virtual worlds education roundtable - perspectives on immersive learning
DESCRIPTION
Slides from my presentation to the Virtual Worlds Education Roundtable event on 6 Mar 14 in Second Life. The important slides are: - revisiting ReLive2011 in order to work out why virtual worlds have not taken off in education, and where they might go - look at an adaptive approach to education in virtual worlds on an episode by episode basis, and how the different options available in terms of approach may map onto different stages/approaches to learning and Bybee's 5E'sTRANSCRIPT
Virtual Worlds Education Roundtable
7 Mar 14
David Burden
© 2014 www.daden.co.uk
What We Do….
3D immersive visual analytics desktop application – improved analysis, enhanced situational awareness, better decisions
3D immersive learning and training environments – better understanding, improved context, enhanced retention, reduced costs
3D immersive built environment models for planning and consultation, design and management, security and training
Trainingscapes - Education
Virtual Field TripsOpen University
Environmental EducationCity Academy Norwich
Remote eLearning CampusHBM eUniversity Dubai
Inner City Citizenship & Awareness EducationSouth Lanarkshire (Glasgow) Council
Nursing Procedures TrainingUWE
Laboratory TrainingLeicester University
Nursing Bereavement TrainingNHS - UHB
Trainingscapes – Vocational
Paramedic Training & AssessmentSt George's Hospital, London
Hurricane Emergency TrainingCity of New York
Virtual and Real
ReLive 2011 Delphi
2011 2013 2015 2020 2025 2030
Short Term Medium Term Long Term
Still too hardNeeds to be in browserNeeds desktop/audio/ webcam/ gesture integrationUsers vs Creators(ives) vs ProfessionalsOne World or Many WorldsDirected or DiscoveredSocial Media Integration (not Domination)→ Lively/Cloud Party?
SEAMLESS
Learning Benefits for Educators & LearnerBusiness Benefits for Industry & GovernmentCost SavingsRevenue GenerationSocial Benefits for Consumers & FamilyEntertaining, Engaging & Easy
DESIRABLE
MOBILE
UNIFIED
RADICAL INTERFACES
SOCIETAL CHANGE (IN & OUT)
Modes vs Affordances
Exploratory Structured Task Assessment
Modes Affordances/Choices Simulation vs Serious Game
Linear vs Freeform (agency)
Realism vs NPIRL
Avatar vs No avatar
2D vs 3D
Single vs Multi-User
Synchronous vs Asynchronous
Deployability & Access
DIY vs Robustness
Bybee
EngagementExplorationExplanationElaborationEvaluation
Web: www.daden.co.ukEmail: [email protected]: www.daden.co.uk/vimeoTwitter: @davidburden