warrior defense 2004
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WARRIOR DEFENSE 2004. ATTACK & FINISH. Defensive Meeting Layout. Presentation 1 Break down. Defensive Philosophy Disciplined Player Characteristics Principles of an Outstanding Defense Defensive Fundamentals Offensive Line Numbering System Alignment Rules Defensive Fronts - PowerPoint PPT PresentationTRANSCRIPT
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WARRIOR DEFENSE 2004
ATTACK & FINISH
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Defensive Meeting Layout
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Presentation 1Break down
Defensive Philosophy Disciplined Player Characteristics Principles of an Outstanding Defense Defensive Fundamentals Offensive Line Numbering System Alignment Rules Defensive Fronts Defensive Coverages
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Warrior Defense: Defensive PhilosophyWe are a multiple front, gap control, secondary support, “ATTACK and REACT” defensive football team. Our base front has four down lineman and three linebackers (4-3).
Our defensive line play is based on quickness and movement. The purpose of this is to create penetration, confuse offensive lineman, dictate blocking schemes, and keep offensive lineman off our linebackers. Generally, our defensive lineman will attack through the “V” of the neck of the offensive lineman. Our linebackers will fill their gap of responsibility when threatened at the line of scrimmage.
The goal of the front 7, is to make the ball bounce east and west, by making a solid wall across the line of scrimmage. We will use our speed to pursue to the ball and make the tackle.
Discipline and effort are our 2 main priorities. All 11 players WILL be disciplined in carrying out each of their individual responsibilities. All 11 players will use maximum effort to pursue and get to the ball every snap.
Discipline, effort, and enthusiasm are the three key components for having a successful defensive football team
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Ball Pressure defense
SE 3 N WE
Our Goal as a defense is to put pressure on the ball with our defensive line and close the gaps down causing the ball to bounce east and west.
West East
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Pursuit Lanes: D Gap to outside
WE 3 N SE
S M W
WC
MOFS
SC
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Pursuit Lanes: Between Tackles
SE 3 N RE
S M W
WC
MO FS
SC
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Huddle and Play Calling
ws
ntmdtde
cb mo fs cb
de
Play Calling: Front, DL movement, Backer stunt, Secondary Stunt, Coverage
EX: Stone, Tag, Mike Bear, 2
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DISCIPLINED DEFENSIVE FOOTBALL PLAYER CHARACTERISTICS:
Play within the scheme Be in the right place Trust each other Be accountable Communicate with each otherTake Pride in the scheme
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Principles of an outstanding defense:
1. Controlling the offense
2. Shutting out the Opponent
3. Creating Takeaways
4. Controlling the line of Scrimmage
5. Effective tackling6. Aggressiveness7. Speed8. Scoring on a
takeaway
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Walled Lake Football: Defensive Fundamentals
1. How to take on a block
2. How to get rid of a block
3. How to run to the ball
4. How to use their hands
5. How to align in good stances
6. How to take good steps
7. How to use angles8. How to maintain
proper leverage9. How to tackle with
the proper technique
10. How to play in a physical dominating manner
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Offensive Line Numbering System
Defensive line and linebackers align in in our multiple fronts according to
these numbers
8 5 2 2 5 8
9 7 6 4 3 1 0 0 1 3 4 6 7 9
Linebackers: Add a “Zero” to the above numbering system to align linebackers “OFF” the LOS (Ex. Sam = 80 alignment)
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Gap Control Defense
EACH GAP HAS A LETTER
D C B A A B C D
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ALIGNMENT RULES
A. We will align our players according to the strong and weak side of the formation. corners will align according to the wide and short side of the field.
B. Alignment vs. double T.E. : Rush defensive end will align in a “7” technique in all of these fronts: (base, wild, stone , smokin, string, winde, wild) unless otherwise game planned.
C. Alignment vs. T.E. trade: Trade will be adjusted by our L.B.’s, they will either walk “on” or “ off” the LOS. The only adjustment our D – Line will make will be by our defensive ends. A “9” Technique will have to kick to a “6” technique.(exceptions: “ front” will end up in “base” straight remains straight)
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Adjusting to Double Tight and TE Trade
se 3t nt re (7 Tech)
Double Tight
3t nt re
TE Trade = Base to Wild
se
mike willSAM sam
will
mike
se
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D – line Position Alignment Rules S.E. – Strong End R.E. – Rush End Tackle – 3 Technique, which aligns to the
strong side of the formation, with the exception of our “wild” and “straight” fronts
Nose – Weak-side 0 shade player with the exception of our “wild” front (strong side 0 shade player) and Straight (5 technique player)
se 3t nt re
Base:
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L.B. Position Alignment Rules Sam: Aligns to the strong side of the the formation, will
be in multiple alignments due to the multiple fronts. Mike: Aligns in the middle of the formation at a “10”
tech, unless we have a walked out or walked on will or sam backer, then he aligns in a “20” tech to the walked out or on backer
Will: Aligns to the weak-side of the formation, will be in multiple alignments due to the multiple fronts.
Sam Mike Will
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Secondary Alignment Rules
W.C. - Wide side corner S.C. – Short side corner Monster - Aligns to strong side of the
formation or To the passing strength. Free Safety – Aligns to the weak side of the
formation or away from passing strength.
short sideWide side
wc
monster Free safety
sc
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Secondary Alignment (Stack Call = 8 man front)
Monster will Roll up into the box to make an 8 man front before the snap.
SE 3 N RE
S M WWC
MO
FS
SCStack out of Base:Monster rolls up to a 90 techSam/Mike - 20 techWill wk - 60Front 4 Same as BaseSecondary – 3 shell
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Secondary Alignments per multiple wr formations (Base)
Base alignment vs. multiple spread receivers. Will/Sam walk out Mike bumps to a 30 tech, secondary 2 shell “LB’s adjust”
3N SE
W M S
WC
MOFS
SCre
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Secondary alignments per multiple wr formations (Stack)
Safety rolls up on #2 or #3 receiver. Usually play 3 shell behind.
RE N 3 SE
W M S
WC
MO
FS
SC
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Howell Defensive Fronts:Base 4-3
SE 3 N RE
S M W
WC
MO FS
SC
Alignments:Ends – 9 strong, 6 weakTackles – 3 strong, 0 weakSAM – 60 strongMIKE – 10 strongWill – 60/70 weak
Monster – alley strongF.S. – alley weakW.C. – leverage strongS.C. – leverage weak
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STRING
SE 3 N RE
S M W
WC
MO FS
SC
Alignments:Ends - 7 str, 6 wkTackles - 3 str, 0 wkSam – 90 strMike – 10 strWill – 60 wk
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WINDE
SE 3 N RE
S M W
WC
MO FS
SC
Alignments:Ends – 9 str, 4 wkTackles – 3 str, 0 wkSam – 60 strMike – 10 StrWill – 60 wk
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STONE
SE 3 N RE
M W
WC
MO FS
SC
Alignments: Ends – 9 str, 6 wkTackles – 3 str, 0 wkSam – 12 strMike – 20 strWill – 60 wk
S
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WONK
SE 3 N RE
S M
WC
MO FS
SCW
Alignments:Ends – 9 str, 6 wkTackles – 3 str, 0 wkSam – 60 strMike – 20 wkWill – 12 wk
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SMOKIN
SE 3 N RE
M W
WC
MO FS
SCS
Alignments:Ends – 7 str, 6 wkTackles – 3 str, 0 wkSam – 12StrMike – 20 strWill – 60 wk
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WINDOW
SE 3 N RE
S M
WC
MO FS
SCW
Alignments:Ends – 9 str, 4 wkTackles – 3 str, 0 wkSam – 60 strMike – 20 wkWill – 12 wk
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WILD
SE 3N RE
M W
MO FS
SCS
Alignments:Ends – 6 str/wkTackles – 0 str, wkSam – 9 strMike – 20 strWill -20
WC
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STRAIGHT
SE 3 N RE
M W
MO FS
SCS
Alignment:Ends – 5 str, 9 wkNose – 5 wk3 tech – head upSam – 9 strMike – 20 strWill – 20 wk
WC
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Combo Fronts
SE 3 N RE
M Wmo FS
SCSWC
Stone Winde
SE 3 N RE
M
MO FS
SC
SWCw
Stone Window
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SE 3 N RE
M
MO FS
SCS
wWC
String Wonk
SE 3 N RE
M W
MO FS
SCSWC
String Winde
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SE 3 N RE
M
MO FS
SC
S wWC
Smokin Wonk
SE 3 N RE
M
MO FS
SCwWC
Smokin Winde
S
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SE 3 N RE
M
MO FS
SC
S wWC
Smokin Window
SE 3 N RE
M
MO FS
SCS
wWC
String Window
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STACK PACKAGE OUR STACK PACKAGE ALLOWS US TO
GET INTO 17 DIFFERENT 4 - 4 FRONTS
Stack gives us the ability to bring the monster in the box, or personnel the package with a 4th lb (whip lb)
Play calling: use the word stack at the end of the front call: (base stack)
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LB adjustmentswith monster in box
1. If there is a lb on the los, the stack safety will replace his run or pass responsibility
2. If there is no lb on the los, the stack safety will align in a 90 tech strong side, sam, and mike bump to “20”tech
3. When the stack safety replaces will, mike backer will stay base technique “10” technique
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Defensive Coverages
Breakdown of Secondary zones 2 and 3 shell
1. Every coverage will start from a 2 shell2. All even # coverage’s end up in a 2 shell3. All odd # coverage’s end up a 3 shell
Breakdown of LB zones
Howell’s Defensive Coverages
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Secondary Zones 2 shell
Deep ½Hash to Boundary
Deep ½Hash to Boundary
Flats10 – 12yds deep
Hash to Boundary
Flats 10 – 12yds deep
Hash to boundary
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Secondary Zones 2 shell
Deep ¼ Deep ¼ Deep ¼ Deep ¼
1. Each ¼ is broken up into about 13 yards apart2. Each ¼ works from 10 yards off the LOS to Deeper than the deepest in that zone
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Secondary Zones 2 shellCombo Coverage – Cover 4 Read
Safety and Corner will combo 1 & 2 receivers to their side out of a 2 shell
c
s
c
s
Vs. 2 verticals corner and safety run with.
Vs. Combo Pattern( Vert/Bench) Safety will zone on #1, and Corner will Jump #2
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Secondary Zones 3 Shell
Deep 1/3 Deep 1/3 Deep 1/3
Deep outside 1/3’s: From 10 yards off the LOS from hash to boundaryDeep Middle 1/3: From 12 yards off theLOS hash to hash
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Secondary Zones 3 ShellLow Hole/High Hole
1/3 1/3 1/3
High HoleArea found btwn
MLB & M 1/3 player
Low HoleFound under MLB
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LB Zones
Curl10-12Flats
10-12
DeepMiddleHook15-20
Curl10-12 Flats
10-12
Seam 10-15
Seam10-15
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Cover 2
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Cover 4 Read
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Cover 6 Roll
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Cover 8 Quarters
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Cover 3
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Cover 5 Switch
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Cover 7 Weak
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Cover 9 High Hole
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HOT Coverage