yun-chia lin 2012 portfolio

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Hello, World ! Yun-Chia Lin Design Portfolio 2012

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Page 1: Yun-Chia Lin 2012 Portfolio

Hello, World !Yun-Chia Lin Design Portfolio

2012

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Yun-Chia Lin Design Portfolio2012

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/*”Hello, World !” is by tradition the !rst program for many engineers.*/

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Yun-Chia Lin Portfolio2009 - 2011

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Yun-Chia Lin

I graduated from National Taiwan University (NTU) with a bachelor degree in Computer Science and Information Engineering. During my senior year in college, I joined the Image and Vision Lab and worked with Professor Yi-Ping Hung. "rough the project I did in that lab, I became interested in design thinking and interface design. While the en-gineer gives birth to the interface, it is designer who instills the soul into the interface. "us I decided to make the transition from engineering to design.

My background in science lend me a well-devel-oped logic as it helps me to precisely analyze the problem and use my creativity without being im-pratical. I am fascinated by the way of people’s in-teraction, and I intend to explore and respond to the potential of human needs, which captures the interdisciplinary nature of design, also captures my heart.

Challenging, but interesting.

[email protected]

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Yun-Chia Lin Portfolio2009 - 2011

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5ExperienceDesign

Music QAirport Luggage Service Design

“Along the River During Ch’i-Ming Festival” Exploring System

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35Graphic DesignPersonal Visual Identity System Photography - I’m Home

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Yun-Chia Lin PortfolioExperience Design

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Experience Design

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Experience Design

Music Q

Airport Luggage Service Design

“Along the River During Ch’i-Ming Festival” Exploring System

Inspired to make the world more enjoyable

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Yun-Chia Lin PortfolioExperience Design

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“Along the River During Ch’i-Ming Festival” Exploring System

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Project partnered with National Palace Museum.

What I do : As part of a team of two, with primary duty of developing user interface using C#.Result : Now on display in the exhibition room of National Palace Museum.

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How to display such a lenghty painting in an easy way ?

“Along the River During Ch’i-Ming Festival” Exploring System

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How to display such a lenghty painting in an easy way ?

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Yun-Chia Lin PortfolioExperience Design

"is was the project that we collaborated with National Palace Museum.

‘Along the River During the Ch’i-ming Festival’ is one of the masterpieces in Chinese culture, and because of its lengthy size: 35.6 x 1152.8 cm, it is not easy for some-one to browse. National Palace Museum would like to have an convenient way to exhibit it so that more people could enjoy this exquisite painting.

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Interactive Multi-resolution Tabletop (imTop) is a tangible LQWHUIDFH�WKDW�DOORZV�XVHU�WR�LQWHUDFW�ZLWK�WKHLU�ÀQJHUV�GL-rectly. Different from Microsoft Surface, i-m-Top has two resolutions, with high resolution in center and low resolu-tion in other area.

IDEA DEVELOPING

We digitized this exquisite painting into an tangible interface in which viewer can appreciate this painting easily and the exhibitor can be relieved from the burden of maintaining a historical treasure.

We catagorised the di#erent scenes in the painting into a menu that helps the viewer understand the artwork at a deeper level.

"e large size and intuitive interaction model make it enjoyable for both children and the elderly.

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SYSTEM SCREEN SHOT ON SIMULATOR

Initially, the picture would $ow slowly on the screen, and there is a blue disc placed at the bottom-right corner. Once the user touches the disc, it would move to the center and expand to !ve categories.

"e right hand image with the hole in the middle is the overall big-picture view. "e le% hand image is the magni!ed part of the hole from the right hand image.

Yun-Chia Lin PortfolioExperience Design

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Once a category is chosen, a group of cards (which carries the images and information corresponding to that category) is displayed. "e cards could be scaled, rotated, or moved by !nger gestures.

If the user selects one of the cards, the painting would scroll to the position of that card, and user could $ip the card to read what is going on in that spot.

Learn more about imTop : Video

"e system is now setup in the exhibition room of National Palace Museum, enjoyed by visitors everyday.

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Airport Luggage Service Design

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Collaborated with two design-background members.

Project of Service Design course.

What I do : Led brainstorming sessions and was responsible for coding the iPhone app.Result : Customer requested further information about the iPhone app by customer a%er the !nal presentation.

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Airport Luggage Service Design

We would like to improve the user experience of luggage service in the airport

Travel is a wonderful event, however, through-out our daily conversation we noticed that eve-ryone shared the same complaints about how badly their luggages are treated in the airport. Since airports are o%en travelers’ !rst impres-sion of a country, we decided to improve the luggage service in the airport.

We use Taiwan Taoyuan International Airport as a case study, hoping to give travelers a good impression of Taiwan as they land in our airport.

Don’t know what to pack...

Finally found a cart !

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First of all, we identi!ed problems primarily through personal interviews and in-depth investigation.

During this process, we even contacted the o&cial representatives of Taiwan Taoyuan Airport in order to get more speci!c details of the current condition in the airport. We also researched other international airports to develop a holistic view on service design.

DISCOVER

Luggage on board ?

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Got the wrong luggage !

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IDEA DEVELOPING

By considering that airport is not the place where most people would visit frequently, deliv-ering information through a physical medium, like a guidebook, which is easily thrown away when leaving the airport, is ine#ective. We also want to take care of traveler from the moment he packs to the moment he arrives at the !nal destination, so the object delivers our service should be something user already uses, or he would have to carry extra things along with his trip.

"rough personal interviews and investigation, we concluded that the main service gap existed in the transparency of information. O%en times, travelers do not know how to access the information that airport authorities provided, we need to engage the travelers more actively.

The platform that user already uses and interacts with extensively

"us, with the prevalence of smartphones and the many features smartphones provides, we decide to build our system in the form of smartphone app. "e smartphone also enables users to tailor their preference to suit his own need.

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By using the location based service (LBS) on mobile phone, our app can automatically download and serve users once they are near the area of the airport. "us users do not have to search for the information they need on their own.

IMPROVEMENT IN SERVICE THAT USES SMARTPHONE AS A PLATFORM

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While packaging, we provide a list of what might be needed during the trip, which is collected from those who have the same destination as user. Traveler could also edit his own list for his/her next trip’s reference.

"e app also has arrival and departure procedure guides, which has step by step instructions for novices or veterans to choose the information he needs.

Before arriving the airport

In the airport

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By entering or scanning the ticket number of the $ight, traveler could get the infor-mation about his luggage, such as “under security-check”, “already boarding”, ”land-ing already”, “reclaimed at D a%er 30 min-utes” and so on, even alerting user when something goes wrong.

"e app gathers user’s feedback by provid-ing a questionnaire with a slider interface so user could complete it with minimum e#ort. It also provides transportation in-formation to travelers.

Leaving the airport

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IMPROVEMENT IN INFRASTUCUTRE

When observing users in the airport, we found that there is no place for users to settle their luggages. We all have had awkward ex-perience of being asked to open our luggage in public area.

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We take advantage of the space in front of the check-in counter, which is not planned to have any function. "ere, we made it a semi-private space for users to re-package their luggage without feeling embarassed.

Outside the space users could also weigh their luggage before checking in to prevent getting !ned.

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Inside this semi-private space users could re-package and re-weigh their luggages. A simple list of items posted on the interior wall will also aid in the repackaging process.

An easy-to-spot logo displayed on the wall also help travelers to recognize the check-in counter of the airlines immediately.

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Music Q

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Concept project of a student organized workshop on Human-Computer Interaction, OpenHCI.

Worked with a team of !ve students with backgrounds in design, com-puter science, and psychology to develop an interactive prototype from concept to implementation in 5 days.

What I do : Led brainstorming sessions to generate original ideas.

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Music Q

2011 OpenHCI

"is is the concept project developed in the 5-day workshop, 2011 OpenHCI. "e topic of the workshop is indoor & fun, and we had to use Arduino as our platform.

A%er the brainstorming session, our team decided to make an exploration in the supermarket.

We would like to transform the experience of waiting in lines at a supermarket from on of tiresome annoyance to one of delightful anticipation.

Indoor Fun Arduino

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DISCOVER

We observed that while pepole were shop-ping, they may stop at times to read the price tag, !nd the item they want, or to compare the prices between counterparts. Overall their shopping journey went quite smoothly until the very moment when they got stucked in the checkout line.

People started to feel bored while waiting too long to checkout, especially for little children that parents brought with them, who were usually impatient and had di&cult staying at the same place quietly. Parents could not fo-cus on their shopping experience when they are distracted by tending to their children.

We noticed that in the supermarket most people prefer using shopping cart to shopping basket.

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IDEA DEVELOPING

Create anticipation

We design an interactive handle, named MusicQ, with LED lights and sounds e#ects to play rhythm game with users.

"e shopping cart handle is the place where users touch the most when using a shopping cart. "erfore, we decide to set our device inside the handle. While a tablet on han-dle may o#er many opportunities for interaction, it would be too distracting. So our interactive device will be hidden in the handle.

Every cart represents di#erent kinds of instruments; the user would not be able to know what kind of instruments they get before they checkout. "e di#erent instruments also interact with each others to play an orchestra.

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Create fun

Minimized interruptionTo prevent the user from being too focused on playing game and losing tracking of time, which may annoyed other customers, there is a sensor on the wheel that will turn on the system only when the user enters the waiting area near the checkout counter.

"ere will be LED lights and photo resistors hidden on the handle. LED lights will serve as guidance for users to play simple tune where users are empowered to improvise. Photo resistors are responsible for sensing a user’s touch."e setup is simple enough that even children could play with it immediately..

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PROTOTYPE

USER TEST&

Our musical demo video (youtube)

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Graphic Design

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Graphic Design

Personal Visual Identity SystemPhotography - I’m Home

Illustrate the world

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� ����� �

[email protected] 219 805

Lin,Yun Chia

Personal Visual Identity SystemI chose the last character of my name to represent myself be-cause I have two sisters who share the second character “韻” with me,which made me feel that “嘉” is what really belongs to me.

"ere are two versions :

I took away part the “口” part (which means ‘mouth’ in Chinese) from the “嘉”. I made this modi!cation to indicate that I am not a talktive person .However, it does not mean I have no opnion or I do not stand by my beliefs. "erefore I made this character embossed.Also, I tuned down the white color of the background to repre-sent the serenity as I always behave calmly.

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I made the envelope white because I want to balance the darker undertone of the other parts."e character on the envelope would be $atten instead of embossed by considering usability issue - an envelope with an embossed surface might interfere with the words written on it. As for the letter, the space for writ-ing is bigger so I keep the character to be embossed, identical with the name card.

ENVELOPE AND LETTER COMBO

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In this version, I use the shape and meaning of the character “嘉”, which looks similar to another character “喜”, which mean-ing auspicious in chinese. "ese two characters together - “嘉 (加) 喜”, is “to bring auspiciousness (to family)”.

In this version, the “喜” is shown in red. Traditionally, Chinese wedding ceremonies have this word displayed. In order to dif-ferentiate my VI’s look from wedding related themes, I used a darker shade of red.

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� ����� �

[email protected] 219 805

Lin,Yun Chia

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PhotographyI’m Home

Home is the most familiar place to everyone.But it feels foreign in our memory as we grow upMaybe because we all are growing apart, busy with school, busy with work, busy with family.. Looking at the empty house, full of memory, but feel like a stranger to it, with solitude $owing in the atmosphere...

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I explore my most familiar place - my home, capturing the forgotten, even unfamiliar corners, to build up the most familiar place.

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I’m home

Just like back to familiar home again!

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