velocity and position by integration. non-constant acceleration example

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Velocity and Position by Integration As we saw while deriving the kinematic equations for constant acceleration, we can express velocity as the integral of acceleration and position as the integral of velocity. In this case, we will not assume that is a constant. Likewise for position and velocity,

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Page 1: Velocity and Position by Integration. Non-constant Acceleration Example

Velocity and Position by Integration

• As we saw while deriving the kinematic equations for constant acceleration, we can express velocity as the integral of acceleration and position as the integral of velocity.

• In this case, we will not assume that is a constant.

• Likewise for position and velocity,

Page 2: Velocity and Position by Integration. Non-constant Acceleration Example

Non-constant Acceleration Example

Page 3: Velocity and Position by Integration. Non-constant Acceleration Example

Chapter 2 SummaryMotion Along a Straight Line

• Velocity

• Average:

• Instantaneous:

• Slope of position vs. time

• Acceleration

• Average:

• Instantaneous:

• Slope of velocity vs. time; Curvature of position vs. time

Page 4: Velocity and Position by Integration. Non-constant Acceleration Example

Chapter 2 SummaryMotion Along a Straight Line

• Kinematic equations for motion with constant acceleration

• Free fall acceleration due to gravity:

• Motion with varying acceleration

Page 5: Velocity and Position by Integration. Non-constant Acceleration Example

Chapter 3 OutlineMotion in Two or Three Dimensions

• Position and velocity vectors

• Acceleration vectors

• Parallel and perpendicular components

• Projectile motion

• Uniform circular motion

• Relative velocity

Page 6: Velocity and Position by Integration. Non-constant Acceleration Example

Position Vector

• The position vector points from the origin to point , the position of the object.

• We can express the vector in terms of its , , and components.

• The position unit vector gives the direction from the origin to the object.

Page 7: Velocity and Position by Integration. Non-constant Acceleration Example

Velocity Vector

• The velocity vector is found from the time derivative of the position vector.

• The velocity is tangent to the path at each point.

• In component form:

Page 8: Velocity and Position by Integration. Non-constant Acceleration Example

Velocity Vector

• The velocity in each direction is just the time derivative of the coordinate of that direction.

• The magnitude of the velocity (speed) is given by:

Page 9: Velocity and Position by Integration. Non-constant Acceleration Example

Acceleration Vector

• The acceleration vector is found from the time derivative of the velocity vector.

• While we might typically think of acceleration as a change in speed, it is very important that we understand that it is a change in velocity.

• As we will discuss later in this chapter, in uniform circular motion, the speed is not changing, but the direction, and therefore velocity is constantly changing.

Page 10: Velocity and Position by Integration. Non-constant Acceleration Example

Acceleration Vector

• In component form:

• Or,

Page 11: Velocity and Position by Integration. Non-constant Acceleration Example

Parallel and PerpendicularComponents of Acceleration

• We can resolve the acceleration into its components parallel to the velocity (along the path) and perpendicular to the velocity.

• The parallel component, only changes the magnitude of the velocity, its speed.

• The perpendicular component, only changes the direction of the velocity, so its speed remains constant.

Page 12: Velocity and Position by Integration. Non-constant Acceleration Example

Projectile Motion

• Any body that is given an initial velocity and follows a path determined solely by the effects of gravity and air resistance is a projectile.

• The path the projectile follows is its trajectory.

• Initially, we will consider the simplest model in which we neglect the effects of air resistance, and the curvature of the earth.

Page 13: Velocity and Position by Integration. Non-constant Acceleration Example

Projectile Motion

• While a projectile moves in three-dimensional space, we can always reduce the problem to two dimensions by choosing to work in the vertical - plane that contains the initial velocity.

• We can simplify this further by treating the and components separately.

• The vertical and horizontal motions are independent

Page 14: Velocity and Position by Integration. Non-constant Acceleration Example

Projectile Motion

• In the ideal model, we only consider the force due to gravity, so there is no acceleration in the direction.

• In the direction, we have an acceleration due to gravity of downward. For the following equations, we will use a coordinate system in which up is positive.

• While not required, it is often simplest to set the origin as the initial position of the projectile, so that at .

Page 15: Velocity and Position by Integration. Non-constant Acceleration Example

Projectile Motion

• We can represent the initial velocity in terms of its components to rewrite the equations for position and velocity.

• We have also taken the initial position to be at the origin.

Page 16: Velocity and Position by Integration. Non-constant Acceleration Example

Trajectory Shape

• The previous equations tell us the position and velocity at each time, but to see the shape of the trajectory, we need to look at the vertical position as a function of horizontal position. ()

• Note that is a function of . This gives rise to a parabola.

Page 17: Velocity and Position by Integration. Non-constant Acceleration Example

Projectile Motion Example #1

Page 18: Velocity and Position by Integration. Non-constant Acceleration Example

Projectile Motion Example #2