20 game ideas you should steal
TRANSCRIPT
20 Great Innovations in Casual, Social and Mobile Games
That You Should Steal
Stuart Dredge
Who am I?
• Journalist since 1998 – new media, games, mobile
• Blogger since 2005(ish) – gadgets, virtual worlds
• Twitterer since 2007 – cats, babies, breakfast
What is Pocket Gamer?
• Consumer mobile games site: J2ME, iPhone, N-Gage, Android
• PocketGamer.biz – trade site for mobile games industry
• Printed mags for operators, N-Gage and Zeemote
• iPhone podcast
What’s all this about?
• The session title is a big fat lie
• 50 ideas. You may want to steal 20 of them. Maybe.
• iPhone, casual and social (but mostly iPhone)
• Not all of these games are good
MATES
Restaurant City
• Hire your friends as chefs, waiters, cleaners
• Viral without feeling like you’re marketing to mates
• Danger: your mum might get hooked
Tower Bloxx / Bumper Stars
• See your friends’ scores while you’re beating them
• Constant competitive carrot to keep playing
• Back it up with a brag feature
Dr. Awesome
• Taps into your address book to get friend names
• You then get to ‘treat’ them
• No privacy infringement / connectivity
Premier Football
• Facebook football manager game with your friends
• More notifications when you pick people
• Gets around licensing issues
FaceFighter
• iPhone boxing game from Ready 2 Rumble developers
• Turn a photo into a fighter
• Perfect for pub show-offs
Who’s Your Friend / Word Challenge
• WYF: Facebook game – guess who your pixelly friend is
• Ranks you against your friends at end of game
• Word Challenge: mini-game
• Danger: too many friends?
MUSIC
Audiosurf / Phase / Dance Fabulous
• Use your MP3 collection as basis for rhythm game
• Racing / Falling notes / Dance
• Works for PC or iPhone/mobile
• Danger: can you cope with Napalm Death?
The Sims DJ
• iPod version of the game lets you DJ with your tunes
• Lets you listen as well as play –solves issue of competition
• Danger: Can your game cope with Nap...
Song Summoner: The Unsung Heroes
• Square Enix’s tactics RPG uses songs as warriors (Barcode Battler mechanic)
• Encourages gamers to delve deep into collections
• Also promotes sharing and song-swapping
Pole Position Remix
• Classic Pole Position, but billboards from album covers
• Incidental to gameplay, but once noticed...
• Danger: You don’t know what albums they’ve got
BUZZER! Music Quiz
• iPhone game tests your knowledge of your library
• Guess the intro / album / artwork / genre / artist
• Two-player split screen
Sonifi
• Official app for trance artist BT
• Bluetooth mixing – one takes beats+bass and one takes melody+harmony
• No actual game or scoring, but there could be...
LOCATION
Underworld
• iPhone dealing game –sweets, not hard drugs
• Turns local map into list of dealing spots
• Don’t need to actually run around them
JOYity
• Android platform to make your own LBS challenges
• Treasure hunts, tag, racing...
• Gets around the problem of games only working in one city
Gowalla
• Collecting game –icons, stamps, pins...
• Only worked in certain cities at the start
• BUT people could create their own landmarks
Seek’n’Spell
• iPhone game that DOES make you run around
• Collect letters and create words with them
• Works with one friend
• Not geeky (or not too geeky)
Foursquare
• Not a game, but a social networking app
• BUT wraps game-like elements around it – badges etc
• Just go to your usual places and do your usual things
Star Defense
• iPhone Tower Defense game with Twitter feature
• Brag about your score with a tweet in-game
• Check out other people’s and challenge them
Spymaster / SNODS / 140 Mafia
• Not games that use Twitter, but Twitter games
• Built around Twitter, and tweeting every action
• Intrusive and annoying? Yes, but early days
TweetBricks
• Yes, it’s Tetris with tweets
• BUT those tweets belong to your friends (or you)
• Twitter’s open API has potential for games
• (Well, some games)
TweetCraft
• Twitter plug-in for World of Warcraft
• Contradicts previous point about fantasy worlds
• Limited potential? Maybe
CONNECT
Anytime Pool
• Pool game for Facebook, iPhone and mobile
• Key thing: play across all of them seamlessly
• Asynchronous turn-based gameplay works well for this
Tiger Woods PGA Tour 09
• Complete the mobile game, get bonus in the console game
• Relied on EA login, but could be done with code
• Reason for console gamers to bother with mobile
Prototype (trailer)
• Viewers logged in with Facebook Connect
• Pulls out profile data and friend photos
• Shows what’s possible when you start with personal data
My Brute
• Or, indeed, any mafia game on the iPhone
• Friend codes with rewards –wolves’n’weapons
• More viral-ness without feeling like marketing
• Danger: pyramid scheme?
Leaf Trombone World Stage
• Not the game (although playing a virtual trombone is kinda cool...)
• But the X-Factor style judging over the network
• Also UGC aspect of composing songs for others
Noby Noby Boy
• Strange but marvellous PS3 download game
• Stretch Noby Noby Boy as far as you can
• Cumulative global total to reach GIRL and unlock new levels for the game
VIDEO
Spore Creature Creator
• Let people Make Stuff, then Show That Stuff Off
• Even if it’s penises
• It’s machinima for the masses! Or something.
Real Racing
• iPhone racing game with own Cloudcell community
• Auto-uploads replays of best laps to YouTube
• Web 2.0 equivalent of ‘let’s see that again!’ moment
Poker Face – Don’t Miss a Beat
• Using YouTube interactivity for Lady GaGa (and other UMG artists)
• Very simple, but neat
• Early days for these kinds of games – can fit in with wider ideas
RETHINKS
Scrabble Plus
• Casual take on Scrabble with more solo modes
• Scrabble Golf, Scrabble Battle and Scrabble Wizard
• Putting, power-ups and categories make the game fresh
Tetris Pop
• Turned Tetris into three-minute mini-games
• Different rules/formats, but kept true to core gameplay
• (Yes, I did use this one at Develop last year)
Pac-Man Remastered
• Bluetooth multiplayer where you play as the ghosts
• Why not make this a solo mode too?
• Anti Pacman – online Flash game does this too
UEFA Euro 2008
• Rethinking trad football game controls for new players
• Sliding bars rather than feverish key presses
• Still a game of skill, but in a different way
• Danger: dumbing down?
Bejeweled Blitz
• Bejeweled on Facebook with one-minute games
• Same mechanic with one crucial difference
• (Okay, chess got there first)
• Followed up with Zuma Web Connect this week
MASH-UPS
Puzzle Quest / Aurora Feint
• Mapping one genre (RPG) onto another (match-three puzzle)
• Build depth around casual core gameplay – or do you?
• Why map RPG onto puzzle and not other way around?
Chocolate Shop Frenzy
• Diner Dash meets Bejeweled
• But when there’s lots of Diner Dash meets Diner Dash games...
• Two genres familiar to same audience
Samurai Puzzle Battle
• Puzzle game meets strategy game meets action game
• Similar benefits / concerns to Puzzle Quest
• Rave reviews shows freshness of genre-splicing
Bejeweled / Peggle in WoW
• Add-On for WoW with two popular casual games
• Takes advantage of need to kill time while waiting for friends
• Tradeskill ramps up with skills / roll for loot
STUFF THAT’S INTERESTING BUT WON’T
FIT INTO AN EASILY DEFINABLE ONE-WORD
CATEGORY
Car Jack Streets
• Top-down GTA-style game for iPhone (and now DSi)
• Time is the key – make $50,000 every real-life week
• Push notifications could enhance this feature
• Danger: players drop out
Spore Origins
• iPhone version of Spore that uses the camera
• Design your perfect Spore in a way that suits the platform
• Camera-enabled feature, NOT a camera-focused game
And before you ask...
iSamurai Bluetooth
• Two-player sword-fights with your iPhone
• This year’s iPint/PhoneSaber
• Difference: putting a game structure around the novelty
Pet Society
• Poo
• Golden Poo
• Rainbow Poo
• Expect the unexpected
SurrounDEAD
• iPhone shooter that uses the compass (on 3GS)
• Takes a non-gaming feature and uses it for a game
• Novelty – would YOU play it in public?
Galaxy On Fire 2
• Space adventure/shooter with whizzy 3D graphics
• Free distribution model –freeplay and then pay
• Step further – used pirate sites to get the game out there
YoVille
• Virtual world / game on Facebook
• Partnership with SPCA in San Francisco – virtual cats and dogs in return for donations
• $20k in five weeks
WordFu
• Boggle with attitude – dice and letters/words
• Martial arts sounds whenever you make a word
• Comes into its own with two players
Flight Control / DrawRace
• Not direct control over object, but instead draw its path
• (PES on Wii – similar idea)
• FC = juggling, DR = feel
Pocket God
• The 99-cent game that’s trailblazed episodic content for the iPhone
• Weekly updates
• Selling 18k copies a day at its peak – despite (or because) updates were free
Enviro-Bear 2010
Cheers!
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