virtual reality market outlook: technology, solutions, content, and applications 2016 - 2021

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www.MarketResearchReports.com Virtual Reality Market Outlook Technology, Solutions, Content, and Applications 2016 - 2021 Category : Computing & Electronics All logos and Images mentioned on this slide belong to their respective owners.

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Page 1: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

www.MarketResearchReports.com

Virtual Reality Market Outlook

Technology, Solutions,

Content, and Applications 2016 - 2021

Category : Computing & Electronics

All logos and Images mentioned on this slide belong to their respective owners.

Page 2: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

www.MarketResearchReports.com

Introduction to Report

Launch Date: September 28, 2016

Number of Pages: 257

Geography Coverage: Global

Available Format: PDF

Price For Single User License: USD 2,995

Price For Site User License: USD 3,995

Price For Global User License: USD 6,995

Delivery Time: Within 24 Hours (During Working Days)

Page 3: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

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About the Report

The purpose of Virtual Reality (VR) technology is to provide a near-real experience using reality emulation in a virtual environment. The VR market is poised to experience a massive transformation over the next five years driven by advances in devices, apps, components, content, and broadband communication.

The anticipated precipitative price decline for consumer headsets will also spur VR market growth, causing app and content development to reach an inflection point. Robust growth of VR headsets will be seen in both high-end and mid-tier adoptions. Fully immersive VR systems will gain substantial momentum by 2020.

Page 4: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

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Report Findings:

Overall global VR revenue is expected to grow at 39.1% from 2016 to 2021

NA market share of 39% to lead through 2021, superseded by APAC by 2025

Global VR active users will grow by 147% CAGR during the forecasted period

Gaming and entertainment will lead VR content with more than 70% market share

VR will evolve from semi-immersive technology to fully immersive technology by 2025

Page 5: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

www.MarketResearchReports.com

Target Audience:

Virtual reality companies

Electronics manufacturers

Network service providers

Regulatory and policy groups

Artificial intelligence providers

Application and content providers

Page 6: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

www.MarketResearchReports.com

Report Coverage:

1. Introduction

2. Executive Summary

3. Overview

4. VR Ecosystem

5. VR Device

6. Software and Component

7. VR Technology and Supporting Device Platform

8. VR Market Application, Virtual Reality Company Analysis

9. Conclusions, Future Market Direction, and Recommendations

For more details regarding Report coverage see the last slideAll logos and Images mentioned on this slide belong to their respective owners.

Page 7: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

www.MarketResearchReports.com

Company Coverage:

1. ADATA2. Alcatel3. Apple4. ARM5. AT&T6. Avegant7. BARCO8. Cyber Glove Systems9. Dexta Robotics10. Disney Enterprises, Inc.11. Emagin Corporation12. EON Reality, Inc.13. Facebook14. FOVE

For more details regarding company coverage see the last slideAll logos and Images mentioned on this slide belong to their respective owners.

Page 8: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

www.MarketResearchReports.com

Custom Research: Are you an industry professional, entrepreneur,

venture capitalist, investors and organization, then let us know your specific research requirements. Our goal is to cater to your requirements be it for a custom market research project, syndicated research report on a specific market or industry sector, newsletter creation, case study development or anything else related to marketing research.

For Any Customization Related query Visit IdeaCenter @http://www.marketresearchreports.com/idea-center

For regular industry updates subscribe to our newsletter at: http://www.marketresearchreports.com/subscribe-to-newsletter

Page 9: Virtual Reality Market Outlook: Technology, Solutions, Content, and Applications 2016 - 2021

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How To Buy This Report?Visit following URL to see Table of Content and purchase this publication:

http://mrr.cm/3pP

About Market Research Reports, Inc.Market Research Reports provides a customized set of reports from reputed Publishers, built on the intelligence available within organizations and leverages on our motto of “Intelligence Redefined”.

Contact : Mr. Sudeep ChakravartyEmail : [email protected]: +1 302-703-7787 (USA) +91-8762746600 (India)