vol. 1 chapter 7 learning theorgies and teaching methodologies for o&m
TRANSCRIPT
VOL. 1CHAPTER 7
Learning Theorgies and Teaching Methodologies for
O&M
Behavioral Learning Theory
Classical conditioning Involves reflexive actions
Innate: Humans are born with reflexes Most environmental stimuli are neutral therefore do not
automatically elicit a reflexive response BUT Humans may LEARN to respond reflexively in
circumstances other than those biologically designed. Conditioning can be used to change behavior
Classical Conditioniong
What does it mean for the Orientation and Mobility Specialist
Desensitization Fears and phobias can result from
classical conditions. (pairing can result in maladjusted behvaiors.)
Example: bumping and jostling in the hall resulting in stomach tightening may result in anxiety, even when traveling with no one present
Deconditioning Involves: demonstrating that the
situation contains no negative consequences and
Producing in the student contradictory biological impulses
Operant Conditioning
The use of pleasant and unpleasant consequences to change behavior Reinforcement and Punishment
Reinforcer is any consequnce that strengthens or increases frequency of a behavior.
Punisher reduces a specific behavior. SO what is a punisher for one student may be a
reinforcer for another For Example: removing a student from a classroom for
misbehaving
Reinforcers
Can be both positive and negative
Primary reinforcers: Innate pleasurable stimuli; satisfy
built in biological needs Food Water
Secondary reinforcers: Conditioned Stimulus
Praise Grades Rewards
Secondary Reinforces and the O&M
Tricks of the Trade!
The use of secondary reinforces as a means of helping students learn patterns of behavior. Commodities
Toys, clothes, recreational materials Fun or Interesting Activities
Music, park, games Social Reinforcers
Praise, approval Feedback
Useful informtion aobut performance Token Reinforcers
Grades, certificates, actual token to exchange
Gestalt Learning Theory Cognitive Theory
● Humans have an inherant capacity for making sense out of one’s environment Describes world in meaningful
wholes rather than isolated stimuli
Motor learning: Individual goes from learning small parts of a task to performing entire task• Swimming: Person can learn
the breathing, proper strikes and kicking but still sink until the gestalt (new awareness) is reached and components are integrated
• Touch Technique: similarly when all the components come together it results in smooth movement
Humans build schemes of connected facts and concepts The learning is an active pariticpant
in the process of learning Instructors need to connect new
understandings and new facts to the learner’s current network of facts and concepts. Advance organizer: initial statement or
visual abou thte subject to be learned Analogies Insertion of questions to help student
assess their own understanding Asking students to point to a landmark
Cognitive Learning Theory
Social Cognitive Theory
Learners are active in the learning process AND they are conscious processors of information about themselves the their context Learning is an internal process that may or may not
lead to particular behavioral change Behavior is directed toward specific goals Learning gradually become sef-regulated
Social Cognituve Theory
Continued
Self-Efficacy Humans are more likely to engage
in particular behaviors if they believE they will be able to exectue those behaviors successfully
Self-Regulated Learning To become self dircted, self-
regulared learners, students need to reach a point where they establish their own learning goals; monitor and evaluate their own behaviors toward that goal
What does this mean for your students?
Ideally we would like our students to get the level of indepdendence that they are able be actively involved in instruction through self-regulated learning.
Ideally students will:
Goal setting and planning: Articulate what the goals are and
how they plan to make those happen
Attention control, self-motivation, self-monitoring: Stay in the moment Concentrate on details Stay relaxed and use kinesthetic
and emotional feedback Self-instruction
Remind themselves of the appropriate actions
Self-evaluation During and after the learning
activity
Memory and Information Processing
The Memory System Memory and cognitive processing are necessary
components of O&M 3 Components of the Memory System include:
Sensory register Short-term memory Long-term memory
SENSORY REGISTER:External stimuli enters the sensory register where it is Forgotten (Sometimes that is what we want with extraneous sensory input)
OR IMMEDIATELY processed……And goes to
SHORT TERM MEMORY:Storage system with limited amount of information for a LIMITED amount of time (up to 30 seconds!) and is crowded out by new information. The information is OR it must be CODED to move it to:
LONG TERM MEMORY:Coding is easier with a visual….see a problem here? Long term memory is believed to be QUITE LARGE ….YIPEE! Memory is stored in three ways!
Types of Long Term Memory
Episodic Memory Individuals memory of personal experiences
Impression of things seen or heard Stored like a script for a movie: beginning, middle and end Details of a frequent experience (i.e. being in your home) can be easily
recalled A “snippet” of information can cause a total recall (i.e. chorus to a familiar
song)
Procedural Memory Recall how to do something; especially a physical task
Stored as a kind of stimulous response pairing (cane + walking = smooth unconcious action of cane movement)
A sequence of actions that also have a beginning, middle and end
Semantic Memory Information learned in school
NO natural beginning, middle or end Organized into schemes (networks of connected ideas)
Successful Long-term Memory Storage
High SalienceCommon ExperienceVivid Sensory ImageryMultiple potential paths for making
connections
Guided Learning Discovery Learning
Especially important for novice learners
Actively engages learner Variation in extent to which
instructor provides demonstrations and structure Set up the task so the learner is motivated Engage the learner to find out how well he or
she has followed the lesson
Efficient when student needs to show the same behavior repeatedly, Material is presented largely in “final form” (i.e. cane skills)
Good in predictable environments Careful structure to the learning task
along with coaching and feedback
Self-directed discovery of key concepts
Increasing value once basic O&M skills have een consolidated
Allows students to engage in the learning task at their preferred style of learning
Requires instructors to provide sufficent information regarding goals of the problem solving task and directions
The instructor must continue to provide an appropriate level of guidance for a productive discoery exercise.
Guided Learning vs. Discovery Learning
GOOD COACHING
GUIDED Practice DISCOVERY Learning
• GOOD COACHING
• GOOD O&M INSTRUCTION