yearphone eco game application. introduction situation: - teenagers love playing games - teenagers...

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Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education in games - Fun and easy to learn

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Page 1: YEARPHONE Eco Game Application. Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education

Introduction

Situation:

- Teenagers love playing games

- Teenagers are not eco-friendly enough

Solution:

- Eco-Education in games

- Fun and easy to learn

Page 2: YEARPHONE Eco Game Application. Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education

Target Players

Age 10-17

Page 3: YEARPHONE Eco Game Application. Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education

Background of the game

Manage airports all over the world Fly cargoes and passengers to gain coins Use the coins to purchase environmental

friendly devices and install them in airports/planes to earn sustainability points

Proceed to the next level by achieving a certain amount of sustainability points

Page 4: YEARPHONE Eco Game Application. Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education

Tasks to increase sustainability point

- Introduce vegetarian options to flight menus

- Practise recycling in airports and on planes

- Use clean fuel

- Install food waste machine in airports

- Build planes with scrap metal

- Install solar panels in airports

- Use hot water heated by solar energy on planes

- Plant trees in airport

Page 5: YEARPHONE Eco Game Application. Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education

Actions decreasing sus. points

- Fly cargos with unnecessary packaging

- Fly with unclean fuel

- Wrap magazines in planes with plastic bags

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Page 6: YEARPHONE Eco Game Application. Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education

Motivation to play this game

- Players could open more new airports in higher levels

- Sense of achievement

Page 7: YEARPHONE Eco Game Application. Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education

Real World Change!

- Buy efficiency improvement credits

(eg. Solar panels for airport)

- Gain HP in the game

(eg. Immediate game efficiency improvements)

- Empower Eco-NGOs

(eg. Contribute to solar energy panels in real world)

Page 8: YEARPHONE Eco Game Application. Introduction Situation: - Teenagers love playing games - Teenagers are not eco-friendly enough Solution: - Eco-Education

Expected Outcome

- Psychological phenomenon

- Players carry out sustainable behaviours in the games

- Teenagers would be more eco-friendly