using data to support teaching and learning in a blended learning math program
TRANSCRIPT
- 1. Teaching and Learning Support Using Data to
- 2. How do we Reach ALL of our Students Effectively? OMG ??? Puzzle Light Bulb
- 3. Research and Planning .
- 4. How Learning and Teaching has CHANGED Are you ready to toss out the OLD ways of doing business?
- 5. Present Findings Why? Pre-plan Humanities Form a Group Blended Learning Form a Tech Team Students
- 6. Math for Everyone NOT based on Age
- 7. Data for Administrators Reports, Saves Time, Money Well Spent, AND Immediate
- 8. DreamBox A SMART Purchase
- 9. User Friendly Diff. Teachers Students Families Web Based DATA Comprehensive Test Struggling On Track Accelerated RTI - Intervention Game Graphics Choice Lands Avatars Coins Of DreamBox Benefits
- 10. Our Celebrations We have come a Loooooooooooooooooooong Way!
- 11. By the age of 21, the average person will have spent. 10,000 hours playing video games 20,000 emails 20,000 hours of TV 10,000 hours on a cell phone Under 5,000 hours reading
- 12. https:// 1890: Chalkboard 1900: The pencil was mass produced 1920s: Radio 1940: Ballpoint pen 1951: Videotapes were introduced 1957: BF Skinner Teaching Machine 1959: Photocopier1960s: Overhead Projector 1960s: Television 1972: Scantrons and Calculators 1981: First laptop introduced by IBM 1990s: Computers/Internet more widely available 1995: First Learning Management System 1999: Interactive Whiteboard 2005: YouTube2007: iTunes U 2007-Now: Smartphones and tablets created and widely available Timeline of Educational Technology
- 13. It can keep students engaged for longer periods of time- Technology is time saving and more efficient than using books or paper resources It makes students more excited to learn- Subjects can be more engaging, interactive, and competitive. It enables students to learn at their own pace- personalized and customized individual learning paths It prepares students for the future- Students learn critical thinking skills Benefits of Technology in the Classroom
- 14. - Dependent on the teacher's comfort of the technology being utilized. - Professional development, time commitment, and proficiency - Starting off small - Individual programs and applications vs. a digital classroom. Levels of Technology in the Classroom
- 15. "There are a multitude of different programs and applications available, identify the strengths and weaknesses of each and choose which one that works for you!"
- 16. What Happens Next? Have a VISION
- 17. Takes Grit and Fortitude
- 18. 21st Century Learners Engage Students and Prepare Them
- 19. What Did You Learn Today? Start Small But Smart
- 20. For Attending Our Webinar Aldeane Comito Ries ES (702) 799-1240 [email protected]
- 21. Questions?
- 22. DreamBox Learning K-8 Math Available in English & Spanish Intelligent Adaptive Learning Engine Millions of personalized learning paths Tailored to a students unique needs Motivating Learning Environments Student Directed, Empowering Leverages Gaming Protocols Rigorous Mathematics Curriculum Reporting Aligned to CCSS, Texas TEKS, Virginia SOL, Canada WNCP, & Canada Ontario Curriculum Reports Standards for Mathematical Practice
- 23. DreamBox Lessons & Virtual Manipulatives Intelligently adapt & individualize to: Students own intuitive strategies Kinds of mistakes Efficiency of strategy Scaffolding needed Response time
- 24. Actionable Reporting
- 25. FREE Interactive Whiteboard Lessons DreamBox supports small group and whole class instruction. www.dreambox.com/teachertools (Available in English & Spanish)
- 26. Seeing is believing! www.dreambox.com/request-a-demo
- 27. We value your feedback, compliments, suggestions, and complaints! Let us know how were doing: https://www.surveymonkey.com/r/62YVC82