vanita, robin, jeannette, & chris. * social modeling for children with asperger’s * direction...
TRANSCRIPT
*Background
*Social modeling for children with
Asperger’s
*Direction taken from usability testing
*Tutorials to support first-time users
*Clarify button names
*Design Decisions
*Animation
*Practical considerations
*Functional considerations
*Attract attention
*Engage learners
*Sustain motivation
*Reduction of extraneous cognitive load
*Design Decisions
*Animation – Research is inconclusive
*Ayres et al. identify 2 characteristics
* Information is transitory
*Animations are a series of successive elements
*To offset these characteristics:
* ‘tracing’ – leaving information on the screen
*Build in user-control
*Voice and Text
Objective of using voice–overs/ sound and text:
to enhance the experience.
to engage and catch the user’s attention.
Rationale:
Some Advantages revealed by Research ….
* “In contrast to print and audio comparisons, which generally reveal no advantage for dual over single presentations, studies show that adding pictures to print or audio generally increases learning” (Nugent, 1992)
A dual modality presentation improves user comprehension and retention.
*Voice and Text
*Objective of using voice–overs/ sound and text:
*To enhance user experience
*To engage and catch the user’s attention
*Rationale:
* “In contrast to print and audio comparisons, which generally reveal no advantage for dual over single presentations, studies show that adding pictures to print or audio generally increases learning” (Nugent, 1992)
*A dual modality presentation improves user comprehension and retention.
*“Flexibility is extremely important to system use since different users may require different degrees of support” (Sipior and Garrity, 1992)
*A mix of audio and visual components improves attributes such as perception, attention, comprehension, and retention.
*Research also revealed some Disadvantages
*“a special consideration for video (and spoken audio) is that any narration may lead to difficulty for international users as well as for users with a hearing disability” (Nielsen, 1995)
*Decision made:
*a combination of voice and
*use of simple text along with graphics and icons.
Text and Voice
Voice
Text
*Colour and Graphics
*Facilitate learning rather than distract
*Pick & use 1 or change
*This text is for a place holder
*Segment Length
*Episodic nature of memory – Mayes & Roberts (2001) – visual information most salient
*Optimal web video episode length – Nielsen (2005) - keep it short, less than one minute
*Google Sketchup and Adobe tutorials – one to eight minute lengths
*Czerwinski & Horvitz (2002) – let a previous task item fade from memory before introducing a new one
*An issue of length or amount of information required to perform a task?
*Assessment of Learning
*Usability testing
*Parallel designs
*Static graphical/textual presentation?
*Dynamic animated – with graphics, voice, text
*Test efficacy of learning with mock-up
*3-5 Users
*Iterative design
*Animations
*Trial 1 – Stop Action Animation
*Trial 2 – Animating ‘Jings’
*Trial 3 … Word, Jing, PinPoint, Camtasia - final?
*References
* Ayres, P., Kalyuga, S., Marcus, N., & Sweller, J. (2005). The conditions under which instructional animations may be effective. Paper presented at an International Workshop and Mini-conference, Open University of the Netherlands: Heerlen, The Netherlands. Retrieved from www.ou.nl/Docs/Expertise/OTEC/Nieuws/icleps%20conferentie/ Ayres.doc
* Czerwinski, M., & Horvitz, E. (2002). An investigation of memory for daily computing events. In Xristine Faulkner, Janet Finlay, & Françoise Détienne (Eds.). People and computers XVI – memorable yet invisible: Proceedings of HCI 2002 (pp. 229-245). London, ENG: Springer-Verlag.
* Mayes, A. R., & Roberts, N. (2001). Theories of episodic memory. Philosophical Transactions of the Royal Society of Bilogical Sciences, 356, 1395-1408. doi 10.1098/rstb.2001.0941
* Nielsen, J. (1995). Guidelines for multimedia. Jakob Nielsen's alertbox for December 1995. Retrieved from http://www.useit.com/alertbox/9512.html
* Nielsen, J. (2005). Talking-head video is boring online. Jakob Nielsen’s alertbox, December 5, 2005. Retrieved from http://www.useit.com/alertbox/video.html
* Nugent, G. (1982). Pictures audio and print: Symbolic representation and effect on learning. Educational Comm. Tech. J. 30, 3, 163-174.
* Sipior, J.C.& Garrity, E.J., (1992). Merging expert systems with multimedia technology. ACM SIGMUS Database, 23(1), 45-49. doi: 10.1145/134347.134359
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