urban space design in virtual worlds. an analyses to the aesthetic-spatial and narrative-functional...

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Work presented at 4th ECREA (Istanbul, Turkey - www.ecrea2012istanbul.eu)

TRANSCRIPT

Page 1: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 2: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 3: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 4: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 5: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 6: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 7: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 8: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 9: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 10: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 11: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 12: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 13: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 14: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 15: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames
Page 16: Urban space design in virtual worlds. An analyses to the aesthetic-spatial and narrative-functional communication of out-of-home advertising in cybercities, metaverses and videogames