chapters 6-8 part three: preparing for 3d modeling chapter 6: basics of creation

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Chapters 6-8

PART THREE:Preparing for 3D Modeling

Chapter 6:

Basics of Creation

Chapter 6: Basics of Creation

Construction Planes Creation Basics Precision Tools

Construction Planes

Home GridsX-YX-ZY-Z

Helper GridsCreate -> Helpers-> Grid

Creation Basics

Object Type Name and Color Creation Method Keyboard Entry Parameters

Creation Basics (cont.)

Applying Mapping Coordinates During Creation

Facets versus Smoothing Creation Procedure

Precision Tools

Units Snap Settings Grids

Helpers

Dummy Tape Point Protractor Compass Grid

Chapters 6-8

PART THREE:Preparing for 3D Modeling

Chapter 7:

Basics of Editing

Chapter 7: Basics of Editing

Selection Basics Combining Objects Transforming and Cloning Align Options Modifying

Selection Basics

Selecting Objects Single Objects Multiple-Single Selection Multiple-Region Selection Locking a Selection

Selection Basics (cont.)

Selection Filter Select by Name Select by color Edit Menu

Combining Objects

GroupsCreateOpen/CloseUngroupExplode

Attached ObjectsTurn to Editable Mesh

Named Selection Sets

Transforming and Cloning

Move Rotate Scale Transform Type-In

Transforming and Cloning (cont.)

Transform Coordinate System Transform Center

Linear Circular Spiral Spacing Clone & Align Mirror

Transform Cloning

Align Options

Align Place Highlight Camera

Modifying

Name & Color Modifier List Modifier Stack

Chapters 6-8

PART FOUR:3D Modeling

Chapter 8:

Basic Modeling

Chapter 8: Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers

Introduction Primitives and Patches Shapes Shape Modifiers Geometric Modifiers

Primitives and Patches

Standard Primitives Hedra Patches

Shapes

Common Spline Controls

Shape Modifiers

Edit Spline Extrude Lathe Mesh Select

Geometric Modifiers

Bend Taper Twist Skew Wave Ripple Noise

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