urban social interactive design: transmitting urban

18
Urban Social Interactive design: Transmitting Urban Information as a Spatial Mediator in Real-time Sookyung Chun Urban systems design: from “Science for Design” to “Design in Science”

Upload: others

Post on 25-Apr-2022

2 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Urban Social Interactive design: Transmitting Urban

Urban Social Interactive design: Transmitting Urban Information as a Spatial Mediator in Real-time

Sookyung Chun

Urban systems design: from “Science for Design” to “Design in Science”

Page 2: Urban Social Interactive design: Transmitting Urban

Contents

1. Introduction2. Literature Review 1) Smart cities as a social interactive place - Smart city in urban design - Social interactive place - transmitting urban information for social interactive place 2) Place scenarios in smart city

3. Design of Spatial Mediator 1) Field studies – design exploration 1, 2, 3 2) Interview

4. Result

5. Discussion

6. Conclusion

Page 3: Urban Social Interactive design: Transmitting Urban

Introduction

Purpose of the study

The aim of this paper is to conceptualize smart cities through the lens of social interaction, so that the designers, technicians and users think holistically about what the social interaction of a smart city occurs, and how data collected in real-time for urban variables are understood and implemented in design.

Page 4: Urban Social Interactive design: Transmitting Urban

Introduction

1.Conceptualizes smart cities from a social interactive perspective and set ups the place seiners of place.

2. Designs a Spatial mediator for an information delivery platform prototype to conduct a field test and interview

3. Provides insight into what different aspects of the conceptualization of a ‘smart city’ can do to compare existing guidelines.

To date, research on smart cities has typically focused on developing a detailed, fragmented view of the influence of certain design cues on urban design systems.

Page 5: Urban Social Interactive design: Transmitting Urban

Literature review

Smart cities as social interactive place

Smart city in urban design

place and space

+

Systems Structures Networks

Flows Processes

place and space

Smart city city

Page 6: Urban Social Interactive design: Transmitting Urban

Transmitting urban information for social

interactive place

Social Interactive place

Literature review

Smart cities as social interactive place

Page 7: Urban Social Interactive design: Transmitting Urban

Literature review

Place scenarios in smart cityNo. Title Description Reference

1

 

San Fran Emotional Map by

Christian Nold

The San Francisco Emotion Map is an attempts to records the wearer’s physiological

reaction to the surroundings. Participants will go for a walk carrying the device and the

data was then collected and visualized on the map to the right with color dots and

annotations.

http://

www.sf.biomapping.net/

map.htm

2 Piano stairs by TheFunTheory Piano staircase is a staircase at Odelplan subway exit at Stkckhom. Light comes out of

stairs by overlaying contact switch that looks like piano keyboard depend on people’s

behavior.

http://

www.thefuntheory.com/

piano-staircase3 Gates of light The Afsluitdijk is the 32-kilometer-long dike which protects the Netherlands against

water and flooding. The structures have been fully restored and augmented with a retro-

reflective layer. In the dark, the architecture of these structures is illuminated by the

headlamps of passing cars.

https://

www.studioroosegaarde.n

et/project/gates-of-light

4 N-building by Qosmo and

Teradadesign

Passengers are able to scan the building façade of large QR code, Façade design and see

the information of the other people’s Twitter feeds, Flickr picture uploads, and general

comments near the building.

http://qosmo.jp/

projects/2011/07/01/n-

building/6 SF Park by SFMTA Sensor detects the vacant parking lot and up load the information via website from the

City-owned garages. People easily find parking space from the Smartphone app.

 

7 Air quality Balloons by Stacey

Kuznetsov , Jian Cheung , George

Davis and Eric Paulos 

The balloons react to surrounding air quality. Inside each balloon is a tri-colored LED.

This LED reacts to data from an air quality sensor, turning green, yellow or red based on

low, average, and high values.

http://

www.instructables.com/

id/Air-quality-balloons/

Page 8: Urban Social Interactive design: Transmitting Urban

Methods - Design of spatial mediator

• Spatial mediator panel

• 9 layers of 15 inch x 15 inch plexus panels• Two colors of red and blue LED light• Blue LED light imbedded in right and left

side - activated by pressure• Red LED light imbedded in top and bottom

side - activated by noise level

Page 9: Urban Social Interactive design: Transmitting Urban

Noise detector

Four steps included for the sensing urban data platform1) choose a real-time urban data variables from the urban environment (real-time pressure point of someone sitting in the basement of a library and noise data from outside)2) sensing real-time urban data3) visualizing data by prototype element4) getting real time urban data from the prototype

Methods - Design of spatial mediator

Design exploration

Seat vacancy Noise detector and seat vacancy

Test 1 Test 2 Test 3

Page 10: Urban Social Interactive design: Transmitting Urban

Semi-structured interview and in-depth discussionsa) What is the social interactive elements?b) How is a Spatial Mediator used?c) What is its relation to innovation?d) What are the benefits to implementing design as a tool to improve the functionality of the place?

Methods - Design of spatial mediator

Interview

Page 11: Urban Social Interactive design: Transmitting Urban

Result

• Provides information for individual experience • Supports citizen oriented urban condition • Over all design provides for psychological amenity • Technology systems supports the urban experience to keep the place in

proper conditions

Page 12: Urban Social Interactive design: Transmitting Urban

Result

1) Provides information for individual experience - Usefulness and convenience

“To best detect noise, when the lobby is full of people at a party, I can easily estimate the crowd in the lobby.”

“It is impossible to detect the outside conditions from the basement library. I prefer to use this street because the Spatial Mediator is convenient method to see the conditions from a distance place where we cannot usually see.”

Page 13: Urban Social Interactive design: Transmitting Urban

Result

2) Supports citizen oriented urban condition - Social connectedness“I’m not in the basement of library, of course, but I can feel how dense the library was.” “Seeing the Spatial Mediator light change, affected my awareness; it feels like I can overlook the library conditions.”

- Involvement at different degrees of exposure“Showing two different type of information in one panel is too confusing. I would like to see one set of information on one panel only.”

Page 14: Urban Social Interactive design: Transmitting Urban

3) Design provides for psychological amenity - Sense of comfort

Result

- Sensory pleasure

“It was alarming how certain amount of noise and people near the library kept the occupancy rate near the library.”

“Seeing the Spatial Mediator light up, affects my awareness and it is interesting to change of color. I am more aware of change and willing to get closer or walk nearby.”

4) Technology system supports in order to keep the place proper environmental condition - Environmental comfort

“Real time noise sensor is easy to notice change, so we can have a quick feedback loop for the environmental change.”

Page 15: Urban Social Interactive design: Transmitting Urban

Discussion

Interactive social boundary for interactive place

Building design for psychological and physical intervention

usefulness and convenience

social connectedness

involvement at different degrees of exposure

sense of comfort

sensory pleasure

Provides information for individual experience

Supports citizen oriented urban condition

Design provides for psychological amenity

Technology system supports in order to keep the place proper environmental condition

Environmental comfort

real-time urban data

increase awareness of the spatial information and people can react a space by participating

Page 16: Urban Social Interactive design: Transmitting Urban

Discussion

What design for smart city is used for and its relationship with Innovation

place and space

+ Systems

Structures Networks

Flows Processes

place and space

Smart city city

From this perspective, we need to consider the following characteristics: 1. Information capacity (city as an ambient information system by inserting data in the space) 2. Representation fidelity (relevant to graphical representation as well as physical movement and

interaction as a building design element) 3. Degree of exposure (notification level, frequency, and duration considering sustainable building

operation (LEED thermal comfort monitoring, E.Q. 7.2)

Invisible urban information as a tool to design effectively urban space.

Page 17: Urban Social Interactive design: Transmitting Urban

Conclusion

The goal of a smart city is to build the street for an enabled livability, sense of community and urbanity while including design aspects that are different from those of previous urban studies.

From this research, we proposed conceptualized aspects for a smart city. The development of the Spatial Mediator showed a new potential use for real-time urban information. Spatial Mediator could be method for designing a space, and could be applied to various place. It is possible to understand how non-physical urban information data can be an element for designing a space. Additionally, various place scenarios based on the human behavior of the Spatial Mediator could be implemented to provide necessary data to see the condition we cannot see.

Page 18: Urban Social Interactive design: Transmitting Urban

Reference

Ahlers, Dirk, et al. “Understanding Smart Cities as Social Machines.” Proceedings of the 25th International Conference Companion on World Wide Web - WWW 16 Companion, 2016, doi:10.1145/2872518.2890594.

Dubberly, Hugh, et al. “ON MODELING What is interaction?” Interactions, vol. 16, no. 1, Jan. 2009, p. 69., doi:10.1145/1456202.1456220.

Lange, Michiel De, and Martijn De Waal. “Owning the city: New media and citizen engagement in urban design.” First Monday, vol. 18, no. 11, 2013, doi:10.5210/fm.v18i11.4954.

Loke, L., Khut, G., Muller, L., Slattery, M., Truman, C. and Duckworth, J. Re-sensitising the body: Interactive art and the Feldenkrais method. International Journal of Arts and Technology (2011), in press.

Mann, Steve, et al. “Sousveillance: Inventing and Using Wearable Computing Devices for Data Collection in Surveillance Environments.” Surveillance & Society, vol. 1, no. 3, pp. 331–355.

Mehta, Vikas. The Street: a Quintessential Social Public Space. Routledge, 2014.

Nielsen, J. (1994a). Enhancing the explanatory power of usability heuristics. Proc. ACM CHI'94 Conf. (Boston, MA, April 24-28), 152-158.

Picon, Antoine. Digital culture in architecture: an introduction for the design professions. Birkhäuser, 2010.

Ratti, Carlo, and Anthony Townsend. “The Social Nexus.” Scientific American, vol. 305, no. 3, 2011, pp. 42–48., doi:10.1038/scientificamerican0911-42.

Townsend, Anthony M. “Life in the Real-Time City: Mobile Telephones and Urban Metabolism.” Journal of Urban Technology, vol. 7, no. 2, 2000, pp. 85–104., doi:10.1080/713684114.