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Page 1: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 1

Page 2: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 2

Teaching & Learning Science

• What we teach.

• What we expect our students to learn.

Page 3: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 3

Concept Map & Components of Learning

• Association– connection among related ideas

• Understanding• Comprehension

– long term retention

• Application and Analysis• Innovation/Design/Synthesis

Page 4: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 4

Connect Related Ideas

Page 5: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 5

One Concept – Multiple use

Speed = Distance / Time

t

dV =

• Problem - 1: d and t are given; find V• Problem - 2: V and t are given; find d• Problem - 3: V and d are given; find t

Page 6: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 6

2 Concepts – 45 Uses• Concept-1 has 1 equation with 5 variables• Concept-2 has 1 equation with 5 variables• 8 variables out of 10 are given, solve for

the remaining 2• 45 different kinds of problems (some may

be ill-posed)

Learn 2 concepts &practice innovative usage.

Page 7: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 7

Projectiles

You want to learn about projectiles.

In absence of air resistance and for constant gravity in the range of motion, if you throw an object, then the object follows a parabolic path.

Page 8: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

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How Concept-Map Streamlines Learning

In a textbook, typically it would take 5 pages of text and 11 equations to explain projectiles.

Our Concept-Map can explain projectiles with 5 related equations.

θθ

sin

cos

0 VV

VV

y

x

==

gtVV

gttVyy

tVxx

yy

y

x

−=

−+=

+=

0

200

0

2

1

Page 9: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 9

Projectile Concept Map

Page 10: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 10

The Problem

Page 11: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 11

Projectile Variable List

Page 12: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 12

Concept Map Finds Path

Page 13: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 13

Solver Screen

Page 14: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 14

Properties of Concept Map

Mapping as a drawing tool is passive.

• Associates ideas based on knowledge• Contains active nodes of concepts• Map is interactive and engaging• Problems can be posed on the map• Map shows solution paths• Map yields numerical solutions

Page 15: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 15

Using Concept Map

• Build entire lectures around Maps– Add equations to nodes– Add demonstration movies, ppt/pdf/doc

lectures

• Build classroom activities around Maps– Guess how the Map will solve a problem– How many different ways can you solve this

problem– Shortest path to solution

Page 16: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

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Map is a Real EstateBuild anything you wish on the Map.

Page 17: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

Actus Potentia, Inc. 17

Economics – Supply/Demand

Page 18: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

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What was our goal when we developed this software?

• Easy to learn tool that supplements classroom activities.

• Add variety in classroom• Engage and Motivate• Give a taste of success• Empower the students to learn and make it fun.• 24-7 Personal guide and tutor• Easily incorporated in existing curriculum,

content, and objective.

Page 19: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

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Efficient Teaching• Faculty time is valuable

– easy to learn software; short and steep learning curve

• Eliminates prolonged lecturing– students have short attention span– combines abstract definitions and derivations with

demonstrations and applications.

• Knowledge is not an assembly of floating soap-bubbles– compact nugget with a purpose

• Simultaneous teaching and learning– engages students in lecture; enhances interaction

• Transfer learning responsibility to student– less hand-holding

Page 20: Actus Potentia, Inc. 1 · Actus Potentia, Inc. 19 Efficient Teaching • Faculty time is valuable – easy to learn software; short and steep learning curve • Eliminates prolonged

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Efficient Learning

• Traditionally teaching ends and learning begins– Blend teaching and learning

• Structured environment• Interactive lessons• Success keeps students motivated• Increased drill and practice• Reduce perceived volume of knowledge through

organization and association.

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Innovative Problem Solving

• Today’s problem solvers are tomorrow’s innovators.