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    WHAT IS VIRTUAL REALITY?

    Virtual reality (VR) is a computer-simulatedenvironment, whether that environment is a simulation

    of the real world or an imaginary world.

    Most current virtual reality environments are primarilyvisual experiences, displayed either on a screenerthrough special or stereoscopic displays, but somesimulations include additional sensory information,such as sound through speakers or headphones.

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    Three Key Elements inThree Key Elements in

    ExperiencingExperiencing VRVRA virtual environmentA virtual environment

    Diving (physical and mental) gives a sense of "presence" in the virtualDiving (physical and mental) gives a sense of "presence" in the virtual

    environment, this can be a purely mental state or realized by physicalenvironment, this can be a purely mental state or realized by physicalmeansmeans

    Feedback:Feedback:Sensory visual / auditory / tactile / ... sent to the user.Sensory visual / auditory / tactile / ... sent to the user.

    Interactivity:Interactivity:An experience of virtual reality, participants can move and changeAn experience of virtual reality, participants can move and change

    perspectiveperspective

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    ComponentsComponents of Immersive VRof Immersive VR

    Immersive VR: A human user placed in a virtual

    environment

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    Typical Components of VRTypical Components of VR

    Base System:Base System:ComputerComputer

    HeadHead--Mounted Display (HMD)Mounted Display (HMD)HandHand--tracked device (VR Glove or Wand)tracked device (VR Glove or Wand)

    3D graphics rendering system3D graphics rendering system

    3D sound, space ball, etc.3D sound, space ball, etc.

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    Typical Computer used for VRTypical Computer used for VR

    SGIs Onyx 2 (4 CPUs, 2

    Infinite Reality Pipelines)

    The SGI Onyx2, code name

    Kego, is a family of

    visualization systems

    developed andmanufactured by SGI,

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    HEADHEAD MOUNTEDDISPLAYMOUNTEDDISPLAY

    Small displays mounted on the

    head completely immersive, they

    need a tracker to track theposition and orientation of the

    head

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    Stereoscopy

    Stereoscopy is a technique that creates the illusion

    of depth 'in an image.

    The illusion of depth 'in a photograph, film or other

    2D and' created by two slightly different images for

    each eye.

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    3D Tracking Paradigm

    One or more sensors determine the position andOne or more sensors determine the position andorientation in relation to a sourceorientation in relation to a source

    The sensor (s) receives a signal from the source andThe sensor (s) receives a signal from the source andprovides both position and orientationprovides both position and orientation

    Source and sensor can be fixed or mobileSource and sensor can be fixed or mobile

    DiverseDiverse technologies: Ultrasonic, Electromagnetic,technologies: Ultrasonic, Electromagnetic,OpticalOptical

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    Localization by Ultrasound

    A source (issuer) issues a signal (ultrasound)

    to the glove, which contains 2-3 receivers

    The time that elapses between the emission and

    reception determines the distance between

    sender-receiver

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    Localization by UltrasoundLocalization by Ultrasound

    Emitter

    Ultra sound wave

    Finger flexion sensor

    Spatial sensorposition

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    Ultrasonic Tracking AdvantagesUltrasonic Tracking Advantages

    andand DisadvantagesDisadvantagesBenefitsBenefits

    Low CostLow Cost

    Easy to implementEasy to implement

    No obstacles between transmitter and receiverNo obstacles between transmitter and receiver

    Disadvantages

    Very short range (Few Feet)

    Strongly dependent on temperature and air humidity

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    Localization by Electromagnetic (EM) PulsesLocalization by Electromagnetic (EM) Pulses

    Three antennas emit radio pulses in sequence

    Three antennas receive pulses and determine

    the signal strength along the axes

    The global power of the three antennas give the

    distance from the source station

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    Localization by EM PulsesLocalization by EM Pulses

    Receiverweak signal

    Emitter

    strong

    signal

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    EM Advantages andEM Advantages and

    DisadvantagesDisadvantages

    AdvantagesAdvantages

    Facilities management trackingF

    acilities management tracking There may be barriers between source and sensorThere may be barriers between source and sensor

    Mature technologyMature technology

    DisadvantagesDisadvantages Errors in trackingErrors in tracking

    Short rangeShort range

    Highly sensitive magnetic materials and metal objects inHighly sensitive magnetic materials and metal objects inenvironmentenvironment

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    Localization by OpticalLocalization by Optical

    CorrelationCorrelation Stereoscopic analysis, correlation pixels to twoStereoscopic analysis, correlation pixels to two

    images from two camerasimages from two cameras

    Items allow the triangulation of the positionsItems allow the triangulation of the positions(3D)(3D)

    The triangulation is based on the correspondenceThe triangulation is based on the correspondenceof similar points on two different images takenof similar points on two different images taken

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    Localization by OpticalLocalization by Optical

    CorrelationCorrelation

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    Optical Advantages and DisadvantagesOptical Advantages and Disadvantages

    AdvantagesAdvantages

    Very good quality signal trackingVery good quality signal tracking

    One of the most accurateOne of the most accurate

    No obstacles between transmitter and receiverNo obstacles between transmitter and receiver

    DisadvantagesDisadvantages

    Difficult to achieveDifficult to achieve

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    Cave Automatic Virtual Environment (CAVE)Cave Automatic Virtual Environment (CAVE)

    The CAVE is a largeThe CAVE is a large

    theatre that sits in a largertheatre that sits in a larger

    room measured a variedroom measured a varied

    size. The walls of thesize. The walls of the

    CAVE are made up ofCAVE are made up of

    rearrear--projection screens,projection screens,

    and the floor is made of aand the floor is made of adowndown--projection screen.projection screen. A virtual reality CAVE display

    projecting images on to the floor,

    walls and ceiling to provide full

    immersion

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    CAVECAVE

    Completely immersiveCompletely immersive

    Maximum cost solutionMaximum cost solution

    Centralized facilityCentralized facility

    Not MobileNot Mobile

    Goals that inspiredC

    AVEEngineering

    1. The desire for higher-resolution color

    images and good surround vision without

    geometric distortion

    2. Less sensitivity to head-rotation inducederrors

    3. The ability to mix virtual reality imagery

    with real devices (like one's hand, for

    instance)

    4. The need to guide and teach others in a

    reasonable way in artificial worlds

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    Cave Applications

    architectural walkarchitectural walk--throughthrough

    evaluation of engineering designs (virtual prototyping)evaluation of engineering designs (virtual prototyping)

    driving simulatorsdriving simulators

    training for dangerous situations and other scenariostraining for dangerous situations and other scenarios molecular modelingmolecular modeling

    virtual reconstruction of archeological sitesvirtual reconstruction of archeological sites

    medical and biological visualizationmedical and biological visualization

    artistic expression of ideas, and more ...artistic expression of ideas, and more ...

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    Cave ApplicationsCave Applications

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    Applications of VRApplications of VR

    simulationsimulation

    games, military, traininggames, military, training

    VR holidaysVR holidays

    rainforest, safari, surf, ski and moon walkrainforest, safari, surf, ski and moon walk all from your own armchair all from your own armchair

    medicalmedical

    surgerysurgery scans and xscans and x--rays used to build modelrays used to build model

    then practice operationthen practice operation force feedback bestforce feedback best

    phobia treatmentphobia treatment

    virtual lifts, spiders, etc.virtual lifts, spiders, etc.

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    IMPORTANCEIMPORTANCE OF VIRTUAL REALITYOF VIRTUAL REALITY ININ

    SURGICAL FIELDSURGICAL FIELD

    The main advantages of virtual reality in surgery are:The main advantages of virtual reality in surgery are:

    Intelligent computer backup minimizes the number of mistakes.Intelligent computer backup minimizes the number of mistakes.

    More effective use of minimalMore effective use of minimal--access surgical technique, which reducesaccess surgical technique, which reducesthe long length of hospital stays and rest of postoperativethe long length of hospital stays and rest of postoperativecomplications.complications.

    Better training in anatomy and surgical skill, with reduced need forBetter training in anatomy and surgical skill, with reduced need forcadavers.cadavers.

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    AugmentedAugmented Reality (AR)Reality (AR)

    Unlike virtual reality, augmented reality refers to situations in which theUnlike virtual reality, augmented reality refers to situations in which theaim is to integrate the user's perception of the real world by adding virtualaim is to integrate the user's perception of the real world by adding virtualobjectsobjects

    AR and 'technology or an environment where the additional informationAR and 'technology or an environment where the additional informationgenerated by a computer, and' inserted in the user view a scene of realgenerated by a computer, and' inserted in the user view a scene of realworldworld

    AR are two main category of HMD-basedAR systems often make use ofhead mounted displays (HMD)

    Other systems:OpticalSee-ThroughAugmented RealityVideo-basedAugmented Reality

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    What is Augmented Reality?What is Augmented Reality?

    A combination of a real scene viewedA combination of a real scene viewedby a user and a virtual scene generatedby a user and a virtual scene generatedby a computer that augments the sceneby a computer that augments the scenewith additional information.with additional information.

    Create a system such that no userCreate a system such that no userCANNOT tell the difference betweenCANNOT tell the difference between

    the real world and the virtualthe real world and the virtualaugmentation of it is the ultimate goalaugmentation of it is the ultimate goalof augmented realityof augmented reality

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    Augmented Reality v/s Virtual Reality

    Augmented RealityAugmented Reality

    System augments the realSystem augments the realworld sceneworld scene

    User maintains a sense ofUser maintains a sense ofpresence in real worldpresence in real world

    Needs a mechanism toNeeds a mechanism to

    combine virtual and realcombine virtual and realworldsworlds

    Virtual Reality:Virtual Reality:

    Totally immersive environmentTotally immersive environment

    Visual senses are under control ofVisual senses are under control ofsystem (sometimes aural andsystem (sometimes aural andperceptive senses too)perceptive senses too)

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    Optical seeOptical see--throughthrough

    Partially transparent optical combiners arePartially transparent optical combiners are

    placed in front of the eyes, let them seeplaced in front of the eyes, let them seethe reflection of virtual imagesthe reflection of virtual imagesrepresented on a small displayrepresented on a small display

    ADVANTAGE :

    Simplicity

    Resolution

    No eye offset

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    VideoVideo--basedbased

    It uses small video cameras to

    capture the vision of the real world

    that would be seen through the

    eyes. The real images are combined

    with virtual ones, created by the

    computer to create id in the ImageAR that appear on a typical HMD

    ADVANTAGE: Flexibility in

    composition strategies

    Wide field of view

    Real and virtual view delays can be

    matched

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    ApplicationsApplications

    MedicalMedical

    EntertainmentEntertainment

    MilitaryT

    rainingMilitaryT

    raining Engineering DesignEngineering Design

    Robotics andTeleRobotics andTele

    roboticsrobotics

    Manufacturing,Manufacturing,

    Maintenance, andMaintenance, and

    RepairRepair

    Consumer DesignConsumer Design

    Hazard DetectionHazard Detection

    AudioAudio

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    A

    RA

    R--based Videoconferencingbased Videoconferencing

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    A

    V-based videoconferencing

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