2008, jan 14 ian hughes metaverses and virtual worlds
DESCRIPTION
All things metaverse and virtual world related. An evolved presentation delivered to lots of people in 06/07/08 Mostly the slides are talking points. Elements refer to my presence as epredator online in a web 2.0 worldTRANSCRIPT
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Metaverses and Virtual Worlds in Business
Ian HughesMetaverse EvangelistIBM Innovate Quick CIO Office
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Metaverses are about people
Policy on instant message, voip, social software, external blogs, public speaking, press?
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Metaverses are about user created content
Just like a wiki, blog, flickr, mashups….
What do you do about those already?
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Metaverses are about online persona
Just like all online systems
Select a username?
epredator potato
Reputation counts
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Intraverses – Virtual Worlds inside the firewallBenefit from the communication boost but in private
Allow for legal, HR, Patent discussions
IP ownership not an issue
Interfacing to internal systems and services - SOA
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The Virtual World Guidelines
Written by the community for the community
Guidelines NOT Rules
IBM’s experience made public
Treat it as a new country
Learn and observe the customs
Connect and talk with fellow (fill in own company here)
Act with integrity
It’s the internet, so beware and be broad minded
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Was Eightbar the right thing to do?
•Just get in world and start exploring
•Act as IBMers not as IBM
•Have a banner or flag to rally around (eightbar)
•Share, internally and externally, blog, flickr, youtube (eightbar.com)
•Treat every interaction and every person as important
http://www.eightbar.com
This is the spirit of Web 2.0
Web 2 is Web Do.
Has to be done with sense and responsibility balanced with personal risk and exploration
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You want an ROI on internal communication?
330,000 employees3 telecons a week each5 minutes dead time at the start of each call.
That’s 330000 x 15 minutes = 4950000 minutes of dead time PER WEEK!
You can check the maths its an average but we could be losing 9.4 years a week into dead telephone beeping time.
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More Applications•Simulation
•Visualisation
•Business process modelling
•Workflow optimisation
•Rehearsal and roleplay
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Metaverse examples – Wimbledon
Extending the real life experience
Both Data and staffed 12 hours a day
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Metaverse examples - Wimbledon
The same IBM messages as in Real Life
Giving the same tour as customers get
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Metaverse examples - Retail
Its not just 3d shops
You can extend the real world
You can have experts(people) on hand
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Metaverse examples - Visualization
Genes, Software Architectures, skill maps
Data visualized and navigated together by people
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Metaverse examples – Side effects
Understanding social networks visually through being there.
A visual circle of friends
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Real life house/virtual house/data …..
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Real object from virtual assets
Local manufacture with 3d printers
What is next?
Merging Real and Virtual-Augmented Reality
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The internet/Web•A website is ‘owned’ and maintained by a company
•Interaction with the browser tends not to change the data (except profiles and shopping baskets)
•Many browsers may hit one site but it is not a joint experience
•Sites do not interact
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The internet/Web 2.0 (Part of Web 2.0 Trends)
•A website is provided as a base.
•Users create their own content, both in the browser and outside it.
•Many browsers may hit one site but it is not a joint experience
•Sites may interact as news feeds or with web services
•Wikis, Blogs, Mashups, Spaces
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An internet Metaverse•A website/virtual land is provided as a base.
•Users create their own content with the browser.
•Many browsers may hit one site presence allows for interaction
•Sites interact because they are virtual land neighbours
•Data is 3d coords, textures, state, presence, currency, animations etc.