vi-tennis: a vibrotactile/audio exergame for players who are visually impaired

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Human Computer Interaction Research University of Nevada, Reno VI-Tennis: a Vibrotactile/audio based Exergame for Users who are Visually Impaired Tony Morelli, John Foley, Luis Columna, Lauren Lieberman, Eelke Folmer

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VI Tennis is a haptic/audio exergame for individuals with visual impairments.

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Page 1: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Human Computer Interaction Research

University of Nevada, Reno

VI-Tennis: a Vibrotactile/audio based Exergame for Users who

are Visually Impaired Tony Morelli, John Foley, Luis Columna,

Lauren Lieberman, Eelke Folmer

Page 2: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Exercising makes Exercising makes

us us HappyHappy

Page 3: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Exercise reduces Exercise reduces

ObesityObesity

Page 4: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

What if you are unable to

Exercise?

Page 5: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Reliance on Reliance on othersothers

Page 6: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Fear of InjuryFear of Injury

Page 7: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Fear of being Fear of being made FUN offmade FUN off

Page 8: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

ExergamesExergames

Safer?Safer?

IndependentIndependent??

cool!cool!

Page 9: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Title Text

whatwhat whenwhen

Page 10: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

??

Buzz

♫♫

Page 11: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Wii Sports

Page 12: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

VI TennisWii Sports♫

Buzz

Page 13: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

serve ♫

bounce ♫

return ♫

swing when swing when ball is nearball is near

Page 14: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Human Computer Interaction Research

University of Nevada, Reno

Development StepsImplement Primary and secondary audio/tactile cuesSubstitute Primary unimodal cuesEnsure Multimodal EncodingSubstitute visual secondary unimodal cues

Substitute Primary unimodal cuesEnsure Multimodal EncodingSubstitute visual secondary unimodal cuesEnsure Multimodal EncodingSubstitute visual secondary unimodal cues

Substitute visual secondary unimodal cues

Page 15: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Sensory SubstitutionSensory Substitution

Page 16: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Camp Abilities SUNY Camp Abilities SUNY BrockportBrockport

Page 17: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Human Computer Interaction Research

University of Nevada, Reno

participants’ characteristics

All children totally blind13 children

Page 18: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Human Computer Interaction Research

University of Nevada, Reno

Hypothesis

H1: Players who are blind achieve the same performance with tactile/audio cues as with audio cues

H2: Players who are blind achieve the same levels of active energy expenditure with tactile/audio as with audio cues

Page 19: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Human Computer Interaction Research

University of Nevada, Reno

User Study

Kcal/Kg/Min T1 T2 MeanAudio 3.56(1.1

)4.49(2.0) 3.99(1.0)

Audio/Haptic 4.70(2.3)

3.47(1.0) 4.03(1.8)

Average Active Energy Expenditure

Page 20: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Human Computer Interaction Research

University of Nevada, Reno

User Study

Minutes T1 T2 MeanAudio 9.71(0.5

)9.50(0.8) 9.62(0.7)

Audio/Haptic 9.83(0.4)

9.71(0.5) 9.77(0.4)

Time Spent in MVPA

Page 21: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Human Computer Interaction Research

University of Nevada, Reno

User Study

Page 22: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

“WIth sounds you have to pay more attention but with vibrations I just feel it and just hit.”

“It is really good to play with friends or whoever!”

User FeedbackUser Feedback

Page 23: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Whole Body Whole Body ExerciseExercise

Page 24: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

MotorMotorLearningLearning

Page 25: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Sensorimotor SkillsSensorimotor Skills

Page 26: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Barriers ToBarriers ToPhysical Physical ActivityActivity

Page 27: VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired

Human Computer Interaction Research

University of Nevada, Reno

VI-Tennis: a Vibrotactile/audio based

Exergame for Users who are Visually Impaired

http://www.vifit.org