5folien fm-storytec 2009.07.06 v2€¦ · • mobile (iphone, nintendo ds) • web (flash) • 3d...

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5Folien_FM-StoryTec___2009.07.06_v2.ppt KOM - Multimedia Communications Lab Prof. Dr.-Ing. Ralf Steinmetz (Director) Dept. of Electrical Engineering and Information Technology Dept. of Computer Science (adjunct Professor) TUD – Technische Universität Darmstadt Merckstr. 25, D-64283 Darmstadt, Germany Tel.+49 6151 166150, Fax. +49 6151 166152 www.KOM.tu-darmstadt.de © author(s) of these slides 2009 including research results of the research network KOM and TU Darmstadt otherwise as specified at the respective slide httc – Hessian Telemedia Technology Competence-Center e.V - www.httc.de Dipl.-Inform. Florian Mehm [email protected] Tel.+49 6151 166885 13. November 2009 StoryTec An Authoring System for Digital Educational Games and Story-based Serious Gaming Applications

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Page 1: 5Folien FM-StoryTec 2009.07.06 v2€¦ · • Mobile (iPhone, Nintendo DS) • Web (Flash) • 3D (based on Nebula2 Engine) Further research and development • Better methods for

5Folien_FM-StoryTec___2009.07.06_v2.ppt

KOM - Multimedia Communications Lab

Prof. Dr.-Ing. Ralf Steinmetz (Director)

Dept. of Electrical Engineering and Information Technology

Dept. of Computer Science (adjunct Professor)TUD – Technische Universität Darmstadt

Merckstr. 25, D-64283 Darmstadt, Germany

Tel.+49 6151 166150, Fax. +49 6151 166152

www.KOM.tu-darmstadt.de

© author(s) of these slides 2009 including research results of the research network KOM and TU Darmstadt otherwise as specified at the respective slide

httc –Hessian Telemedia Technology

Competence-Center e.V - www.httc.de

Dipl.-Inform. Florian Mehm

[email protected]

Tel.+49 6151 166885

13. November 2009

StoryTec

An Authoring System for Digital Educational Gamesand Story-based Serious Gaming Applications

Page 2: 5Folien FM-StoryTec 2009.07.06 v2€¦ · • Mobile (iPhone, Nintendo DS) • Web (Flash) • 3D (based on Nebula2 Engine) Further research and development • Better methods for

KOM – Multimedia Communications Lab 2

KOM Research Program

Peer-to-Peer Networking

Mobile Networking

IT Architectures

Knowledge MediaSerious Games

Research Areas

Ubiquitous

Communications

Netw

ork

Mech

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Serv

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Dep

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Secu

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Application Areas Fundamentals

Wo

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Page 3: 5Folien FM-StoryTec 2009.07.06 v2€¦ · • Mobile (iPhone, Nintendo DS) • Web (Flash) • 3D (based on Nebula2 Engine) Further research and development • Better methods for

80Days – Around an Inspiring Virtual Learning World in Eighty Days. EU, FP7, IST, STREP, Challenge 4.1.2

Technology-enhanced Learning. www.eightydays.euKOM – Multimedia Communications Lab 3

Motivation and Overview

• Provide an authoring environment for

• Teachers

• Content Producers

• Game Designers

• Mostly: Non-programmers

• Challenges

• Limit complexity

• Assist authors in creating interactive

scenarios

• Provide a scalable concept for the creation

of extensive games/stories

• Cost reduction through integrated workflows

• Ongoing refinement in various projects

• Currently used in 80Days, StoryTec, etc.

Page 4: 5Folien FM-StoryTec 2009.07.06 v2€¦ · • Mobile (iPhone, Nintendo DS) • Web (Flash) • 3D (based on Nebula2 Engine) Further research and development • Better methods for

KOM – Multimedia Communications Lab 4

Major components of the StoryTec authoring environment

Property EditorConfigure andannotate scenesand objects

Resource CenterOverview of theavailable contentand different viewsof the story

Story EditorStructure the overallstory into smallerunits

Stage EditorArrange content forthe current scene

Page 5: 5Folien FM-StoryTec 2009.07.06 v2€¦ · • Mobile (iPhone, Nintendo DS) • Web (Flash) • 3D (based on Nebula2 Engine) Further research and development • Better methods for

Müller-Hannemann, M. 2001. Drawing trees, series-parallel digraphs, and lattices. In Drawing Graphs: Methods

and Models, M. Kaufmann and D. Wagner, Eds. Springer LNCS, vol. 2025.KOM – Multimedia Communications Lab 5

Examples of Research Issues

• ActionSet Editor

• Configuration of complex sequences

• Authorial control (aura of the author)

• Finding a balance of

• Complexity and functionality

• Effectiveness and ease of use

• Authoring interactive scenarios via conditions

without programming skills

• Workflows

• Different user groups usually involved in

serious game creation

• Provision of pre-configured views for

different user groups

• Integrating workflows and models (e.g.

learner model, story structures, …) in one

tool increases team productivity

Pedagogues Game Developers

Page 6: 5Folien FM-StoryTec 2009.07.06 v2€¦ · • Mobile (iPhone, Nintendo DS) • Web (Flash) • 3D (based on Nebula2 Engine) Further research and development • Better methods for

KOM – Multimedia Communications Lab 6

Outlook

• Add content beyond 80Days

• Utilise the plugin-based architecture of

StoryTec

• Development of new Stage Editors in

different projects

• Mobile (iPhone, Nintendo DS)

• Web (Flash)

• 3D (based on Nebula2 Engine)

Further research and development

• Better methods for non-specialists

• Simplified/visual paradigms for non-

programmers

• Authoring assistance for authors without

storytelling backgrounds

• Increase usability and acceptance

• Incorporate results of first tests

Page 7: 5Folien FM-StoryTec 2009.07.06 v2€¦ · • Mobile (iPhone, Nintendo DS) • Web (Flash) • 3D (based on Nebula2 Engine) Further research and development • Better methods for

KOM – Multimedia Communications Lab 7

Thank you for your attention.Any questions?