wireframing and prototyping
TRANSCRIPT
What is User Experience?
“Experience design is the designof anything independent ofmedium, or across media, withhuman experience as an explicitoutcome and humanengagement as an explicit goal.”
-Jesse James Garret
Goal of UX
User Experience is concerned withidentifyng a real-world‘problem’ and usingdesign to attempt to solve it
What UX Actually isField ResearchFact to Face interviewingBrainstorm coordinationGathering, organizing and presenting statisticsGraphic ArtsInteraction DsignUsabiltyPrototypingUsabiltyInterface DesignVisual Design
What People think is
Interface Design
Visual Deign
Wireframing
Paper Sketch
Ideas are cheap, Building thing is Expensive
Every idea needs userinterface translation
Sketching helps youbrainstorm ideas
Sketch can be basicbut still communicatewonderfulluy
Up theFidelity
Grayscale or Mono-chrome
Good to test usability
More Tangible
Good to test interactions
Up Up theFidelity
This is where you get the visual design and branding in
Great to Communicate with stakeholders
Good to get design feedback
Look and feel
Prototyping
Why is prototyping?
“If a picture is worth 1,000 words, A prototype is worth 1,000 meetings.”
-Tom & David Kelly IDEO
Principles of Usabiltity
Learnability - How easy is it for users to accomplish basic task for the first time?
Efficency - Once users have learned the design, how quickly can they perform tasks?
Memorability - When users return to the design after a period ofnot using it, how easily can they reestablish proficiency?
Error Management - How many errors do user make, how severe are these errors, and how easily can they recover from errors?
Satisfaction - How pleasant is it to use the design?