world today checkpoints

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E 3 T Expand, Engage and Encompass through Technology Universal Design for Learning Checkpoints Curriculum Unit Solutions Unit/Lesson: A. Provide information in multiple formats and media – Recognition Networks A.1. Provide options for understanding Y/N UDL Solution A.1.a. Background Knowledge Y Anticipation Guide – World Problems A.1.b. Highlight critical features, big idea, relationships PowerPoint A.1.c. Embed scaffolds for using strategies Y Graphic Organizer A.2. Provide options for language Y/N UDL Solution A.2.a. Language alternatives Y Maps A.2.b. Vocabulary alternatives A.2.c. Alternatives for complex syntax A.3. Provide sensory learning options Y/N UDL Solution A..3.a. Alternatives for spoken text Y PowerPoint Notes A..3.b. Alternatives for visual images and graphics A.3.c. Alternatives for text Y Video & Map B. Provide multiple pathways for students’ action - Strategic Networks B.1. Options for organizing Y/N UDL Solution B.1.a. Tools that make goals and expectations explicit Rubric B.1.b. Templates & organizers for holding information Y Concept Web (Inspiration) B.1.c. Scaffolds for sequencing steps in a process and supports for self-pacing B.1.d. Supports for self-monitoring progress Y Clickers B.2. Provide options for skills Y/N UDL Solution B.2.a. Provide options in the tools for production B.2.b. Provide alternatives in the media for expression Y Discussion, Inspiration B.3. Provide options for physical actions Y/N UDL Solution Provide options for physical response, navigation Provide access to assistive technologies C. Affective Networks C. 1. Provide options for recruiting interest Y/N UDL Solution C.1.a. Choices in topic, theme or focus to recruit interest Y Choice of direction on concept web C.1.b. Options to increase engagement C.1.c. Choice in level of challenge or support Y Class Example or Creative idea (Concept web) C.1.d. Choices in rewards, consequences, outcomes C.2. Provide options to maintain effort Y/N UDL Solution C.2.a. Options for reducing distractions, frustrations C.2.b. Options to adjust level of challenge or support Y Class Example / Individual map C.2.c. Opportunity for supportive communities of practice Y Co-teaching Macomb ISD E3T Team Adapted from the Teaching Every Student in the Digital Age Universal Design for Learning CAST 2006 S. Hardin, M. Klein, M. Staskowski, C. Wozniak 2007

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Page 1: World Today Checkpoints

E3TExpand, Engage and Encompass through Technology

Universal Design for Learning Checkpoints

Curriculum Unit Solutions Unit/Lesson:A. Provide information in multiple formats and media – Recognition NetworksA.1. Provide options for understanding Y/N UDL SolutionA.1.a. Background Knowledge

YAnticipation Guide – World Problems

A.1.b. Highlight critical features, big idea, relationships PowerPoint

A.1.c. Embed scaffolds for using strategiesY

Graphic Organizer

A.2. Provide options for language Y/N UDL SolutionA.2.a. Language alternatives

YMaps

A.2.b. Vocabulary alternatives

A.2.c. Alternatives for complex syntax

A.3. Provide sensory learning options Y/N UDL SolutionA..3.a. Alternatives for spoken text

YPowerPoint Notes

A..3.b. Alternatives for visual images and graphics

A.3.c. Alternatives for textY

Video & Map

B. Provide multiple pathways for students’ action - Strategic NetworksB.1. Options for organizing Y/N UDL SolutionB.1.a. Tools that make goals and expectations explicit Rubric

B.1.b. Templates & organizers for holding informationY

Concept Web (Inspiration)

B.1.c. Scaffolds for sequencing steps in a process andsupports for self-pacingB.1.d. Supports for self-monitoring progress

YClickers

B.2. Provide options for skills Y/N UDL SolutionB.2.a. Provide options in the tools for production

B.2.b. Provide alternatives in the media for expressionY

Discussion, Inspiration

B.3. Provide options for physical actions Y/N UDL SolutionProvide options for physical response, navigation

Provide access to assistive technologies

C. Affective NetworksC. 1. Provide options for recruiting interest Y/N UDL SolutionC.1.a. Choices in topic, theme or focus to recruit interest Y Choice of direction on concept webC.1.b. Options to increase engagement

C.1.c. Choice in level of challenge or supportY

Class Example or Creative idea (Concept web)

C.1.d. Choices in rewards, consequences, outcomes

C.2. Provide options to maintain effort Y/N UDL SolutionC.2.a. Options for reducing distractions, frustrations

C.2.b. Options to adjust level of challenge or supportY

Class Example / Individual map

C.2.c. Opportunity for supportive communities ofpractice

Y Co-teaching

Macomb ISD E3T Team Adapted from the Teaching Every Student in the Digital Age Universal Design for Learning CAST 2006S. Hardin, M. Klein, M. Staskowski, C. Wozniak 2007