vcu havoc press
DESCRIPTION
VCU Havoc PressTRANSCRIPT
OVERVIEW • FULL COURT PRESS / BUILD UP DRILLS
• HALF COURT DEFENSIVE DRILLS
• BOB PLAYS VS. MAN / ZONE
• ZONE O CONCEPT / QUICK HITTERS
• LATE GAME SITUATIONS
• TURNOVERS (LIVE BALL) • QUICK / BAD SHOTS • CREATE OFFENSIVE OPPORTUNITIES • FORCE TEMPO / DISRUPT OFFENSIVE FLOW • DIFFICULT TO PREPARE FOR • MAKE OPPOSING PLAYERS DO THINGS THEY AREN’T
COMFORTABLE DOING • CREATE FATIGUE (CUMULATIVE EFFECT)
– WHO GETS TIRED 1ST? / WHO RECOVERS QUICKEST? • MAKE DEPTH A FACTOR (WHO’S 6-10 IS BETTER?) • EXCITING STYLE OF PLAY (PLAYERS / FANS) • IDENTITY / BRAND
WHAT ARE WE TRYING TO GET OUT OF THE PRESS
WHAT SHOULD YOU EMPHASIZE AS A PRESSING TEAM?
• ENERGY (5 GUYS FLYING AROUND) – “FOULING NEGATES HUSTLE”
• COMMUNICATION – “TALKING MAKES YOU QUICKER”
• GETTING INTO THE PRESS QUICKLY • DEFLECTIONS • TRAPPING FUNDAMENTALS
– WHEN TO TRAP? (GOOD TRAP VS. BAD TRAP) • BALLHANDLER'S LEVEL OF CONTROL • ELEMENT OF SURPRISE • LOCATION ON THE COURT
– WHO TO TRAP? • “ONE MAN TRAP”
– HOW TO TRAP? • “ELASTICITY”
– OFF THE BALL • “THINK LIKE A TRAPPER”
WHAT SHOULD YOU EMPHASIZE AS A PRESSING TEAM?
• TAKING AWAY THE OBVIOUS PASS • PRESSURING THE BALL (ESP MTOM) • STUNTING • BACK PRESSURE • OUTNUMBERED SITUATIONS – 2 VS. 1
• “FIX IT” SITUATIONS • DEFENDING MULTIPLE POSITIONS – FRONT OF PRESS – BACK OF PRESS
DIAMOND PRESS • MADMAN = ON BALL, BEAT PASSER TO THE BALL, BE
ACTIVE, ANGLE YOURSELF WITH THE BACKBOARD • 3 MAN = 1ST PLAYER TO LEFT OF 4, INSIDE SHOULDER /
EVEN – DON’T DENY THE BALL INBOUNDS, NO SIDELINE • 2 MAN = 1ST PLAYER TO RIGHT OF 4, FT LINE TO CLOSE
DOWN (NO SIDELINE), INTERCEPTOR HIGH • 1 MAN = GET BACK, MATCH UP WITH NEXT GUY OVER TOP
ON THE BALL SIDE, INTERCEPTOR SIDELINE • 5 MAN = DEEP AS THE DEEPEST TO ½ COURT, 2 ON 1 GUY,
PROTECT THE RIM – NOTHING EASY
DIAMOND TEACHING POINTS • CANNOT GET BEAT SIDELINE • CONTROL THE DRIBBLE / CORRAL • ACTIVE TRAPS AND ROTATIONS – DEFLECT PASS
BACK TO 4 MAN • COMMUNICATE = 2/3, 4/5 CAN SWITCH BASED OF
OFFENSIVE POSITIONING • THROWBACK TO 4 = STUNT AND RETREAT, GET
READY TO COME AGAIN • STAY IN IT UNTIL A DEEP, PENETRATING PASS
– BACK TIPS, BACK PRESSURE, WEAKSIDE SPRINT TO RIM
• TALK, MATCH UP, FIX IT
DIAMOND PRESS FastPrint (1play) SunMay0813:58:13EDT2011- pg. 1
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PressDiamondPress
12
35
4
x1
x4
x5
x3 x2
FastPrint (1play) SunMay0813:58:13EDT2011- pg. 2
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PressDiamondPress
12
35
4
x1
x4
x5
x3 x2
FastPrint (1play) SunMay0813:58:13EDT2011-
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PressDiamondPress
1
23
5
4
x1
x4
x5
x3
x2
DOUBLE FIST • MATCH UP AND COMMUNICATE IMMEDIATELY – 4/5,
2/3, 1 • MAD MAN INFLUENCE TO BALL SIDE • INSIDE SHOULDER / ARRIVE ON THE CATCH • 1/3RD THE DISTANCE = STUNT • FORCE IN THE ALLY / STUNT – SHRINK THE FLOOR • 3 STRIDE RULE – TRAP THE TURN AND UP • CLEAROUT = FA AT TOP OF THE KEY = TRAP TURN /
CORRAL DRIBBLE
DOUBLE FIST FastPrint (1play) SunMay0813:52:56EDT2011- pg. 1
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PressDoubleFist
12
35
x4
x2
x1
x5
x3
4
FastPrint (1play) SunMay0813:52:56EDT2011- pg. 2
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PressDoubleFist
1
23
5
4x4
x2
x1
x5
x3
FastPrint (1play) SunMay0813:52:56EDT2011-
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PressDoubleFist
1
23
5
4
x4
x2
x1
x5
x3
TRAPPING • NO SPLITS / NO FOULS • BE PHYSICAL WITH YOUR LOWER BODY • OBVIOUS PASS = EYES AND
SHOULDERS / BE ELASTIC • PENETRATING PASS = 1ST 3 STEPS,
SPRINT BACK AND FIX IT
SIDE DIAMOND • TURN DIAMOND ON THE SIDELINE • 1 TRAP AND SPRINT OUT – MIDLINE AND BACK OR SHORT PASS UP
COURT • KEEP THE BALL OUT OF THE MIDDLE • CLOSER TO FRONTCOURT = PROTECT THE
MIDDLE EVEN MORE
SIDE DIAMOND • MADMAN = ON BALL, ANGLE MORE AS YOU ARE IN THE
BACKCOURT, TRAP 1ST PASS IF WITHIN 3 STRIDES • 2 MAN = BACKCOURT GUY, FACE BALL, TAKE AWAY THE
INBOUNDER • 3 MAN = FRONT COURT, FACE BALL, MAKE SURE NO ONE
IS BEHIND HIM • 1 MAN = ROVER, FREE SAFETY WHO FACES DOWN THE
BALL, MATCH UP DEEP AS DEEPEST IF BEHIND HIM • 5 MAN = ENFORCER, COVERS THE BASKET, COMES UP
WITH BACK GUY IF HE FLASHES
SIDE DIAMOND FastPrint (1play) SunMay0813:17:38EDT2011- pg. 1
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PressSideDiamond
1 23 5 4x4
x3
x2
x1
x5
PRACTICING THE PRESS • CIRCLE TRAP
– TRAPPING FUNDAMENTALS, INTERCEPTORS READS • TRAP TRANSITION
– BACK TIPS, BACK PRESSURE, TALK & FIX IT • TRIANGLE FAST BREAK
– BACK TIPS, BACK PRESSURE, TALK & FIX IT • 444
– GET INTO PRESS QUICKLY, CONDITIONING • 1 VS 1 BUILDING TO 4 VS 4 – ON BALL AND STUNTING
– ON BALL PRESSURE, STUNTING, KEEPING THE BALL IN THE RIGHT PARTS OF THE COURT, TRAPS
CIRCLE TRAP FastPrint (1play) SunMay0813:15:50EDT2011- pg. 1
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DrillsCircleTrap
23
x1 x2
x3
1
4x4
FastPrint (1play) SunMay0813:15:50EDT2011- pg. 2
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DrillsCircleTrap
23
x1 x2
x3
1
4x4
x1andx2traptheballx3andx4becomeinterceptors
CIRCLE TRAP FastPrint (1play) SunMay0813:15:50EDT2011- pg. 3
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DrillsCircleTrap
23
x1 x2
x3
1
4
x4
TRAP TRANSITION FastPrint (1play) Sat May0711:06:48EDT2011- pg. 1
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DrillsTrapTransition
1
4
3
5
2
x1x4
x3
x2
x5
AGuardstartswiththeball inthetrapHehastoholdit for 2seconds, thenhecanpassoutFromtheir it islive, thedefensemust sprint back intransitionandfix-itx2isinterceptor side
TRIANGLE FAST BREAK FastPrint (1play) Fri May0617:16:20EDT2011- pg. 1
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DrillsButler Transition
1
3
4
2
x1 x2
x3
x4
FastPrint (1play) Fri May0617:16:20EDT2011- pg. 2
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DrillsButler Transition
1
3
4
2
x1 x2
x3
x4
1startswiththeballx1andx2chasetobacktip1cannot passuntil hegetstohalf courtOncehethrowsit aheadit is4on4live
444 FastPrint (1play) Sat May0712:22:26EDT2011- pg. 1
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Drills444
1 2 34
x1
x2 x3
x4
z1
z2z3
z4
ThreeTeamsof 4Whenateamscorestheypressuntil half court, lookingtoget asteal andscoreagain
1V1 BUILDING TO 4V4 FastPrint (1play) Sat May0713:00:39EDT2011- pg. 1
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DrillsPressingLines
HALF COURT DEFENSIVE DRILLS
• IRONMAN DRILL – CHARGE (3 PER GAME), LOOSE BALL, SAVE IT
GOING OUT OF BOUNDS (SPECIFIC SPOT?) • BROCKPORT DRILL – CHARGE, ROTATION, PLAYING OUT OF A
SCRAMBLE SITUATION • BUTLER TRANSITION DRILL – OUTNUMBERED IN TRANSITION, HOLD FORT
FOR 7 SECONDS • BALLSCREEN SCRAMBLE DRILL – SHOW AND GO, STUNTS, SCRAMBLE
IRONMAN FastPrint (1play) Fri May0611:45:48EDT2011- pg. 1
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DrillsIronmanDrill
P1
C
P
P2
P1istheplayer intheDrillP2ishispartner (receiver, encourages, etc.)Cisacoachwhothrows/passestheballs(startsw/ 3)Pistheplayer deliveringthecharge
FastPrint (1play) Fri May0611:45:48EDT2011- pg. 2
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DrillsIronmanDrill
P1
C
P
P2
Coachpassesplayer incorner theballPlayer drivestobasket hardP1movesover fromoppositeblock totakechargeP1getsupimmediately
IRONMAN FastPrint (1play) Fri May0611:45:48EDT2011- pg. 3
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DrillsIronmanDrill
P1
CP2
Coachrolls2ndball towardsidelineP1hastosprint anddivetosaveitP1savesball toP2
FastPrint (1play) Fri May0611:45:48EDT2011- pg. 4
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DrillsIronmanDrill
P1
CP2
Coachthrows3rdball towardoppositesidelineP1sprintstosaveball (jumpsinair)P1savesball toP2whomeetsthepassThewholeteamgetspumpedfor hishustle!
BROCKPORT FastPrint (1play) Fri May0620:52:07EDT2011- pg. 1
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DrillsBrockport
1 2
3
4 x4
x3
x2x1
C
3drivesbaselinex4takeschargeoutsidethelaunchingpadx1sinkstotakeawaybigx2fillstotakepassout
FastPrint (1play) Fri May0620:52:07EDT2011- pg. 2
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DrillsBrockport
1 2
4x4
x3
x2
x1 3
C
Coachpassesout andx2takesfirst passPlayersmust communicatethescramblesituation
BUTLER TRANSITION FastPrint (1play) Fri May0621:27:47EDT2011- pg. 1
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DrillsButler Transition
1
5
4
2
3
x3x1 x2
x4
x5
7SecondsonShot Clockx3shootsaFT
FastPrint (1play) Fri May0621:27:47EDT2011- pg. 2
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DrillsButler Transition
1
5
4
2
3
x3x1 x2
x4
x5
1pushestheball upthecourtDefensehastosprint back andbuildawall outOffensecanonlyshoot if theyhaveawideopenshot
BALLSCREEN SCRAMBLE FastPrint (1play) Sat May0712:26:03EDT2011- pg. 1
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DrillsBallscreenScramble
1
352
x1
x2 x5x3
1hasbeatenx1x3showsandgoesx5squaresuplatex2sinkstocover 5
BOB PLAYS • 11 – BOTH BIGS, SHOOTER
• 40 – 1 BIG, SHOOTER
• SLIP (VS. ZONE) – 4 MAN
11 FastPrint (1play) Fri May0609:46:50EDT2011- pg. 1
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OBU11
2
3 4
5
1
5setsscreenfor 42setsdiagonal backsreenfor 53popsout for outlet
FastPrint (1play) Fri May0609:46:50EDT2011- pg. 2
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OBU11
2
3
45
1
4comesback andsetsscreenfor 2, thendives
40 FastPrint (1play) Fri May0609:53:09EDT2011- pg. 1
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OBU40
1 2
3
4
5
3screensfor 55cutstothecorner4entersto51flashestotheball sidelanelineextended5passesto13clearsout
FastPrint (1play) Fri May0609:53:09EDT2011- pg. 2
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OBU40
1
2
3
4
5
2screensfor 44curlsoff 25screensfor 2&slipstobasket
SLIP FastPrint (1play) Fri May0610:02:10EDT2011- pg. 1
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OBUSlip
2
3
4
5
1
x2
5ducksinhard3popsout tostretchthedefense4setsascreenonx22runsoff it
ZONE OFFENSE • KNIFE ACTION (CONCEPT) – PG IN THE TEETH OF THE ZONE – BE STRONG WITH THE BALL AND MAKE A
PLAY • HAMMER (2/3) – SHOOTER TO CORNER, BIG GUY TO MID
POST • VANDY – SHOOTER
KNIFE FastPrint (1play) Fri May0610:06:02EDT2011- pg. 1
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ZonePlaysKnife
1
23
4 5
x1x2
x3x4x5
1dribblestowing2shallowcuts(getsapieceof thepaint) out totopof key
FastPrint (1play) Fri May0610:06:02EDT2011- pg. 2
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ZonePlaysKnife
1
2
3
4 5
x1
x2
x3
x4
x5
1hits22reversesto3andgetsintogap
KNIFE FastPrint (1play) Fri May0610:06:02EDT2011- pg. 3
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ZonePlaysKnife
1
2
3
4 5
x1
x2x3
x4 x5
2isingap1liftsupalittlebit toget ingapbetweenx1&x3whenball isinair to2, 1knifesintogap2hits1ontherun3spacestocorner
HAMMER 2 FastPrint (2plays) Fri May0610:13:03EDT2011- pg. 1
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ZonePlaysHammer 2
1
23
4 5
x1x2
x3x4x5
1dribblesonceto2'sside1hits2Onpass, 5cutstooppositeblock beside4
FastPrint (2plays) Fri May0610:13:03EDT2011- pg. 2
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ZonePlaysHammer 2
1
23
45
x1x2
x3
x4x5
2hits13liftsuptoelbowextendedImmediatelyafter pass, 2cutsthroughtocorner off doublescreenfrom4&5
HAMMER 2 FastPrint (2plays) Fri May0610:13:03EDT2011- pg. 3
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ZonePlaysHammer 2
1
2
3
45
x1x2
x3x4
x5
Assoonas2clears, 5screensthemiddlemaninthezone4cutsright uplanelineIf x4helpsin, 2isopenincorner for shot
VANDY FastPrint (1play) Fri May0610:18:41EDT2011- pg. 1
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ZonePlaysVandy
1
23
4 5
x1
x2
x3
x4
x5
1hits21fillsover toslot5samesideup4sneakstoball sideblock2looksfor 4&5posting
FastPrint (1play) Fri May0610:18:41EDT2011- pg. 2
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ZonePlaysVandy
1
23
4
5x1
x2
x3x4
x5
2hitsback to13liftsuptoslot1hits3andcutsthroughtoball side
VANDY FastPrint (1play) Fri May0610:18:41EDT2011- pg. 3
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ZonePlaysVandy
1
2
3
4
5x1
x2
x3x4x5
3takes1dribbletoward24loopswideandscreensx1(topmaninzone)5loopsinside5andscreensx3(bottommaninzone)3looksfor 2over topfor shot
FastPrint (1play) Fri May0610:18:41EDT2011- pg. 4
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ZonePlaysVandy
12
3
4
5
x1x2
x3x4x5
If x3and/or x1cheat out over screens, 5&4sliptofindtheball
LATE GAME THOUGHTS • PRACTICE PASSES (PRE / POST) – FULL COURT (BIG ON / OFF BALL), HALF
COURT (BIG ON / OFF BALL), BOB (BIG ON BALL)
• BOOK OF ALL SITUATIONS FROM THE LEFT AND RIGHT SIDE
• 6 MINUTE GAME (3X A WEEK) – TAKE CARE OF THE BALL – MAKE FREE THROWS – BE SOLID ON DEFENSE
LATE GAME • FULL COURT – DAYTON FLY (5-10), RIGHTY ____ (.6-3) – CLEMSON (PRESSURE INBOUNDS)
• ¾ COURT – RICHMOND (3-8), WINNER (.6-2)
• ½ COURT – SIDE 5 (2-5), REDDICK (.6-5) – RIP, STATE (LIVE BALL, NEED A 3)
• BOB – BANANA (.6-4), NOVA (.6-3), RIM (TIP - <1)
DAYTON FLY FastPrint (1play) Fri May0610:26:19EDT2011- pg. 1
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Special SituationsDaytonFly(R)
23
5
4
1
1hits44hits1sprintingupfloor
FastPrint (1play) Fri May0610:26:19EDT2011- pg. 2
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Special SituationsDaytonFly(R)
2 3
5
4
1
3crossestothebaseline5backscreensfor 22cutstooppositecorner1looksfor 2and3spottingupand5ontheoppositeblock
RIGHTY (NAME) FastPrint (2plays) Fri May0610:36:48EDT2011- pg. 2
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Special SituationsRighty(Name) (R)
1 2
35
4
2goesontheslapof theball5upscreensfor 2andinbounder BF's1cutstoball3sprintstoset fakescreenfor 5thensprintsback as4sprintsbaseline4passesto3for quick timeout or 3tomakeaplay
CLEMSON FastPrint (1play) Fri May0611:06:34EDT2011- pg. 1
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Special SituationsClemson(R)
1
23
5
41backscreen53&2stagger for 13&2flashback toball5curlsback asemergencyoutlet
RICHMOND FastPrint (1play) Fri May0611:40:24EDT2011- pg. 1
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Special SituationsRichmond(L)
12
3
5
4
2screensfor 13and5stagger for 2goinglongandopposite
FastPrint (1play) Fri May0611:40:24EDT2011- pg. 2
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Special SituationsRichmond(L)
1
23
5
4
5stepstoinbounder andhook andladdersto1or 4Other optionis3ontheslip
SIDE 5 FastPrint (1play) Fri May0610:38:53EDT2011- pg. 1
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SOBSide5
1 2
45
3
5stepsout toreceiveinboundsfrom34stepsout toget reversal from41cutsdiagonallytowing4passesto1
FastPrint (1play) Fri May0610:38:53EDT2011- pg. 2
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SOBSide5
1
2
3
45
2back screens5tothepost4screensdownfor 2tothetop
J.J. REDDICK FastPrint (1play) Fri May0610:43:07EDT2011- pg. 1
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Special SituationsJJReddick (L)
1
2
4
5
3
4screensacrossfor 11curlstofoul line5setsscreenfor 2tomiddleof thelane
FastPrint (1play) Fri May0610:43:07EDT2011- pg. 2
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Special SituationsJJReddick (L)
1
2
34
5
2comesoff staggersby1and43choosesbetweenisolated5and2at top
WINNER FastPrint (1play) Fri May0611:43:10EDT2011- pg. 1
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Special SituationsWinner (L)
12
3 5
4
Options:1. 1upthesideline
FastPrint (1play) Fri May0611:43:10EDT2011- pg. 2
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Special SituationsWinner (L)
1 2
3
5
4
RIP FastPrint (1play) Fri May0611:03:23EDT2011- pg. 1
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SecondaryRip(R)
1
23
4
5
1weaksidecut5samesideballscreenfor 2
FastPrint (1play) Fri May0611:03:23EDT2011- pg.
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SecondaryRip(R)
1
23
4
5
4&5stagger awayon2'srefusal ripThrowback 3pt for 3
STATE FastPrint (1play) Fri May0616:40:46EDT2011- pg. 1
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Special SituationsState
1
2
3 4
5
3Curls4and5sstagger screen1dribblestoleft wing
FastPrint (1play) Fri May0616:40:46EDT2011- pg. 2
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Special SituationsState
12
345
1spindribblesas2comesthroughthegate
BANANA FastPrint (1play) Fri May0610:50:42EDT2011- pg. 1
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BLOBBanana(R)
1 235
4
5&2Bananacut intoscreensfro3&13cutstorim, 1cutstocorner2slipsback toball
NOVA FastPrint (1play) Fri May0610:59:45EDT2011- pg. 1
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BLOBNova(R)
1
23
5
4
1&5takehardstepsin&away5sprintsoff 1'sbackscreen1slipstocorner3backscreens2, 2todeepcorner3slipsback toopenarea
RIM FastPrint (1play) Fri May0611:01:26EDT2011- pg. 1
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BLOBRimShot (R)
12
4 5
3
4duck inonslap2&1sprint doublescreenfor 44spinsoff for tipin
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