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Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

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Page 1: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Web Site Attachment 5(Material not intended for print in DSJIE but will be available on a web site)

Payloads 9.8 Discussion

Page 2: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

 

Payloads Drop Outcome  Small Product Large Product .

Distance from Distance from Drop Time Bulls Eye Break? Drop Time Bulls Eye Break? Team (seconds) (meters) (yes or no) (seconds) (meters) (yes or no)1234567 Free Fall

Page 3: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Payloads 9.8 Performance Summary

#Part Mtls. Devel. Time Total Revenue .Team #Parts Types Cost Time Cost Cost Small Large Profit1

2

3

4

5

6

7

A big hand for the winner!

Page 4: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Fabulous Prizes: Egg Coloring Kits for Function Representatives• Manufacturing Engineering: Which team

had the lowest part cost?

• Business Development: Which team had the highest revenue?

• Marketing: Which team had the shortest development time?

Page 5: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Reflections

LeadershipGame Outcomes

TeamProcess

Cross functional

issues

Technical Issues

TimeMaterials

Mindmap

ProductPerformance

SocialIssues

Page 6: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

NPD Performance RelationshipsCommunication Problems?

Let’s review the criteria and who knew it!

DevelopmentSpeed

DevelopmentProgramExpense

ProductPerformance

ProductCost

Page 7: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Revenue/Accuracy Relationships

$700,000

$500,000

$300,000

$200,000

Outside =$100,000

Within 1 meter of center point

Within .5 meter of center point Within 2 meters of center point

Within 3 meters of center point

$1,300,000

$ 1,000,000

$700,000

$500,000

Outside =$200,000

Small Payload:Camera

Large Payload: Atmospheric Monitoring

Note: revenue accruesonly with successful

landings.

Page 8: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Cost Structure and Parts WorksheetDiscrete PartsNumber of Units Used 1 2 3 4 5 6 7 8 Cost/Unit $20,000 10,000 5,000 2,000 2,000 2,000 2,000 2,000

Cumulative Costs

eggs $20,000 30,000 35,000 37,000 xx xx xx xxnewspaper sections $20,000 30,000 xx xx xx xx xx xxstyrofoam cups $20,000 30,000 35,000 37,000 39,000 41,000 43,000 45,000popsickle stks $20,000 30,000 35,000 37,000 39,000 41,000 43,000 45,000typing paper $20,000 30,000 xx xx xx xx xx xxplastic straws $20,000 30,000 35,000 37,000 39,000 41,000 xx xxpipe cleaners $20,000 30,000 35,000 37,000 39,000 41,000 xx xxrubber bands $20,000 30,000 35,000 37,000 39,000 xx xx xxsticks/bubble gum $20,000 30,000 35,000 37,000 39,000 41,000 xx xxpaper clips $20,000 30,000 35,000 37,000 xx xx xx xxballoons $20,000 30,000 35,000 37,000 39,000 41,000 xx xxhole reinforcers $20,000 30,000 35,000 37,000 39,000 41,000 43,000 45,000sections of plastic $20,000 30,000 xx xx xx xx xx xx

Non-Discrete PartsThe above cost structure applies to discrete parts only. A non-discrete part will cost $20,000, no matter how much of each is used. These include:

duct tape $20,000rubber cement $20,000string $20,000

ToolsThere is no charge for the scissors, ruler, markers, or bag, but they must not be used in the product.

Page 9: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Development Time as a Performance Factor

•Shorter development times have numerous benefits related to overhead costs, team morale, bonuses from NASA, and follow-on work. •The company has done a careful analysis of time-to-market costs for the Payloads Project. The results of these analyses are shown in Exhibit 3.

•Teams will be measured on the amount of time they use to complete their designs and submit them with the appropriate paperwork for review.

Development Time and Cost

0

500000

1000000

1500000

2000000

2500000

0 20 40 60 80

Development Time

Series1

Page 10: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Lesson from Prior Games

Work Quickly, but Carefully,

Keep it Simple and Good Things will Follow!

Product Development Field of Dreams

Page 11: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

$ by # Part Types

-600

-300

0

300

600

900

1200

6 7 8

# Part Types

$Profit

1

2

3

45

6

$ by # Parts

-600

-300

0

300

600

900

1200

14 16 18 20# Parts

$Profit

3

1

4 5

6

2

$ by Development Time

-600

-300

0

300

600

900

1200

29 31 33 35 37

Development Time (Minutes)

$Profit

1

2

3

45

6

Cost Drivers --Keep it Simple!

Page 12: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

$ by Product Reliability

-600-3000

300600900

1200

0.1 0.3 0.5 0.7 0.9Probability that Egg Breaks

$Profit

1

23

45

6

$ by Accuracy of Egg Drop

-600

-300

0

300

600

900

1200

2.4 2.9 3.4 3.9

Distance Ring to Bulls Eye

$Profit

1

23

46 5

Product Performance -- Revenue Drivers

Page 13: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

How about new product development in the electronics industry?

Page 14: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Product Costs:Involve Key Personnel Early

% Design CostIncurred

% Product CostCommitted

3-5

5-8

8-10

10-15

15-100

40-60

60-80

80-90

90-95

95-100

90%

Pareto never rests!

Page 15: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

McKinsey Study:“Better Expensive Than Late”

PercentLoss inTotalProfit

3.5%

22%

33%

50%DevelopmentCost Overrun

Product Cost9%

Too High

Ship Product6 Months

Late

Source: Electrical Engineering Times, August, 1989.

Page 16: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion
Page 17: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Payloads 9.8 Discussion

Technical Issues

• Seek out part commonality opportunities. • Short time-to-market has many advantages.• Feature creep plagues many NPD efforts.• Modularity has advantages.• Use and timing of beta tests = important.

Page 18: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Payloads 9.8Discussion

Social Issues

• Teams tend to “jump in” without discussing process.• Cross-functional communication can be incomplete.• Time pressure influences group behavior (half life rule).• Modularity allows for concurrent development work.• Functional rewards can lead to suboptimal designs.• It is useful to see, touch materials (Apollo 13 advantage).• Success is rewarding in itself.

Page 19: Web Site Attachment 5 (Material not intended for print in DSJIE but will be available on a web site) Payloads 9.8 Discussion

Selected ReferencesClark, K.B. and Fujimoto, T. Product Development Performance. Boston: Harvard Business School Press, 1991.

DeMarco, T. & Lister, T. Peopleware: Productive Projects and Teams. New York: Dorset House, 1987.

Fine, C. Clockspeed, MIT Press, 1998.

Goldratt, E. The Critical Chain. North River Press, 1997.

King, Bob, Better Designs in Half the Time. Goal/QPC, 1989.

Marks, Peter and Riley, Kathleen, Aligning Technology, Design Insight, 1995. To order: 404-395-4001.

Marsh, S., Moran, J.W., Nakui, S., and Hoffherr, G., Facilitating and Training in Quality Function Deployment., Goal/QPC, 1991.

Norman, Donald, The Design of Everyday Things. Doubleday Currency, 1988.

Owen, Don M., Achieving Rational Process Control Plans in Process Industries Through Quality Function Deployment. Quality Integrity Systems, 1994. To order, call 615-671-8413.

Pugh, Stuart, Total Design: Integrated Methods for Successful Product Engineering. Addison-Wesley, 1991.

Shiba, Shoji, Graham, Alan, and Walden, David, A New American TQM. Productivity Press, 1993. ISBN#: 1-56327-032-3. To order, call: 503-235-0600.

Shirley, D. Managing Martians. Broadway Books, 1998.

Smith, Preston and Reinertsen, Donald, Developing Products in Half the Time: New Rules, New Tools. Van Nostrand Reinhold, 1997.

Utterback, James .M. Mastering the Dynamics of Innovation. Harvard Business School Press, 1994.