1. multimedia is the combination of the following five components/elements 1. text 2. art 3. sound...
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Multimedia is the combination of the following five components/elements
1.Text
2.Art
3.Sound
4.Animation and
5.Video
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What is Multimedia?What is Multimedia?
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If all the above five factors are appropriately linked, the multimedia package will become highly auto instructional in its nature.
Maximum utility of the modern technology is the Main objective of this training programme.
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Changes Taking Place!Changing concepts.Changing technologiesDisappearance of concepts.The process of modernization. Increasing in efficiency and potentialit.yThis is happening in every field.One cannot avoid this!Teachers are no exception to this process!
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Primary aims of a Multimedia package is to transform the end users from
1. Passive learners to
2. Active learners or Experimental learners
How to achieve this through designing?
Two main parameters to achieve this:
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1. Establish a perfect link between the five elements -
Text, Art, Sound, Animation and Video to achieve
high interactivity -- an interactive multi media.
2. Smooth navigation between the elements by the
end user to get – hypermedia (hyper linking the
relevant learning component for the learner to
follow directly and interact).
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Two Primary Divisions While designing Multimedia packages
for language teaching -
1. Designing for computer presentation
2. Content (subject) designing
Both should synchronize at every level frame by frame
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1. Designing for computer presentation
i) Designing the general appearance
ii) Designing the interface
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1.Designing the general appearance
Five points to note
1.Color combination
2.Reality of the pictures
3.Number of pictures in every page
4.Size of fonts and their relationships with the content(titles, subtitles, other points etc.)
5.Synchronization of the music with the activities
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2. Interface DesigningSeven points to note
1.Clarity in presentation
2.Selection of icons and their understandability
3.Systematic and graded progressive navigation with navigation clues
4.Reverse navigation if needed
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5. Icon to go back to the first page (animated
monkey)
6. Provision for Learner based desired navigation (options)
7.Proper directions to the user for systematic navigation
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1. Pre designing brain storming phase
2. Post designing end user testing phase
3. Post designing revision phase
4. Designing phase
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2.Content (subject) designing2.Content (subject) designing
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1.Pre designing brain storming phase1.Pre designing brain storming phaseObjectives:To identify the micro level objectivesTo decide on the topicsTo decide on the topic gradationTo decide on the grammatical
gradationTo decide on the type of exercisesTo decide on the testing strategies
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2.Post designing user testing phase2.Post designing user testing phase
Objectives:To identify the gaps in the materialTo identify the problems in appearanceTo identify any incomprehensibilityTo identify any other problems in the
multimedia package
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3.Post designing revision phase3.Post designing revision phaseObjectives:To make appropriate revisions on the
basis of the feed back
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4. Designing phase Fifteen points to note4. Designing phase Fifteen points to note
1.Every learning component must have a
specific objective/objectives
2.Identified learning objectives should be
materialized through interactive and
hyperlinked multimedia activities
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3.Designer’s efficiency depends on what extent the material is auto instructional
4.Designer should be an expert in that subject
5. Designer need to be a creative artist
6. Lesson based clarity
7. Avoid the ambiguity
8.Short and easy comprehensibility of the instructions
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9. Foresightedness of the material producera) error speculationb) speculating the FAQ – give a linkc) inculcating creative thinking
10.Academic competence of the material producer
a) subject knowledgeb) artistic lookoutc) creative thinkingd) innovative nature
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11. Hyperlink:
a) explain the specific concept which come in the lesson
eg) greeting pattern in the target language
b)give another cultural pattern while greeting in order to illustrate
c)directions to have further reading and viewing through reference of books and web sites
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12.Material’s potentiality to cater to the need of the heterogeneous learners : Identify the nature of heterogeneity
13.Exercises – Every exercise should have an objective which is lesson based
a)micro level practice through various exercises
b)every lesson should have exercises to practice all the language skills
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c) Interactivity of the exercises – various activity oriented exercises
14.Testing – All kinds of possible tests should be conducted
15.Evaluation – Constant maintenance of linking
a) curriculum objectives and, b) skill oriented lesson based objectives
while devising evaluation strategies
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c) relevant anecdotes to illustrate the points in the lesson:
vocabulary level (crazy vs stupid)
semantic variations
d) interesting and relevant stories
e) jokes through pictures and narration
f) illustrative pictures (cultural incompatibility)
g) cartoons
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Eg. Script teaching. Roughly 16 different activities
1. hand movement
2. pronunciation (listening)
3. letter combination (listening)
4. pronunciation variations (listening)
5. visual representation (picturization)
6. pronunciation variations (listening)
7.practicing component (writing)
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8. pronunciation variations (listening)
9.practicing component (writing)
10. practicing component (pronunciation)
11. exercise component
12. contrasting pronunciation (listening)
13. contrasting pronunciation (practicing)
14. section on evaluation
15. vocabulary development
16. section on grading the learner achievement
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Approximately 18 member team / who attend to 18 different activities is ideal to prepare the multimedia packages
Functions and designations of the personnel involved in preparing the multimedia packages
1. Executive producer: Overall supervision
2.Producer/Project manager: Responsible for overall development and implementation of the project and co coordinating the day to day operations.
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3. Creative director / Multimedia Designer
4. Art director / Visual Designer
5. Artists
6. Interface Designer
7. Game Designer
8. Subject Matter Expert
9.Instructional Designer / Training Specialist
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10. Script Writer
11. Animator (1-D/3-D)
12. Sound Producer
13. Music Composer
14. Video Producer
15. Multimedia Programmer
16. HTML Coder
17. Lawyer/Media Acquisition
18. Marketing Director
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Ship Game
Tamil script writing system
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IconsIcons
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IconsIcons
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Icons Icons
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Quiz
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Evaluation
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Learner's Grading
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Question and Answers
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Home Page Designe
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