02 overview of gr-systems

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1 Basedon material by Werner Purga thofer Overview of Graphics Systems Dieter Schmalstieg Overview of Graphics Systems video display devices raster-scan systems graphics monitors and workstations input devices hard-copy devices Overview of Graphics Systems Dieter Schmalstieg Video Display Devices (1) cathode-ray tube (CRT) refresh CRT (raster-scan display, random-scan display) direct-view storage tubes refresh CRT electrons hit phosphor-coated screen permanent glowing through refreshing phosphor persistence resolution, e.g., 1280x1024, aspect ratio screen diagonal size, e.g., 21 inches Overview of Graphics Systems Dieter Schmalstieg Video Display Devices basic design of a magnetic-deflection CRT Overview of Graphics Systems Dieter Schmalstieg Video Display Devices (2) raster-scan displays television technology object represented as set of discrete points screen point: pixel or pel refresh buffer, frame buffer bitmap or pixmap 3Mbytes for 1024x1024x24 refre sh rate (60 - 120 Hz ) horizontal, vertical retrace interlacing Overview of Graphics Systems Dieter Schmalstieg Raster Scan Display Principle

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8/9/2019 02 Overview of Gr-Systems

http://slidepdf.com/reader/full/02-overview-of-gr-systems 1/11

Basedon materialby Werner Purgathofer

Overview of Graphics Systems Dieter Schmalstieg

Overview of Graphics Systems

video display devices

raster-scan systems graphics monitors and workstations

input devices

hard-copy devices

Overview of Graphics Systems Dieter Schmalstieg

Video Display Devices (1) cathode-ray tube (CRT)

refresh CRT (raster-scan display,random-scan display)

direct-view storage tubes refresh CRT

electrons hit phosphor-coated screen permanent glowing through refreshing phosphor persistence

resolution, e.g., 1280x1024, aspect ratio screen diagonal size, e.g., 21 inches

Overview of Graphics Systems Dieter Schmalstieg

Video Display Devices

basic design of a magnetic-deflection CRT

Overview of Graphics Systems Dieter Schmalstieg

Video Display Devices (2)

raster-scan displays

television technology

object represented as set of discrete points

screen point: pixel or pel

refresh buffer, frame buffer bitmap or pixmap

3Mbytes for 1024x1024x24

refresh rate (60 - 120 Hz)

horizontal, vertical retrace

interlacing

Overview of Graphics Systems Dieter Schmalstieg

Raster Scan Display Principle

8/9/2019 02 Overview of Gr-Systems

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Overview of Graphics Systems Dieter Schmalstieg

Video Display Devices (3)

Color CRT Monitors

phosphors emit different-colored light

beam-penetration (for random-scanmonitors)

shadow-mask

three different phosphors: R,G,B

delta-delta or in-line arrangement

additive color-mix, RGB-model

24 bits color information (16 million colors),true-color system

Overview of Graphics Systems Dieter Schmalstieg

RGB Shadow Mask TechnologyElectron Beam Systems

Blue

Red

Shadow Mask

glass plate with

 phosphor dots

Green

Overview of Graphics Systems Dieter Schmalstieg

Video Display Devices (4)

Flat-Panel Displays

reduced volume, weight, powerrequirement

emissive displays (plasma panel, LEDs)

nonemissive displays (LCD)

LCDs (liquid-crystal displays) polarized light is (non)passing through liquid

crystal material

refresh buffer, 60Hz refresh rate

passive-matrix, active-matrix

Overview of Graphics Systems Dieter Schmalstieg

LCD MonitorLCD (Liquid Crystal Display)advantages flatlight-weightradiation free

disadvantages low contrastlow brightness

solutions:- "supertwist"- backlight

high persistence

Overview of Graphics Systems Dieter Schmalstieg

Color LCD Monitor

(c) How StuffWorks

Overview of Graphics Systems Dieter Schmalstieg

Plasma-Panel Display

glowing gas between 2 glass panels

advantages: flat, high brightness, good image

disadvantages: heavy, expensive, instable

displayholes ignition drill holes

displayanodesfront panel

(transparent)isolationplate

cathodesback panel(transparent)

rasteranodes

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Overview of Graphics Systems Dieter Schmalstieg

LED monitors

LEDs (Light Emitting Diodes) are arrangedin matrix form, each one can be controlled

separately

advantages: flat, light-weight, robust, bright

disadvantages: high energy consumption,expensive, reduced color gamut

Overview of Graphics Systems Dieter Schmalstieg

3D Display Techniques

Three-Dimensional Viewing Devices

vibrating flexible mirror

stereoscopic and virtual-reality systems shutter glasses (+ tracking)

headset with tracking

other VR devices

holograms

NC-mills + soft material

stereolithographic apparatus (SLA)

Overview of Graphics Systems Dieter Schmalstieg

3D Display Techniques

Three-Dimensional Viewing Devices

vibrating flexible mirror

stereoscopic and virtual-reality systems

shutter glasses (+ tracking)

headset with tracking

other VR devices

holograms

NC-mills + soft material

stereolithographic apparatus (SLA)

Overview of Graphics Systems Dieter Schmalstieg

Vibrating Mirror Display

screen

eye

mirror

virtualimage

Overview of Graphics Systems Dieter Schmalstieg

Vibrating Mirror Display

screen

eye

vibrating mirror

virtualimages

Overview of Graphics Systems Dieter Schmalstieg

Vibrating Mirror Display

screen

eye

vibrating mirror

virtualimages

8/9/2019 02 Overview of Gr-Systems

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Overview of Graphics Systems Dieter Schmalstieg

Vibrating Mirror Display

screen

eye

vibrating mirror

virtualimages

Overview of Graphics Systems Dieter Schmalstieg

3D Display Techniques

Three-Dimensional Viewing Devices

vibrating flexible mirror

stereoscopic and virtual-reality systems shutter glasses (+ tracking)

headset with tracking

other VR devices

holograms

NC-mills + soft material

stereolithographic apparatus (SLA)

Overview of Graphics Systems Dieter Schmalstieg

Virtual Reality Devices

eyes: private eye, head mounted displays(HMD)

ears: headphones, 3D audio synthesis

tactile sense: force feedback stylus orglove

Virtual reality =  stimulation of thehuman senses to simulate a fictional 

environment (reality) plus thepossibilities to interact with this world

Overview of Graphics Systems Dieter Schmalstieg

Shutter Glasses

viewing astereoscopicprojection

Overview of Graphics Systems Dieter Schmalstieg

Head Mounted Display (HMD)

2 small screens displayimages for both eyes:

☺ high immersion degree

☺ head movement controls

virtual camera☺ artificial image only

limited field-of-view

rather expensive

cybersickness

Overview of Graphics Systems Dieter Schmalstieg

Shutter Glasses

ultrasound tracking device used withstereoscopic glasses to track head position

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Overview of Graphics Systems Dieter Schmalstieg

Interactive Walkthrough

Overview of Graphics Systems Dieter Schmalstieg

Data Glove

HMD in combinationwith data glove

data glove asinteractiondevice

Overview of Graphics Systems Dieter Schmalstieg

Virtual Windtunnel

Overview of Graphics Systems Dieter Schmalstieg

Workbench

very large screen area

Overview of Graphics Systems Dieter Schmalstieg

Very large Viewing Screens

Overview of Graphics Systems Dieter Schmalstieg

CAVE

small room (3x3m)with display walls

full immersionwith 3D-projection(with glasses)

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Overview of Graphics Systems Dieter Schmalstieg

Motion platforms

Quelle: Fraunhofer IGDOverview of Graphics Systems Dieter Schmalstieg

Smell Device

Quelle: Georgia Tech

experimental laboratory development

Overview of Graphics Systems Dieter Schmalstieg

3D Display Techniques

Three-Dimensional Viewing Devices

vibrating flexible mirror

stereoscopic and virtual-reality systems

shutter glasses (+ tracking)

headset with tracking

other VR devices

holograms

NC-mills + soft material

stereolithographic apparatus (SLA)

Overview of Graphics Systems Dieter Schmalstieg

Stereolithographic Apparatus (SLA)

UV-laser gun

liquid

plastic

is dipped in

layer by

layerpolymerizedplastic

(solid)

Overview of Graphics Systems Dieter Schmalstieg

SLA examples

Overview of Graphics Systems Dieter Schmalstieg

Raster-Scan Systems (1)

video controller controls display device

refresh operations

double buffering

areas of screen enlarged, reduced,moved

look-up table

mix of frame-buffer image and anotherimage

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Overview of Graphics Systems Dieter Schmalstieg

Raster-Scan: Video Controller

basic video-controllerrefreshoperations

Overview of Graphics Systems Dieter Schmalstieg

Raster-Scan Syst.: Frame Buffer

architecture of a raster system with a fixedportion of the system memory reserved for theframe buffer

Overview of Graphics Systems Dieter Schmalstieg

Raster-Scan: Display Processor

architecture of a raster graphics system

with a display processorOverview of Graphics Systems Dieter Schmalstieg

Raster-Scan Systems (2)

display processor performs

raster graphics operations (instead ofCPU)

scan conversion

line styles

raster ops

interface with input device (e.g., mouse)

Overview of Graphics Systems Dieter Schmalstieg

Raster-Scan Characters

defined as a gridof pixel positions

defined as acurve outline

Overview of Graphics Systems Dieter Schmalstieg

Input Devices (1)

keyboard

mouse (relative positioning)

trackball (absolute positioning)

spaceball (6 DOF)

 joysticks (stick for cursor steering)

data glove (grasp virtual objects)

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Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Keyboards

ergonomicallydesigned

keyboard withremovablepalm rests

Overview of Graphics Systems Dieter Schmalstieg

(gebrauchte Tastatur)

Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Joysticks

Spaceball

Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Gamepads & Co

Overview of Graphics Systems Dieter Schmalstieg

Input Devices (2)

digitizer

drawing, painting, selecting coordinatepositions

scanning 2D, 3D objects

graphics tablet

2D coordinates

hand cursor or stylus

3D digitizers, motion capture

electromagnetic, acoustic systems

Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Tablets

desktop tablet with a16-button hand cursor large tablet with

hand cursor

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Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Tablets

desktop tabletwith stylus

artist’s digitizer systemwith cordless stylus

Overview of Graphics Systems Dieter Schmalstieg

Input Devices: 3D Digitizers

laser light stripe scanner,< 1 sec, 400x400 recon-struction by triangulation

manual digitizer

with stylus

Overview of Graphics Systems Dieter Schmalstieg

Input Devices (3)

image scanners

touch panels (optical, electrical,acoustical)

light pens

voice systems

others ...

Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Scanners

flatbed scanner drum scanner

floor-modelscanner

handscanner

Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Touch Screens

plasma panels with touch screens

Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Light Pen

recognizes cathod rayto calculate position

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Overview of Graphics Systems Dieter Schmalstieg

Input Devices: Haptic Devices

Overview of Graphics Systems Dieter Schmalstieg

Hard-Copy Devices

paper output, slides, transparencies, videos

quality depends on dot size, dots/inch

CMY color model (cyan, magenta, yellow) printers :

impact devices (line, dot-matrix)

non impact devices (laser, ink-jet,electrothermal, thermotransfer,thermosublimation)

pen plotters 

Overview of Graphics Systems Dieter Schmalstieg

Hard-Copy: Dot Matrix Printer

varying density of dot patternsproduces light and dark areas

Overview of Graphics Systems Dieter Schmalstieg

Hard-Copy Devices: Laser Printers

Overview of Graphics Systems Dieter Schmalstieg

Hard-Copy Devices: Ink Jet Plotter

Overview of Graphics Systems Dieter Schmalstieg

Hard-Copy Devices: Pen Plotter

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Overview of Graphics Systems Dieter Schmalstieg

rollfeedpen

plotter

Hard-Copy Devices: Pen Plotter