wrestling table

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Wrestling Table: Da Bob and Weave: The opponent makes a perception test and on a failure, your next combat action against them gets a +20. Tim S. (GM): Da Slap: -10 WS to hit or -20 to hit. Move the character up to two five meter squares with the -20 penalty. Offa Da Top Rope: Tim S. (GM): May move up to half of your Agility Bonus before making a grapple check at +20. Down fer da Count: At the cost of removing the grapple, your next attack against the grappled opponent gains AP3. Tim S. (GM): Da Reverzal: Reaction: On the next melee attack against you, you’re opponents next roll to hit becomes contested. If you succeed it becomes a successful attack against them. If you succeed by two degrees, you may initiate a grapple. Posin: Tim S. (GM): If the PC declares that they pose before or after an attack they gain +10 to their next roll. If they pose and give a witty retort, that’s +20. If they make a pose, comment and do so all in their persona, they get +30. This works for the orks as well.

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For Wrestling like the pros in WH40K

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Wrestling Table:Da Bob and Weave:The opponent makes a perception test and on a failure, your next combat action against them gets a +20.Tim S. (GM):Da Slap:-10 WS to hit or -20 to hit. Move the character up to two five meter squares with the -20 penalty.Offa Da Top Rope:Tim S. (GM):May move up to half of your Agility Bonus before making a grapple check at +20.Down fer da Count:At the cost of removing the grapple, your next attack against the grappled opponent gains AP3.Tim S. (GM):Da Reverzal:Reaction: On the next melee attack against you, youre opponents next roll to hit becomes contested. If you succeed it becomes a successful attack against them. If you succeed by two degrees, you may initiate a grapple.Posin:Tim S. (GM):If the PC declares that they pose before or after an attack they gain +10 to their next roll. If they pose and give a witty retort, thats +20. If they make a pose, comment and do so all in their persona, they get +30. This works for the orks as well.