your own @ http://www.mtgcardmaker.com/
Data & Progress
UDL Growth Matrix
ReferencesArgyris, C., & Schon, D. A. (1974). Theory in practice: increasing professional effectiveness. San Francisco: Jossey-Bass Publishers.
Fixsen, D. L. (2005). Implementation research: a synthesis of the literature. Tampa, Florida: National Implementation Research Network.
Gray, D., Gray, D., Brown, S., & Brown, S. (2010). Gamestorming a playbook for innovators, rulebreakers, and changemakers. Sebastopol, CA: O'Reilly.
Modal Window Between Chapters. (n.d.). Video: UDL Implementation: A Process of Change. Retrieved February 4, 2014, from http://udlseries.udlcenter.org/presentations/udl_implementation.html
Spencer, L. J. (1989). Winning through participation: meeting the challenge of corporate change with the Technology of participation. Dubuque, Iowa: Kendall/Hunt Pub. Co.
UDL Guidelines Graphic Organizer | National Center On Universal Design for Learning. (n.d.). UDL Guidelines Graphic Organizer | National Center On Universal Design for Learning. Retrieved February 4, 2014, from http://www.udlcenter.org/aboutudl/udlguidelines/udlguidelines_graphicorganizer
Bryan Dean: Guerrilla Teacher
Twitter: @drrevdean-OR-Text “guerilla teaching” to 50500