2. removing and stacking blocks - winning moves · pdf file2. removing and stacking blocks...

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OBJECTThelastplayertostackablockwithoutmakingthetowerfallwinsthegame.

SET UP

PLAYTheplayerwhobuiltthetowergoesfirst.Playthencontinuestotheleft.

Onyourturn,rollthedietodeterminewhichblock(orblocks)toremoveandstack.

1.TheDie

Here’s what the rolls mean:

2.RemovingandStackingBlocks

WINNING THE GAMEThelastplayertotakeaturnwithoutmakingthetowerfallwinsthegame.Theplayerresponsibleformakingthetowerfallgetstosetupthetowerforthenextgame!

SOLO PLAYPlayaloneforpractice.Canyoutopyourrecordheightbeforethetowerfalls?

RANDOM TOWER VERSIONTrythisforadifferenttwist!Whensettingupthegame,placethecoloredblocksatrandomineachlayer.Youcanbecreativeanddesignyourowncoloredpattern(Forexample,3blocksofthesamecolorineachlayer.)Howeveryoubuildyour“random”towerisuptoyou!Aftersettingitup,continuewithgameplayaspreviouslydescribed.

Anypurple“end”block,ORanendblockofanycolor.

Anyblack“mid”block,ORamiddleblockofanycolor.

Anyblue“end”block,ORanendblockofanycolor.

Anytwoblocksofanycolor(s)inanyposition.

Anycolorblockfromanyposition.

Don’tremoveanyblocks.Instead,passthedietothenextplayerintheoppositedirectionofcurrentplay!Thisendsyourturn.Thediepassesinthisopposite directionuntilanotherREVERSEsymbolisrolledandplayagainreversesdirection.

JENGA®isaregisteredtrademarkofPokonobeAssociates.©2013PokonobeAssociates.UsedunderlicensefromPokonobeAssociates.AllRightsReserved.TM&®denoteU.S.Trademarks.ManufacturedbyWinningMovesInc.,75SylvanStreet,SuiteC-104,Danvers,MA09123.WinningMovesInc.AllRightsReserved.Colors&partsmayvary.MadeinCHINA.

Oneplayerbuildsthetoweronaflat,sturdysurfacebyusingtheloadingsleeve.Placethreedifferent colorblocksineachlayerorstory,atrightanglestothepreviouslayer.Whenyoufinish,you’llhaveasolid,18-storytowerthatcanmorethandoubleduringplay!Usetheloadingsleevetosetthetowerupright.Then,carefullyslidethesleeveaway,andputitaside.

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Yourdierolldetermineswhatcolororpositionblock(orblocks)youmustremoveandstack.Theblockcolorsareblue,purpleandblack.TheblockpositionsareEnd(meaningablockateitherendofastory)andMid(meaningablockinthemiddleofastory).

Removeandstacktheblock(orblocks)determinedbyyourdieroll.Toremoveablock,useonehandatatime.Youcanswitchhandswheneveryouwish.

CarefullyremovefromanywhereinthetowerBELOWthehighestcompletedstory.Thenstacktheblockontopofthetower,atrightanglestotheblocksjustbelowit.

Whenstacking,alwayscompleteone3-blockstorybeforestartingahigherone.

Asplayproceedsandtheweightofthetowershifts,someblocksbecomelooserthanothersandareeasiertoremove.Youcantouchotherblockstofindalooseone–butifyoumoveablockoutofplace,youmustfixit(usingonehandonly)beforetouchinganotherblock.

Important Note: If a player rolls something that is no longer available (for example, a “blue end” and there are no more end pieces) he can choose to either end his turn by doing nothing or roll again. Later in the game when the tower starts to get wobbly, it’s a good strategy to do nothing and let the next player deal with the shaky tower!

Yourturnends10secondsafteryoustackyourblockorassoonasthenextplayerstartshisorherturn.

Keepremovingandstackingblocksaccordingtothedierollsuntilthetowerfalls.Arealprocanbuildatower36storieshigh–ormore!

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Email:wmoves@winning-moves.comPhone:1-800-664-7788x114

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