welcome students near & far catalina laserna, dphil wednesday, february 11, 2009 to educ e-104...

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Welcome Students Near & Far Catalina Laserna, DPhil Wednesday, February 11, 2009 to EDUC E-104 Theory and Practice of Web Pedagogies Week 3: Learning Communities

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Welcome Students Near & Far

Catalina Laserna, DPhil

Wednesday, February 11, 2009

toEDUC E-104 Theory and

Practice of Web Pedagogies

Week 3: Learning Communities

AGENDA

• Learning Communities - articles you found • Intro to the article by Kate Bielaczyc and Allan

Collins• Group work • Break• Discussion

Learning CommunitiesWhat did you find?

• Small group work

• Distance students- write brief summary to add to feedback form

Report back to group

• Title and summary of article

• Why relevant?

Learning Communities in the Classroom

A reconceptulatization of educational Practice

By Kate Bielaczyc and Allan Collins

Why Learning Communities?

• Social-constructivist argument

• Learning to learn argument• Multi-cultural argument

A framework

• Goals of the community

• Learning activities

• Teacher and power relations

• Resources

• Discourse

• Knowledge

• Product

Knowledge Forum

Different Genres of Knowledge building games

• Different Epistemic games

Inquiry Cycle - cont

– INTU– A better theory– ……. – Putting out knowledge together

Start with WITIK What-I-think-I-understand

– WITIK… What I think I know– INTU … ..I need to understand– My Theory– New Information

Establishing a learning Community

Note in inquiry cycle

QuickTime™ and aQuickDraw decompressor

are needed to see this picture.

Example of a “View”

Notes on a view

Developing own inquiry

NOTES with Scaffolds

One of the Last Views the group built

Group Work

Three groups meet and describe the

features for each case.

Report back and compare and contrast how their case contrasts with other cases using the following table:

Analysis of Learning-Community Classrooms

Knowledge-Building

Fostering a Community of

Learners

Inquiry Math Classroom

Goals of the community

Learning activities

Teacher roles and power relationships

Centrality/peripherality and identity

Resources

Discourse

Knowledge

Products

Group reports

Principles for the Design of Effective Learning Communities

1. Community Growth

2. Emergent Goals Articulation of Goals

3. Metacognitive (monitoring, awareness of known and not known, reflection)

4. Beyond the Bounds

5. Respect for others

6. Failure Safe

Principles for the Design of Effective Learning Communities

7. Structural Dependence

8. Depth over Breath

9. Diverse Expertise

10. Multiple Ways to Participate

11. Sharing Principle

12. Negotiation Principle

13. Quality of Product Principle

Reflection

• In what ways are you expecting to develop a learning community in your project?

• What challenges and opportunities do you foresee?

• Write a memo for your self - to be shred later in the CCDT

Lab tonight: The Yard

Next week: Unit 2 AFFORDANCES

Starting with Gibson's seminal article, in this unit we introduce the concept of affordances

• Readings

• We can also discuss Cook and Brown on “dynamic affordances” p.389