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www.monash.edu.au IMS5401 Web-based Systems Development Topic 3: Development for the web 3(b) Content design and layout

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Page 1: Www.monash.edu.au IMS5401 Web-based Systems Development Topic 3: Development for the web 3(b) Content design and layout

www.monash.edu.au

IMS5401Web-based Systems Development

Topic 3: Development for the web

3(b) Content design and layout

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1. The context for content design and layout

Design Process

Design standard

s

Technology constraints

Design aesthetic

s

Functional requirement

s

Design Outcomes

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Form and function: web design versus ‘traditional’ systems design

• Design for data-oriented transaction-based systems

• Page-oriented vs data-oriented systems• Multimedia and design• For what applications does form

(appearance/aesthetics) become important?• For what applications is form the main function?• Whose ideas of form? (“beauty is in the eye of

the beholder”?)

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Design and Technology

• What can technology do?• How far should we stretch technology to

achieve design ends? (the Sydney Opera House/Federation Square problem)

• At what price? (to users and usage; to support staff)

• Designing for changing technology

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Key design decisions

• At a site level:• Conceptual site design• Site design features• Standard site design elements (appearance/function)

• At a page level:• Conceptual page design• Page layout and structure (appearance/function)

• At a page element level:• Choice of media• Element design (appearance/function)

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Graphic design at a site level

• Aim to achieve coherence and consistency in design for all pages across an entire site

• Site concept• What is the purpose of the site and how does each

page help to achieve it?

• Site design features• Page structure and layout

• Site design standard elements• Colours, icons, fonts, etc across the site

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Graphic design at a page level

• Aim to achieve coherence and consistency within each page

• Page concept (purpose)• What is the function of the page and how does each

element help to achieve it? • Page layout

• Positioning of page content, navigation, titles, etc

• Page elements• Fonts, colours, icons, etc

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Graphic design at a page element level

• Aim to provide optimal representation of information content (explicit and implicit)

• Element purpose• What is the function of this page element within the

context of the rest of the page? • Element representation

• Choice of media for representation (text, symbols, graphic, photo, animation, video, sound)

• Element form• Size, and features (vary according to method of

representation)

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Design and standards

• Different types of standards• Web standards• Organisational standards • Site standards

• What standards are appropriate?• What do users expect?• What do you do with a ‘bad’ design standard?

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2. Web site content creation: Issues

• Content for web systems may be needed to meet a range of information functions and purposes

• Requirements for web content may not be easy to identify or specify

• Tools and technologies for content creation may not be well-known or easy to use

• New standards and commodities are evolving for different forms of content

• IS professional has to become familiar with a new set of system content capabilities

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Understanding the user: implications for content

• The audience for a web site may be quite different to the audience for a traditional IS

• Web system developers may find it much harder to find out what their audience needs and expects

• Understanding the way an audience uses the web may be crucial to the success of system design

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Technology issues for web page users

• Page download times• File sizes; transmission speeds; user expectations and

satisfaction

• Monitor characteristics• Screen size; resolution; colour; user quality

requirements and expectations

• Browser capabilities • Browser; version; plug-in needs; user understanding

and competence

• How do you know what technology to design your content for?

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Using different types of content

• How important is the form of representation of content to the audience? For example: • Will you read a web site with long scrolling text?• Will you look at a web site without colour and

graphics?

• How important is the quality of representation of content to the audience? For example:• Will you look at a web site with ugly colour and

graphics?• How long will you wait for a graphics-oriented site to

download?

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User expectations for ‘standard’ content items

• User/audience expectations for ‘standard’ content items (compare with your expectations for book, newspaper, etc)?

• Examples:• ‘About the company’; logos• Search and Help; Contact us• etc

• How do these standard items and formats vary according to the web application?

• Universal standards for all applications? Contentious issue within web design

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How do people ‘read’ web site content?

• Attention span• Willingness to go elsewhere• Scanning, not reading; difficulties with reading• Looking for relevance - purpose not pleasure• Reluctance to scroll and search (?)• Desire to print/keep

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What does this mean for web content?

• ‘Brochureware’ doen’t work! • Importance of content style as well as

substance- structure, titles, headings, language (newspaper comparison for text; TV comparison for pictures)

• Importance of getting it right• Will this change with time?

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Text-based content

• Writing for the web is different …… and we are still learning how to do it

• Needs specialised writing and text organisation skills

• Still the dominant medium and likely to remain so (despite limited sex appeal)

• Techniques are still evolving (compare with newspaper writing)

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Guidelines for text-based content

• Quantity - keep it short (50% reduction from printed page)

• Scannability• Headings and titles• Lists and points • Highlighting and links

• Structure• Chunks and hypertext• paragraphing

• Style - using an inverted pyramid• Language - keep it plain and simple

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Graphic content

• A picture is worth a thousand words … but sometimes not on the web! Beware download problems; compromising with thumbnails - cropping and scaling

• Skill requirements for creating good quality graphics?

• User expectations for graphics?• Fitting the graphics to the purpose

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Animated content

• Animations look like fun … but serious web users may not be looking for fun

• Inappropriate animations serve to distract as well as delay

• Animations are associated with ads - therefore users are conditioned to ignore them

• Use animations only with extreme care when absolutely necessary

• Animations CAN serve specific purposes - requires more research

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Video and audio

• File size problems and technical complexity make these appropriate only for specialised purposes

• Require skills in production, editing, enhancement and compression that few people have

• May one day become more feasible, but at present they are a low-priority problem

• Few experiences available to provide guidelines

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Commodification of content creation

• Generic vs custom-made content (clip art, photo catalogues, existing brochures, etc)• Suitability for the task?

• Suitability for the web (the brochure-ware problem)?

• Ease of creation?

• Tools for content creation and editing:• HTML/graphics/animation/video/sound/composition

• Sophistication and ease of use

• Commodification of specialist skills? (Does a good camera make me into a good photographer?)

• Who has the skills, tools and expertise needed to create the right content?

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3. Layout and graphic design: Issues

• How important is graphic design to the web site? “No design is design” (David Siegel)

• What needs graphic design – site/page/element?

• What effect will the graphic design have:• On the aesthetics of the site?• On the functionality of the site?

• How much can we standardise graphic design?

• Who looks after graphic design issues?

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The design space

• The screen• Allocating the screen real estate:

• The operating system and browser• Identity• Navigation• Content• White space• Advertising• Unused space

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Structural elements

• Content boxes• Site identifiers (logos, etc) • Frames• Windows• Menu bars

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Navigation elements

• Navigation controls• Image maps• Embedded links• Search facilities

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Structure and layout

• What goes where on the page?• Where does a user look?• How much can a user see?• Usability studies

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Design features and gimmicks

• Technology and fashion drive new ideas and gimmicks

• Examples:• The rotating globe animation• Black backgrounds• Splash pages• Animation• Sound effects

• Today’s feature = tomorrow’s gimmick?

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Design templates

• Using templates to standardise design• Design templates and user expectations• The death of web design?• Organisational problems with template design• Designing for site adaptability

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Guidelines for web graphic design

• Lots of them!• Design concept guidelines• Interaction design guidelines• ‘Look and feel’ (interface) guidelines• Usability guidelines• Technical guidelines

• See Resources • Which guidelines for your site? • Guidelines are useful, but be careful - they are

just guidelines!

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4. Information professionals and web design

• How well does it have to be done (for our site)?

• Do information professionals have anything to offer to content creation and aesthetic design?

• Do we have the knowledge and skills required?

• Do we understand the design and creative processes?

• Are there other people who can do it significantly better?

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Understanding your audience(s)

• Designing for yourself?• Designing for designers?• Designing for a specified audience?• Designing for the world?• Understanding your audience(s) and their

special needs - disability, etc

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Design issues

• The functional specification vs the creative brief

• Which is more important to the overall purpose of the site and the characteristics of the audience?

• Defining and specifying design concepts and design aesthetics? Creativity and design

• “Managed” design processes• From content to usage patterns• User profiles, scenarios and storyboarding

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Relevant knowledge and skills

• Understanding the site purpose• Understanding the audience and their

needs• Understanding the technology and its

capabilities and limitations• Knowing what works on the web• Design skills - creativity, aesthetic

sense, etc• Design techniques - knowing the tricks

of the trade

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Some roles for information professionals

• Knowing what matters in your design - form/function/technology

• Understanding the audience(s) and the client’s needs

• Managing the design trade-offs• Doing the design?• Evaluating the design and its

effectiveness

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Implications for information professionals

• Understanding the role and relative importance of content and layout design for different web applications

• Broadening our skills and methods for understanding user/audience needs to apply to web usage (focus groups, market research, etc)

• Understanding the specialist skills needed in content creation and design