3ds max 2013 - multisoftsystems.com · address: b-125, sec-2, noida web: contact: +91-9810306956...

12
Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400 Software Development & Education Center 3ds Max 2013

Upload: lamnhan

Post on 28-Feb-2019

221 views

Category:

Documents


0 download

TRANSCRIPT

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Software Development & Education Center

3ds Max 2013

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Autodesk 3ds Max

Autodesk 3ds Max Design is Autodesk's premier design visualization platform. It offers

world-class state-of-the-art technology for creating photo-realistic "still" renderings and

desktop animations. While it includes its own tools for 2D and 3D modeling, Autodesk 3ds

Max Design can also work with geometry imported from many other applications.

Autodesk 3ds Max Design is a robust and powerful program that can be challenging to learn.

The Autodesk 3ds Max Design Fundamentals training guide provides a thorough

introduction to Autodesk 3ds Max Design that will help new users make the most of this

sophisticated application, as well as broaden the horizons of existing, self-taught users.

Objective:

To import and link AutoCAD 3D model, add different types of lights and assign materials and

createrealistic rendered views and walkthroughs.

Prerequisite:

To Student should have knowledge of AutoCAD 3D modelling.

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Detailed Curriculum

The 3ds Max Interface

The Workspace

User Interface Elements 1

Viewports

ViewCube

Mouse Buttons 6

Quad Menus

The Caddy Interface 8

Display of Objects in a Viewport

Viewport Navigation 10

Transforming Objects Using Gizmos 11

Move

Rotate

Scale

Graphite Modeling Tools Ribbon

Command Panel

Object Parameters and Values

Modifier Stack

Objects and Sub-objects

Time Slider and Track Bar

File Management

Setting a Project

Version Up!

The Essentials and Beyond

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Your First 3ds Max Project

Starting to Model a Chest of Drawers

Ready, Set, Reference!

Ready, Set, Model!

Modeling the Top

I Can See Your Drawers

Modeling the Bottom

Creating the Knobs 42

Editing the Profile

Copying the Knob

The Essentials and Beyond 49

Modeling in 3ds Max: Part I

Building the Red Rocket

Creating Planes and Adding Materials

Creating the Body

Smoothing the Body

Adding Detail to the Rocket Body

Creating the Wheel Well

Creating the Control Panel

Creating the Back Wheel Axle Assembly

Further Body Work

Hold On to Your Seat

The Essentials and Beyond

Modeling in 3ds Max: Part II

Creating the Thruster

Using Lathe for the Thruster Shape

Creating the 3D Object for the Thruster Detail

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Making the Wheels

Creating the First Wheel

Placing the Wheels

Getting a Handle on Things

Creating the Path

Creating the Shape

Editing the Loft Object

Adding Detail

The Essentials and Beyond

Animating a Bouncing Ball

Animating the Ball

Copying Keyframes

Using the Track View–Curve Editor

Reading Animation Curves

Refining the Animation

Editing Animation Curves

Finessing the Animation

Squash and Stretch

Setting the Timing

Moving the Ball Forward

Adding a Roll

Using the XForm Modifier

Animating the XForm Modifier

The Essentials and Beyond

Animating a Thrown Knife

Anticipation and Momentum in Knife Throwing

Blocking Out the Animation

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Trajectories

Adding Rotation

Adding Anticipation

Follow-Through

Transferring Momentum to the Target

Parent and Child Objects

The Essentials and Beyond

Character Poly Modeling: Part I

Setting Up the Scene

Creating Planes and Adding Materials

Adding the Materials

Creating the Soldier

Forming the Torso

Creating the Arms

Creating the Legs

Fixing Up the Body

The Essentials and Beyond

Character Poly Modeling: Part II

Completing the Main Body

Creating the Accessories

Putting On the Boots

Creating the Hands

The Essentials and Beyond

Character Poly Modeling: Part III

Creating the Head

Merging In and Attaching the Head’s Accessories

The Essentials and Beyond

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Introduction to Materials: Red Rocket

Materials

Compact Material Editor

Standard

Shaders

Mapping the Rocket

The Wheels

Creating a Multi/Sub-Object Material

Selecting Polygons

Loading the MSO Material into the Material Editor

Fine-tuning the Materials

Applying a Bump Map

Mapping the Fins: Introduction to Mapping Coordinates

The Base Material

Adding the Decal

Using a UVW Mapping Modifier

Mapping the Body

Creating the Material

Flipping the Decal

The Control Panel

Bring on the Nose, Bring on the Funk

The Essentials and Beyond

Textures and UV Workflow: The Soldier

Mapping the Soldier

UV Unwrapping

Pelting the Left Arm UVs

Pelting the Right Arm UVs

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Unwrapping and Using Pelt for the Head

Seaming the Rest of the Body

Unfolding the Rest of the Body

Applying the Color Map

Applying the Bump Map

Applying the Specular Map

The Essentials and Beyond

Character Studio: Rigging

Character Studio Workflow

General Workflow

Associating a Biped with the Soldier Model

Creating and Modifying the Biped

Adjusting the Torso and Arms

Adjusting the Neck and Head

Applying the Physique Modifier

Controlling the View

Tweaking Physique

The Essentials and Beyond

Character Studio: Animating

Character Animation

Animating the Soldier

Adding Freeform Animation

Modifying Animation in the Dope Sheet

The Essentials and Beyond

Introduction to Lighting: Red Rocket

Three-Point Lighting

3ds Max Lights

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Default Lights

Standard Lights

Target Spotlight

Target Direct Light

Free Spot or Free Direct Light

Omni Light

Lighting the Red Rocket

Selecting a Shadow Type

Shadow Maps

Raytraced Shadows

Atmospheres and Effects

Creating a Volumetric Light

Adding Shadows

Excluding an Object from a Light

Adding a Volumetric Effect

Volume Light Parameters

Light Lister

The Essentials and Beyond

3ds Max Rendering

Rendering Setup

Common Tab

Choosing a Filename

Rendered Frame Window

Render Processing

Assign Renderer

Rendering the Bouncing Ball

Cameras

Creating a Camera

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Using Cameras

Talk Is Cheap!

Animating a Camera

Clipping Planes

Safe Frame

Raytraced Reflections and Refractions

Raytrace Material

Tweaking the Render

Raytrace Mapping

Refractions Using the Raytrace Material

Refractions Using Raytrace Mapping

Rendering the Rocket

Creating the Camera Move

Adding Raytraced Reflections

Turning On the Environment Effects

Outputting the Render

The Essentials and Beyond

Mental ray and HDRI

Mental ray Renderer

Enabling the mental ray Renderer

Mental ray Sampling Quality

Final Gather with mental ray

Final Gather

Mental ray Materials

3ds Max Photometric Lights in mental ray Renderings

3ds Max Daylight System in mental ray Renderings

HDRI

The Essentials and Beyond

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Training & Performance Tracking

Knowledge related to current technology aspects and corporate level deliverable &

Continuous training and assessment to make you industry ready. Throughout the Training

Curriculum Candidate will go through a Scheduled Assessment Process as below:

Continues Assessments

Practical Workshops

Modular Assignments

Case Studies & Analysis

Presentations (Latest Trends & Technologies)

Tech Seminars

Technical Viva

Observing live Models of various projects

Domain Specific Industry Projects

Address: B-125, Sec-2, Noida Web: www.multisoftsystems.com Contact: +91-9810306956 Landline: +91-1202540300/400

Skills Development Workshop

Communication is something which all of us do from the very first day of our life, yet there is

a question that haunts us most of the time “Did I express myself correctly in such and such

situation?” The answer to this question is really tricky, because in some cases we leave our

signatures and good impression but in some others we even fail to get our idea clearly. It

happens mostly because we don’t know how to act in certain situations. Every time we fail

we don’t lose completely, we do learn something, but prior knowledge of the same thing

could be more beneficial because then we could have turned that failure into success.

The course / workshop would focus at many aspects of personality, like:

Building positive relationships with peers & seniors

Building self-confidence & Developing clear communication skills

Exploring and working on factors that help or hinder effective interpersonal

communication

Learning impacts of non-verbal behavior & Dealing with difficult situations and

difficult people

Workshops Consists of Following Activities:

Personality Development

Group Discussions & Debates

Seminars & Presentations

Case Studies & Analysis

Corporate Communication Development

HR & Interview Skills

Management Games & Simulations

Aptitude, Logical & Reasoning Assessments & Development