vichealth innovation challenge - alcohol: ideas jam 2014

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VicHealth Innovation Challenge ALCOHOL #VHinnov IDEAS JAM

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Page 1: VicHealth Innovation Challenge - Alcohol: Ideas Jam 2014

VicHealth  Innovation  Challenge  ALCOHOL

#VHinnov

IDEAS  JAM

Page 2: VicHealth Innovation Challenge - Alcohol: Ideas Jam 2014

Julian  Waters-­‐Lynch  DOING  SOMETHING  GOOD

#VHinnov @jwaterslynch

WELCOME

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welcome

join  the  conversa<on  on  twi=er  with  @VicHealth  

@DoingSomeGood  #VHinnov

DAVID  HOOD  @DavidAHood

JULIAN  WATERS-­‐LYNCH  @jwaterslynch

doing something

good

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SCHEDULEmorning a(ernoon

9:30  AM Welcome 1:20  PM Rapid  Prototype  Team  Challenge

9:50  AM Shaping  Good  Ideas 2:10  PM Pitch  Design

10:00  AM Understanding  Context  -­‐  includes  review  of    Discovery  &  Insights  Forum  

2:25  PM AFTERNOON  TEA

10:40  AM MORNING  TEA 2:45  PM Pitch  Delivery

11:00  AM Intro  to  Human-­‐centred  Design 3:10  PM Intro  to  Lean  Startup

11:15  AM GeVng  to  Know  Your  Audience 3:25  PM IdenYfying  AssumpYons  &  Designing  Lean  Experiments

12:10  PM Engaging  Your  Target  Audience 3:50  PM Wrap  up  &  What’s  Next

12:35  PM LUNCH 4:00  PM CLOSE

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David  Hood  DOING  SOMETHING  GOOD

#VHinnov @DavidAHood

WELCOME

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why  the  innovaCon  challenge?VicHealth  wants  to  see  a  be=er  drinking  culture  in  Victoria.  One  where  people  can  say  no  to  a  drink  when  they  feel  like  stopping,  where  drinking  to  get  drunk  isn’t  seen  as  acceptable  or  normal.  

>  Almost  half  (46%)  of  all  Victorians  drink  in  a  way  that  increases  their  risk  of  injury,  with  this  rising  to  two-­‐thirds  (67%)  for  young  people  aged  16-­‐29.  

>  Alcohol-­‐related  harms  requiring  police  or  medical  a=enRon  appear  to  be  increasing  in  Victoria,  with  hospitalisaRons  involving  alcohol  up  by  33%  

>  Alcohol  is  one  of  the  top  10  avoidable  causes  of  disease  and  death  in  Victoria.

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what  is  the  innovaCon  challenge?The  VicHealth  InnovaRon  Challenge  is  looking  for  innovaRve  ideas  to  help  change  this  drinking  culture  by  either:    

•        Reducing  the  amount  Victorians  drink,  parRcularly  those  who  drink  a  lot,  o[en,  or;  

•        Increasing  the  acceptability  of  saying  no  to  a  drink,  or  drinking  a  bit  less.  

There’s  a  pool  of  up  to  $300,000  available  in  start  up  funding  for  bold  new  ideas  to  change  the  way  Victorians  drink.

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creaCng  the  condiCons  to  spark  great  ideas

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where  do  good  ideas  come  from?

“Chance  favours  the  connected  mind.”    Steven  B  Johnson

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http://dthsg.com/what-is-design-thinking/

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“If  I  had  an  hour  to  solve  a  problem  I'd  spend  55  minutes  thinking  about  the  problem  and  five  minutes  thinking  about  solu?ons.”

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human-centred

design

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http://www.nitibhan.com/2013/01/reflections-on-design-thinking-for.html

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http://uxthink.wordpress.com/2010/01/10/apple-design-proces/

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1.  Be  present.Focus  on  what  you’re  doing  right  now  and  pay  a=enRon  to  every  aspect  of  what  you’re  doing:  to  your  body,  your  senses,  your  thoughts.    2.  Accept  everything  as  an  offer.Receive  thoughts,  ideas,  quesRons  or  comments  of  others  as  a  gi[.  

3.  There  are  no  mistakes.Only  invitaRons  into  a  new  level  of  creaRvity:  breaking  pa=erns  and  allowing  new  ones  to  emerge.  

4.  Make  everyone  else  look  good.  You  do  not  have  to  defend  or  jusRfy  yourself  or  your  posiRon  -­‐  others  will  do  that  for  you  and  you  do  that  for  others.  

5.  Be  changed  by  what  is  said.Accept  your  reacRon  as  an  opportunity  to  take  a  new  or  expanded  perspecRve  to  inspire  new  ideas.  

6.  Keep  the  energy  going.No  ma=er  what  is  given,  or  what  happens,  accept  it  and  keep  moving.    

7.  Serve  the  good  of  the  whole.Always  carry  the  quesRon,  "How  can  I  best  serve  this  situaRon?"  

8.  Yes  and  ...  Fully  accept  what  is  happening  and  what  is  being  offered,  and  add  a  NEW  piece  of  informaRon  -­‐  that  is  what  allows  it  to  be  adapRve,  move  forward  and  stay  generaRve.

Inspired  by  7  Basic  Improv  Principles  with  thanks  to  Michelle  James  (crea<veemergence.com)

creaCve  jammin’  principles

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What  brought  you  here?  

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What  brought  you  here?  What  are  you  currently  working  on  in  relaRon  to  alcohol  consumpRon?

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shaping  great  ideasStart  with  

why  Why  are  you  doing  this?  What  is  the  situaRon  you  want  to  change  and  why  is  it  important  to  change?  What  might  change  look  like?  What  do  you  believe  is  possible?  What  is  your  preferred  future?

Build  your  understanding  of  the  context 1 What  is  the  current  situaRon?  Who  does  it  impact?  What  is  it’s  impact  

on  people,  the  planet,  the  economy?  What  are  the  possible  causes?  Observe.  Listen.  Learn.  Enquire.  

IdenYfy  your  target  audience

Who  are  you  designing  your  service  or  product  for?  Be  specific.  Who  believe’s  what  you  believe?  It’s  not  everybody.

Get  to  know  your  target  audience

3 Seek  to  understand  their  needs  and  aspiraRons,  what  moRvates  them  and  their  challenges.  Develop  user  personas  and  user  journeys  to  provide  valuable  insights.

IdenYfy  the  problem  you  are  solving  

How  does  your  idea  help  your  target  audience  to  get  what  they  need  or  what  they  value?  How  does  it  help  them  to  overcome  challenges  and  barriers?

Prototype  and  test  ideas

Gain  insights  into  customers’  needs  by  designing  and  deploying  the  smallest  amount  of  funcRonality  possible  (AKA  your  minimum  viable  product/service).  Evolve  the  soluRon  based  on  insights  provided  by  engaged  early  adopters.

1

2

3

4

5

6

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shaping  great  ideasStart  with  

why  Why  are  you  doing  this?  What  is  the  situaRon  you  want  to  change  and  why  is  it  important  to  change?  What  might  change  look  like?  What  do  you  believe  is  possible?  What  is  your  preferred  future?

Build  your  understanding  of  the  context 1 What  is  the  current  situaRon?  Who  does  it  impact?  What  is  it’s  impact  

on  people,  the  planet,  the  economy?  What  are  the  possible  causes?  Observe.  Listen.  Learn.  Enquire.  

IdenYfy  your  target  audience

Who  are  you  designing  your  service  or  product  for?  Be  specific.  Who  believe’s  what  you  believe?  It’s  not  everybody.

Get  to  know  your  target  audience

3 Seek  to  understand  their  needs  and  aspiraRons,  what  moRvates  them  and  their  challenges.  Develop  user  personas  and  user  journeys  to  provide  valuable  insights.

IdenYfy  the  problem  you  are  solving  

How  does  your  idea  help  your  target  audience  to  get  what  they  need  or  what  they  value?  How  does  it  help  them  to  overcome  challenges  and  barriers?

Prototype  and  test  ideas

Gain  insights  into  customers’  needs  by  designing  and  deploying  the  smallest  amount  of  funcRonality  possible  (AKA  your  minimum  viable  product/service).  Evolve  the  soluRon  based  on  insights  provided  by  engaged  early  adopters.

1

2

3

4

5

6

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START WITH

WHY

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People  don’t  buy  what  you  do  they  buy  why  you  do  it.  ~  Simon  Sinek

Page 26: VicHealth Innovation Challenge - Alcohol: Ideas Jam 2014

Excessive  alcohol  consump?on  creates  mul?ple  social  and  health  problems  for  individuals  and  society,  and  is  one  of  the  top  10  avoidable  causes  of  disease  and  death  in  Victoria.

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   The  social  cost  of  alcohol-­‐related  harm  in  2007–08  in  Victoria  was  $4.3  billion.  This  includes  direct  costs  associated  with,  for  example,  road  accidents,  health  care,  crime  and  violence,  and  indirect  costs  such  as  loss  of  workforce  labour  and  for  educa?on  and  research  resources.

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   While  most  of  us  (78%  of  Australians)  agree  that  we  have  a  problem  with  alcohol,  only  25%  of  drinkers  believe  that  their  drinking  behaviour  is  cause  for  concern.

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shaping  great  ideasStart  with  

why  Why  are  you  doing  this?  What  is  the  situaRon  you  want  to  change  and  why  is  it  important  to  change?  What  might  change  look  like?  What  do  you  believe  is  possible?  What  is  your  preferred  future?

Build  your  understanding  of  the  context 1 What  is  the  current  situaRon?  Who  does  it  impact?  What  is  it’s  impact  

on  people,  the  planet,  the  economy?  What  are  the  possible  causes?  Observe.  Listen.  Learn.  Enquire.  

IdenYfy  your  target  audience

Who  are  you  designing  your  service  or  product  for?  Be  specific.  Who  believe’s  what  you  believe?  It’s  not  everybody.

Get  to  know  your  target  audience

3 Seek  to  understand  their  needs  and  aspiraRons,  what  moRvates  them  and  their  challenges.  Develop  user  personas  and  user  journeys  to  provide  valuable  insights.

IdenYfy  the  problem  you  are  solving  

How  does  your  idea  help  your  target  audience  to  get  what  they  need  or  what  they  value?  How  does  it  help  them  to  overcome  challenges  and  barriers?

Prototype  and  test  ideas

Gain  insights  into  customers’  needs  by  designing  and  deploying  the  smallest  amount  of  funcRonality  possible  (AKA  your  minimum  viable  product/service).  Evolve  the  soluRon  based  on  insights  provided  by  engaged  early  adopters.

1

2

3

4

5

6

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what  are  VicHealth  looking  for?Ideas  that  address  the  following  criteria:  1.  Enable  a  beVer  drinking  culture:  by  geong  heavy  drinkers  to  drink  a  li=le  less,  or  by  increasing  the  acceptability  of  non  and  moderate  drinking.  

2.  Point  of  difference:  be  clever,  Rmely  and  unique.    

3.  Equity:  reach  the  hard  to  reach  and  move  the  hard  to  move.    

4.  Scalability:  able  to  be  expanded,  upscaled  or  transferred    5.  Sustainability:  will  be  able  to  stand  on  its  own  two  feet.  6.  Partners:  recruited  a  project  team  that  brings  a  unique  perspecRve    

7.  Sharable:  documented  your  project  so  we  can  share  it  online    

8.  Ready  to  roll!:  must  be  able  to  test  within  12  months

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vichealth innovation challenge:discovery & insights forum

Alcohol

review

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Alcohol in Australia: Key trends and recent developments

Michael Livingston

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Historical*consump/on*data*

0"

2"

4"

6"

8"

10"

12"

14"Alcohol" Spirits"

Wine" Beer"

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Consumption

Risky drinking by young adults

0

10

20

30

40

50

60

2001 2004 2007 2010 2013

18-24 year olds 25-29 year olds

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Consumption

But...

0

10

20

30

40

50

60

2001 2004 2007 2010 2013

18-24 year olds 25-29 year olds 40-49 year olds 50-59 year olds 60-69 year olds

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Harm trends

Generally increasing harm rates over the past decade (although road injuries and deaths are steady)

0

10

20

30

40

50

60

70

2003/04 2004/05 2005/06 2006/07 2007/08 2008/09 2009/10 2010/11 2011/12 2012/13

Hospital admissions Ambulance attendances Treatment episodes

Assault Family incidents Emergency Department

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Conclusions

Victorian and Australian alcohol trend data provides a confusing picture:

- Reasonable evidence of harm increases– Generally stable levels of consumption, which obscure:

• Major reductions in teenage drinking• Declines in risky drinking, particularly among young adults• Some slight increases in drinking among older people

– Big shifts in attitudes towards alcohol

Little evidence to explain these changes– Increased public health presence in media coverage of

alcohol may be driving or reflecting changes in public attitudes

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Alcohol Discovery & Insights

Forum

Alcohol Discovery & Insights Forum

Drinking Related Lifestyles Study

Don’t Wag Your Finger At Me!

Mike Reid, RMIT University Tony Worsley, Deakin University Francis Farrelly, RMIT University Tim Fry, RMIT University Lisa Farell, RMIT University

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Alcohol Discovery &

Insights Forum

Alcohol Discovery & Insights Forum

Consumption of alcohol

Abstaining extreme, odd &

infrequent behaviour

Typical Drinking

normal behaviour

Getting Drunk common practice

Binge Drinking extreme & "

“a youth issue”

Only abstinence from alcohol and binge drinking are seen as extreme behaviours

Acceptable behaviour

The spectrum of acceptable behaviour

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Alcohol Discovery &

Insights Forum

Alcohol Discovery & Insights Forum

The Protector

The Initiator •  Outgoing and the ‘life of the party’!•  Loves to have a drink and let loose!•  Drinks to have fun!•  Gregarious and outgoing and loves

to make things happen – often encourages others to drink!

•  Likes to be a source of information on alcohol brands, types of drinks and places to go out!

The Follower •  Fun, social and easy-going!•  Influenced by social and cultural

pressures!•  Tends to join in and go with the

flow!•  Gets swept up in the moment and

enjoyment of social situations

The Moderator !

Drinking Identities &

Characteristics

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Alcohol Discovery &

Insights Forum

Alcohol Discovery & Insights Forum

What drives the Initiators?

Seeking Self Enhancement

Mavenism / Ego

Social expectations Easy access to alcohol

Hedonism

Cheap Prices

Coping with Depression

Brand loyalty

Building Confidence

Question: How can I create fun without using Alcohol as a starting point?

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Alcohol Discovery &

Insights Forum

Alcohol Discovery & Insights Forum

Achievement Values

What drives the Followers?

Seeking Self Enhancement Mavenism / Ego

Easy access

Hedonism Cheap Prices

Brand loyalty

Question: How can I join in but not be lead astray so easily?

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Alcohol: Discovery and Insights Forum Acting Inspector Dale HUNTINGTON Melbourne East Local Area Commander

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PRESENT:

Large Crowds - Ticketed event – VRC

Small numbers of drunk arrests- media / standards set by VRC /

safe beverage containers- Licensee / Fosters-CUB/ other events

Fights in the crowd- beverage purchasing management controls.

Lack of organising security – expectations/duties – Full support

by VRC - Vicpol

Patron standards of behaviour - High - World event. Branding of Melbourne

Liquor licensing Controls lax – Stringent bar and point of sale

management structures / RSA officers / Nil BYO

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Young adults in Melbourne talking about their ideal state of intoxication

Sarah MacLean1&2 1 Centre for Heath Equity, University of Melbourne, Melbourne, Victoria, Australia 2 Centre for Alcohol Policy Research, Turning Point, Melbourne, Victoria, Australia

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Most people monitored how they were feeling to assess how drunk they were

•  I get head spins and then like I feel like I’m gonna throw up. But I don’t throw up then, I just stop [drinking] (Kara, 19, female, high risk drinker).

•  I can sort of just see if I’m starting to feel a bit more tired. And then I’m like ‘Nah there’s no point’. I’m not really enjoying [drinking] anymore so …that’s it (Dragan, 22 male, HRD).

•  Sometimes the taste, the taste kind of gets to me … The taste starts tasting a bit funny for me. So yeah, I go ‘Oh shit, I’ve drunk too much now’ (Paul, 23 male).

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Image&machines.&&Interplay&between&people,&devices,&cultural&spaces&and&digital&networks.&&&

Nicholas&Carah,&University&of&Queensland.&@nnniccc&[email protected]&

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Algorithm.&AcCvaCon.&Cultural&intermediary.&Gender&and&idenCty.&

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VicHealth Innovation Challenge Using legislation to change behaviour: What more is needed? Liquor Licensing in Victoria

Ms Paula O’Brien, Melbourne Law School

21 October 2014

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CHANGING THE WAY WE

SELL ALCOHOL

TO MINIMISE ALCOHOL-RELATED HARM

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!!!!!!!

Social'Marke,ng'Approaches''

Alcohol!Culture!Change!Project!!!!!

Sarah'Saunders'VicHealth'Campaigns'Manager'

20'October'2014'

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No'Excuse'Needed'Campaign'

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Healthy clubs. Strong communities.

Communityprograms

Good$Sports$Innova&on'Challenge:'Alcohol'

Discovery'and'Insights'Forum''

'20'October'2014!

!Mark'Stone'

Project(Officer(–(Good(Sports(Bill'Karametos'

Victoria(Regional(Manager(–(Good(Sports((

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CommunityprogramsCommunityprograms

!!!!!!!!!!!!

13

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Framing Kings Cross as a music festival

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Open Space  Session  topics  included:  •  designing  a  campaign  for  drinking  in  moderaRon  •  a  Human-­‐centred  Design  approach  to  influencing  behaviour  •  social  markeRng  and  behaviour  change  alcohol  educaRon  programs  •  how  brands  design  spaces  to  influence  behaviour  •  developing  a  parenRng  pack  to  educate  kids  about  the  risks  of  drinking

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your IDEA?

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designing for the

future

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WORLD  CAFÉ

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WORLD  CAFÉ

Think  about  behaviour  change  iniRaRves  that  have  helped  influence  our  culture  for  the  be=er.  

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WORLD  CAFÉThink  about  behaviour  change  iniRaRves  that  have  helped  influence  our  culture  for  the  be=er.  1.  Which  ones  were  your  favourite?  2.  What  were  the  qualiRes  or  characterisRcs  you  liked  about  it?  Why?

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MORNING  TEA

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human-centred

design

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http://www.nitibhan.com/2013/01/reflections-on-design-thinking-for.html

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https://dschool.stanford.edu/

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the five phases of design thinking

http://thinkingofdesign.blogspot.com.au/

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http://uxthink.wordpress.com/2010/01/10/apple-design-proces/

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http://hci.stanford.edu/dschool/resources/design-process/readable.html

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design  thinking

Getting to know your audience

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“Understanding  what  drives  binge  drinking  is  important,  but  arguably  just  as  crucial  is  understanding  the  deeper  rela?onship  Victorians  have  with  alcohol.  The  public  discussion  about  alcohol  needs  to  be  inclusive,  realis?c,  empathe?c  and  relevant  to  a  broad  audience.”  

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Within  the  present  cultural  context,  drinking  less  appears  to  be  difficult  for  most  people  to  do.  There  are  very  few  effec?ve  incen?ves  for  individuals  to  opt  for  a  more  moderate  approach  toward  alcohol.  Ra?onally,  many  are  able  to  see  the  benefits  of  drinking  less,  such  as  improved  health,  more  money  and  greater  produc?vity  at  work.  Yet  the  promise  of  these  benefits  does  liXle  to  reduce  drinking.  A  key  factor  undermining  the  power  of  these  incen?ves  to  drink  less  is  the  lack  of  socially  acceptable  ‘excuses’  to  drink  less.

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Our  society’s  inherent  and  deeply  embedded  drinking  culture  makes  most  people  feel  they  need  a  specific  reason  not  to  drink,  rather  than  a  reason  to  drink.  People  need  to  be  armed  with  a  specific  reason  for  not  drinking,  or  for  drinking  less,  when  out    with  friends.  Unfortunately,  only  a  few  reasons,  such  as  a  medical  condi?on,  pregnancy  or  driving,  are  socially  accepted.

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Presently,  liXle  or  no  posi?ve  reinforcement  (or  culturally    accepted  alterna?ve  to  alcohol)  exists  for  those  who  decide  not  to  drink  or  want  to  drink  less.  Modifying  drinking  behaviour  is  hard  because  our  society  and  culture  provide  individuals  with  very  few  ‘tools’  and  strategies  to  enable  this  behavioural  change.  Fundraising  events  such  as  Febfast,  Dry  July  and  Ocsober,  and  innova?ons  such  as  Hello  Sunday  Morning  and  Say  When,  encourage  people  to  learn  more  about  their  drinking,  and  they  support  changes  to  drinking  behaviours.  

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The  research  suggests  an  opportunity  to  promote  and  build  on  these,  and  to  develop  alterna?ves  to  drinking  that  are  relevant,  realis?c  and  acknowledge  the  present  culture  of  drinking  in  Victoria.

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Empathy is not just about walkingin another's shoes. First you must remove your own.

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what  are  personas?Personas  are  ficRonal  representaRons  of  your  target  audience  that  help  you  to  understand  them  be=er.  Well  thought  out  and  well  researched  personas  make  it  easier  for  you  to  design  and  deliver  services  that  meet  your  target  audience’s  specific  needs  and  expectaRons,  while  addressing  their  unique  challenges  and  communicaRng  in  their  language.  

The  strongest  personas  are  based  on  market  research  in  combinaRon  with  insights  gathered  through  conversaRons,  surveys  and  interviews  with  your  target  audience.

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•To  ensure  your  personas  are  accurate  representaRons  of  your  users  and  have  the  support  of  your  stakeholders  throughout  the  process,  you  should:  

•Conduct  user  research:  Answer  the  following  quesRons:  Who  are  your  users  and  why  are  they  using  the  system?  What  behaviors,  assumpRons,  and  expectaRons  color  their  view  of  the  system?  

•Condense  the  research:  Look  for  themes/characterisRcs  that  are  specific,  relevant,  and  universal  to  the  system  and  its  users.  

•Brainstorm:  Organize  elements  into  persona  groups  that  represent  your  target  users.  Name  or  classify  each  group.  

•Refine:  Combine  and  prioriRze  the  rough  personas.  Separate  them  into  primary,  secondary,  and,  if  necessary,  complementary  categories.  You  should  have  roughly  3-­‐5  personas  and  their  idenRfied  characterisRcs.  

•Make  them  realisRc:  Develop  the  appropriate  descripRons  of  each  personas  background,  moRvaRons,  and  expectaRons.  Do  not  include  a  lot  of  personal  informaRon.  Be  relevant  and  serious;  humor  is  not  appropriate.

developing  user  personas

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MarketSegment

Name

Gender

Age

Nationality

Location

RelationshipStatus

Children

Employer

Position

Income

Background Routine&Behaviour

Goals&Motivations Challenges&Constraints

IdealExperience

1PersonaCreatorpoweredbyUsabilityTools

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What’s  their  history  in  relaRonship  to  drinking?  Who  and  what  has  shaped  their  current  behaviour?

What’s  their  rouRne  in    relaRon  to  socialising  and  drinking?  Daily,  weekly,  monthly,  annually?

What  are  their  personal  goals  around  health,  wellbeing  and  happiness?    What  moRvates  them?

What  are  the  challenges  they  face  to  changing  their  drinking  behaviour?  What  are  the  constraints/barriers?

What  sort  of  experience  are  they  looking  for?  What  sort  of  interacRon  do  they  want  to  have  with  others/you?

What  sort  of  thing  might  you  expect  them  to  say  about  their  ideal  experience  and  why  they  love  it?

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EMPATHY MAP

What do I see?

What do I say and do?

What do I hear?

How do I feel? What do I think?

Pain GainFears | Frustrations | Obstacles Wants/Needs | Measures of Success

Persona: Scenario:

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EMPATHY  MAP

What  do  I  see?

What  do  I  say  and  do?

What  do  I  hear?

How  do  I  feel?

Pain GainFears  |  FrustraRons  |  Obstacles Wants/Needs  |  Measures  of  Success  

Person

a:An

gela S

chwind

t (Side

lined

Spors

ter)

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getting ready arrive depart fall asleep

ENABLING CONDITION

SCENARIO

Persona: Scenario:

POINT OFDECISION

POTENTIALHURDLE

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grind it out

tiny habits

“The  key  is  help  them  take  baby  steps”

http://www.behaviormodel.org/

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A[er  I  [exis?ng  habit]  

I  will  [new  ?ny  behaviour]  

And  then  [celebrate]

tiny habit Formula

http://tinyhabits.com/

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COMMUNICATIONS  &  COMMUNITY  ENGAGEMENT

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start  with  ‘why’

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People  don’t  buy  what  you  do  they  buy  why  you  do  it.  ~  Simon  Sinek

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‣ why:  belief,  moRvaRon  or  purpose  

‣ how:  experience  or  process  ‣ what:  details  of  product  of  service

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the  opportunity• raise  awareness  of  issue  • build  profile  of  organisaRon  or  project  

• engage  community  • a=ract  supporters  • a=ract  funding  • crowd-­‐source  content  and  ideas  

• find  allies  

• engage  influencers  • build  networks  • collaborate  • coordinate  collecRve  acRon  

• scale  impact

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developing  an  integrated  strategy

Social  Media  Strategy

OrganisaYonal  Strategy

Alignment  of:  •Vision  •Mission  •ObjecRves

CommunicaCons  Strategy

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what  goes  in  to  a  good  strategy?1. An  inspiring  Vision  statement  

2. An  engaging  Mission  statement.  

3. Having  clear  objecRves.  Make  them  SMART.    

4. Knowing  who  your  target  audience  is  and  understanding  what  they  value.  

5. Knowing  where  your  target  audience  is  (which  channels  they  are  on).  

6. Clear  and  consistent  messaging.

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what’s  your  strategy?1. What  is  your  organisaRon’s  Vision?

What  does  the  world  look  like  if  you’re  successful?  How  does  it  reflect  what  you  believe?  How  does  it  include  others  -­‐  will  your  target  audience  and  other  organisa?ons  want  to  help  you  achieve  it?  (This  is  the  ‘why’.)    

2. What  is  your  organisaRon’s  Mission?How  are  you  working  toward  your  Vision?  What  do  you  offer?  What  problem  are  you  solving  with  your  work,  and  who  are  you  solving  it  for?

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Kiva:  We  envision  a  world  where  all  people  –  even  in  the  most  remote  areas  of  the  globe  –  hold  the  power  to  create  opportunity  for  themselves  and  others.  (26)  

Save  the  Children:  Our  vision  is  a  world  in  which  every  child  a=ains  the  right  to  survival,  protecRon,  development  and  parRcipaRon.  (18)  

Goodwill:  Every  person  has  the  opportunity  to  achieve  his/her  fullest  potenRal  and  parRcipate  in  and  contribute  to  all  aspects  of  life.  (21)  

Teach  for  America:  One  day,  all  children  in  this  naRon  will  have  the  opportunity  to  a=ain  an  excellent  educaRon.  (16)  

Make-­‐A-­‐Wish:  Our  vision  is  that  people  everywhere  will  share  the  power  of  a  wish  (13)

vision  statements

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Special  Olympics:  To  transform  communiRes  by  inspiring  people  throughout  the  world  to  open  their  minds,  accept  and  include  people  with  intellectual  disabiliRes  and  thereby  anyone  who  is  perceived  as  different.  

mission  statements

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charity:  water  believes  that  we  can  end  the  water  crisis  in  our  lifeRme  by  ensuring  that  every  person  on  the  planet  has  access  to  life’s  most  basic  need  —  clean  drinking  water.  

belief/theory  of  change

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what’s  your  strategy?3. What  are  your  objecRves?

Make  them  SMART  -­‐  Specific,  Measurable,  Achievable,  Relevant,  Time-­‐bound!  Develop  3-­‐5  clear  objec?ves  for  each  of  your  strategies  -­‐  organisa?onal,  communica?ons  and  social  media.  

4. Who's  your  audience?Be  more  specific  than  people  of  a  specific  gender  or  age,  in  a  par?cular  loca?on  or  profession,  or  with  certain  interests.  Think  psychographics  profiles  rather  than  just  demographic.  What  do  your  audience  value  (ends  values)?  What  are  they  talking  about?  What  are  they  searching  for?  Consider  developing  personas.

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5. Where  are  your  target  audience?Which  channels  are  they  on  and  why?  Where  are  they  most  likely  to  get  value  from  interac?ng  with  you?  

6. What  acRons  (have  mulRple)  can  they  take  with  you?  What's  in  it  for  them?  Think  about  what  they  value.  Just  because  it's  compelling  for  you  doesn't  mean  it  will  inspire  them  to  ac?on.  How  does  the  ac?on  help  us  to  move  toward  a  shared  vision  and  how  is  does  it  reflect  their  values  and  aspira?ons?  Frame  as  an  invita?on.  eg.  “Join  us…”

what’s  your  strategy?

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7.What  are  your  key  messages?    

1.Why  is  this  issue  important?  Highlight  with  memorable  and  repeatable  facts,  figures  and  metaphors.  (Wrap  them  up  in  personal  stories  and  a  broader  narra?ve  that  reflects  your  vision  and  values.)  

2.What  ac?on  are  you  invi?ng  people  to  take?  How  will  it  contribute  toward  your  vision  and  objec?ves?  This  should  be  included  in  EVERY  piece  of  communica?on.

what’s  your  strategy?

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MESSAGING

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KEY  MESSAGES• come  up  with  three  top  line  messages:  • the  current  situaRon  and  it’s  impact  • your  belief  that  it  can  change  and  how  • call  to  acRon  for  people  to  take  

• have  up  to  three  supporRng  messages  • keep  them  simple  • use  language  that  the  audience  understands  and  listens/looks  out  for

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KEY  MESSAGES• do  you  have  any  killer  facts  and  figures?  • do  you  have  an  anecdote  or  story?  • are  there  any  metaphors  or  analogies  you  can  use?  • do  you  have  any  images  you  can  use?

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The  Why:    1.  What’s  the  need?  What’s  the  current  situaRon  and  its  impact.  -­‐>  Do  you  have  a  killer  fact?  2.  What  do  you  believe?  What  is  the  vision  you’re  working  toward?  What  supporRng  evidence  do  you  have  that  this  is  possible?  -­‐  Either  research  or  an  example.  

MESSAGING

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MESSAGINGThe  How:  3.  What  exactly  are  you  doing  to  work  toward  your  Vision?  i.e.  your  Mission.  4.  What  are  the  results  or  impact  you’re  seeing  and  experiencing  from  your  work  (or  of  others  doing  similar  work)?  5.  Use  a  story  or  metaphor  to  illustrate  what  you’re  doing  and  its  impact.

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MESSAGINGThe  What:  6.  What  acRon/s  are  you  inviRng  people  to  take?  How  can  their  acRon/contribuRon/parRcipaRon  help  you  work  toward  your  vision?

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FINDABLE

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SHAREABLE

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MEASURABLE

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MANAGEABLE

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy  1. Be  clear  about  your  purpose

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy  1. Be  clear  about  your  purpose  and  objecRves

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy  1. Be  clear  about  your  purpose  and  objecRves  2. IdenRfy  your  target  audience

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy  1. Be  clear  about  your  purpose  and  objecRves  2. IdenRfy  your  target  audience  3. Decide  on  the  best  channels  for  you

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy  1. Be  clear  about  your  purpose  and  objecRves  2. IdenRfy  your  target  audience  3. Decide  on  the  best  channels  for  you  4. Be  clear  with  your  messaging

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy  1. Be  clear  about  your  purpose  and  objecRves  2. IdenRfy  your  target  audience  3. Decide  on  the  best  channels  for  you  4. Be  clear  with  your  messaging  

3. Create  a  content  plan

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy  1. Be  clear  about  your  purpose  and  objecRves  2. IdenRfy  your  target  audience  3. Decide  on  the  best  channels  for  you  4. Be  clear  with  your  messaging  

3. Create  a  content  plan  4. Develop  systems  for  content  curaRon,  producRon  &  

posRng

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steps  to  success  with  social  media1. Watch  and  learn  from  those  who  know  what  they’re  doing  2. Develop  an  integrated  strategy  1. Be  clear  about  your  purpose  and  objecRves  2. IdenRfy  your  target  audience  3. Decide  on  the  best  channels  for  you  4. Be  clear  with  your  messaging  

3. Create  a  content  plan  4. Develop  systems  for  content  curaRon,  producRon  &  posRng  5. Do  and  Review    (and  keep  learning)

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LUNCH

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rapid prototyping

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developing  prototypesA  prototype  is:  • a  simple  simulaRon  of  the  experience  of  a  new  product  or  service  that  a  user  

can  interact  with  • a  mockup  that  makes  an  idea  tangible  and  real  Prototyping:  • serves  to  provide  specificaRons  for  a  real,  working  system  rather  than  a  

theoreRcal  one  • provides  a  way  to  help  surface  quesRons  about  the  desirability,  usability,  and  

feasibility  of  your  idea  • helps  to  spot  problems  • allows  designers  to  fail  early  (rather  than  a  product  or  service  to  fail  later)  • saves  money  and  Rme

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Iteratively making and testing a series of prototypes can help you gain a deeper understanding of your users and help you refine your solutions.

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why  rapid  prototyping?• design  and  test  concepts  (MVP)  quickly  and  effecRvely  • taps  into  knowledge,  skills  and  insights  of  whole  team  and  larger  groups  

• builds  capability  to  work  openly  and  collaboraRvely  • forces  creaRvity  with  constraints  • straigh|orward  • dynamic  • fun

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rapid PROTOTYPing1ST DESIGN

Start  with  the  basics

1ST TEST

Test  your  concept  with  others

2ND DESIGN

Refine  your  concept  

2ND TEST

Test  your  final  concept

15  min

10  min

10  min

10  min

10  min

pitch design

Prepare  your  pitch

Workshop  design  inspired  by  the  good  work  of  Pete  Williams  (@rexster)  and  team,  Deloi=e  Centre  for  The  Edge  (@c4Edge),  Melbourne

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how might we get more victorians to adopt less harmful drinking habits?

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the  design  challenge•  How  might  we  challenge  social  acceptability  of  drinking  to  excess?  •  How  might  we  focus  on  the  cultural  posiRves  of  moderate  (e.g.  enjoying  every  moment)  drinking  rather  than  the  negaRve  (e.g.  missing  out)?  •  How  might  we  challenge  social  pressures  that  make  others  drink?  •  How  might  we  support  people  who  want  to  drink  less?

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applying  for  the  innovaCon  challenge?Think  about:  

1. How  will  your  idea  prevent  harm  from  alcohol?  

2. How  is  it  different  to  anything  else  out  there?  

3. How  are  you  taking  advantage  of  market  trends?  

4. Who  will  you  recruit  to  be  on  your  project  team?  

5. How  will  your  project  be  sustainable  in  Rme?

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rapid PROTOTYPing1ST DESIGN

Start  with  the  basics

1ST TEST

Test  your  concept  with  others

2ND DESIGN

Refine  your  concept  

2ND TEST

Test  your  final  concept

15  min

10  min

10  min

10  min

10  min

pitch design

Prepare  your  pitch

Workshop  design  inspired  by  the  good  work  of  Pete  Williams  (@rexster)  and  team,  Deloi=e  Centre  for  The  Edge  (@c4Edge),  Melbourne

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1. KEEP  IT  SIMPLE  2. You  don’t  have  to  think  of  everything.  3. Focus  on  your  market  segment  and  the  insights  from  your  

persona.  4. What  problem  are  you  solving  for  them  and  what  value  is  

your  idea  to  them.  5. Be  able  to  explain  your  idea  quickly  and  simply.  6. Assign  roles.  Who’s  the  scribe?  The  designer?  The  user?  7. Test  internally  as  you  go…

round  one:  design 15  min

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30    SECONDS  

LEFT

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1. You  have  10  minutes  to  explain  your  idea  to   members  of  other  teams.  

2. Your  team  mates  will  split  up  and  go  to  other  tables   and  hear  about  the  idea  they’ve  come  up  with.  

Things  to  consider:    1. Is  the  idea  engaging?  Can  you  see  where  it  would  create  

value  for  the  target  audience?  2. Is  it  easy  to  get?  What  was  hard  to  understand?  3. What  smart  things  have  other  teams  done  that  you  can  

steal?

round  one:  test 10  min

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30    SECONDS  

LEFT

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1. Incorporate  feedback  and  ideas  from  peoplewho  came  to  your  table.  Share  it  with  your  team  mates.  

2. Incorporate  what  your  team  mates  have  learned  from  other  teams.  

3. Start  to  refine  and  develop  different  elements  of  your  idea.  How  do  people  access  your  productor  service?  How  do  they  find  out  about  it?  How  doesyour  persona  feel  when  they  use  it?  What  do  they  love  about  it?

round  two:  design 10  min

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30    SECONDS  

LEFT

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1. You  have  another  10  minutes  to  explain  youridea  to  members  of  other  teams.  

2. Your  team  mates  will  split  up  again  and  go  to  other  tables   and  see  how  other  the  team’s  ideas  have  developed.    

Things  to  consider:    1. How  will  your  idea  prevent  harm  from  alcohol?  

2.  How  is  it  different  to  anything  else  out  there?  3.  How  are  they  taking  advantage  of  market  trends?  4.  How  will  this  project  be  sustainable  in  Rme?

round  two:  test 10  min

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30    SECONDS  

LEFT

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the pitch

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1. Your  pitch  is  allowed  to  be  up  to  2  minutes  long.  2. Decide  on  a  name  for  your  product/service/

campaign.  3. IdenRfy  the  problem  you’re  solving.  4. IdenRfy  your  target  audience  and  the  value  you’re  creaRng  for  

them  (why  they’re  going  to  love  it).  5. Explain  how  it  works  -­‐  your  target  audience  and  other  key  

stakeholders  need  to  understand.    6. Decide  on  the  format.  A  standard  sales  pitch,  a  demonstraRon  

or  a  story  board  of  your  user  journey?  

pitch  design 10  min

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what  makes  a  great  pitch?1. Start  with  why.  

1. What’s  the  problem  you’re  solving.?  

2. Why  is  it  important?  

3. What’s  the  impact?  Use  memorable  facts,  figures,  anecdotes  and  metaphors.  

2. What’s  your  soluRon?  

3. Who’s  your  audience?  

4. What  do  they  value?  

5. How  is  your  idea  different  from  others  out  there?

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what  makes  a  great  pitch?6. Who  are  you  partnering  with?  

7. What  are  you  building  on  that  already  exists?  

8. Where  are  you  in  the  stage  of  implemenRng  your  idea?  

9. What  do  you  need  to  take  the  next  step?  

10. How  can  we  help  you  get  there?  What  would  you  like  us  to  do?  

11. Share  your  passion.  

12. Finish  with  your  tagline.

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what’s your elevator pitch?

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the  30  second  pitch

http://techcrunch.com/2010/11/03/madlibs-pitch-adeo-ressi-founder-institute/

[We/my organisation/project] is developing a [defined offering] to

help [target audience] to [solve a problem] with

[secret sauce].

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AFTERNOON  TEA

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the pitch

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"Lean  Startup"  is  a  system  for  developing  a  business,  product  or  service  in  the  most  efficient  way  possible  to  reduce  the  risk  of  failure.      It  is  an  approach  that  treats  all  ideas  as  having  assumpRons  (or  hypotheses)  that  must  be  validated  by  rapid  experimentaRon  in  the  marketplace.    The  approach  relies  on  scienRfic  experimentaRon,  iteraRve  product  releases,  and  customers  feedback  to  generate  validated  learning.

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The  key  is  to  idenRfy  assumpRons  -­‐  would  people  actually  buy  or  do  this?  Not  by  building  the  whole  product,  but  by  building  a  Minimum  Viable  Product  (MVP).  

The  MVP  is  the  most  basic  version  of  your  product  that  is  valuable  to  your  user,  that  will  enable  you  to  test  and  learn.

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1.  LANDING  PAGE

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designing  your  MVP

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2.  A  BLOG  POST

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3.  EMAIL

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4.  SURVEYS

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3.  BASIC  PROTOTYPE

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5.  EXPLAINER  VIDEOS

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6.  BASIC  PROTOTYPE

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7.  WIZARD  OF  OZ  

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8.  CONCIERGE

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9.  PIECEMEAL

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10.  CROWDFUNDING

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“By  the  ?me  that  product  is  ready  to  be  distributed  widely,  it  will  already  have  established  customers.”

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BMC Iteration Assumption TestingExperiment Design

Hypothesis Participants

Approach & Activities Expected Data & Actual Data

Learning Goals & Outcomes Decision

Lean Startup Experiments

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What  are  your  assumpCons?

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What  experiments  could  you  do  to  test  your  assumpCons?

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Assumption TestingExperiment Design

Hypothesis Participants

Approach & Activities Expected Data & Actual Data

Learning Goals & Outcomes Decision

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what  are  VicHealth  looking  for?Ideas  that  address  the  following  criteria:  1.  Enable  a  beVer  drinking  culture:  by  geong  heavy  drinkers  to  drink  a  li=le  less,  or  by  increasing  the  acceptability  of  non  and  moderate  drinking.  

2.  Point  of  difference:  be  clever,  Rmely  and  unique.    

3.  Equity:  reach  the  hard  to  reach  and  move  the  hard  to  move.    

4.  Scalability:  able  to  be  expanded,  upscaled  or  transferred    5.  Sustainability:  will  be  able  to  stand  on  its  own  two  feet.  6.  Partners:  recruited  a  project  team  that  brings  a  unique  perspecRve    

7.  Sharable:  documented  your  project  so  we  can  share  it  online    

8.  Ready  to  roll!:  must  be  able  to  test  within  12  months

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applying  for  the  innovaCon  challengeThink  about:  

1. How  will  your  idea  prevent  harm  from  alcohol?  

2. How  is  it  different  to  anything  else  out  there?  

3. How  are  you  taking  advantage  of  market  trends?  

4. Who  will  you  recruit  to  be  on  your  project  team?  

5. How  will  your  project  be  sustainable  in  Rme?

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applying  for  the  innovaCon  challengeStage  1:  Produce  and  submit  your  video  pitch  Two  minute  pitch  videos  to  be  submi=ed  by  Friday  21  November.  

Videos  will  be  reviewed  by  a  VicHealth  shortlisRng  commi=ee.  

Stage  2:  Shortlisted  pitches  will  develop  a  business  plan  Pitches  to  be  shortlisted  (week  of)  Monday  24  November.    

If  your  idea  is  shortlisted,  you  will  be  asked  to  develop  a  simple  business  plan  to  explore  your  idea  in  more  detail  (week  of)  Monday  1  December.  

Stage  3:  Present  to  an  Assessment  Panel  Shortlisted  applicants  will  then  be  invited  to  present  to  an  assessment  panel  on  Monday  12  January  2015.

http://challenge.vichealth.vic.gov.au/about.html

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applying  for  the  innovaCon  challenge• Don’t  worry  about  the  quality  of  your  video,  VicHealth  will  be  assessing  the  quality  of  the  idea,  not  the  quality  of  the  footage.  

• VicHealth  do  not  expect  you  to  develop  professional  quality  videos.  Make  it  cheap  and  cheerful.  Just  talk  to  a  camera.  You  can  even  record  yourself  on  your  smart  phone!

challenge.vichealth.vic.gov.au

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thank  you

join  the  conversa<on  on  twi=er  with  @VicHealth  

@DoingSomeGood  #VHinnov

DAVID  HOOD  @DavidAHood

JULIAN  WATERS-­‐LYNCH  @jwaterslynch

doing something

good