uses risk: godstorm pieces -...
TRANSCRIPT
Elephant Elephant Marduk
Elephant
Elephant Isis Osiris Elephant Elephant
Egyptians vs BabyloniansUses Risk: Godstorm pieces
The SecondEpoch
x 11
x 3
x 3
Symbols & Graphics Copyright (c) 2004 - 2007 Days of Wonder, Inc.Produced with permission, for non-commercial use only.
Historical Notes
During the time when gods still walked theEarth, a battle was fought betweenBabylonia and Egypt
BriefingAll waterways are fordable.
Conditions of VictoryDestroy 12 enemy units
Special RulesElephants are treated as normal heavy cavalry.The units with an A start with an extra
figure.All the gods have the following abilities.They operate like heavy cavalry. They take 6hits to kill. They are bold. They will notinitiate combat against mortals (but can battleback). They grant the following abilties to thethemselves and friendly adjacent units.Marduk increases movement allowance by 1,and can ignore adverse terrain and other unitsfor movement.Isis treats lore rolls as flags.Osiris treats lore rolls as hits.
MardukGod of War
X 5Victory Conditions
12
WAR COUNCIL Level 0
OsirisGod of Death
X 5Victory Conditions
12
WAR COUNCIL Level 0
Symbols & Graphics Copyright (c) 2004 - 2007 Days of Wonder, Inc.Produced with permission, for non-commercial use only.