zero-sum game
TRANSCRIPT
• Zero-sum Game
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American Civil Liberties Union Anti-terrorism issues
1 Liberty and security do not compete in a zero-sum game; our freedoms
are the very foundation of our strength and security
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Economic mobility - Types
1 It answers the question, "how closely are the economic fortunes of children
tied to that of their parents?" Relative mobility is a zero-sum game,
absolute is not.
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Social psychology - Interpersonal attraction
1 This theory is similar to the minimax principle proposed by
mathematicians and economists (despite the fact that human
relationships are not zero-sum games)
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Eric Berne - Games People Play
1 In Berne's explanation of transactions as games, when the
transaction is a zero-sum game, (i.e. one must win at the other's
expense), the person who benefits from a transaction (wins the game) is referred to as White, and the victim
is referred to as Black, corresponding to the pieces in a chess game.
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Mercantilism - Theory
1 Mercantilists viewed the economic system as a zero-sum game, in which any gain by one party required a loss
by another
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Mercantilism - Origins
1 The mercantilist idea of all trade as a zero-sum game, in which each side
was trying to best the other in a ruthless competition, was integrated
into the works of Thomas Hobbes
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Mercantilism - Criticisms
1 For instance, suppose Portugal was a more efficient producer of wine than England, yet in
England cloth could be produced more efficiently than it could in Portugal. Thus if Portugal specialized in wine and England in
cloth, both states would end up better off if they traded. This is an example of the reciprocal
benefits of trade due to a comparative advantage. In modern economic theory, trade is not a zero-sum game of cutthroat competition
because both sides can benefit.
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John von Neumann - Game theory
1 This theorem establishes that in zero-sum games with perfect
information (i.e., in which players know at each time all moves that
have taken place so far), there exists a pair of strategies for both players
that allows each to minimize his maximum losses (hence the name
minimax)
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Failure
1 A situation considered to be a failure by one might be considered a
success by another, particularly in cases of direct competition or a zero-
sum game
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Multiplayer game - Game theory
1 John Nash proved that games with several players have a stable
solution provided that coalitions between players are not allowed. He won the Nobel prize for economics
for this important result which extended von Neumann's theory of
zero-sum games. Such a stable strategy is called a Nash equilibrium.
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Game theory
1 The subject first addressed zero-sum games, such that one person's gains exactly equal net losses of the other
participant(s)
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Game theory
1 Modern game theory began with the idea regarding the existence of
mixed-strategy equilibria in two-person zero-sum games and its proof
by John von Neumann
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Globalization - Global workforce
1 One person's gain is not necessarily another's loss; global growth is not
even close to a zero-sum game
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Connect Four - Mathematical solution
1 Connect Four also belongs to the classification of an adversarial, zero-
sum game, since a player's advantage is an opponent's
disadvantage.
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Game mechanics - Catch-up
1 Other games do the reverse, making the player in the lead more capable
of winning, such as in Monopoly (game)|Monopoly, and thus the game is drawn to an end sooner. This may
be desirable in zero-sum games.
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Positional goods - Details
1 Competitions for positional goods are zero-sum games because such goods are
inherently scarce, at least in the short run. Attempts to acquire them can only benefit
one player at the expense of others. By definition, every person cannot be the
most educated, the most skilled, or elite, in the same way that every person cannot be a star athlete: all of those terms imply a separation or superiority over other people.
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Assault - Ancient Greece
1 Crucial to this definition are the ancient Greek concepts of honor (timē) and
shame. The concept of timē included not only the exaltation of the one receiving honor, but also the shaming of the one
overcome by the act of hubris. This concept of honor is akin to a zero-sum
game. Rush Rehm simplifies this definition to the contemporary concept of insolence,
contempt, and excessive violence.
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Evolutionary economics - Evolutionary psychology
1 Technological change was very slow, wealth differences were much
smaller, and possession of many available resources were likely zero-sum games where large inequalities
were caused by various forms of exploitation
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Evolutionary economics - Evolutionary psychology
1 There may be a tendency to see the number of available jobs as a zero-sum game with the total number of
jobs being fixed which causes people to not realize that minimum wage
laws reduce the number of jobs or to believe that an increased number of
jobs in other nations necessarily decreases the number of jobs in their
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Conspicuous consumption - Criticism
1 In which case, the externality is associated with the Status anxiety|loss of status suffered
by people whose stock of high-status (positional) goods is diminished, in relation to the stocks of other conspicuous consumers, as they increase their consumption of such goods
and services; effectively, status-seeking is a zero-sum game — by definition, the rise of one person in the Social class|social hierarchy can
occur only at the expense of other people.
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ACLU - Anti-terrorism issues
1 Liberty and security do not compete in a zero-sum game; our freedoms
are the very foundation of our strength and security
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International security - The Multi-sum security principle
1 What he calls the Multi-sum security principle is based on the assumption that in a globalized world, security can no longer be thought of as a zero-sum game involving states
alone
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Nash equilibrium - History
1 They showed that a mixed-strategy Nash Equilibrium will exist for any zero-sum game with a finite set of
actions.J
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Restructuring
1 The basic nature of restructuring is a zero sum|zero-sum game. Strategic
restructuring reduces financial losses, simultaneously reducing
tensions between debt and Stock|equity holders to facilitate a prompt resolution of a distressed situation.
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Honor - Related concepts
1 The ancient Greek concepts of honour (timē) included not only the
exaltation of the one receiving honour, but also the shaming of the one overcome by the act of hubris. This concept of honour resembles a
zero-sum game.
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Win-win game - Types
1 * Mathematical game theory also refers to win-win games as non-zero-
sum games (although they may include situations where either or
both players lose as well).
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Win-win game - Group dynamics
1 Note that there are also mathematical win-win games; the
mathematical term being non-zero-sum games. Such games are often
simply represented by a Matrix (mathematics)|matrix of payouts.
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The Seven Habits of Highly Effective People - Abundance mentality
1 Individuals with an abundance mentality reject the notion of zero-
sum games and are able to celebrate the success of others rather than feel
threatened by it.
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Zero-sum
1 Zero-sum games are most often solved with the minimax theorem
which is closely related to Linear_programming#Duality|linear programming duality, or with Nash
equilibrium.
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Zero-sum - Definition
1 Zero-sum games are a specific example of constant sum games
where the sum of each outcome is always zero. Such games are
distributive, not integrative; the pie cannot be enlarged by good
negotiation.
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Zero-sum - Definition
1 Situations where participants can all gain or suffer together are referred to as non–zero
sum. Thus, a country with an excess of bananas trading with another country for their excess of apples, where both benefit from the transaction, is in a non–zero-sum situation. Other non–zero-sum games are
games in which the sum of gains and losses by the players are sometimes more or less
than what they began with.
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Zero-sum - Solution
1 For 2-player finite zero-sum games, the different game theory|game
theoretic solution concepts of Nash equilibrium, minimax, and maximin (decision theory)|maximin all give the same solution. In the solution,
players play a mixed strategy.
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Zero-sum - Example
1 A game's payoff matrix is a convenient representation. Consider for example the two-player zero-sum
game pictured at right.
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Zero-sum - Example
1 This minimax method can compute provably optimal strategies for all two-player zero-sum
games.
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Zero-sum - Solving
1 Suppose a zero-sum game has a payoff matrix M where element M_ is
the payoff obtained when the minimizing player chooses pure
strategy i and the maximizing player chooses pure strategy j (i.e
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Zero-sum - Solving
1 If all the solutions to the linear program are found, they will
constitute all the Nash equilibria for the game. Conversely, any linear program can be converted into a
two-player, zero-sum game by using a change of variables that puts it in the form of the above equations. So such games are equivalent to linear
programs, in general.https://store.theartofservice.com/the-zero-sum-game-toolkit.html
Zero-sum - Extensions
1 In 1944 John von Neumann and Oskar Morgenstern proved that any
zero-sum game involving n players is in fact a generalized form of a zero-sum game for two players, and that
any non–zero-sum game for n players can be reduced to a zero-
sum game for n + 1 players; the (n + 1) player representing the global
profit or loss.https://store.theartofservice.com/the-zero-sum-game-toolkit.html
Zero-sum - Misunderstandings
1 Zero-sum games and particularly their solutions are commonly
misunderstood by critics of game theory, usually with respect to the independence and Rational choice theory|rationality of the players, as
well as to the interpretation of utility functions. Furthermore, the word game does not imply the model is valid only for recreational games.,
chapters 1 7https://store.theartofservice.com/the-zero-sum-game-toolkit.html
Due Process Clause - Violation via federal judges' right to arbitrary procedure
1 Our Rights: a Zero-Sum Game http://cajfr.org/blog/judges-rights-vs-our-
rights-a-zero-sum-game/
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Hubris - Ancient Greek origin
1 Crucial to this definition are the ancient Greek concepts of honour (τιμή, timē) and
shame (αἰδώς, aidōs). The concept of honor included not only the exaltation of the one receiving honour, but also the shaming of
the one overcome by the act of hubris. This concept of honor is akin to a zero-sum
game. Rush Rehm simplifies this definition to the contemporary concept of insolence,
contempt, and excessive violence.
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Mercantilist - Theory
1 Mercantilists viewed the economic system as a Zero sum|zero-sum
game, in which any gain by one party required a loss by another.
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Mercantilist - Origins
1 The mercantilist idea of all trade as a zero-sum game, in which each side
was trying to best the other in a ruthless competition, was integrated
into the works of Thomas Hobbes
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Sectarianism - Spillover from the Syrian Conflict
1 As the conflict grows more intense, the more the sectarian competition is
internalized and viewed as a zero-sum game
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Lump of labor fallacy
1 In economics, the 'lump of labour fallacy' (or 'lump of jobs fallacy', 'fallacy of labour
scarcity', or the 'zero-sum fallacy', from its ties to the zero-sum game) is the contention
that the amount of work available to labourers is fixed. It is considered a fallacy
by most economists, who hold that the amount of work is not static. Another way to
describe the fallacy is that it treats the demand for labour as an Exogeny|exogenous
variable, when it is not.
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International relations theory - Realism
1 The defensive view can lead to a security dilemma where increasing one's own security can bring along
greater instability as the opponent(s) builds up its own arms, making
security a zero-sum game where only relative gains can be made.
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Chess terminology - W
1 defn|no=1|defn= A victory for one of the two players in a game, which may occur due to
#Checkmate|checkmate, #Resign|resignation by the other player, the other player exceeding the #Time control|time
control, or the other player being #Forfeit|forfeited by the #Tournament director (TD)|
tournament director. Chess being a zero-sum game, this results in a #Loss|loss for the
other player. An exception is a win as a result of a tournament #Bye|bye.
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Neomercantilism - Game theory analysis — trade policy as iterated prisoner's dilemma
1 The prisoner's dilemma is not a zero-sum game. Everyone would be
better off if all players cooperated than if they defected. (Mutual
cooperation is a Pareto improvement over mutual defection).
Unfortunately, each player has an incentive to defect against their
opponent. By defecting a player can defend themselves against an
opponent's defection, and can exploit a cooperating opponent.
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Presidential system - Tendency towards authoritarianism
1 On the other hand, winning the presidency is a winner-take-all, zero-sum game
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Presidential system - Tendency towards authoritarianism
1 The danger that zero-sum presidential elections pose is compounded by the rigidity
of the president's fixed term in office. Winners and losers are sharply defined for the entire period of the presidential mandate... losers
must wait four or five years without any access to executive power and patronage. The zero-sum game in presidential regimes
raises the stakes of presidential elections and inevitably exacerbates their attendant tension
and polarization.
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Surplus product - Four advanced criticisms
1 Goods may be extracted from the direct producers which are not at all surplus to their own requirements, but which are appropriated by the
rulers at the expense of the lifestyle of the direct producers in a zero-sum
game.Charlotte Seymour-Smith, Macmillan Dictionary of Anthropology
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Luxury tax - Theory
1 This creates a zero-sum game in which the absolute amount of goods purchased is less relevant than the absolute amount of money spent on
them and their relative positions
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Stewart Friedman - Bibliography
1 Work and life: the end of the zero-sum game
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Monty Hall paradox - Strategic dominance solution
1 Strategic dominance links the Monty Hall problem to the game theory. In the zero-sum
game setting of #refGill2011|Gill, 2011, discarding the nonswitching strategies reduces the game to the following simple variant: the host (or the TV-team) decides on the door to hide the car, and the contestant chooses two doors (i.e., the two doors remaining after the
player's first, nominal, choice). The contestant wins (and her opponent loses) if the car is
behind one of the two doors she chose.
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Self-refuting idea - Ethical egoism
1 A prisoner's dilemma assumes a zero-sum game imposed by a
warden, which is not part of the everyday life of nearly all of
humanity—especially people living in rights-respecting capitalism
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Islamic banking - Islamic laws on trading
1 Sami al-Suwailem, have used Game Theory to try and reach a more measured definition of Gharar,
defining it as a zero-sum game with unequal
payoffs.http://www.irti.org/irj/go/km/docs/documents/IDBDevelopments/
Internet/English/IRTI/CM/downloads/IES_Articles/Vol%207-1%20and
%202%20..%20Sami%20Al-Suwailem..Measure%20of
%20Gharar..dp.pdf
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Military exercise - History
1 Early game theory included only Zero-sum (game theory)|zero-sum
games, which means that when one player won, the other automatically lost. The Prisoner's dilemma, which
models the situation of two prisoners in which each one is given the choice to betray or not the other, gave three
alternatives to the game:
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⚉ - Nature of the game
1 In combinatorial game theory terms, Go is a Zero-sum game|zero-sum, perfect
information|perfect-information, partisan game|partisan, Deterministic system
(mathematics)|deterministic strategy game, putting it in the same class as chess,
checkers (draughts) and Reversi (Othello); however it differs from these in its game play. Although the rules are simple, the practical strategy is extremely complex.
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Multiplayer game - Game theory
1 John Forbes Nash|John Nash proved that games with several players have
a stable solution provided that coalitions between players are not
allowed. He won the Nobel prize for economics for this important result
which extended Minimax|von Neumann's theory of zero-sum
games. Such a stable strategy is called a Nash equilibrium.
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Need theory - Need for power
1 The downside to this motivational type is that group goals can become Zero-sum game|zero-sum in nature,
that is, for one person to win, another must lose
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Dilemma (disambiguation)
1 * Prisoner's dilemma, a type of non-zero-sum game in which two players may each cooperate with or defect
(i.e. betray) the other player
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Marketing warfare strategies
1 It is argued that, in mature, low-growth markets, and when real Gross
domestic product|GDP growth is negative or low, business operates as
a zero-sum game
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Minimax
1 Originally formulated for two-player zero-sum game theory, covering both
the cases where players take alternate moves and those where they make simultaneous moves, it has also been extended to more complex games and to general
decision making in the presence of uncertainty.
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Minimax - Game theory
1 In the theory of Game theory#Simultaneous and
sequential|simultaneous games, a minimax strategy is a Strategy (game theory)#Pure and mixed
strategies|mixed strategy which is part of the solution to a zero-sum
game. In zero-sum games, the minimax solution is the same as the
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Minimax - Minimax theorem
1 For every two-person, zero-sum game with finitely many strategies, there exists a value V and a mixed strategy for each player, such that
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Minimax - Example
1 The following example of a zero-sum game, where 'A' and 'B' make
simultaneous moves, illustrates minimax solutions
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Minimax - Maximin
1 Frequently, in game theory, 'maximin' is distinct from minimax. Minimax is used in zero-sum games to denote minimizing the opponent's
maximum payoff. In a zero-sum game, this is identical to minimizing
one's own maximum loss, and to maximizing one's own minimum
gain.
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Minimax - Maximin
1 Maximin is a term commonly used for non-zero-sum games to describe the strategy which maximizes one's own
minimum payoff. In non-zero-sum games, this is not generally the same
as minimizing the opponent's maximum gain, nor the same as the
Nash equilibrium strategy.
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Minimax - Minimax in the face of uncertainty
1 One approach is to treat this as a game against nature (see move by nature), and using a similar mindset as Murphy's law or resistentialism, take an approach which minimizes the maximum expected loss, using the same techniques as in the two-
person zero-sum games.
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Fictitious play - Terminology
1 The term fictitious had earlier been given another meaning in game
theory. Von Neumann and Morgenstern [1944] defined a
fictitious player as a player with only one strategy, added to an n-player game to turn it into a n+1-player
zero-sum game.
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Determinacy - Games of imperfect information
1 Against this definition, all Wikt:finite|finite Zero sum game#Solution|two player zero-sum games are clearly
determined
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Blotto games
1 'Blotto games' (or Colonel Blotto games, or Divide a Dollar games) constitute
a class of two-person zero-sum games in which the players are tasked to
simultaneously distribute limited resources over several objects (or battlefields). In the
classic version of the game, the player devoting the most resources to a battlefield
wins that battlefield, and the gain (or payoff) is then equal to the total number of
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Fallacy of composition - Examples
1 If a runner runs faster, she can win the race. Therefore if all the runners run faster, they can all win the race. Athletic competitions are examples
of zero-sum games, wherein the winner wins by preventing all other
competitors from winning.
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Core (game theory) - Origin
1 The idea of the core already appeared in the writings of , at the
time referred to as the contract curve . Even if John von Neumann|von
Neumann and Oskar Morgenstern|Morgenstern considered it an
interesting concept, they only worked with zero-sum games where the core
is always empty. The modern definition of the core is due to .
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Jean-François Mertens - Repeated games with incomplete information
1 Springer, Berlin Two of Jean-François Mertens contributions to the field are
the extensions of repeated two person zero-sum games with
incomplete information on both sides for both (1) the type of information
available to players and (2) the signalling structure.
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Matching pennies
1 This is an example of a zero-sum game, where one player's gain is
exactly equal to the other player's loss.
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130-30 funds - Comparison with other investment vehicles
1 The holy grail of alpha hunting and absolute returns is a zero-sum game,
producing winners and losers
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Everett many-worlds interpretation - Deutsch et al.
1 The Born rule and the collapse of the wave function have been obtained in the framework of the relative-state formulation of quantum mechanics by Armando V.D.B. Assis. He has proved that the Born rule and the
collapse of the wave function follow from a game-theoretical strategy,
namely the Nash equilibrium within a von Neumann zero-sum game between nature and observer.
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Expectiminimax tree
1 An 'expectiminimax tree' is a specialized variation of a minimax
game tree for use in artificial intelligence systems that play two-
player zero-sum games such as backgammon, in which the outcome
depends on a combination of the player's skill and games of chance|chance elements such as dice rolls
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Epic fail - Criteria
1 A situation considered to be a failure by one might be considered a
success by another, particularly in cases of direct competition or a Zero
sum|zero-sum game
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Defensive realism
1 This results in security dilemmas wherein one state's drive to increase its security can, because security is zero-sum game|zero sum, result in greater instability as that state's
opponent(s) respond to their resulting reductions in security.
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Absolute gain (international relations)
1 The theory is also interrelated with a non-zero-sum game which proposes
that through use of comparative advantage, all states who engage in
peaceful relations and trade can expand wealth.
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Absolute gain (international relations)
1 This differs from theories that employ Relative gain (international
relations)|relative gain, which seeks to describe the actions of states only
in respect to power balances and without regard to other factors, such as economics. Relative gain is related to zero-sum game, which states that wealth cannot be expanded and the only way a state can become richer is to take wealth from another state.
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Spoof (game)
1 It is an example of a zero-sum game
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Zero-sum game - Definition
1 Situations where participants can all gain or suffer together are referred to as non-zero-
sum. Thus, a country with an excess of bananas trading with another country for their excess of apples, where both benefit from the transaction, is in a non-zero-sum situation. Other non-zero-sum games are
games in which the sum of gains and losses by the players are sometimes more or less
than what they began with.
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New International Economic Order - Mercantilist Ideas
1 NIEO is based on the (French) mercantilist idea that international trade would be a zero-sum
game (i.e., causes no net benefits), and on the view that it benefits the rich at the expense of
the poor. Some American economists challenge the idea of trade as a zero-sum game
transaction.[http://www.chicagobooth.edu/faculty/selectedpapers/sp49.pdf The New
International Economic Order], Harry G. Johnson, professor of economics, Woodwart
Court Lecture, Oct 5, 1976, pp. 1-2
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Historiography of the British Empire - Mercantilism
1 Mercantalism taught that trade was a zero-sum game with one country's gain
equivalent to a loss sustained by the trading partner. Whatever the theoretical
weaknesses exposed by economists after Adam Smith, it was under mercantilist policies before the 1840s that Britain
became the world's dominant trader, and the global hegemon. Mercantilism in Britain
ended when Parliament repealed the Navigation Acts and Corn Laws by 1846.
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Shelby Steele - Career
1 Steele believes that the use of victimization is the greatest hindrance for black Americans. In his view, white Americans see blacks as
victims to ease their guilty conscience, while blacks attempt to turn their status as victims
into a kind of currency that will purchase nothing of real or lasting value. Therefore, he
claims, blacks must stop buying into this zero-sum game by adopting a culture of
excellence and achievement without relying on set-asides and entitlements.
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Individual fishing quota - Command and control approaches
1 Historically, inshore and deep water fisheries were in common land|
common ownership where no one had a property right to the fish (i.e.,
owned them) until after they had been caught. Each boat faced the
zero-sum game imperative of catching as many fish as possible, knowing that any fish they did not
catch would likely be taken by another boat.
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Relative gain (international relations)
1 Relative gain is related to zero-sum game, which states that wealth
cannot be expanded and the only way a state can become richer is to
take wealth from another state.
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Sectarians - Spillover from the Syrian Conflict
1 As the conflict grows more intense, the more the sectarian competition is
internalized and viewed as a zero-sum game
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Realism (international relations) - Common assumptions
1 Thus, security becomes a zero-sum game where only relative gains can be made.
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Abdullahi Ahmed An-Na'im - Author
1 *Islam and Human Rights: Beyond the Zero-Sum
Game[http://www.abc.net.au/religion/articles/2013/06/03/3773420.htm
ABC.net]
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Omnibus Foreign Trade and Competitiveness Act - History
1 Because of its style of zero-sum game thought, it is considered by
economists to be a modern form of mercantilism
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Indian Malaysian - Challenges facing the community
1 This perception of a zero-sum game amongst the races has fuelled
protests by frustrated sections of the concern and middle income
community - who consequentially faced a heavy-handed response from
the authorities
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Free immigration
1 Although the two are not the same issue, free migration is similar in spirit to the concept of free
trade, and both are advocated by free market economists on the grounds that economics is not a zero-sum game and that free markets are, in their
opinion, the best way to create a fairer and balanced economic system, thereby increasing the overall economic benefits to all concerned parties.[http://news.bbc.co.uk/1/hi/world/3512992.stm#Kh
adria The movement of people and goods is linked], Binod Khadria, BBC News, April 13, 2004
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Family estrangement - Values
1 When one or more family members rank their expectations and emotions
as more important than those of another family member, then the conversation becomes a zero-sum
game
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King of the Hill (game) - Use as a metaphor
1 The name of the game has become a common metaphor for any sort of competition|
competitive zero-sum game or social activity in which a single winner is chosen from among
multiple competitors, and a hierarchy is devised by the heights the competitors
achieve on the hill (what Howard Bloom called the pecking order in his The Lucifer Principle), and where winning can only be achieved at
the cost of displacing the previous winner.See, for example, a sermon delivered by Rev
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Historiography of the Cold War - Post-revisionism
1 For Stalin, Gaddis continues, World politics was an extension of Soviet
politics, which was in turn an extension of Stalin's preferred
personal environment: a zero-sum game, in which achieving security for one meant depriving everyone else
of it
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