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artdirector Thomas Manning graphicdesign, illustrators Rob Nemeth coverartist Dennis Detwiller photos&production John Tynes Dan Parsons Jim Pavelec editors Greg Stolze publisher John Nephew Matt Roach Brian Snoddy Timothy Toner John Tynes

specialthanksto Michael Daisey Dennis Detwiller Tim Dedopulos Ken Hite John Nephew Jeff Tidball

The intellectual property known as “Unknown Armies” is owned by Greg Stolze & John Tynes and is used by Tri-dent, Inc. d/b/a Atlas Games under license. With the exception of any and all previously published elements of the Unknown Armies intellectual property (which are all ©1998–99 Greg Stolze & John Tynes), the following works in this product are copyrighted as follows: “Jailbreak” and “Fly to Heaven” are ©1999 Greg Stolze; “Strange Days” is ©1999 Tim Dedopulos; “Joy & Sorrow” is ©1999 Nicole Lindroos & John Tynes; “And I Feel Fine” is ©1999 Geoff Grabowski. The Atlas Games logo is ©1999 and ™ Trident, Inc d/b/a Atlas Games and John Nephew. All rights reserved worldwide. Except for purposes of review, no portions of this work may be reproduced by any means without the permission of the relevant copyright holders. This is a work of fiction. Any similarity with actual people or events, past or present, is purely coincidental and unintentional. Acknowledgements: Apologies to Tim Dedopulos and Jim Pavelec for the switcheroos. “The hardest part is things already said / Getting better worse I cannot tell / Why do good things never wanna stay / Some things you lose some things you give away”

Digital Edition Version 1.0

Atlas GamesSaint Paul, [email protected]

A T L A S  G A M E S  P R E S E N T S

F I V E  S T A N D - A L O N E  S C E N A R I O S

B Y  T I M  D E D O P U L O S ,  G E O F F R E Y  C .  G R A B O W S K I ,NICOLE  LINDROOS,  GREG  STOLZE  &  JOHN  TYNES

The PCs ............................................ 61Fatima Yijifil .................................................... 61Jack Chance ..................................................... 62Jeanette Pryce ................................................. 63Matt Winokur ................................................... 63

And I Feel Fine ........................... 64The PCs ............................................ 66The Greater Hellmouth Area .................... 66The Rancho Mirago .......................................... 66The Apocalypse? .............................................. 66Transportation Issues .......................................... 67New Hellmouth ................................................ 67Roanoke ............................................................... 68The Gran Guignol ................................................. 68The Furtive Murders ............................................. 68New Hellmouth Tips ............................................ 69The Ames Ranch ............................................... 69The Final Confrontation ....................................... 70The Antagonist .................................... 70Option One: The Dark Stalker ......................... 70Running with the Dark Stalker ........................... 72Carlos Williams, Dark Stalker Avatar .............. 71Archetype: Dark Stalker .................................. 71Option Two: One of the Party .......................... 72Running the Horrible Shapechanging Beast ...... 72Option Three: The Government Experiment .... 73Running the Insidious Government Plot ............. 73Kenneth Kerr .................................................... 74Kevin Kerr ........................................................ 75Rebecca Borgstrom .......................................... 76Timothy James Borgstrom ............................... 77Uli Von Mensch ................................................ 78Rich Dansky ..................................................... 79

Joy & Sorrow ............................ 38Getting Started ................................... 38The Library ........................................ 40The Conversation ............................................. 40The First Knock .................................... 40Tales of Joy ...................................................... 41Further Knocks ................................................. 41Between Knocks ............................................... 41The Final Knock ................................... 41GMC Stats ......................................... 42Sara, the Sorrow .............................................. 42The Elder Sorrows ............................................ 42Joy .................................................................... 43The Security Guards ......................................... 43Eric Bonneville ................................................. 44Sarah Bonneville ............................................. 45Dr. Martin Daniels ........................................... 46Edwin Graham ................................................. 47Wendy Larsson ................................................. 48Chad Michaels .................................................. 49

Fly to Heaven ............................ 50The Setting ....................................................... 53Combat in the Sky ........................................... 53The Terrorists ...................................... 54Simon Diulio, “Apu al Sayid” .......................... 54Ralph Eastlake ................................................. 55Events Unfold on Flight 333 .................... 56Apu Takes Over ................................................ 56Madge to the Rescue ........................................ 57Archetype: The Mother ..................................... 58The Broadcast .................................................. 59Aftermath .......................................... 60

Strange Days ............................ 22Bahadea ........................................... 24The Odd Side .................................................... 25Starting Out ....................................... 25The Leads ......................................................... 25Dramatis Personae .......................................... 28Timeline ............................................ 29Friday ............................................................... 30Saturday .......................................................... 30Sunday ............................................................. 30Monday ............................................................ 30The Grocery ....................................... 30Don’t Go in the Cellar! .................................... 31What’s in the Box? .............................................. 31GMC Stats ......................................... 32Teresa MacColl, Earnest Investigator .............. 32The Rider, Demonic Maniac ............................. 32Archon, Cunning Epideromancer ..................... 33Carlos Sanchez, Dumb Drug Smuggler ........... 33Jonas White, Equally Dumb Drug Smuggler ... 33The Thaumovore .............................................. 33PC Stats ............................................ 34Christine Rice ................................................... 34Dave Banks ...................................................... 34Michael Rosen .................................................. 35Big Steve .......................................................... 35Eric Goodborough ............................................ 35

Jailbreak .................................. 4Setup ................................................ 7The Weapons ....................................... 7The Gun .............................................................. 7The Stun Gun ..................................................... 7The Pepper Spray ............................................... 7The Farmhouse ..................................... 7The Living Room ................................................ 7The Dining Room ............................................... 8The Utility Room ................................................ 8The Pantry .......................................................... 8The Bathroom .................................................... 8The Kitchen ........................................................ 8The Closet ........................................................... 8The Unused Bedrooms ....................................... 8The Master Bedroom .......................................... 8The Upstairs Bath .............................................. 9The Locked Store Room ...................................... 9The Cellar ........................................................... 9Outside the House .............................................. 9Starting Out Through Finishing Up ............. 9To Serve and Protect ........................................ 10Bors Returns ..................................................... 10Ella Learns the Truth ....................................... 11For the Ella Player: Ella’s Realization ............ 11For the Uder Player: About Your Clockworks .. 11Conclusion ......................................... 11Morton Willits .................................................. 13Steve Updike .................................................... 14Juan Riccinto .................................................... 15David “Icepick” Leyner .................................... 16Officer Jake Spundie ....................................... 17Janet Mattice ................................................... 18Donna Ngwashi ................................................ 19Uder Krazmersky ............................................. 20Ella Krazmersky ............................................... 21

Table of Contents

sion, because someone didn’t showup or just because you’re feeling alittle contrary today. When thatday comes, One Shots is ready foryou ¶ And of course, you can al-ways scrap all our ludicrous plansand just rip the pages apart, yank-ing out a character here, an ideathere, and then fitting the piecesyou’ve chosen into some loath-some jigsaw puzzle of your owndesign. There’s a lot of useful stuffin this book, no matter how youdecide to put it into play. ¶ Any-way, it’s time to wrap this appetiz-er up and let you get on to themain course. Use these scenariosin good health, don’t run withscissors, and for the love of pete—the next time someone asks you ifyou’re a god, you say YES!

rousing finish? ¶ Of course, we’dbe rather derelict in our duties ifwe threw all this crazy stuff at youand expected you to somehowmake it all fit in your campaigninto one coherent storyline. (Evenwe aren’t that contrary.) As youhopefully know from reading theback cover text before you putdown your buckage for this book-age, the scenarios in One Shotsare just that: one-shots. Eachcomes with pre-gen PCs, ready foryou to photocopy and hand out toyour group, so you can grab anyscenario you like and spring it onshort notice. We know it can betough to get a campaign going, ormaybe you’ve already got one to-gether—maybe even, gasp, forsome other roleplaying game—butwould like to take a break one ses-

one thing, it turned into another.”Because if we can’t surprise you, ifwe can’t throw you a curve balland shake up your notions ofwhat Unknown Armies is like, in

our very first supplement for thegame . . . well then, it’s gonna be aloooong product cycle. ¶ So yeah,these five scenarios are all over thedamn map. We’ve got your player-versus-player conflict, your search-and-retrieve assignment, your psy-chosymbolic melodrama, youraction-packed metaphysics, andjust to prove that we’ve got a pair,the book ends with the end of thefreakin’ world. How’s that for a

properly, you’re not going to likeone of the scenarios in this book.You’ll be reading along, perhapsoccasionally cackling with sadisticglee at the strange fates that awaityour players, and then boom—there it will be. The scenario thatmakes you yelp out loud, “Whatwere they thinking? I’m not gonnarun this!” ¶ If so, we’re delightedto hear it. ¶ See, it’s easy to do abook of middle-of-the-road adven-tures, a collection of scenarios

that color inside the lines and en-courage you to say things like,“Yeah, I get it. I know what thispuppy is all about. I got it all fig-ured out.” ¶ But we’re just somecontrary bastards. We’d ratherthat you came out of this booksaying, “You know, every time Ithought this game was gonna be

IntroductionIf we’ve done our jobs